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Blocking Scheme

The document outlines an offensive scheme including formations, blocking rules, play calling terminology, and an example play call of Tight-Bear-Ray34 Power. It describes tags that adjust plays for individual players, blocking schemes such as power and counter, and motion commands like Ray and Lee. Blocking rules explain responsibilities like the center loving his MoMa (Man on Man Away) and good guys being GOOD (Gap On Outside Down) and having GOD (Gap On Down) inside.

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Kevin Jones
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0% found this document useful (0 votes)
276 views2 pages

Blocking Scheme

The document outlines an offensive scheme including formations, blocking rules, play calling terminology, and an example play call of Tight-Bear-Ray34 Power. It describes tags that adjust plays for individual players, blocking schemes such as power and counter, and motion commands like Ray and Lee. Blocking rules explain responsibilities like the center loving his MoMa (Man on Man Away) and good guys being GOOD (Gap On Outside Down) and having GOD (Gap On Down) inside.

Uploaded by

Kevin Jones
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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Offense Scheme

Formations:
Tight
Gun (right/left)
Tags- words that adjust a play for individual players
Fullback –
BEAR - moves fullback to behind right guard
BULL - moves fullback to behind left guard
Wing-
FIRE – places right wing on LOS
FLAME – places left wing on LOS
XX – criss cross action between wingbacks behind QB
Tackles-
ANGRY – left tackle moves to right side outside right tackle
Ugly – right tackle moves to left side outside left tackle

Blocking Schemes
1- Power
2- Counter
3- Trap
4- Sweep
5- Pass/screen
6- Blast
7- Wedge
Motions:
Ray – RWB motion at heels of fullback
Lee – LWB motion at heels of fullback
Rocket out – LWB fast motion to right out to WR location
Laser out – RWB fast motion to left out to WR location
Jill- Jet motion to left
Jerry- Jet motion to right

Blocking rules for Power, Counter, Traps

Our team numbers players not holes

LTE LT LG C RG RT RTE
7 5 3. 1/0 2 4 6

AT man = player we are running AT


Center always loves his MOMA ( Man on – Man Away
If you we run AT you, you must be GOOD (Gap – On – Outside – Down)
All GOOD guys have GOD (GAP – On – Down) inside. All players inside to center.
Kingpin follows our GOOD guy and blocks GDB (Gap-Down-Backer). Pinning man inside
Bad guys are bad and so are followed by the FBI (First Backer Inside)
Everyone else outside is just BS ( Backer to Safety)
Backside Blocking
BSG – pull and seal inside
BST – Gap Hinge
BSTE – Pull and seal outside

Play Calling
Formation – Tag(s) – Motion – Play – Blocking

Tight-Bear-Ray34 – Power

OOOXOOO
O OO O

RWB - BS
PSTE - FBI
PST – AT man GOOD
PSG - GOD
C - MoMa
BSG – Pull seal inside
BST – Gap Hinge
BSTE – Pull seal outside
LWB – Ray Motion receive pitch run AT 4 man
FB- Banana route to kick out KO 1st player past AT man ( left unblocked by front rules purposely)
QB – Open opposite of motion pitch to 3 back lead thru hole.

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