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This character sheet will help you keep track of your character's abilities and equipment. Be sure to use pencil when using this sheet, because some abilities may change. The following paragraphs explain those terms on the sheet that are not selfexplanatory.
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Save star frontiers character sheets For Later Re eee elo eM Cele kerry
STAR FRONTIERS"
Official
(Ga iciaiag Record Sheets
Pe Ee em TOUS OL Re Ere eR oe eer ce og eo
For use with STAR FRONTIERS Alpha Dawn and Knight Hawks role-playing games.How to Use the
Character Record Sheets
This character sheet will help you keep
track of your character’ abilities and equip:
ment during STAR FRONTIERS® adven:
tures. The following paragraphs explain
those terms on the sheet that are not set
explanatory. Be sure to use pencil when
YoU use this sheet, because some abilities
‘may change during an adventure
General data
General information about creating charac.
ters starts on p. 3 of the STAR FRONTIERS®
Basic Game Rules, In addition to the spe-
cific characteristics given here, you may
Use this area to record any distinguishing,
features of your character.
Character movement is explained on p.
19 of the Expanded Game Rules
Physical data
Consult p. 3-4 ofthe Basic Game Rules for
information on physical data, Wie your
characters adjusted ability scores nthe
Spaces provided. The following abbrevia
thon ae used for this data.
STR Strensth
STA Stamina
DEX ~ Dextenty
RS_~ Reaction Speed
INT. = Intuition
LOG * Logic
PER - Personality
LDR Leadership
IM Initiative Modifier
PS - Punching Score
Medical Record
Use this spaceto keep track of how many of
your character's Stamina points remain
iter combat. You may also record any
‘other injuries (broken arm, broken leg)
your character suffers while on adventures
General notes
You may use this space to record your char.
acters employer, friends, contacts, and
location oF base in an adventure. You may
alo lst extra weapons or equipment in this
space
Weapons
Record your character's ranged and melee
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"po eri‘weapons in this area, The following abbre:
ations are used for ranged weapons:
DMG - Damage
MOD. TO HIT - Modified To Hit
Number: a character's basic chance
to hit including any modifiers (see p.
22 of the Expanded Game Rules).
PBISIM/LIE - Point Blank/Short!
Medium/LongiExireme: Weapon
range modifier.
AMMO = Ammunition
SEU - Standard Energy Unit
The following abbreviations are used for
melee weapons
DMG - Damage
MOD - Modifier
SEU USE - Standard Energy Unit use
Defenses
Use this space to record the type of defense
(Guit or screen) cartied by your character
Energy record
Use tis space to keep track of how much
energy your character has available and
how: much he has used for operating
defenses, weapons, and computes
Personal file
Your character gains experience points and
credits while on adventures. Use this space
to keep track of these values, Record your
character's special racial abilities in’ the
space provided.
Skills
Record your characters Primary Skill Area
(PSA), PSA skill, and secondary skills in
these spaces. List your character's skill level
in the column marked “LEV.” Spaces for
subskills have also been provided.
Spaceship skis. Your character may gai
spaceship skills after he has reached a cer.
thin level of skillin other areas, Consult the
STAR FRONTIERS Knight Hawks game for a
list of these skills and how to use them in
spaceship adventures.
Equipment
Use these spaces to list all miscellaneous
‘equipment owned oF carted by your char.
acter. Specific spaces have been provided
ior listing vehicles, robots, and computers
‘The abbreviations used on the vehicle chart
Ac
pe
= Acceleration
Deceleration
skits
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EQUIPMENT
MISCELLANEOUS EQUIPMENT
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IN. ~ Turn Speed
SP Top Speed
CR Cruise Speed
Consult p. 29-33 of the Expanded Game
Rules for information on vehicles
Information on determining robot types,
levels, missions, and programs is on p. 46
47 of the Expanded Game Rules.
The abbreviation FN PTS on the com:
puters chart stands for FUNCTION,
POINTS. Information on determining com:
puter levels, function points, mass, and pro:
grams is-on p. 46 of the Expanded Game
Rules.
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ISBN 0.68038.071:3 7800STAR FRONTIERS
Character Recor
GENERAL DATA
HANDEDNESS:
WALKING: RUNNING: HOURLY:
PHYSICAL DATA MEDICAL RECORD
GENERAL NOTES
L
L
L
i
WEAPONS:
RANGED WEAPON DMG _ MODTOHIT PBISIM/LIE
MELEE WEAPON 5 DEFENSE POWER SEU USE
DEFENSES PERSONAL FILE
RACIAL ABILITIES: EXPERIENCE:
ENERGY RECORD CREDITS:
USED:
PAYIDAY:SKILLS
PRIMARY SKILL AREA:
PSA SKILL Lev PSA SKILL ‘SECONDARY SKILL SECONDARY SKILL
SUBSKILLS SPACESHIP SKILLS
EQUIPMENT
MISCELLANEOUS EQUIPMENT sOTS
TEM MASS TYPE MISSION | PROGRAM
COMPUTERS
[FN PTS | MASS PROGRAM
VEHICLES
ACIDCITNISP/CR
©1904 TSR, Inc. A RightsReservedSTAR FRONTIERS
Character Recor
GENERAL DATA
HANDEDNESS:
WALKING: RUNNING: HOURLY:
PHYSICAL DATA MEDICAL RECORD
GENERAL NOTES
L
L
L
i
WEAPONS:
RANGED WEAPON DMG _ MODTOHIT PBISIM/LIE
MELEE WEAPON 5 DEFENSE POWER SEU USE
DEFENSES PERSONAL FILE
RACIAL ABILITIES: EXPERIENCE:
ENERGY RECORD CREDITS:
USED:
PAYIDAY:SKILLS
PRIMARY SKILL AREA:
PSA SKILL Lev PSA SKILL ‘SECONDARY SKILL SECONDARY SKILL
SUBSKILLS SPACESHIP SKILLS
EQUIPMENT
MISCELLANEOUS EQUIPMENT sOTS
TEM MASS TYPE MISSION | PROGRAM
COMPUTERS
[FN PTS | MASS PROGRAM
VEHICLES
ACIDCITNISP/CR
©1904 TSR, Inc. A RightsReservedSTAR FRONTIERS
Character Recor
GENERAL DATA
HANDEDNESS:
WALKING: RUNNING: HOURLY:
PHYSICAL DATA MEDICAL RECORD
GENERAL NOTES
L
L
L
i
WEAPONS:
RANGED WEAPON DMG _ MODTOHIT PBISIM/LIE
MELEE WEAPON 5 DEFENSE POWER SEU USE
DEFENSES PERSONAL FILE
RACIAL ABILITIES: EXPERIENCE:
ENERGY RECORD CREDITS:
USED:
PAYIDAY:SKILLS
PRIMARY SKILL AREA:
PSA SKILL Lev PSA SKILL ‘SECONDARY SKILL SECONDARY SKILL
SUBSKILLS SPACESHIP SKILLS
EQUIPMENT
MISCELLANEOUS EQUIPMENT sOTS
TEM MASS TYPE MISSION | PROGRAM
COMPUTERS
[FN PTS | MASS PROGRAM
VEHICLES
ACIDCITNISP/CR
©1904 TSR, Inc. A RightsReservedSTAR FRONTIERS
Character Recor
GENERAL DATA
HANDEDNESS:
WALKING: RUNNING: HOURLY:
PHYSICAL DATA MEDICAL RECORD
GENERAL NOTES
L
L
L
i
WEAPONS:
RANGED WEAPON DMG _ MODTOHIT PBISIM/LIE
MELEE WEAPON 5 DEFENSE POWER SEU USE
DEFENSES PERSONAL FILE
RACIAL ABILITIES: EXPERIENCE:
ENERGY RECORD CREDITS:
USED:
PAYIDAY:SKILLS
PRIMARY SKILL AREA:
PSA SKILL Lev PSA SKILL ‘SECONDARY SKILL SECONDARY SKILL
SUBSKILLS SPACESHIP SKILLS
EQUIPMENT
MISCELLANEOUS EQUIPMENT sOTS
TEM MASS TYPE MISSION | PROGRAM
COMPUTERS
[FN PTS | MASS PROGRAM
VEHICLES
ACIDCITNISP/CR
©1904 TSR, Inc. A RightsReservedSTAR FRONTIERS
Character Recor
GENERAL DATA
HANDEDNESS:
WALKING: RUNNING: HOURLY:
PHYSICAL DATA MEDICAL RECORD
GENERAL NOTES
L
L
L
i
WEAPONS:
RANGED WEAPON DMG _ MODTOHIT PBISIM/LIE
MELEE WEAPON 5 DEFENSE POWER SEU USE
DEFENSES PERSONAL FILE
RACIAL ABILITIES: EXPERIENCE:
ENERGY RECORD CREDITS:
USED:
PAYIDAY:SKILLS
PRIMARY SKILL AREA:
PSA SKILL Lev PSA SKILL ‘SECONDARY SKILL SECONDARY SKILL
SUBSKILLS SPACESHIP SKILLS
EQUIPMENT
MISCELLANEOUS EQUIPMENT sOTS
TEM MASS TYPE MISSION | PROGRAM
COMPUTERS
[FN PTS | MASS PROGRAM
VEHICLES
ACIDCITNISP/CR
©1904 TSR, Inc. A RightsReservedSTAR FRONTIERS
Character Recor
GENERAL DATA
HANDEDNESS:
WALKING: RUNNING: HOURLY:
PHYSICAL DATA MEDICAL RECORD
GENERAL NOTES
L
L
L
i
WEAPONS:
RANGED WEAPON DMG _ MODTOHIT PBISIM/LIE
MELEE WEAPON 5 DEFENSE POWER SEU USE
DEFENSES PERSONAL FILE
RACIAL ABILITIES: EXPERIENCE:
ENERGY RECORD CREDITS:
USED:
PAYIDAY:SKILLS
PRIMARY SKILL AREA:
PSA SKILL Lev PSA SKILL ‘SECONDARY SKILL SECONDARY SKILL
SUBSKILLS SPACESHIP SKILLS
EQUIPMENT
MISCELLANEOUS EQUIPMENT sOTS
TEM MASS TYPE MISSION | PROGRAM
COMPUTERS
[FN PTS | MASS PROGRAM
VEHICLES
ACIDCITNISP/CR
©1904 TSR, Inc. A RightsReservedSTAR FRONTIERS
Character Recor
GENERAL DATA
HANDEDNESS:
WALKING: RUNNING: HOURLY:
PHYSICAL DATA MEDICAL RECORD
GENERAL NOTES
L
L
L
i
WEAPONS:
RANGED WEAPON DMG _ MODTOHIT PBISIM/LIE
MELEE WEAPON 5 DEFENSE POWER SEU USE
DEFENSES PERSONAL FILE
RACIAL ABILITIES: EXPERIENCE:
ENERGY RECORD CREDITS:
USED:
PAYIDAY:SKILLS
PRIMARY SKILL AREA:
PSA SKILL Lev PSA SKILL ‘SECONDARY SKILL SECONDARY SKILL
SUBSKILLS SPACESHIP SKILLS
EQUIPMENT
MISCELLANEOUS EQUIPMENT sOTS
TEM MASS TYPE MISSION | PROGRAM
COMPUTERS
[FN PTS | MASS PROGRAM
VEHICLES
ACIDCITNISP/CR
©1904 TSR, Inc. A RightsReservedSTAR FRONTIERS
Character Recor
GENERAL DATA
HANDEDNESS:
WALKING: RUNNING: HOURLY:
PHYSICAL DATA MEDICAL RECORD
GENERAL NOTES
L
L
L
i
WEAPONS:
RANGED WEAPON DMG _ MODTOHIT PBISIM/LIE
MELEE WEAPON 5 DEFENSE POWER SEU USE
DEFENSES PERSONAL FILE
RACIAL ABILITIES: EXPERIENCE:
ENERGY RECORD CREDITS:
USED:
PAYIDAY:SKILLS
PRIMARY SKILL AREA:
PSA SKILL Lev PSA SKILL ‘SECONDARY SKILL SECONDARY SKILL
SUBSKILLS SPACESHIP SKILLS
EQUIPMENT
MISCELLANEOUS EQUIPMENT sOTS
TEM MASS TYPE MISSION | PROGRAM
COMPUTERS
[FN PTS | MASS PROGRAM
VEHICLES
ACIDCITNISP/CR
©1904 TSR, Inc. A RightsReservedSTAR FRONTIERS *
Official
Character Record Sheets
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for your Laser Rifle. But wait! You're out of ammo! Way
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You forgot to use your character record sheets.
The new STAR FRONTIERS” Character Record Sheets
will help you keep track of your character throughout all
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sion notes. A set of 32 records is provided in this pack
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recording spaceship skills, which are used in the STAR
FRONTIERS Knight Hawks Game, is also included
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with the STAR FRONTIERS? Character Record Sheets,
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