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CMake Lists

This CMake file configures and builds the GLFW library. It sets options and policies, defines the GLFW project, enables building for different platforms (Windows, macOS, X11, Wayland), and configures installation of headers, libraries and CMake configuration files. Subdirectories are added to build the core library, examples, tests and documentation.

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0% found this document useful (0 votes)
44 views3 pages

CMake Lists

This CMake file configures and builds the GLFW library. It sets options and policies, defines the GLFW project, enables building for different platforms (Windows, macOS, X11, Wayland), and configures installation of headers, libraries and CMake configuration files. Subdirectories are added to build the core library, examples, tests and documentation.

Uploaded by

k.c.lover 8
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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cmake_minimum_required(VERSION 3.4...3.

28 FATAL_ERROR)

project(GLFW VERSION 3.5.0 LANGUAGES C)

if (POLICY CMP0069)
cmake_policy(SET CMP0069 NEW)
endif()

if (POLICY CMP0077)
cmake_policy(SET CMP0077 NEW)
endif()

set_property(GLOBAL PROPERTY USE_FOLDERS ON)

string(COMPARE EQUAL "${CMAKE_CURRENT_SOURCE_DIR}" "${CMAKE_SOURCE_DIR}"


GLFW_STANDALONE)

option(BUILD_SHARED_LIBS "Build shared libraries" OFF)


option(GLFW_BUILD_EXAMPLES "Build the GLFW example programs" ${GLFW_STANDALONE})
option(GLFW_BUILD_TESTS "Build the GLFW test programs" ${GLFW_STANDALONE})
option(GLFW_BUILD_DOCS "Build the GLFW documentation" ON)
option(GLFW_INSTALL "Generate installation target" ON)

include(GNUInstallDirs)
include(CMakeDependentOption)

if (GLFW_USE_OSMESA)
message(FATAL_ERROR "GLFW_USE_OSMESA has been removed; set the GLFW_PLATFORM
init hint")
endif()

if (DEFINED GLFW_USE_WAYLAND AND UNIX AND NOT APPLE)


message(FATAL_ERROR
"GLFW_USE_WAYLAND has been removed; delete the CMake cache and set
GLFW_BUILD_WAYLAND and GLFW_BUILD_X11 instead")
endif()

cmake_dependent_option(GLFW_BUILD_WIN32 "Build support for Win32" ON "WIN32" OFF)


cmake_dependent_option(GLFW_BUILD_COCOA "Build support for Cocoa" ON "APPLE" OFF)
cmake_dependent_option(GLFW_BUILD_X11 "Build support for X11" ON "UNIX;NOT APPLE"
OFF)
cmake_dependent_option(GLFW_BUILD_WAYLAND "Build support for Wayland" ON "UNIX;NOT
APPLE" OFF)

cmake_dependent_option(GLFW_USE_HYBRID_HPG "Force use of high-performance GPU on


hybrid systems" OFF
"WIN32" OFF)
cmake_dependent_option(USE_MSVC_RUNTIME_LIBRARY_DLL "Use MSVC runtime library DLL"
ON
"MSVC" OFF)

set(GLFW_LIBRARY_TYPE "${GLFW_LIBRARY_TYPE}" CACHE STRING


"Library type override for GLFW (SHARED, STATIC, OBJECT, or empty to follow
BUILD_SHARED_LIBS)")

if (GLFW_LIBRARY_TYPE)
if (GLFW_LIBRARY_TYPE STREQUAL "SHARED")
set(GLFW_BUILD_SHARED_LIBRARY TRUE)
else()
set(GLFW_BUILD_SHARED_LIBRARY FALSE)
endif()
else()
set(GLFW_BUILD_SHARED_LIBRARY ${BUILD_SHARED_LIBS})
endif()

list(APPEND CMAKE_MODULE_PATH "${GLFW_SOURCE_DIR}/CMake/modules")

find_package(Threads REQUIRED)

#--------------------------------------------------------------------
# Report backend selection
#--------------------------------------------------------------------
if (GLFW_BUILD_WIN32)
message(STATUS "Including Win32 support")
endif()
if (GLFW_BUILD_COCOA)
message(STATUS "Including Cocoa support")
endif()
if (GLFW_BUILD_WAYLAND)
message(STATUS "Including Wayland support")
endif()
if (GLFW_BUILD_X11)
message(STATUS "Including X11 support")
endif()

#--------------------------------------------------------------------
# Apply Microsoft C runtime library option
# This is here because it also applies to tests and examples
#--------------------------------------------------------------------
if (MSVC AND NOT USE_MSVC_RUNTIME_LIBRARY_DLL)
if (CMAKE_VERSION VERSION_LESS 3.15)
foreach (flag CMAKE_C_FLAGS
CMAKE_C_FLAGS_DEBUG
CMAKE_C_FLAGS_RELEASE
CMAKE_C_FLAGS_MINSIZEREL
CMAKE_C_FLAGS_RELWITHDEBINFO)

if (flag MATCHES "/MD")


string(REGEX REPLACE "/MD" "/MT" ${flag} "${${flag}}")
endif()
if (flag MATCHES "/MDd")
string(REGEX REPLACE "/MDd" "/MTd" ${flag} "${${flag}}")
endif()

endforeach()
else()
set(CMAKE_MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
endif()
endif()

#--------------------------------------------------------------------
# Create generated files
#--------------------------------------------------------------------
include(CMakePackageConfigHelpers)

set(GLFW_CONFIG_PATH "${CMAKE_INSTALL_LIBDIR}/cmake/glfw3")

configure_package_config_file(CMake/glfw3Config.cmake.in
src/glfw3Config.cmake
INSTALL_DESTINATION "${GLFW_CONFIG_PATH}"
NO_CHECK_REQUIRED_COMPONENTS_MACRO)

write_basic_package_version_file(src/glfw3ConfigVersion.cmake
VERSION ${GLFW_VERSION}
COMPATIBILITY SameMajorVersion)

#--------------------------------------------------------------------
# Add subdirectories
#--------------------------------------------------------------------
add_subdirectory(src)

if (GLFW_BUILD_EXAMPLES)
add_subdirectory(examples)
endif()

if (GLFW_BUILD_TESTS)
add_subdirectory(tests)
endif()

if (GLFW_BUILD_DOCS)
add_subdirectory(docs)
endif()

#--------------------------------------------------------------------
# Install files other than the library
# The library is installed by src/CMakeLists.txt
#--------------------------------------------------------------------
if (GLFW_INSTALL)
install(DIRECTORY include/GLFW DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}
FILES_MATCHING PATTERN glfw3.h PATTERN glfw3native.h)

install(FILES "${GLFW_BINARY_DIR}/src/glfw3Config.cmake"
"${GLFW_BINARY_DIR}/src/glfw3ConfigVersion.cmake"
DESTINATION "${GLFW_CONFIG_PATH}")

install(EXPORT glfwTargets FILE glfw3Targets.cmake


EXPORT_LINK_INTERFACE_LIBRARIES
DESTINATION "${GLFW_CONFIG_PATH}")
install(FILES "${GLFW_BINARY_DIR}/src/glfw3.pc"
DESTINATION "${CMAKE_INSTALL_LIBDIR}/pkgconfig")

# Only generate this target if no higher-level project already has


if (NOT TARGET uninstall)
configure_file(CMake/cmake_uninstall.cmake.in
cmake_uninstall.cmake IMMEDIATE @ONLY)

add_custom_target(uninstall
"${CMAKE_COMMAND}" -P
"${GLFW_BINARY_DIR}/cmake_uninstall.cmake")
set_target_properties(uninstall PROPERTIES FOLDER "GLFW3")
endif()
endif()

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