Maseno University
Department of Information Technology
CDIT 404: Mobile App design and Programming
Lecture 1
[email protected]Introduction to mobile and wireless computing
Mobile Computing is a technology that allows transmission of data, voice and
video via a computer or any other wireless enabled device without having to
be connected to a fixed physical link. Can also be defined as a field of wireless
communication and carry-around computers, such as laptop computers.
The main components in mobile computing are −
Mobile communication
Mobile hardware
Mobile software
Mobile communication
This is the use of technology that allows us to communicate with others in
different locations without the use of any physical connection (wires or cables)
this is enabled by infrastructure put in place to ensure that seamless and
reliable communication goes on. Since the media is unguided/unbounded,
the overlaying infrastructure is basically radio wave-oriented. This may
involve cellular telephone, two-way radio, fixed wireless, laser, or satellite
communications.
Mobile Hardware
Mobile hardware refers to a wide range of devices that allow people to access
data and information from anywhere at any time. These devices come in a
range of sizes, from those that fit in your pocket, such as cell phones, to
tablets, to laptops. Mobile computing can use cell phone connections to make
phone calls, as well as to connect to the Internet.
These devices will have a receptor medium that is capable of sending and
receiving signals. These devices are configured to operate in full- duplex,
whereby they are capable of sending and receiving signals at the same time.
They don't have to wait until one device has finished communicating for the
other device to initiate communications.
These wireless devices use an existing and established network to operate on.
In most cases, it would be a wireless network.
Mobile software
Mobile software is the actual program that runs on the mobile hardware and
which is the engine of the mobile device. -operating system of the appliance.
It's the essential component that operates the mobile device. This also
includes other applications on the mobile device that allow access of different
resources and from within and without the device.
Wireless/Mobile Computing Technologies
Some important technologies and interfaces used for wireless and mobile are
1. GSM - Global System for Mobile communications was established in
Europe for digital phones in 1980s and became the standards of mobile
communication. By having this standard cell-phone user can buy one
phone that will work anywhere where the standard is supported. To
connect to the specific service providers in different countries, GSM
users simply switch Subscriber Identification Module (SIM) cards. They
store all the connection data and identification numbers you need to
access a particular wireless service provider
2. GPRS -- General Packet Radio Service. It is a technology for radio
transmission of small packets of data especially between mobile devices
and Internet. This was among the first technologies to enable internet
connections on phones.
3. 1G, 2G, 3G, and 4G Networks
G – Stands for generations.
1G networks were analogue network and was conceived and designed
purely for voice calls with almost no consideration of data services.
2G - first digital cellular systems launched early 1990s which improved
quality of sound and security
2.5G networks – these were the enhanced versions of 2G networks with
GPRS with theoretical data rates up to about 144 kbit/s. GPRS offered
the first data service.
3G/UMTS stands for Universal Mobile Telecommunications System) -
are the cellular networks that have data rates higher than 2.5G – going
up to 2Mbps. It’s also a specification for the third generation of mobile
communication technology. EDGE - Enhanced Data rates for Global
Evolution was also available with 3G.
4G - 4G/LTE (Long term Evolution) networks is the successor of 3G
networks with high data rates and it is also IP based.
4. Voice over Internet Protocol (VoIP) - VoIP stands for Voice over IP, is
a technology, enables voice communications over the Internet through
the compression of voice into data packets that can be efficiently
transmitted over data networks and then converted back into voice at
the other end. Data networks, such as Internet or LANs, have always
utilized packet-switched technology to transmit information between two
communicating terminals, e.g., a computer downloading a page from a
web server, or one computer sending an e-mail message to another
computer. The most common protocol used for communicating on these
packet-switched networks is IP (Internet Protocol). VoIP allows for the
transmission of voice along with other data over these same packet-
switched networks and provides an alternative to traditional telephone
networks, which use a fixed electrical path to carry voice signals through
a series of switches to a destination.
5. Wi-Fi/hotspot - Wireless Fidelity, lets you to connect to the Internet
without a direct line from your PC to the ISP.
6. WiMax- (Worldwide Interoperability for Microwave Access) - is a
wireless digital communications system that is a wireless broadband
technology standard. WiMax requires a tower called WiMax Base Station
similar to a cell phone tower, which is connected to the Internet using a
standard wired high-speed connection. But as opposed to a traditional
ISP (Internet Service Provider), which divides that bandwidth among the
customers via wire, it uses a microwave link to establish a connection.
In other words, WiMax doest not depend on cables to connect each
endpoint, the Internet connectivity to an end-user is provided through
microwave link between the tower and the user-endpoint, known as
WiMax Subscriber unit.
7. Near Field Communication - Near Field Communication (NFC) is a set
of standards for smartphones and similar devices to establish radio
communication with each other by touching them together or bringing
them into close proximity, usually no more than a few centimetres.
Present and anticipated applications include contactless transactions,
data exchange, and simplified setup of more complex communications
such as Wi-Fi. Communication is also possible between an NFC device
and an unpowered NFC chip, called a "tag".