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FPSMonitor

The log file records the startup of an application called FPS Monitor. It initializes settings and plugins, detects the operating system as Windows 10, and attaches to several running processes. Hardware information is collected, including the AMD Radeon graphics adapter. Scenes for monitoring and displaying data are loaded.

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Balmore Zambrano
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0% found this document useful (0 votes)
145 views7 pages

FPSMonitor

The log file records the startup of an application called FPS Monitor. It initializes settings and plugins, detects the operating system as Windows 10, and attaches to several running processes. Hardware information is collected, including the AMD Radeon graphics adapter. Scenes for monitoring and displaying data are loaded.

Uploaded by

Balmore Zambrano
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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Log file is initialized

21:38:13.602 Command line: "C:\Program Files (x86)\FPS Monitor\FPSMonitor.exe"


21:38:13.625 App data path: C:\ProgramData\FPSMonitor\
21:38:13.625 Load config...
21:38:13.626 Load language files...
21:38:13.627 User default locale: en-US
21:38:13.739 Set locale: en-US
21:38:13.743
21:38:13.743 ##### Software version: Build 5280 (25 Nov 2020) #####
21:38:13.744
21:38:13.744 Check for update...
21:38:14.467 Detected Windows 10 x64 (10.0 build 18362.1110)
21:38:14.467 Registry Windows 10 Home release 1909
21:38:14.468 Init exception handler...
21:38:14.468 Init capture data
21:38:14.478 Create window... (0,0 - 500,400) style 00CF0000
21:38:14.729 Interface mode: ADVANCED
21:38:14.898 (render)Using adapter 00000000/00009E8C : AMD Radeon(TM) RX Vega 10
Graphics
21:38:14.898 (render)Feature level 11.1
21:38:14.974 HiDPI = 1.250
21:38:17.140 Interface mode: ADVANCED
21:38:17.151 --- (PluginManager) ------------------------------------------
21:38:17.152 Loading memory modules...
21:38:17.152 caption-text-plugin : caption-text-overlay
21:38:17.153 color-plugin : color-overlay
21:38:17.154 hotkeys-plugin : hotkeys-editor-extension
21:38:17.155 image-plugin : image-overlay
21:38:17.156 misc-plugin : limit-fps-ext
21:38:17.158 sysinfo2-plugin : sysinfo2-ext / sysinfo2-overlay / sysinfo2-overlay-
simple / sysinfo2-alerts / sysinfo2-bar-overlay / sysinfo2-chart-overlay
21:38:17.161 time-plugin : time-overlay
21:38:17.162 Loading disk modules...
21:38:17.172 <ERR> Cannot copy <C:\Program Files (x86)\FPS Monitor\fpsmon32.dll>
to <C:\ProgramData\FPSMonitor\hooks\fpsmon32.dll>, error code: 32
21:38:17.427 [64 fpsmon64.exe]GameHook launcher build : 5280
21:38:17.427 [ fpsmon32.exe]GameHook launcher build : 5280
21:38:17.428 [64 fpsmon64.exe]GameHook app folder: C:\Program Files
(x86)\FPS Monitor\
21:38:17.429 [ fpsmon32.exe]GameHook app folder: C:\Program Files
(x86)\FPS Monitor\
21:38:17.430 [64 fpsmon64.exe]GameHook build : 5280
21:38:17.431 [ fpsmon32.exe]GameHook build : 5280
21:38:18.708 [64 fpsmon64.exe]DXGI build 18362
21:38:18.708 [64 fpsmon64.exe]64-bits graphics initialized
21:38:18.710 ---------------------------------------------------------------
21:38:18.710 [64 fpsmon64.exe](HW) Initializing hardware information...
21:38:18.712 ---------------------------------------------------------------
21:38:18.712 [64 fpsmon64.exe](WMI)Initializing...
21:38:18.754 [64 fpsmon64.exe](WMI)Connected to ROOT\CIMV2 WMI namespace
21:38:18.763 [64 fpsmon64.exe](WMI)added enum Win32_PageFileUsage
21:38:18.764 [ fpsmon32.exe]32-bits graphics initialized
21:38:18.820 [ razercortex.exe] - Attached (6624), HighInt, WinVer: 10+
21:38:18.885 [64 taskhostw.exe] - Attached (8704), MedInt, WinVer: 10+
21:38:18.971 [64 tabtip.exe] - Attached (5700), HighInt, WinVer: 10+
21:38:19.043 [ razer central.exe] - Attached (5064), MedInt, WinVer: 10+
21:38:19.751 [64 amdrsserv.exe] - Attached (8092), HighInt, WinVer: 10+
21:38:19.757 [64 crashreporter.exe] - Attached (17296), HighInt, WinVer: 8.0
21:38:19.765 [64 etdctrl.exe] - Attached (12700), MedInt, WinVer: 8.0
21:38:19.780 [64 fpsrunner64.exe] - Attached (14972), HighInt, WinVer: 8.0
21:38:19.796 [ fpsrunner32.exe] - Attached (2672), HighInt, WinVer: 8.0
21:38:19.876 [64 pmrunner64.exe] - Attached (3204), HighInt, WinVer: 8.0
21:38:20.008 [64 ctfmon.exe] - Attached (1740), HighInt, WinVer: 10+
21:38:20.074 [ razercortex.exe] - set DXGI hooks
21:38:20.121 [ cefsharp.browsersubprocess.exe] - Attached (10968), MedInt,
WinVer: 10+
21:38:20.183 Set CaptureMode to: GAME
21:38:20.188 ---------------------------------------------------------------
21:38:20.189 ---------------------------------------------------------------
21:38:20.194 added read-only scene <ALL - 1080>
21:38:20.199 added read-only scene <ALL - 1440>
21:38:20.202 added read-only scene <BENCHMARK 1>
21:38:20.206 added read-only scene <BENCHMARK 2 ALT>
21:38:20.210 added read-only scene <BENCHMARK 2>
21:38:20.214 added read-only scene <BENCHMARK 3>
21:38:20.217 added read-only scene <BENCHMARK 4>
21:38:20.222 added read-only scene <BENCHMARK>
21:38:20.228 added read-only scene <BIG ALL - 1080>
21:38:20.232 [ razer central.exe] - set DXGI hooks
21:38:20.234 added read-only scene <BIG ALL - 1440>
21:38:20.237 added read-only scene <BIG CHART>
21:38:20.242 added read-only scene <COMPARISON 2 DOUBLE>
21:38:20.246 added read-only scene <COMPARISON>
21:38:20.253 added read-only scene <CPU>
21:38:20.255 added read-only scene <Default>
21:38:20.257 added read-only scene <DESKTOP WIDGET + GAME >
21:38:20.260 added read-only scene <DESKTOP WIDGET 2>
21:38:20.262 added read-only scene <DESKTOP WIDGET 3>
21:38:20.264 added read-only scene <DESKTOP WIDGET 4>
21:38:20.267 added read-only scene <DESKTOP WIDGET 5>
21:38:20.270 added read-only scene <DESKTOP WIDGET 6>
21:38:20.273 added read-only scene <DESKTOP WIDGET ONLY>
21:38:20.278 added read-only scene <FPS 2>
21:38:20.282 added read-only scene <FPS ALL>
21:38:20.289 added read-only scene <FPS>
21:38:20.293 added read-only scene <STREAM 2>
21:38:20.294 [ razercortex.exe] - set DX 9 hooks
21:38:20.296 added read-only scene <STREAM 3>
21:38:20.298 [64 fpsmon64.exe] <ERR> (WMI) Failed Cannot add WMI enum
<Win32_PerfFormattedData_PerfDisk_LogicalDisk> : 80041010
21:38:20.299 added read-only scene <STREAM>
21:38:20.306 added read-only scene <YOUTUBE 2>
21:38:20.314 added read-only scene <YOUTUBE>
21:38:20.315 ---------------------------------------------------------------
21:38:20.315 Loading scenes...
21:38:20.320 added scene <ALL - 1080>
21:38:20.325 added scene <ALL - 1440>
21:38:20.330 added scene <BENCHMARK 1>
21:38:20.335 added scene <BENCHMARK 2 ALT>
21:38:20.339 added scene <BENCHMARK 2>
21:38:20.343 added scene <BENCHMARK 3>
21:38:20.348 added scene <BENCHMARK 4>
21:38:20.355 added scene <BENCHMARK>
21:38:20.362 added scene <BIG ALL - 1080>
21:38:20.369 added scene <BIG ALL - 1440>
21:38:20.372 added scene <BIG CHART>
21:38:20.384 added scene <COMPARISON>
21:38:20.391 added scene <CPU>
21:38:20.393 added scene <DEFAULT>
21:38:20.397 added scene <DESKTOP WIDGET 2>
21:38:20.400 added scene <DESKTOP WIDGET 3>
21:38:20.404 added scene <DESKTOP WIDGET 4>
21:38:20.409 added scene <DESKTOP WIDGET 5>
21:38:20.414 added scene <DESKTOP WIDGET 6>
21:38:20.419 added scene <DESKTOP WIDGET ONLY>
21:38:20.422 [ razercortex.exe] - set OpenGL hooks
21:38:20.426 added scene <FPS 2>
21:38:20.433 added scene <FPS ALL>
21:38:20.440 added scene <FPS>
21:38:20.446 added scene <STREAM 2>
21:38:20.452 added scene <STREAM 3>
21:38:20.454 added scene <STREAM>
21:38:20.463 added scene <YOUTUBE 2>
21:38:20.474 added scene <YOUTUBE>
21:38:20.558 [ razer central.exe] - set DX 9 hooks
21:38:20.697 [64 fpsmon64.exe](HW) Initializing hardware with flags:
HWINFO_CFG_DRIVE_SCAN_DISABLE HWINFO_CFG_IME_DISABLE HWINFO_CFG_GPU_I2C_DISABLE
HWINFO_CFG_PERSISTENT_DRIVER
21:38:20.711 [ razer central.exe] - set OpenGL hooks
21:38:20.922 [64 crashreporter.exe] - set DXGI hooks
21:38:21.317 [64
windowsinternal.composableshell.experiences.textinput.inputapp.exe] - Attached
(9188), LowInt, UWP, WinVer: 10+
21:38:21.329 [ hpaudioswitch.exe] - Attached (10104), MedInt, WinVer: 8.0
21:38:21.331 [64 fpsmon64.exe]Executed direct injection for
<c:\windows\systemapps\inputapp_cw5n1h2txyewy\windowsinternal.composableshell.exper
iences.textinput.inputapp.exe>
21:38:21.348 [64 fpsrunner64.exe] - set OpenGL hooks
21:38:21.348 [64
windowsinternal.composableshell.experiences.textinput.inputapp.exe] - set DXGI
hooks
21:38:21.359 [ fpsrunner32.exe] - set OpenGL hooks
21:38:21.460 <WARN> (Sysinfo) Waiting for HW init for 4 seconds already
21:38:21.464 [64 pmrunner64.exe] - set DXGI hooks
21:38:21.467 [64 amdrsserv.exe] - set DXGI hooks
21:38:21.479 [ cefsharp.browsersubprocess.exe] - set DXGI hooks
21:38:21.506 [64 crashreporter.exe] - set DX 9 hooks
21:38:21.619 [64 crashreporter.exe] - set OpenGL hooks
21:38:21.726 [64 pmrunner64.exe] - set DX 9 hooks
21:38:21.737 [64 amdrsserv.exe] - set DX 9 hooks
21:38:21.750 [ cefsharp.browsersubprocess.exe] - set DX 9 hooks
21:38:21.821 [64 pmrunner64.exe] - set OpenGL hooks
21:38:21.832 [64 amdrsserv.exe] - set OpenGL hooks
21:38:22.312 [64 rtkauduservice64.exe] - Attached (15704), MedInt, WinVer: 8.0
21:38:22.530 [64 settingsynchost.exe] - Attached (12940), MedInt, WinVer: 10+
21:38:22.540 [ hpaudioswitch.exe] - set DX 9 hooks
21:38:22.555 [ pmrunner32.exe] - Attached (13532), HighInt, WinVer: 8.0
21:38:23.377 [64 fpsmon64.exe]Added sensor CPU: Vcore(V)
21:38:23.541 [64 fpsmon64.exe](HW) Group (0): Ingame sensors
21:38:23.542 [64 fpsmon64.exe](HW) Sensor: FPS = 0.000 fps
21:38:23.543 [64 fpsmon64.exe](HW) Sensor: FPS max = 0.000 fps
21:38:23.543 [64 fpsmon64.exe](HW) Sensor: Frame size = 0.000
21:38:23.544 [64 fpsmon64.exe](HW) Sensor: Render type = 0.000
21:38:23.544 [64 fpsmon64.exe](HW) Group (1): System: HP HP Pavilion
Laptop 15z-cw100
21:38:23.545 [64 fpsmon64.exe](HW) Sensor: Page File Usage2 = 76.000 MB
21:38:23.545 [64 fpsmon64.exe](HW) Sensor: Physical Memory Available =
10373.000 MB
21:38:23.545 [64 fpsmon64.exe](HW) Sensor: Physical Memory Load = 27.200
%
21:38:23.545 [64 fpsmon64.exe](HW) Sensor: Physical Memory Total = 0.000
MB
21:38:23.546 [64 fpsmon64.exe](HW) Sensor: Physical Memory Used =
3876.000 MB
21:38:23.546 [64 fpsmon64.exe](HW) Sensor: Virtual Memory Available =
8719.000 MB
21:38:23.546 [64 fpsmon64.exe](HW) Sensor: Virtual Memory Commited =
7712.000 MB
21:38:23.546 [64 fpsmon64.exe](HW) Sensor: Virtual Memory Load = 46.900
%
21:38:23.547 [64 fpsmon64.exe](HW) Group (2): Core [#0]
21:38:23.547 [64 fpsmon64.exe](HW) Sensor: Clock = 1755.056 MHz
21:38:23.547 [64 fpsmon64.exe](HW) Sensor: Core Usage = 0.000 %
21:38:23.548 [64 fpsmon64.exe](HW) Sensor: Temp = 77.875 °C
21:38:23.548 [64 fpsmon64.exe](HW) Sensor: Thread #0 Usage = 15.600 %
21:38:23.549 [64 fpsmon64.exe](HW) Sensor: Thread #1 Usage = 9.300 %
21:38:23.549 [64 fpsmon64.exe](HW) Sensor: VID = 1.038 V
21:38:23.550 [64 fpsmon64.exe](HW) Sensor: Clock = 1731.275 MHz
21:38:23.550 [64 fpsmon64.exe](HW) Sensor: Power (SMU) = 0.964 W
21:38:23.551 [64 fpsmon64.exe](HW) Sensor: Thread #0 Effective Clock =
799.108 MHz
21:38:23.551 [64 fpsmon64.exe](HW) Sensor: Thread #0 Usage = 21.800 %
21:38:23.552 [64 fpsmon64.exe](HW) Group (4): Core [#2]
21:38:23.552 [64 fpsmon64.exe](HW) Sensor: Clock = 2596.912 MHz
21:38:23.552 [64 fpsmon64.exe](HW) Sensor: Temp = 77.875 °C
21:38:23.552 [64 fpsmon64.exe](HW) Sensor: Thread #0 Effective Clock =
635.429 MHz
21:38:23.553 [64 fpsmon64.exe](HW) Sensor: Thread #1 Usage = 21.800 %
21:38:23.553 [64 fpsmon64.exe](HW) Sensor: VID = 0.950 V
21:38:23.554 [64 fpsmon64.exe](HW) Sensor: Core Usage = 0.000 %
21:38:23.554 [64 fpsmon64.exe](HW) Sensor: Power (SMU) = 0.426 W
21:38:23.554 [64 fpsmon64.exe](HW) Sensor: Thread #0 Usage = 21.800 %
21:38:23.554 [64 fpsmon64.exe](HW) Sensor: Thread #1 Effective Clock =
1019.552 MHz
21:38:23.555 [64 fpsmon64.exe](HW) Sensor: VID = 0.938 V
21:38:23.555 [64 fpsmon64.exe](HW) Group (6): CPU [#0]: AMD Ryzen 7 3700U
21:38:23.556 [64 fpsmon64.exe](HW) Sensor: APU STAPM = 14.979 W
21:38:23.557 [64 fpsmon64.exe](HW) Sensor: Average Effective Clock =
643.234 MHz
21:38:23.558 [64 fpsmon64.exe](HW) Sensor: CPU Core Current (SVI2 TFN) =
8.784 A
21:38:23.559 [64 fpsmon64.exe](HW) Sensor: CPU Core Voltage (SVI2 TFN) =
1.050 V
21:38:23.559 [64 fpsmon64.exe](HW) Sensor: CPU PPT FAST Limit = 37.271 %
21:38:23.560 [64 fpsmon64.exe](HW) Sensor: CPU SOC = 71.695 °C
21:38:23.561 [64 fpsmon64.exe](HW) Sensor: CPU TDC = 9.170 A
21:38:23.562 [64 fpsmon64.exe](HW) Sensor: Core+SoC Power = 10.635 W
21:38:23.562 [64 fpsmon64.exe](HW) Sensor: Memory Controller Clock
(UCLK) = 933.000 MHz
21:38:23.563 [64 fpsmon64.exe](HW) Sensor: Thermal Throttling (HTC) =
OFF
21:38:23.563 [64 fpsmon64.exe](HW) Sensor: Thermal Throttling (PROCHOT
CPU) = OFF
21:38:23.564 [64 fpsmon64.exe](HW) Sensor: Total CPU Usage = 18.313 %
21:38:23.564 [64 fpsmon64.exe](HW) Group (7): Memory Timings
21:38:23.565 [64 fpsmon64.exe](HW) Sensor: Memory Clock Ratio = 12.000
21:38:23.565 [64 fpsmon64.exe](HW) Sensor: Trc = 56.000
21:38:23.566 [64 fpsmon64.exe](HW) Sensor: Trp = 17.000
21:38:23.567 [64 fpsmon64.exe](HW) Sensor: Read Activity = 96.957 %
21:38:23.567 [64 fpsmon64.exe](HW) Sensor: Read Total = 78795.000 MB
21:38:23.567 [64 fpsmon64.exe](HW) Sensor: Total Activity = 96.957 %
21:38:23.568 [64 fpsmon64.exe](HW) Sensor: Write Rate = 0.000 MB/s
21:38:23.568 [64 fpsmon64.exe](HW) Sensor: Read Activity = 0.000 %
21:38:23.569 [64 fpsmon64.exe](HW) Sensor: Total Activity = 0.000 %
21:38:23.569 [64 fpsmon64.exe](HW) Sensor: Write Total = 9509.000 MB
21:38:23.570 [64 fpsmon64.exe](HW) Group (10): GPU [#0]: AMD Radeon Vega:
21:38:23.570 [64 fpsmon64.exe](HW) Sensor: GPU Computing (Compute 0)
Usage = 0.000 %
21:38:23.570 [64 fpsmon64.exe](HW) Sensor: GPU Computing (High Priority
Compute) Usage = 0.000 %
21:38:23.571 [64 fpsmon64.exe](HW) Sensor: GPU D3D Usage = 3.280 %
21:38:23.571 [64 fpsmon64.exe](HW) Sensor: GPU Memory Clock = 933.000
MHz
21:38:23.572 [64 fpsmon64.exe](HW) Sensor: GPU Temperature = 67.000 °C
21:38:23.572 [64 fpsmon64.exe](HW) Sensor: GPU VCN Clock = 0.000 MHz
21:38:23.572 [64 fpsmon64.exe](HW) Sensor: PCIe Link Speed = 8.000 GT/s
21:38:23.573 [64 fpsmon64.exe](HW) Sensor: VDDCR_SOC = 0.800 V
21:38:23.573 [64 fpsmon64.exe](HW) Sensor: Battery Voltage = 13.049 V
21:38:23.574 [64 fpsmon64.exe](HW) Sensor: Remaining Capacity = 34.372
21:38:23.574 [64 fpsmon64.exe](HW) Sensor: Wear Level = 0.000 %
21:38:23.575 [64 fpsmon64.exe](HW) Sensor: Current UP rate = 0.000 KB/s
21:38:23.575 [64 fpsmon64.exe](HW) Sensor: Total UP = 17.988 MB
21:38:23.576 [64 fpsmon64.exe](HW) Sensor: Current UP rate = 0.000 KB/s
21:38:23.576 [64 fpsmon64.exe](HW) Sensor: Total UP = 0.000 MB
21:38:23.577 [64 fpsmon64.exe](HW) Sensor: Ping 1 = 0.000 ms
21:38:23.577 [64 fpsmon64.exe](HW) Sensor: Ping 2 = 0.000 ms
21:38:23.581 (Sysinfo) Hyper-Threading: 2
21:38:23.581 (Sysinfo) Num threads per CPU core: 2
21:38:23.637 [64 settingsynchost.exe] - set OpenGL hooks
21:38:23.705 [ pmrunner32.exe] - set DXGI hooks
21:38:23.907 [ pmrunner32.exe] - set DX 9 hooks
21:38:23.988 [ pmrunner32.exe] - set OpenGL hooks
21:38:25.840 [64 cyberpunk2077.exe] - Attached (10492), HighInt, WinVer: 8.0
21:38:25.978 [64 conhost.exe] - Attached (13220), HighInt, WinVer: 10+
21:38:27.057 [64 cyberpunk2077.exe] - set DXGI hooks
21:38:27.060 [64 conhost.exe] - set OpenGL hooks
21:38:27.158 [64 cyberpunk2077.exe] - set OpenGL hooks
21:38:33.729 [64 gamebar.exe] - Attached (8852), LowInt, UWP, WinVer: 10+
21:38:33.738 [64 fpsmon64.exe]Executed direct injection for <c:\program
files\windowsapps\microsoft.xboxgamingoverlay_5.420.11102.0_x64__8wekyb3d8bbwe\game
bar.exe>
21:38:33.746 [64 gamebar.exe] - set DXGI hooks
21:38:34.676 [64 cyberpunk2077.exe]Set Active Process: cyberpunk2077
21:38:34.824 [64 cyberpunk2077.exe] <ERR> (render) Failed LoadPixelShader
rgb2yuv
21:38:34.826 [64 cyberpunk2077.exe]
21:38:34.826 ---------------------------------------------------------------
21:38:34.827 [64 cyberpunk2077.exe] - ACTIVE
21:38:34.827 [64 cyberpunk2077.exe] Frame size: 1920x1080
21:38:34.828 [64 cyberpunk2077.exe] Format:
DXGI_FORMAT_R8G8B8A8_UNORM
21:38:34.828 [64 cyberpunk2077.exe] MultiSampleCount: 1
21:38:34.828 [64 cyberpunk2077.exe] Fullscreen: YES
21:38:34.829 [64 cyberpunk2077.exe] BufferCount: 3
21:38:34.829 [64 cyberpunk2077.exe] SwapEffect: Flip discard
21:38:34.829 [64 cyberpunk2077.exe] DirectX version: 12
21:38:35.711 [64 gamebarftserver.exe] - Attached (13384), MedInt, UWP, WinVer: 10+
21:38:35.991 [64 fpsmon64.exe]Executed direct injection for <c:\program
files\windowsapps\microsoft.xboxgamingoverlay_5.420.11102.0_x64__8wekyb3d8bbwe\game
barftserver.exe>
21:38:37.362 [64 gamebarftserver.exe] - set DXGI hooks
21:41:16.933 [64 cyberpunk2077.exe] Release resources
21:41:18.124 [64 cyberpunk2077.exe]
21:41:18.125 ---------------------------------------------------------------
21:41:18.125 [64 cyberpunk2077.exe] Frame size: 1920x1080
21:41:18.126 [64 cyberpunk2077.exe] MultiSampleCount: 1
21:41:18.127 [64 cyberpunk2077.exe] SwapEffect: Flip discard
21:41:18.127 [64 cyberpunk2077.exe] DirectX version: 12
21:41:18.314 [64 cyberpunk2077.exe] Release resources
21:41:18.432 [64 cyberpunk2077.exe]
21:41:18.432 ---------------------------------------------------------------
21:41:18.433 [64 cyberpunk2077.exe] - ACTIVE
21:41:18.433 [64 cyberpunk2077.exe] Frame size: 1920x1080
21:41:18.434 [64 cyberpunk2077.exe] Fullscreen: YES
21:41:18.434 [64 cyberpunk2077.exe] BufferCount: 3
21:41:55.945 [64 cyberpunk2077.exe] Release resources
21:41:56.081 [64 cyberpunk2077.exe]
21:41:56.081 ---------------------------------------------------------------
21:41:56.082 [64 cyberpunk2077.exe] Format:
DXGI_FORMAT_R8G8B8A8_UNORM
21:41:56.082 [64 cyberpunk2077.exe] MultiSampleCount: 1
21:41:56.082 [64 cyberpunk2077.exe] Fullscreen: YES
21:41:56.083 [64 cyberpunk2077.exe] BufferCount: 3
21:41:56.083 [64 cyberpunk2077.exe] SwapEffect: Flip discard
21:41:56.083 [64 cyberpunk2077.exe] DirectX version: 12
21:42:14.282 [64 cyberpunk2077.exe] Release resources
21:42:14.402 [64 cyberpunk2077.exe]
21:42:14.402 ---------------------------------------------------------------
21:42:14.403 [64 cyberpunk2077.exe] Format:
DXGI_FORMAT_R8G8B8A8_UNORM
21:42:14.403 [64 cyberpunk2077.exe] MultiSampleCount: 1
21:42:14.404 [64 cyberpunk2077.exe] SwapEffect: Flip discard
21:42:14.404 [64 cyberpunk2077.exe] DirectX version: 12
21:43:02.209 [64 cyberpunk2077.exe] Release resources
21:43:02.349 [64 cyberpunk2077.exe]
21:43:02.349 ---------------------------------------------------------------
21:43:02.350 [64 cyberpunk2077.exe] Format:
DXGI_FORMAT_R8G8B8A8_UNORM
21:43:02.351 [64 cyberpunk2077.exe] BufferCount: 3
21:43:06.156 [64 cyberpunk2077.exe] Release resources
21:43:06.273 [64 cyberpunk2077.exe]
21:43:06.274 ---------------------------------------------------------------
21:43:06.274 [64 cyberpunk2077.exe] Format:
DXGI_FORMAT_R8G8B8A8_UNORM
21:43:06.275 [64 cyberpunk2077.exe] MultiSampleCount: 1
21:43:06.275 [64 cyberpunk2077.exe] SwapEffect: Flip discard
21:43:06.276 [64 cyberpunk2077.exe] DirectX version: 12
21:43:28.839 [64 crashreporter.exe] - Detached
21:43:30.114 [64 cyberpunk2077.exe] - Detached
21:43:30.114 [64 cyberpunk2077.exe]Set Active Process: Desktop
21:43:31.305 [64 crashreporter.exe] - Attached (11396), HighInt, WinVer: 8.0
21:43:32.480 [64 crashreporter.exe] - set OpenGL hooks
21:43:33.368 [64 taskhostw.exe] - Attached (17088), MedInt, WinVer: 10+
21:43:33.758 [64 taskhostw.exe] - Detached
21:43:33.896 [64 crashreporter.exe] - set DXGI hooks
21:43:34.228 [64 crashreporter.exe] - set DX 9 hooks
21:43:36.012 [64 crashreporter.exe] - Detached
21:43:37.944 [64 cyberpunk2077.exe] - Attached (15064), HighInt, WinVer: 8.0
21:43:38.048 [64 conhost.exe] - Attached (11240), HighInt, WinVer: 10+
21:43:38.881 [64 gamebarftserver.exe] - Attached (17316), MedInt, UWP, WinVer: 10+
21:43:39.101 [64 gamebarftserver.exe] - set DXGI hooks
21:43:39.158 [64 conhost.exe] - set OpenGL hooks
21:43:39.181 [64 cyberpunk2077.exe] - set DXGI hooks
21:43:39.278 [64 cyberpunk2077.exe] - set OpenGL hooks
21:43:46.562 [64 cyberpunk2077.exe]Set Active Process: cyberpunk2077
21:43:46.697 [64 cyberpunk2077.exe] <ERR> (render) Failed LoadPixelShader
rgb2yuv
21:43:46.699 [64 cyberpunk2077.exe] - ACTIVE
21:43:46.700 [64 cyberpunk2077.exe] Frame size: 1280x720
21:43:46.700 [64 cyberpunk2077.exe] MultiSampleCount: 1
21:43:46.701 [64 cyberpunk2077.exe] Fullscreen: YES
21:43:46.701 [64 cyberpunk2077.exe] BufferCount: 3
21:45:25.029 [64 cyberpunk2077.exe] Release resources
21:45:25.146 [64 cyberpunk2077.exe]
21:45:25.147 ---------------------------------------------------------------
21:45:25.147 [64 cyberpunk2077.exe] - ACTIVE
21:45:25.147 [64 cyberpunk2077.exe] Frame size: 1280x720
21:45:25.148 [64 cyberpunk2077.exe] Format:
DXGI_FORMAT_R8G8B8A8_UNORM
21:45:25.148 [64 cyberpunk2077.exe] MultiSampleCount: 1
21:45:25.148 [64 cyberpunk2077.exe] Fullscreen: YES
21:45:25.148 [64 cyberpunk2077.exe] DirectX version: 12
21:47:07.837 [64 cyberpunk2077.exe] Release resources
21:47:07.989 [64 cyberpunk2077.exe]
21:47:07.989 ---------------------------------------------------------------
21:47:07.990 [64 cyberpunk2077.exe] Frame size: 1280x720
21:47:07.991 [64 cyberpunk2077.exe] MultiSampleCount: 1
21:47:07.992 [64 cyberpunk2077.exe] BufferCount: 3
21:47:07.992 [64 cyberpunk2077.exe] SwapEffect: Flip discard
21:47:40.561 [64 cyberpunk2077.exe] Release resources
21:47:47.893 Query end session, saving...
21:47:48.009 End session, saved ok

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