RACE BACKGROUND Warlock
CHARACTER NAME ALIGNMENT EXPERIENCE POINTS
OTHERWORDLY PATRON
LEVEL
PROFICIENCY PASSIVE
PERCEPTION AC INITIATIVE SPEED
OTHERWORLDLY PATRON FEATURE
1
PASSIVE
INSPIRATION
INSIGHT
Hit Point Temporary
Maximum Hit Points LEVEL
STRENGTH SAVING THROWS
PACT BOON
3
ATHLETICS
HIT DICE DEATH SAVES
DEXTERITY Used Total LEVEL
6
SAVING THROWS SUCCESSES
OTHERWORLDLY PATRON FEATURE
ACROBATICS
FAILURES
SLEIGHT OF HAND d10
STEALTH
NAME ATK BONUS DAMAGE/TYPE
CONSTITUTION SAVING THROWS LEVEL
OTHERWORLDLY PATRON FEATURE
10
SPELL SPELL SPELL SLOTS
INTELLIGENCE ATTACK BONUS SAVE DC
SAVING THROWS Used Total
ARCANA LEVEL
HISTORY
INVESTIGATION
MYSTIC ARCANUM
11
Level Gained Level Used Spell
NATURE
11th 6th
RELIGION
FAVOURITE SPELLS 13th 7th
NAME RANGE CASTING TIME SAVE 15th 8th
WISDOM SAVING THROWS
17th 9th
ANIMAL HANDLING C
INSIGHT LEVEL
MEDICINE
PERCEPTION
OTHERWORLDLY PATRON FEATURE
14
SURVIVAL C
CHARISMA SAVING THROWS
DECEPTION
INTIMIDATION C
PERFORMANCE LEVEL
PERSUASION ELDRITCH MASTER
20
C
RACIAL TRAITS
KNOWN
Level R CANTRIPS & SPELLS KNOWN ELDRITCH INVOCATIONS
PROFICIENCIES LANGUAGES
LIGHT SIMPLE
ARMOUR WEAPONS
MEDIUM MARTIAL
ARMOUR WEAPONS
TOOLS & OTHER PROFICIENCIES
HEAVY
ARMOUR
SHIELDS
AGE HEIGHT WEIGHT DISTINGUISHING MARKS
CHARACTER NAME EYES SKIN HAIR SCARS
PERSONALITY TRAITS BACKGROUND
IDEALS
BONDS
ALLIES ENEMIES
FLAWS
CHARACTER APPEARANCE
ADDITIONAL FEATURES & TRAITS EQUIPMENT Attuned
BACKPACK/STORAGE
HEAD
AMULET
CLOAK
ARMOUR
HANDS/ARMS
RING
RING
BELT
BOOTS
CP SP EP GP PP
MAGIC ITEMS
Attuned
Name
Attuned
Name
Attuned
Name
Attuned
Name
Attuned
Name
SPELL SPELL CANTRIPS SPELLS COMPONENT POUCH SPELL SLOTS
ATTACK BONUS
SAVE DC KNOWN PREPARED 1st 2nd 3rd 4th V 6th 7th 8th 9th
SPELLCASTING FOCUS
LEVEL LEVEL LEVEL
School School School
RANGE CASTING TIME SAVE RANGE CASTING TIME SAVE RANGE CASTING TIME SAVE
R R R
DURATION COMPONENTS
V
DURATION COMPONENTS
V
DURATION COMPONENTS
V
S S S
C M C C M
SPELL EFFECT SPELL EFFECT SPELL EFFECT
PREPARED PREPARED PREPARED
LEVEL S LEVEL
School School School
RANGE CASTING TIME SAVE RANGE CASTING TIME SAVE RANGE CASTING TIME SAVE
R R R
DURATION COMPONENTS
V
DURATION COMPONENTS
V
DURATION COMPONENTS
V
S S S
C M C M C M
SPELL EFFECT SPELL EFFECT SPELL EFFECT
PREPARED PREPARED PREPARED
LEVEL LEVEL LEVEL
School School School
RANGE CASTING TIME SAVE RANGE CASTING TIME SAVE RANGE CASTING TIME SAVE
R R R
DURATION COMPONENTS
V
DURATION COMPONENTS
V
DURATION COMPONENTS
V
S S S
C M C M C M
SPELL EFFECT SPELL EFFECT SPELL EFFECT
PREPARED PREPARED PREPARED
LEVEL LEVEL LEVEL
School School School
RANGE CASTING TIME SAVE RANGE CASTING TIME SAVE RANGE CASTING TIME SAVE
R R R
DURATION COMPONENTS
V
DURATION COMPONENTS
V
DURATION COMPONENTS
V
S S S
C M C M C M
SPELL EFFECT SPELL EFFECT SPELL EFFECT
PREPARED PREPARED PREPARED