Reset Character Sheet
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Character Name Alignment Player
™
Character Level Deity Homeland
Character Sheet Race Size Gender Age Height Weight Hair Eyes
ability ability Temp Temp temp modifiers
Clear HP & Speed
ability name score modifier Adjustment modifier
HP Total DR
SPEED
STR hit points land ft. sq. ft. sq.
Clear Character Stats
strength base speed with armor
wounds/current hp
DEX
dexterity ft. ft. ft. ft.
fly maneuverability swim climb burrow
CON
constitution SKILLS Clear Skills
INT
intelligence
nonlethal damage
Total Ability Misc.
Skill Names Bonus Mod. Ranks Mod.
WIS
wisdom =Dex + +
Acrobatics (ACP: )
CHA
charisma
INITIATIVE
modifier
= + Appraise =Int + +
TOTAL dex misc
modifier modifier Bluff =Cha + +
AC Climb (ACP: ) =Str + +
armor class = 10 + + + + + + +
=Int + +
TOTAL armor shield dex size natural deflection misc Craft
bonus bonus modifier modifier armor modifier modifier =Int + +
Craft
TOUCH FLAT-FOOTED AC Items Dodge Bonus modifiers
Craft =Int + +
Clear Attack and Defense Stats
armor class armor class
base ability magic misc temporary modifiers Diplomacy =Cha + +
SAVING THROWS TOTAL save modifier modifier modifier modifier
Armor Disable Device* (ACP: ) =Dex + +
FORTITUDE Check :
(Constitution)
= + + + + Penalty
Disguise =Cha + +
REFLEX = + + + +
Max
Dex : Escape Artist (ACP: ) =Dex + +
(dexterity)
Spell Fly (Size Mod: ) =Dex + +
WILL = + + + + Failure : %
=Cha + +
(wisdom) Chance Handle Animal*
Heal =Wis + +
BASE ATTACK BONUS SPELL
RESISTANCE Intimidate =Cha + +
modifiers Knowledge (arcana)* =Int + +
CMB = + + CMB Misc Bonus CMD Misc Bonus
Knowledge (dungeoneering)* =Int + +
TOTAL base attack strength size
CMB Stat Mod: STR bonus modifier
Stat Mod modifier
+ +
Knowledge (engineering)* =Int
CMD = + + + + 10 Knowledge (geography)* =Int + +
TOTAL base attack strength dexterity
bonus
size
modifier modifier modifier Knowledge (history)* =Int + +
WEAPON Clear Weapon Group 1 Knowledge (local)* =Int + +
ATTACK BONUS CRITICAl
Knowledge (nature)* =Int + +
Knowledge (nobility)* =Int + +
TYPE RANGE AMMUNITION DAMAGE Knowledge (planes)* =Int + +
Knowledge (religion)* =Int + +
Linguistics* =Int + +
WEAPON Clear Weapon Group 2
ATTACK BONUS CRITICAl Perception =Wis + +
Perform =Cha + +
TYPE RANGE AMMUNITION DAMAGE Perform =Cha + +
Profession* =Wis + +
Profession* =Wis + +
Ride (ACP: ) =Dex + +
WEAPON Clear Weapon Group 3
ATTACK BONUS CRITICAl
Sense Motive =Wis + +
Sleight of Hand* (ACP: ) =Dex + +
TYPE RANGE AMMUNITION DAMAGE Spellcraft* =Int + +
Stealth(Size Mod: ) (ACP: ) =Dex + +
Survival =Wis + +
WEAPON Clear Weapon Group 4
ATTACK BONUS CRITICAl Swim (ACP: ) =Str + +
Use Magic Device* =Cha + +
Class Skill * Trained Only
TYPE RANGE AMMUNITION DAMAGE
Conditional Modifiers:
Clear Other Modifiers
WEAPON Clear Weapon Group 5
ATTACK BONUS CRITICAl
Languages:
TYPE RANGE AMMUNITION DAMAGE
© 2009 Paizo Publishing, LLC. Permission granted to photocopy for personal use only.
Pathfinder RPG Character Sheet
AC iTems Bonus Type Check Penalty Spell Failure Weight Properties Spells Clear Spell Stats
Max Dex
% SPELLS SPELL SPELLS BONUS
Armor: LEVEL
KNOWN SAVE DC PER DAY SPELLS
Max Dex
%
Shield: 0 —
Clear AC Items
%
1st
%
2nd
% 3rd
Totals % 4th
5th
Gear Feats Clear Feats
ITEM WT. 6th
7th
Clear Gear
8th
9th
Conditional Modifiers
Domains/Specialty School
Clear Spells
1st
Special Abilities Clear SA
2nd
3rd
4th
Total Weight 5th
Light Lift Over
Load Head
Medium Lift off 6th
Load Ground
Heavy Drag or
Load Push
7th
Money
CP
SP 8th
GP Experience Points Next Level
PP 9th
© 2009 Paizo Publishing, LLC. Permission granted to photocopy for personal use only.