// ___________________________________________________
// | www.TEAM-VERYGAMES.net - autoexec.cfg - 08/12/2013|
// ---------------------------------------------------
// IMPORTANT : Stop using useless launch options settings
// Only usefull commands are : -console -refresh XXX -novid
// kroniiTo CVARS
sensitivity "3"
zoom_sensitivity_ratio "1"
cl_downloadfilter "all"
cl_crosshairalpha "255"
cl_crosshaircolor "5"
cl_crosshaircolor_b "50"
cl_crosshaircolor_r "50"
cl_crosshaircolor_g "250"
cl_crosshairdot "0"
cl_crosshairgap "1"
cl_crosshairsize "1"
cl_crosshairstyle "4"
cl_crosshairusealpha "1"
cl_crosshairthickness "0.5"
cl_fixedcrosshairgap "1"
cl_crosshair_outlinethickness "0"
cl_crosshair_drawoutline "0"
cl_dynamiccrosshair "1"
cl_minmodels "1"
cl_min_ct "4"
cl_min_t "1"
cl_legacy_crosshair_recoil "1"
cl_legacy_crosshair_scale "1"
cl_crosshaircolor "4"
cl_dynamiccrosshair "1"
jpeg_quality "100"
fps_max "999"
net_graph "1"
net_graphpos "2"
clientport "1337"
m_rawinput "0"
// kroniiTo BINDS
unbindall
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "a" "+moveleft"
bind "q" "lastinv"
bind "b" "buymenu"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "give weapon_hegrenade"
bind "i" "give weapon_smokegrenade"
bind "j" "give weapon_hegrenade; give weapon_flashbang; give
weapon_smokegrenade;give weapon_flashbang"
bind "k" "+voicerecord"
bind "l" "volume 0.1"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "noclip"
bind "p" "volume 0"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "+forward"
bind "KP_PGUP" "zb_teamcash"
bind "'" "toggleconsole"
bind "`" "toggleconsole"
bind "," "buyammo1"
bind "." "buyammo2"
bind "=" "give weapon_flashbang"
bind "SPACE" "+jump"
bind "TAB" "+showscores"
bind "NUMLOCK" "pause"
bind "ESCAPE" "cancelselect"
bind "PAUSE" "pause"
bind "SHIFT" "+speed"
bind "CTRL" "+duck"
bind "F10" "quit"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "kp_end" "buy fiveseven; buy tec9;"
bind "kp_downarrow" "buy deagle;"
bind "kp_pgdn" "buy p250;"
bind "kp_leftarrow" "buy galilar; buy famas;"
bind "kp_5" "buy ak47; buy m4a1;"
bind "kp_rightarrow" "buy awp;"
bind "kp_home" "buy ssg08;"
bind "kp_uparrow8" "buy mp7;"
bind "kp_pgup" "buy p90;"
bind "kp_enter" " buy hegrenade;"
bind "kp_plus" " buy flashbang;"
bind "kp_minus" " buy smokegrenade;"
bind "kp_multiply" " buy molotov; buy incgrenade;"
bind "kp_ins" " buy vest; buy vesthelm;"
bind "kp_del" " buy defuser;"
// VERYGAMES SERVERS
alias d2 "rcon host_workshop_map 125488374"
alias train "rcon host_workshop_map 125498231"
alias inf "rcon host_workshop_map 125499116"
alias nuke"rcon host_workshop_map 125498553"
alias mirage "rcon host_workshop_map 123769103"
alias season "rcon host_workshop_map 131713599"
alias cache "rcon host_workshop_map 125670041"
alias aim "rcon host_workshop_map 131710284"
alias mill "rcon host_workshop_map 144165516"
// CL_ CVARS
cl_detail_avoid_force "0"
cl_detail_avoid_radius "0"
cl_detail_avoid_recover_speed "0"
cl_detail_max_sway "0"
cl_clearhinthistory "1"
cl_debugrumble "0"
cl_detaildist "0"
cl_detailfade "400"
cl_drawmonitors "0"
cl_ejectbrass "0"
cl_forcepreload "1"
cl_phys_props_enable "0"
cl_phys_props_max "0"
cl_playerspraydisable "1"
cl_ragdoll_collide "0"
cl_ragdoll_physics_enable "0"
cl_rumblescale "0"
cl_show_splashes "0"
cl_showhelp "0"
cl_showpluginmessages "0"
cl_downloadfilter "all"
cl_nowinpanel "1"
cl_disablehtmlmotd "0"
cl_autohelp "0"
cl_hudhint_sound "0"
cl_disablefreezecam "1"
cl_show_achievement_popups "0"
cl_burninggibs "0"
// GIBS CVARS
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
// MAT_ CVARS
mat_alphacoverage "0"
mat_autoexposure_max "0"
mat_autoexposure_min "0"
mat_bloom_scalefactor_scalar "0"
mat_bloomscale "0"
mat_bufferprimitives "0"
mat_bumpmap "0"
mat_clipz "1"
mat_compressedtextures "1"
mat_debugdepthval "128"
mat_debugdepthvalmax "256"
mat_diffuse "1"
mat_disable_bloom "1"
mat_disable_fancy_blending "1"
mat_disable_lightwarp "1"
mat_disable_ps_patch "1"
mat_envmapsize "0"
mat_envmaptgasize "0"
mat_fastspecular "1"
mat_filterlightmaps "0"
mat_filtertextures "1"
mat_forcehardwaresync "0"
mat_forcemanagedtextureintohardware "0"
mat_framebuffercopyoverlaysize "0"
mat_hdr_level "0"
mat_max_worldmesh_vertices "0"
mat_maxframelatency "0"
mat_mipmaptextures "1"
mat_non_hdr_bloom_scalefactor "0"
mat_parallaxmap "0"
mat_reducefillrate "1"
mat_shadowstate "0"
mat_software_aa_blur_one_pixel_lines "0"
mat_software_aa_strength "0"
mat_software_aa_strength_vgui "0"
mat_software_aa_tap_offset "0"
mat_softwarelighting "0"
mat_specular "0"
mat_use_compressed_hdr_textures "1"
mat_wateroverlaysize "0"
mat_debugdepthmode "0"
mat_debug_postprocessing_effects "0"
mat_force_ps_patch "0"
mat_reduceparticles "1"
mat_postprocess_x "0"
mat_postprocess_y "0"
mat_colcorrection_disableentities "0"
mat_excludetextures "1"
mat_levelflush "0"
mat_motion_blur_enabled "0"
mat_disablehwmorph "1"
mat_postprocessing_combine "1"
// MISC CVARS
adsp_debug "0"
budget_show_history "0"
commentary "0"
flex_smooth "0"
func_break_max_pieces "0"
g_ragdoll_fadespeed "0"
g_ragdoll_lvfadespeed "0"
gl_clear "0"
jpeg_quality "100"
lod_transitiondist "0"
mp_decals "200"
muzzleflash_light "1"
overview_mode "1"
prop_active_gib_limit "0"
props_break_max_pieces "0"
showhitlocation "1"
sv_forcepreload "1"
weapon_showproficiency "1"
flex_rules "0"
blink_duration "0
// NETCODE CVARS
rate "786432"
cl_cmdrate "66"
cl_updaterate "66"
cl_interp_ratio "1"
cl_interp "0"
cl_lagcompensation "1"
cl_pred_optimize "2"
cl_predict "1"
cl_predictweapons "1"
cl_smooth "0"
cl_smoothtime "0"
cl_wpn_sway_interp "0"
// R_ CVARS
r_3dsky "0"
r_PhysPropStaticLighting "0"
r_ambientboost "0"
r_ambientfactor "0"
r_ambientmin "0"
r_bloomtintb "0"
r_bloomtintexponent "0"
r_bloomtintg "0"
r_bloomtintr "0"
r_cheapwaterend "1"
r_cheapwaterstart "1"
r_decal_cullsize "15"
r_decals "200"
r_decalstaticprops "0"
r_dopixelvisibility "0"
r_drawbatchdecals "0"
r_drawdetailprops "0"
r_drawflecks "0"
r_drawmodeldecals "0"
r_dynamic "0"
r_eyes "0"
r_fastzreject "1"
r_flex "0"
r_forcewaterleaf "0"
r_hunkalloclightmaps "0"
r_lightaverage "0"
r_lightcache_zbuffercache "0"
r_maxdlights "0"
r_maxmodeldecal "0"
r_maxnewsamples "0"
r_maxsampledist "0"
r_minnewsamples "0"
r_occlusion "1"
r_propsmaxdist "0"
r_renderoverlayfragment "0"
r_ropetranslucent "0"
r_spray_lifetime "0"
r_staticprop_lod "3"
r_teeth "0"
r_waterdrawreflection "0"
r_waterdrawrefraction "0"
r_worldlights "0"
r_pixelfog "0"
r_eyegloss "0"
r_eyemove "0"
r_eyeshift_x "0"
r_eyeshift_y "0"
r_eyeshift_z "0"
r_eyesize "0"
r_drawspecificstaticprop "0"
r_flashlightdepthtexture "0"
r_flashlightrendermodels "0"
r_flashlightrenderworld "0"
r_visualizeproplightcaching "1"
// ROPE_ CVARS
rope_averagelight "0"
rope_collide "0"
rope_smooth "0"
rope_smooth_enlarge "0"
rope_subdiv "0"
rope_wind_dist "0"
rope_rendersolid "0"
rope_smooth_maxalpha "0"
rope_smooth_maxalphawidth "0"
rope_smooth_minalpha "0"
rope_smooth_minwidth "0"
// SENS_ CVARS
m_customaccel "0"
m_customaccel_exponent "1"
m_customaccel_max "0"
m_customaccel_scale "0.04"
m_filter "1"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_pitch "0.022"
m_yaw "0.022"
// SOUND_ CVARS
dsp_enhance_stereo "0"
dsp_slow_cpu "1"
dsp_spatial "40"
dsp_speaker "50"
dsp_volume "1"
dsp_water "14"
soundscape_flush "1"
snd_mixahead "0.05"
// ZBLOCK CVARS
setinfo zb_wantautocashcalling 1
clear