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Balin Painting Guide

The document provides step-by-step instructions for painting a miniature figure called Balin. It describes applying layers of paint in different colors and mixes to the skin, clothing, weapons, and accessories. Details like the cloak, boots, axe, and bird are painted using combinations of reds, blues, greens and other colors. Highlights are added and textures like scratches and mud are painted on. Finally, tufts and rocks are added to complete the base. A list of the specific paints used from various manufacturers is provided at the end.

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100% found this document useful (1 vote)
175 views18 pages

Balin Painting Guide

The document provides step-by-step instructions for painting a miniature figure called Balin. It describes applying layers of paint in different colors and mixes to the skin, clothing, weapons, and accessories. Details like the cloak, boots, axe, and bird are painted using combinations of reds, blues, greens and other colors. Highlights are added and textures like scratches and mud are painted on. Finally, tufts and rocks are added to complete the base. A list of the specific paints used from various manufacturers is provided at the end.

Uploaded by

laurentstrava
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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BALIN

As usual I’ve primed the miniature in black followed with some grey and white zenithal highlights applied from above:

I’m going to begin by painting the skin using Bugman’s Glow mixed with a little Black:

I’ve also dotted in the whites of the I’m now going to paint the beard and will be wet blending Rainy Grey and
eyes with some Deck Tan: White Sands to create some initial light and shade:
For the leather tunic I’m using Flat Brown, desaturated with a little Black,
and lightened with some Buff:

I’m now lightening the tone with some additional Buff, and using this for the belt, pouch, and trim of the tunic:
For the orangy red cloak I’m creating an equal mix of Kalahari Orange and Antares Red, then darkening the tone
with some Black Leather:

I’m now using a roughly equal mix


I’m also using this for the handle of of Black and Dark Sea Blue for the
the axe: metal boots, the head of the axe,
and the raven:
For the golden details I’m using
Japanese Uniform, mixed with a lit-
tle Black and some Flat Brown:

I’m now going to shade the brown and gold areas using a 4:1 mix of Agrax
Earthshade and Druchii Violet, along with 2 parts of Lahmian Medium:
I don’t mind if this covers the whole
handle of the axe:

I’m now going to highlight the skin


using the usual Citadel Caucasian
skin tones: Cadian Fleshtone and
Kislev Flesh:

I’ve also mixed in a little Antares


Red for the nose area:
Next I’m providing a few highlights to the beard with the White Sands:

And for the cloak I’m working up from the base tone to the pure 50:50 mix
of Antares Red and Kalahari Orange:

I might also use some of the Black


Leather to deepen the tone in some
of the shadows:
This is now the pure Antares Red
and Kalahari Orange mix:

I’m now lightening things a little further with the addition of some Sahara
Yellow:
For the brown leather I’m highlight-
ing up with the addition of some
more Buff and a little Japanese Uni-
form:

I’m creating a bit of a rougher tex-


ture here:
I might also apply some additional shade along the way:

I’m now adding some quite sharp


This is to help create a more worn
highlights with the addition of
and somewhat shiny-looking finish:
some Ice Yellow:

I’m adding some noise and scratch- And I’m adding some further shade for the darker areas to push the con-
es along the way: trast:
I’m now highlighting the handle of
This is my lightest highlight tone: the axe using the same tones as the
cloak:

And for the gold details I’m highlighting up to pure Japanese Uniform:

And I’m then adding some Ice Yellow, and maybe some touches of Ivory:
And I’m now starting the highlights
for the boots and axe by adding
Next I’m painting the recessed circular design on the boots with the red
White to the Black and Dark Sea
cloak tone:
Blue base tone in a couple of stag-
es:

I’m now varying the tone a little


with the addition of some Ice Yel-
low:
I’ll also be adding some additional
scratches to the axe head as I go:

I’ve now chosen to brush some


thinned Blue Green into the mid
tones of the axe:

And maybe some of the shadow


tone of the cloak in the darker ar-
eas:
Some of these reds also can also be used to add some dried blood:

I’m now using some Ivory to add


some final glinting highlights:

I’m now adding some highlights to the bird by adding a little White and
some Blue Green to the Black and Dark Sea Blue base tone:
I’m also adding some more purplish areas by mixing some Purple with a
little of the Blue Green:

I’m now lightening things with the


addition of some Ice Yellow:
I’ve now chosen to paint the sword pommel using an equal mix of Blue
Green and Emerald:

I’m lightening this with some White, and then simply painting alternate
facets in this lighter tone:

And here I’m adding some additional White and some Ice Yellow, and using this to highlight the edges:
And I’m now providing some bas-
I’m now mixing a slightly greenish brown in the palette and using this to ing as described in the video series
add some mud splatter to the cloak: - so starting with some Dark Earth
Basing Paste:

And I’ve added a few cork rocks: Followed with a dry brush and some Agrax Earthshade:

And I’m finishing the base off with some Burned Tufts: And some Dark Moss Tiny Tufts:
And this completes Balin!
PAINT LIST

Bugman’s Glow (GW)


Black (VMC)
Rainy Gray (SC)
White Sands (SC)
Flat Brown (VMC)
Buff (VMC)
Black Leather (SC)
Kalahari Orange (SC)
Antares Red (SC)
Dark Sea Blue (VMC)
Japanese Uniform (VMC)
Cadian Fleshtone (GW)
Kislev Flesh (GW)
Sahara Yellow (SC)
Ice Yellow (VMC)
Blue Green (VMC)
Purple (VMC)
Emerald (VMC)

GW = Games Workshop, VMC = Vallejo Model Color, VGC = Vallejo Game Color, S = Schmincke, DR = Daler Rowney,
SW = Secret Weapon

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