General Physics I
Chapter 4
Sharif University of Technology
Mehr 1397 (Winter Semester 2018-2019)
M. Reza Rahimi Tabar
Chapter 4
Motion in Two and Three
Dimensions
ü 4.01 Draw two-dimensional and three-dimensional
position vectors for a particle, indicating the
components along the axes of a coordinate system.
ü 4.02 On a coordinate system, determine the
direction and magnitude of a particle’s position
vector from its components, and vice versa.
ü 4.03 Apply the relationship between a particle’s
displacement vector and its initial and final position
vectors.
4-2 Position and Displacement
Motion in Two Dimensions
Using + or – signs is not always sufficient to fully
describe motion in more than one dimension
Vectors can be used to more fully describe motion
Still interested in displacement, velocity, and
acceleration
Displacement
The position of an
object is described
by its position vector,
r
The displacement of
the object is defined
as the change in its
position
~r = r~f r~i
Velocity
The average velocity is the ratio of the
displacement to the time interval for the
displacement
Δr
v=
Δt
The instantaneous velocity is the limit of the
average velocity as Δt approaches zero
The direction of the instantaneous velocity is
along a line that is tangent to the path of the
particle and in the direction of motion
Δr d r
v = lim =
Δt→0 Δt dt
Velocity
Example
Example
4-4 Acceleration
The average acceleration is defined as the rate at
which the velocity changes
Δv
a=
Δt
The instantaneous acceleration is the limit of the
average acceleration as Δt approaches zero
Δv
a = lim
Δt→0 Δt
Ways an Object Might Accelerate
Δv
a = lim
Δt→0 Δt
ü The magnitude of the velocity (the speed) can
change
ü The direction of the velocity can change
Even though the magnitude is constant
ü Both the magnitude and the direction can change
Example
4-4 Projectile Motion
An object may move in both the x and y
directions simultaneously (i.e. in two
dimensions)
The form of two dimensional motion we will
deal with is called projectile motion
We may:
ignore air friction
ignore the rotation of the earth
With these assumptions, an object in projectile
motion will follow a parabolic path
Notes on Projectile Motion:
once released, only gravity pulls on the
object, just like in up-and-down motion
since gravity pulls on the object
downwards:
ü vertical acceleration downwards
ü NO acceleration in horizontal direction
Demonstration
http://physics.wfu.edu/demolabs/demos/avimov/
bychptr/chptr1_motion.html
Rules of Projectile Motion
Introduce coordinate frame: y is up
The x- and y-components of motion can be
treated independently
Velocities (incl. initial velocity) can be
broken down into its x- and y-components
The x-direction is uniform motion
ax = 0
The y-direction is free fall
|ay|= g
Some Details About the Rules
v xo = v o cos θo = v x = constant
x-direction
ax = 0
x = vxot
This is the only operative equation in the x-direction
since there is uniform velocity in that direction
More Details About the Rules
v yo = v o sin θo
y-direction
take the positive direction as upward
then: free fall problem
only then: ay = -g (in general, |ay|= g)
uniformly accelerated motion, so the motion
equations all hold
Velocity of the Projectile
The velocity of the projectile at any point of its
motion is the vector sum of its x and y components
at that point
−1
vy
v = v +v
2
x
2
y and θ = tan
vx
Examples of Projectile
Motion:
An object may be
fired horizontally
The initial velocity is
all in the x-direction
vo = vx and vy = 0
All the general rules
of projectile motion
apply
Non-Symmetrical Projectile
Motion
Follow the general
rules for projectile
motion
Break the y-direction
into parts
up and down
symmetrical back to
initial height and then
the rest of the height
Example problem:
An Alaskan rescue plane drops a package of
emergency rations to a stranded party of
explorers. The plane is traveling horizontally
at 40.0 m/s at a height of 100 m above the
ground.
Where does the package strike the ground
relative to the point at which it was released?
1. Introduce coordinate frame:
Given: Oy: y is directed up
Ox: x is directed right
velocity: v=40.0 m/s
2. Note: vox= v = + 40 m/s
height: h=100 m
voy= 0 m/s
d
1 2 2y
Oy : y = gt , so t =
Find: 2 g
2 (−100 m)
or : t = = 4.51 s
Distance d=? −9.8 m s 2
Ox : x = vx 0t , so x = (40 m s)(4.51s) = 180 m ü
Example
Demonstration
http://physics.wfu.edu/demolabs/demos/avimov/
bychptr/chptr1_motion.html
Example
Example
Example
Projectile Motion Analyzed
Example
4-5 Uniform Circular Motion
Uniform Circular Motion
Example
Non-uniform circular
motion
4-8 (9) Relative Motion in
One (two) Dimension(s)
4-8 Relative Motion in One
Dimension
Relative Motion in Two
Dimensions
Example:
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Summary