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Fill in The Blank - Benchmark B: The Design Process

The document provides definitions for key terms related to the design process. It presents 22 terms to fill in the blanks of sentences describing aspects of design such as problem identification, proposing solutions, implementing solutions, evaluating designs, and communicating solutions. The terms include concepts like open-loop and closed-loop systems, feedback, constraints, consequences, models, the design process itself, and inputs and outputs.

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0% found this document useful (0 votes)
119 views5 pages

Fill in The Blank - Benchmark B: The Design Process

The document provides definitions for key terms related to the design process. It presents 22 terms to fill in the blanks of sentences describing aspects of design such as problem identification, proposing solutions, implementing solutions, evaluating designs, and communicating solutions. The terms include concepts like open-loop and closed-loop systems, feedback, constraints, consequences, models, the design process itself, and inputs and outputs.

Uploaded by

applania
Copyright
© Attribution Non-Commercial (BY-NC)
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Fill in the Blank - Benchmark B: The Design Process

Name:__________________________ Class:__________ Date:__________

Fill in the blanks in these sentences with the word that fits.

1. An __________________________ system has no means for comparing


output with the input, for the purpose of controlling the system.

2. The __________________________ is the effect or influence on one thing


on another.

3. A __________________________ is a visual or 3-dimensional


representation in detail of an object or design used to test ideas, make
changes in a design, and to learn more about what would happen to a
similar, real object.

4. The __________________________ consists of five stages: stating the


design or goal, designing an approach, implementing a solution, evaluating
the solution using criteria, and communicating the design solution.

5. The act of conducting a controlled test or investigation to try out a new


procedure, idea, or activitiy is called __________________________.

6. A __________________________ is something produced in the making of


something else; a side effect.

7. A __________________________ is a written plan that identifies a problem


to be solved, its criteria, and its constraints.

8. A __________________________ is an exchange of one thing in return for


another; the giving up of one advantage or benefit for a more desirable one.

9. The stage in the design process where a person tries one or more solutions
to solve the problem or achieve the goal is called
__________________________.

10. The stage in the design process where a person uses oral, written, or
pictorial communication to present the design solution is called
__________________________.
11. The stage in the design process where a person suggests ways to build
something or get something to work better is called
__________________________.

12. A __________________________ is an effect that naturally follows and is


caused by a previous action or condition; some are anticipated and others
are unanticipated.

13. A __________________________ is a written plan of action for a solution


to a propose problem; may include a design brief.

14. A __________________________ is a limitation (i.e. appearance, cost,


space, materials, laws) to the design process.

15. The information from the output of a system used to adjust the inputs of the
system is called __________________________.

16. The stage in the design process where a person uses criteria to determine
how well the design or product solved the problem is called
__________________________.

17. A __________________________ is a plan or process to convert resources


into products or systems to meet human needs and wants, or solve
problems.

18. A __________________________ is a secondary effect, especially an


undesirable secondary effect.

19. A __________________________ system is a system that uses feedback


from the output to control the input.

20. The stage in the design process where the problem or goal is identified to
meet a human need or want is called __________________________.

21. An __________________________ is something put into a system, such as


resources, in order to achieve a result.

22. The results of the operation of any system is called


__________________________.
Select your answers from the following words:

constraint implement a solution


evaluate the design design brief
design process problem identification
output closed-loop
feedback design
trade-off open-loop
propose a solution impact
communicate the problem experimentation
by-product consequence
side effect model
design proposal input
Answers - Benchmark B: The Design Process

1. open-loop

2. impact

3. model

4. design process

5. experimentation

6. by-product

7. design brief

8. trade-off

9. implement a solution

10. communicate the problem

11. propose a solution

12. consequence

13. design proposal

14. constraint

15. feedback

16. evaluate the design

17. design

18. side effect


19. closed-loop

20. problem identification

21. input

22. output

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