Tushar B Kute, University of Pune
Assistant Professor,
Sandip Institute of Technology and
T.E. I.T.
Research Centre, Nashik (INDIA) Subject code: 314441
[email protected]
Part 12: Scheduling Algorithms
Selects from among the processes in memory that
are ready to execute, and allocates the CPU to one
of them
CPU scheduling decisions may take place when a
process:
Switches from running to waiting state
Switches from running to ready state
Switches from waiting to ready
Terminates
Scheduling under 1 and 4 is nonpreemptive
All other scheduling is preemptive
Dispatcher module gives control of the CPU to
the process selected by the short-term
scheduler; this involves:
switching context
switching to user mode
jumping to the proper location in the user program
to restart that program
Dispatch latency – time it takes for the
dispatcher to stop one process and start
another running
CPU utilization – keep the CPU as busy as possible
Throughput – # of processes that complete their
execution per time unit
Turnaround time – amount of time to execute a
particular process
Waiting time – amount of time a process has been
waiting in the ready queue
Response time – amount of time it takes from
when a request was submitted until the first
response is produced, not output (for time-sharing
environment)
Max CPU utilization
Max throughput
Min turnaround time
Min waiting time
Min response time
Preemptive
Non-preemptive
First Come First Serve
Shortest Job First
Priority
Shortest Remaining Time First (SRTF)
Round Robin
Ready queue is partitioned into separate queues:
foreground (interactive)
background (batch)
Each queue has its own scheduling algorithm
foreground – RR
background – FCFS
Scheduling must be done between the queues
Fixed priority scheduling; (i.e., serve all from foreground
then from background). Possibility of starvation.
Time slice – each queue gets a certain amount of CPU
time which it can schedule amongst its processes; i.e., 80%
to foreground in RR
20% to background in FCFS
A process can move between the various
queues; aging can be implemented this way
Multilevel-feedback-queue scheduler defined
by the following parameters:
number of queues
scheduling algorithms for each queue
method used to determine when to upgrade a
process
method used to determine when to demote a process
method used to determine which queue a process
will enter when that process needs service
Three queues:
Q0 – RR with time quantum 8 milliseconds
Q1 – RR time quantum 16 milliseconds
Q2 – FCFS
Scheduling
A new job enters queue Q0 which is served FCFS.
When it gains CPU, job receives 8 milliseconds. If it
does not finish in 8 milliseconds, job is moved to
queue Q1.
At Q1 job is again served FCFS and receives 16
additional milliseconds. If it still does not complete,
it is preempted and moved to queue Q2.
CPU scheduling more complex when multiple
CPUs are available
Homogeneous processors within a
multiprocessor
Load sharing
Asymmetric multiprocessing – only one
processor accesses the system data structures,
alleviating the need for data sharing
Control of laboratory experiments.
Process control in industrial plants.
Robotics
Air traffic control
Telecommunications
Military command and control systems
Determinism
Responsiveness
User control
Reliability
Fail-soft operation
Hard real-time systems – required to complete
a critical task within a guaranteed amount of
time
Soft real-time computing – requires that critical
processes receive priority over less fortunate
ones
Static table-driven approaches:
These perform a static analysis of feasible schedules
of dispatching. The result of the analysis is a
schedule that determines, at run time, when a task
must begin execution. E.g. earliest deadline first.
Static priority-driven preemptive approaches:
Again, a static analysis is performed, but no
schedule is drawn up. Rather, the analysis is used to
assign priorities to tasks, so that a traditional
priority-driven preemptive scheduler can be used.
E.g. time sharing system.
Dynamic planning-based approaches:
Feasibility is determined at run time (dynamically)
rather than offline prior to the start of execution
(statically). An arriving task is accepted for execution
only if it is feasible to meet its time constraints. One
of the results of the feasibility analysis is a schedule
or plan that is used to decide when to dispatch this
task.
Dynamic best effort approaches:
No feasibility analysis is performed. The system tries
to meet all deadlines and aborts any started process
whose deadline is missed.
“Operating System: Internals
and Design Principles” by
William Stallings, Pearson
Education.