Thanks to visit codestin.com
Credit goes to www.scribd.com

0% found this document useful (0 votes)
47 views35 pages

Message

This document contains character attribute and inventory information for a character named Malal. It lists their class, level, ability scores, skills, equipment, and other attributes like hit points, armor class, and speed. Their character is a level 1 Fighter with above average strength and constitution scores. Their inventory includes a combat suit, blaster rifle, power cells, heavy pistol, and medium physical shield.

Uploaded by

Aidan Webb
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
47 views35 pages

Message

This document contains character attribute and inventory information for a character named Malal. It lists their class, level, ability scores, skills, equipment, and other attributes like hit points, armor class, and speed. Their character is a level 1 Fighter with above average strength and constitution scores. Their inventory includes a combat suit, blaster rifle, power cells, heavy pistol, and medium physical shield.

Uploaded by

Aidan Webb
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 35

{

"schema_version": 2,
"name": "Malal",
"avatar": "",
"bio": "",
"exportedBy": "www.sw5e.com",
"gmnotes": "",
"defaulttoken": "",
"tags": "[]",
"controlledby": "",
"inplayerjournals": "",
"attribs": [
{
"name": "version",
"current": "2.4",
"max": "",
"id": ""
},
{
"name": "options-class-selection",
"current": "0",
"max": "",
"id": ""
},
{
"name": "class",
"current": "Fighter",
"max": "",
"id": ""
},
{
"name": "subclass",
"current": "",
"max": "",
"id": ""
},
{
"name": "class_display",
"current": " Fighter 1",
"max": "",
"id": ""
},
{
"name": "base_level",
"current": "1",
"max": "",
"id": ""
},
{
"name": "level",
"current": 1,
"max": "",
"id": ""
},
{
"name": "pb",
"current": "2",
"max": "",
"id": ""
},
{
"name": "ac",
"current": "18",
"max": "",
"id": ""
},
{
"name": "initiative_bonus",
"current": 2,
"max": "",
"id": ""
},
{
"name": "speed",
"current": "30 ft",
"max": "",
"id": ""
},
{
"name": "race",
"current": "Dowutin, Young",
"max": "",
"id": ""
},
{
"name": "race_display",
"current": "Dowutin, Young",
"max": "",
"id": ""
},
{
"name": "experience",
"current": "0",
"max": "",
"id": ""
},
{
"name": "background",
"current": "Barbarian",
"max": "",
"id": ""
},
{
"name": "alignment",
"current": "Balanced Neutral",
"max": "",
"id": ""
},
{
"name": "strength",
"current": 18,
"max": "",
"id": ""
},
{
"name": "strength_base",
"current": "18",
"max": "",
"id": ""
},
{
"name": "strength_mod",
"current": "4",
"max": "",
"id": ""
},
{
"name": "strength_save_bonus",
"current": 6,
"max": "",
"id": ""
},
{
"name": "strength_save_prof",
"current": "(@{pb})",
"max": "",
"id": ""
},
{
"name": "athletics_bonus",
"current": 8,
"max": "",
"id": ""
},
{
"name": "athletics_prof",
"current": "(@{pb}*@{athletics_type})",
"max": "",
"id": ""
},
{
"name": "athletics_type",
"current": 2,
"max": "",
"id": ""
},
{
"name": "dexterity",
"current": 15,
"max": "",
"id": ""
},
{
"name": "dexterity_base",
"current": "15",
"max": "",
"id": ""
},
{
"name": "dexterity_mod",
"current": "2",
"max": "",
"id": ""
},
{
"name": "dexterity_save_bonus",
"current": 2,
"max": "",
"id": ""
},
{
"name": "dexterity_save_prof",
"current": 0,
"max": "",
"id": ""
},
{
"name": "acrobatics_bonus",
"current": 2,
"max": "",
"id": ""
},
{
"name": "acrobatics_prof",
"current": 0,
"max": "",
"id": ""
},
{
"name": "acrobatics_type",
"current": 0,
"max": "",
"id": ""
},
{
"name": "sleight_of_hand_bonus",
"current": 2,
"max": "",
"id": ""
},
{
"name": "sleight_of_hand_prof",
"current": 0,
"max": "",
"id": ""
},
{
"name": "sleight_of_hand_type",
"current": 0,
"max": "",
"id": ""
},
{
"name": "stealth_bonus",
"current": 2,
"max": "",
"id": ""
},
{
"name": "stealth_prof",
"current": 0,
"max": "",
"id": ""
},
{
"name": "stealth_type",
"current": 0,
"max": "",
"id": ""
},
{
"name": "constitution",
"current": 16,
"max": "",
"id": ""
},
{
"name": "constitution_base",
"current": "16",
"max": "",
"id": ""
},
{
"name": "constitution_mod",
"current": "3",
"max": "",
"id": ""
},
{
"name": "constitution_save_bonus",
"current": 5,
"max": "",
"id": ""
},
{
"name": "constitution_save_prof",
"current": "(@{pb})",
"max": "",
"id": ""
},
{
"name": "intelligence",
"current": 8,
"max": "",
"id": ""
},
{
"name": "intelligence_base",
"current": "8",
"max": "",
"id": ""
},
{
"name": "intelligence_mod",
"current": "-1",
"max": "",
"id": ""
},
{
"name": "intelligence_save_bonus",
"current": -1,
"max": "",
"id": ""
},
{
"name": "intelligence_save_prof",
"current": 0,
"max": "",
"id": ""
},
{
"name": "investigation_bonus",
"current": -1,
"max": "",
"id": ""
},
{
"name": "investigation_prof",
"current": 0,
"max": "",
"id": ""
},
{
"name": "investigation_type",
"current": 0,
"max": "",
"id": ""
},
{
"name": "lore_bonus",
"current": -1,
"max": "",
"id": ""
},
{
"name": "lore_prof",
"current": 0,
"max": "",
"id": ""
},
{
"name": "lore_type",
"current": 0,
"max": "",
"id": ""
},
{
"name": "nature_bonus",
"current": -1,
"max": "",
"id": ""
},
{
"name": "nature_prof",
"current": 0,
"max": "",
"id": ""
},
{
"name": "nature_type",
"current": 0,
"max": "",
"id": ""
},
{
"name": "piloting_bonus",
"current": -1,
"max": "",
"id": ""
},
{
"name": "piloting_prof",
"current": 0,
"max": "",
"id": ""
},
{
"name": "piloting_type",
"current": 0,
"max": "",
"id": ""
},
{
"name": "technology_bonus",
"current": -1,
"max": "",
"id": ""
},
{
"name": "technology_prof",
"current": 0,
"max": "",
"id": ""
},
{
"name": "technology_type",
"current": 0,
"max": "",
"id": ""
},
{
"name": "wisdom",
"current": 10,
"max": "",
"id": ""
},
{
"name": "wisdom_base",
"current": "10",
"max": "",
"id": ""
},
{
"name": "wisdom_mod",
"current": "0",
"max": "",
"id": ""
},
{
"name": "wisdom_save_bonus",
"current": 0,
"max": "",
"id": ""
},
{
"name": "wisdom_save_prof",
"current": 0,
"max": "",
"id": ""
},
{
"name": "animal_handling_bonus",
"current": 2,
"max": "",
"id": ""
},
{
"name": "animal_handling_prof",
"current": "(@{pb}*@{animal_handling_type})",
"max": "",
"id": ""
},
{
"name": "animal_handling_type",
"current": 1,
"max": "",
"id": ""
},
{
"name": "insight_bonus",
"current": 0,
"max": "",
"id": ""
},
{
"name": "insight_prof",
"current": 0,
"max": "",
"id": ""
},
{
"name": "insight_type",
"current": 0,
"max": "",
"id": ""
},
{
"name": "medicine_bonus",
"current": 0,
"max": "",
"id": ""
},
{
"name": "medicine_prof",
"current": 0,
"max": "",
"id": ""
},
{
"name": "medicine_type",
"current": 0,
"max": "",
"id": ""
},
{
"name": "perception_bonus",
"current": 2,
"max": "",
"id": ""
},
{
"name": "perception_prof",
"current": "(@{pb}*@{perception_type})",
"max": "",
"id": ""
},
{
"name": "perception_type",
"current": 1,
"max": "",
"id": ""
},
{
"name": "survival_bonus",
"current": 2,
"max": "",
"id": ""
},
{
"name": "survival_prof",
"current": "(@{pb}*@{survival_type})",
"max": "",
"id": ""
},
{
"name": "survival_type",
"current": 1,
"max": "",
"id": ""
},
{
"name": "charisma",
"current": 8,
"max": "",
"id": ""
},
{
"name": "charisma_base",
"current": "8",
"max": "",
"id": ""
},
{
"name": "charisma_mod",
"current": "-1",
"max": "",
"id": ""
},
{
"name": "charisma_save_bonus",
"current": -1,
"max": "",
"id": ""
},
{
"name": "charisma_save_prof",
"current": 0,
"max": "",
"id": ""
},
{
"name": "deception_bonus",
"current": -1,
"max": "",
"id": ""
},
{
"name": "deception_prof",
"current": 0,
"max": "",
"id": ""
},
{
"name": "deception_type",
"current": 0,
"max": "",
"id": ""
},
{
"name": "intimidation_bonus",
"current": -1,
"max": "",
"id": ""
},
{
"name": "intimidation_prof",
"current": 0,
"max": "",
"id": ""
},
{
"name": "intimidation_type",
"current": 0,
"max": "",
"id": ""
},
{
"name": "performance_bonus",
"current": -1,
"max": "",
"id": ""
},
{
"name": "performance_prof",
"current": 0,
"max": "",
"id": ""
},
{
"name": "performance_type",
"current": 0,
"max": "",
"id": ""
},
{
"name": "persuasion_bonus",
"current": -1,
"max": "",
"id": ""
},
{
"name": "persuasion_prof",
"current": 0,
"max": "",
"id": ""
},
{
"name": "persuasion_type",
"current": 0,
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-MCou8qWULuNSUL6au0o_itemname",
"current": "Combat suit",
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-MCou8qWULuNSUL6au0o_itemweight",
"current": "10",
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-MCou8qWULuNSUL6au0o_itemcount",
"current": 1,
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-MPPiuoPyu4Cxd1XwkXh_itemname",
"current": "Blaster rifle",
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-MPPiuoPyu4Cxd1XwkXh_itemweight",
"current": "7.5",
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-MPPiuoPyu4Cxd1XwkXh_itemcount",
"current": 1,
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-MJp8hqyf1uS1K7SVnPO_itemname",
"current": "Power cell",
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-MJp8hqyf1uS1K7SVnPO_itemweight",
"current": "1",
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-MJp8hqyf1uS1K7SVnPO_itemcount",
"current": "2",
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-MH5RHs2BEZocRi0FDyr_itemname",
"current": "Heavy pistol",
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-MH5RHs2BEZocRi0FDyr_itemweight",
"current": "4",
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-MH5RHs2BEZocRi0FDyr_itemcount",
"current": 1,
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-MVKOAVys125rs8nTsbw_itemname",
"current": "Medium physical shield",
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-MVKOAVys125rs8nTsbw_itemweight",
"current": "18",
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-MVKOAVys125rs8nTsbw_itemcount",
"current": 1,
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-MKnnDXnXNkdWuncR5pK_itemname",
"current": "Vibrodagger",
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-MKnnDXnXNkdWuncR5pK_itemweight",
"current": "0.5",
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-MKnnDXnXNkdWuncR5pK_itemcount",
"current": "2",
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-M7JtlVRgGzw1NuU9kQM_itemname",
"current": "Backpack",
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-M7JtlVRgGzw1NuU9kQM_itemweight",
"current": "5",
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-M7JtlVRgGzw1NuU9kQM_itemcount",
"current": 1,
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-MnDFBCuqzgTVXQduats_itemname",
"current": "Glowrod",
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-MnDFBCuqzgTVXQduats_itemweight",
"current": "2",
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-MnDFBCuqzgTVXQduats_itemcount",
"current": "5",
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-MIZOfTCDgIn4I7hj2t4_itemname",
"current": "Fusion cutter",
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-MIZOfTCDgIn4I7hj2t4_itemweight",
"current": "2",
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-MIZOfTCDgIn4I7hj2t4_itemcount",
"current": 1,
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-Mh1UV1R1Bu9XFFcs8vh_itemname",
"current": "Grappling hook",
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-Mh1UV1R1Bu9XFFcs8vh_itemweight",
"current": "4",
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-Mh1UV1R1Bu9XFFcs8vh_itemcount",
"current": 1,
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-MdoXlpN0ZEPg8e2JCj5_itemname",
"current": "Chronometer",
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-MdoXlpN0ZEPg8e2JCj5_itemweight",
"current": "1",
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-MdoXlpN0ZEPg8e2JCj5_itemcount",
"current": 1,
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-Mb2eaQh2R9Fn4szIjmh_itemname",
"current": "Field rations (one day's)",
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-Mb2eaQh2R9Fn4szIjmh_itemweight",
"current": "1",
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-Mb2eaQh2R9Fn4szIjmh_itemcount",
"current": "10",
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-MYAXHejQa4COTRYXgKl_itemname",
"current": "Canteen",
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-MYAXHejQa4COTRYXgKl_itemweight",
"current": "3",
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-MYAXHejQa4COTRYXgKl_itemcount",
"current": 1,
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-MvmL38uJyfQOwxXYGpA_itemname",
"current": "Fibercord cable, 50 ft (rolled)",
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-MvmL38uJyfQOwxXYGpA_itemweight",
"current": "2",
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-MvmL38uJyfQOwxXYGpA_itemcount",
"current": 1,
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-MYQXQGHoxlsdxnXCXOy_itemname",
"current": "Clothes, traveler's",
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-MYQXQGHoxlsdxnXCXOy_itemweight",
"current": "4",
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-MYQXQGHoxlsdxnXCXOy_itemcount",
"current": 1,
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-MbZBdd5aX9nD2q5t93R_itemname",
"current": "Grenade, fragmentation",
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-MbZBdd5aX9nD2q5t93R_itemweight",
"current": "1",
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-MbZBdd5aX9nD2q5t93R_itemcount",
"current": 1,
"max": "",
"id": ""
},
{
"name": "repeating_proficiencies_-MhWHVXjRvhMueOMDoeU_name",
"current": "Galactic Basic",
"max": "",
"id": ""
},
{
"name": "repeating_proficiencies_-MhWHVXjRvhMueOMDoeU_options-flag",
"current": "0",
"max": "",
"id": ""
},
{
"name": "repeating_attack_-MsOPjD3eDYJMSk6TXnu_atkname",
"current": "Blaster rifle",
"max": "",
"id": ""
},
{
"name": "repeating_attack_-MsOPjD3eDYJMSk6TXnu_options-flag",
"current": "0",
"max": "",
"id": ""
},
{
"name": "repeating_attack_-MsOPjD3eDYJMSk6TXnu_atkbonus",
"current": 4,
"max": "",
"id": ""
},
{
"name": "repeating_attack_-MsOPjD3eDYJMSk6TXnu_atkattr_base",
"current": "@{dexterity_mod}",
"max": "",
"id": ""
},
{
"name": "repeating_attack_-MsOPjD3eDYJMSk6TXnu_dmgtype",
"current": "Energy",
"max": "",
"id": ""
},
{
"name": "repeating_attack_-MsOPjD3eDYJMSk6TXnu_dmgbase",
"current": "1d8",
"max": "",
"id": ""
},
{
"name": "repeating_attack_-MsOPjD3eDYJMSk6TXnu_dmgattr",
"current": "@{dexterity_mod}",
"max": "",
"id": ""
},
{
"name": "repeating_attack_-MsOPjD3eDYJMSk6TXnu_atkrange",
"current": "Power cell (range 105/420",
"max": "",
"id": ""
},
{
"name": "repeating_attack_-MsOPjD3eDYJMSk6TXnu_atk_desc",
"current": "Power cell (range 105/420), reload 12, two-handed",
"max": "",
"id": ""
},
{
"name": "repeating_attack_-MsOPjD3eDYJMSk6TXnu_saveeffect",
"current": " ",
"max": "",
"id": ""
},
{
"name": "repeating_attack_-MsOPjD3eDYJMSk6TXnu_atkdmgtype",
"current": "1d8+2 Energy",
"max": "",
"id": ""
},
{
"name": "repeating_attack_-MsOPjD3eDYJMSk6TXnu_rollbase_dmg",
"current": "@{wtype}&{template:dmg} {{rname=@{atkname}}} @{atkflag}
{{range=@{atkrange}}} @{dmgflag} {{dmg1=[[1d8 + 2[DEX]]]}}
{{dmg1type=Energy}}@{dmg2flag} {{dmg2=[[0]]}} {{dmg2type=}} @{saveflag}
{{desc=@{atk_desc}}} @{hldmg} {{powerlevel=@{powerlevel}}}
{{innate=@{power_innate}}} {{globaldamage=[[0]]}}
{{globaldamagetype=@{global_damage_mod_type}}} @{charname_output}",
"max": "",
"id": ""
},
{
"name": "repeating_attack_-MsOPjD3eDYJMSk6TXnu_rollbase_crit",
"current": "@{wtype}&{template:dmg} {{crit=1}} {{rname=@{atkname}}}
@{atkflag} {{range=@{atkrange}}} @{dmgflag}{{dmg1=[[1d8 + 2[DEX]]]}}
{{dmg1type=Energy}}@{dmg2flag} {{dmg2=[[0]]}} {{dmg2type=}} {{crit1=[[1d8]]}}
{{crit2=[[0]]}} @{saveflag} {{desc=@{atk_desc}}} @{hldmg}
{{powerlevel=@{powerlevel}}} {{innate=@{power_innate}}}{{globaldamage=[[0]]}}
{{globaldamagecrit=[[0]]}}{{globaldamagetype=@{global_damage_mod_type}}}
@{charname_output}",
"max": "",
"id": ""
},
{
"name": "repeating_attack_-MsOPjD3eDYJMSk6TXnu_rollbase",
"current": "@{wtype}&{template:atk} {{mod=@{atkbonus}}} {{rname=[@{atkname}]
(~repeating_attack_attack_dmg)}} {{rnamec=[@{atkname}]
(~repeating_attack_attack_crit)}} {{r1=[[@{d20}cs>@{atkcritrange} + 2[DEX] +
2[PROF]]]}} @{rtype}cs>@{atkcritrange} + 2[DEX] + 2[PROF]]]}} {{range=@{atkrange}}}
{{desc=@{atk_desc}}} {{powerlevel=@{powerlevel}}} {{innate=@{power_innate}}}
{{globalattack=@{global_attack_mod}}} ammo=@{ammo} @{charname_output}",
"max": "",
"id": ""
},
{
"name": "repeating_attack_-M7nVqtxItq1VoLYBF6y_atkname",
"current": "Heavy pistol",
"max": "",
"id": ""
},
{
"name": "repeating_attack_-M7nVqtxItq1VoLYBF6y_options-flag",
"current": "0",
"max": "",
"id": ""
},
{
"name": "repeating_attack_-M7nVqtxItq1VoLYBF6y_atkbonus",
"current": 4,
"max": "",
"id": ""
},
{
"name": "repeating_attack_-M7nVqtxItq1VoLYBF6y_atkattr_base",
"current": "@{dexterity_mod}",
"max": "",
"id": ""
},
{
"name": "repeating_attack_-M7nVqtxItq1VoLYBF6y_dmgtype",
"current": "Energy",
"max": "",
"id": ""
},
{
"name": "repeating_attack_-M7nVqtxItq1VoLYBF6y_dmgbase",
"current": "1d8",
"max": "",
"id": ""
},
{
"name": "repeating_attack_-M7nVqtxItq1VoLYBF6y_dmgattr",
"current": "@{dexterity_mod}",
"max": "",
"id": ""
},
{
"name": "repeating_attack_-M7nVqtxItq1VoLYBF6y_atkrange",
"current": "Power cell (range 45/180",
"max": "",
"id": ""
},
{
"name": "repeating_attack_-M7nVqtxItq1VoLYBF6y_atk_desc",
"current": "Power cell (range 45/180), reload 16",
"max": "",
"id": ""
},
{
"name": "repeating_attack_-M7nVqtxItq1VoLYBF6y_saveeffect",
"current": " ",
"max": "",
"id": ""
},
{
"name": "repeating_attack_-M7nVqtxItq1VoLYBF6y_atkdmgtype",
"current": "1d8+2 Energy",
"max": "",
"id": ""
},
{
"name": "repeating_attack_-M7nVqtxItq1VoLYBF6y_rollbase_dmg",
"current": "@{wtype}&{template:dmg} {{rname=@{atkname}}} @{atkflag}
{{range=@{atkrange}}} @{dmgflag} {{dmg1=[[1d8 + 2[DEX]]]}}
{{dmg1type=Energy}}@{dmg2flag} {{dmg2=[[0]]}} {{dmg2type=}} @{saveflag}
{{desc=@{atk_desc}}} @{hldmg} {{powerlevel=@{powerlevel}}}
{{innate=@{power_innate}}} {{globaldamage=[[0]]}}
{{globaldamagetype=@{global_damage_mod_type}}} @{charname_output}",
"max": "",
"id": ""
},
{
"name": "repeating_attack_-M7nVqtxItq1VoLYBF6y_rollbase_crit",
"current": "@{wtype}&{template:dmg} {{crit=1}} {{rname=@{atkname}}}
@{atkflag} {{range=@{atkrange}}} @{dmgflag}{{dmg1=[[1d8 + 2[DEX]]]}}
{{dmg1type=Energy}}@{dmg2flag} {{dmg2=[[0]]}} {{dmg2type=}} {{crit1=[[1d8]]}}
{{crit2=[[0]]}} @{saveflag} {{desc=@{atk_desc}}} @{hldmg}
{{powerlevel=@{powerlevel}}} {{innate=@{power_innate}}}{{globaldamage=[[0]]}}
{{globaldamagecrit=[[0]]}}{{globaldamagetype=@{global_damage_mod_type}}}
@{charname_output}",
"max": "",
"id": ""
},
{
"name": "repeating_attack_-M7nVqtxItq1VoLYBF6y_rollbase",
"current": "@{wtype}&{template:atk} {{mod=@{atkbonus}}} {{rname=[@{atkname}]
(~repeating_attack_attack_dmg)}} {{rnamec=[@{atkname}]
(~repeating_attack_attack_crit)}} {{r1=[[@{d20}cs>@{atkcritrange} + 2[DEX] +
2[PROF]]]}} @{rtype}cs>@{atkcritrange} + 2[DEX] + 2[PROF]]]}} {{range=@{atkrange}}}
{{desc=@{atk_desc}}} {{powerlevel=@{powerlevel}}} {{innate=@{power_innate}}}
{{globalattack=@{global_attack_mod}}} ammo=@{ammo} @{charname_output}",
"max": "",
"id": ""
},
{
"name": "repeating_attack_-Mjb3ktj0y6wuta39kTj_atkname",
"current": "Vibrodagger",
"max": "",
"id": ""
},
{
"name": "repeating_attack_-Mjb3ktj0y6wuta39kTj_options-flag",
"current": "0",
"max": "",
"id": ""
},
{
"name": "repeating_attack_-Mjb3ktj0y6wuta39kTj_atkbonus",
"current": 6,
"max": "",
"id": ""
},
{
"name": "repeating_attack_-Mjb3ktj0y6wuta39kTj_atkattr_base",
"current": "@{strength_mod}",
"max": "",
"id": ""
},
{
"name": "repeating_attack_-Mjb3ktj0y6wuta39kTj_dmgtype",
"current": "Kinetic",
"max": "",
"id": ""
},
{
"name": "repeating_attack_-Mjb3ktj0y6wuta39kTj_dmgbase",
"current": "1d4",
"max": "",
"id": ""
},
{
"name": "repeating_attack_-Mjb3ktj0y6wuta39kTj_dmgattr",
"current": "@{strength_mod}",
"max": "",
"id": ""
},
{
"name": "repeating_attack_-Mjb3ktj0y6wuta39kTj_atkrange",
"current": "thrown (range 20/60",
"max": "",
"id": ""
},
{
"name": "repeating_attack_-Mjb3ktj0y6wuta39kTj_atk_desc",
"current": "Finesse, light, thrown (range 20/60)",
"max": "",
"id": ""
},
{
"name": "repeating_attack_-Mjb3ktj0y6wuta39kTj_saveeffect",
"current": " ",
"max": "",
"id": ""
},
{
"name": "repeating_attack_-Mjb3ktj0y6wuta39kTj_atkdmgtype",
"current": "1d4+4 Kinetic",
"max": "",
"id": ""
},
{
"name": "repeating_attack_-Mjb3ktj0y6wuta39kTj_rollbase_dmg",
"current": "@{wtype}&{template:dmg} {{rname=@{atkname}}} @{atkflag}
{{range=@{atkrange}}} @{dmgflag} {{dmg1=[[1d4 + 4[STR]]]}}
{{dmg1type=Kinetic}}@{dmg2flag} {{dmg2=[[0]]}} {{dmg2type=}} @{saveflag}
{{desc=@{atk_desc}}} @{hldmg} {{powerlevel=@{powerlevel}}}
{{innate=@{power_innate}}} {{globaldamage=[[0]]}}
{{globaldamagetype=@{global_damage_mod_type}}} @{charname_output}",
"max": "",
"id": ""
},
{
"name": "repeating_attack_-Mjb3ktj0y6wuta39kTj_rollbase_crit",
"current": "@{wtype}&{template:dmg} {{crit=1}} {{rname=@{atkname}}}
@{atkflag} {{range=@{atkrange}}} @{dmgflag}{{dmg1=[[1d4 + 4[STR]]]}}
{{dmg1type=Kinetic}}@{dmg2flag} {{dmg2=[[0]]}} {{dmg2type=}} {{crit1=[[1d4]]}}
{{crit2=[[0]]}} @{saveflag} {{desc=@{atk_desc}}} @{hldmg}
{{powerlevel=@{powerlevel}}} {{innate=@{power_innate}}}{{globaldamage=[[0]]}}
{{globaldamagecrit=[[0]]}}{{globaldamagetype=@{global_damage_mod_type}}}
@{charname_output}",
"max": "",
"id": ""
},
{
"name": "repeating_attack_-Mjb3ktj0y6wuta39kTj_rollbase",
"current": "@{wtype}&{template:atk} {{mod=@{atkbonus}}} {{rname=[@{atkname}]
(~repeating_attack_attack_dmg)}} {{rnamec=[@{atkname}]
(~repeating_attack_attack_crit)}} {{r1=[[@{d20}cs>@{atkcritrange} + 4[STR] +
2[PROF]]]}} @{rtype}cs>@{atkcritrange} + 4[STR] + 2[PROF]]]}} {{range=@{atkrange}}}
{{desc=@{atk_desc}}} {{powerlevel=@{powerlevel}}} {{innate=@{power_innate}}}
{{globalattack=@{global_attack_mod}}} ammo=@{ammo} @{charname_output}",
"max": "",
"id": ""
},
{
"name": "repeating_attack_-MgTak59fjHjV23Wd7Ng_atkname",
"current": "Unarmed Strike",
"max": "",
"id": ""
},
{
"name": "repeating_attack_-MgTak59fjHjV23Wd7Ng_options-flag",
"current": "0",
"max": "",
"id": ""
},
{
"name": "repeating_attack_-MgTak59fjHjV23Wd7Ng_atkbonus",
"current": 6,
"max": "",
"id": ""
},
{
"name": "repeating_attack_-MgTak59fjHjV23Wd7Ng_atkattr_base",
"current": "@{strength_mod}",
"max": "",
"id": ""
},
{
"name": "repeating_attack_-MgTak59fjHjV23Wd7Ng_dmgtype",
"current": "Kinetic",
"max": "",
"id": ""
},
{
"name": "repeating_attack_-MgTak59fjHjV23Wd7Ng_dmgbase",
"current": "1d6",
"max": "",
"id": ""
},
{
"name": "repeating_attack_-MgTak59fjHjV23Wd7Ng_dmgattr",
"current": "@{strength_mod}",
"max": "",
"id": ""
},
{
"name": "repeating_attack_-MgTak59fjHjV23Wd7Ng_atkrange",
"current": "",
"max": "",
"id": ""
},
{
"name": "repeating_attack_-MgTak59fjHjV23Wd7Ng_atk_desc",
"current": "",
"max": "",
"id": ""
},
{
"name": "repeating_attack_-MgTak59fjHjV23Wd7Ng_saveeffect",
"current": " ",
"max": "",
"id": ""
},
{
"name": "repeating_attack_-MgTak59fjHjV23Wd7Ng_atkdmgtype",
"current": "1d6+4 Kinetic",
"max": "",
"id": ""
},
{
"name": "repeating_attack_-MgTak59fjHjV23Wd7Ng_rollbase_dmg",
"current": "@{wtype}&{template:dmg} {{rname=@{atkname}}} @{atkflag}
{{range=@{atkrange}}} @{dmgflag} {{dmg1=[[1d6 + 4[STR]]]}}
{{dmg1type=Kinetic}}@{dmg2flag} {{dmg2=[[0]]}} {{dmg2type=}} @{saveflag}
{{desc=@{atk_desc}}} @{hldmg} {{powerlevel=@{powerlevel}}}
{{innate=@{power_innate}}} {{globaldamage=[[0]]}}
{{globaldamagetype=@{global_damage_mod_type}}} @{charname_output}",
"max": "",
"id": ""
},
{
"name": "repeating_attack_-MgTak59fjHjV23Wd7Ng_rollbase_crit",
"current": "@{wtype}&{template:dmg} {{crit=1}} {{rname=@{atkname}}}
@{atkflag} {{range=@{atkrange}}} @{dmgflag}{{dmg1=[[1d6 + 4[STR]]]}}
{{dmg1type=Kinetic}}@{dmg2flag} {{dmg2=[[0]]}} {{dmg2type=}} {{crit1=[[1d6]]}}
{{crit2=[[0]]}} @{saveflag} {{desc=@{atk_desc}}} @{hldmg}
{{powerlevel=@{powerlevel}}} {{innate=@{power_innate}}}{{globaldamage=[[0]]}}
{{globaldamagecrit=[[0]]}}{{globaldamagetype=@{global_damage_mod_type}}}
@{charname_output}",
"max": "",
"id": ""
},
{
"name": "repeating_attack_-MgTak59fjHjV23Wd7Ng_rollbase",
"current": "@{wtype}&{template:atk} {{mod=@{atkbonus}}} {{rname=[@{atkname}]
(~repeating_attack_attack_dmg)}} {{rnamec=[@{atkname}]
(~repeating_attack_attack_crit)}} {{r1=[[@{d20}cs>@{atkcritrange} + 4[STR] +
2[PROF]]]}} @{rtype}cs>@{atkcritrange} + 4[STR] + 2[PROF]]]}} {{range=@{atkrange}}}
{{desc=@{atk_desc}}} {{powerlevel=@{powerlevel}}} {{innate=@{power_innate}}}
{{globalattack=@{global_attack_mod}}} ammo=@{ammo} @{charname_output}",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-Moj70n1Yt53nWNbm0ey_name",
"current": "Fighting Style",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-Moj70n1Yt53nWNbm0ey_source",
"current": "Feat",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-Moj70n1Yt53nWNbm0ey_description",
"current": "_**Fighter:** 1st level_\r\nYou adopt a particular style of
fighting as your specialty. Choose one of the fighting style options, detailed in
Chapter 6. ",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-Moj70n1Yt53nWNbm0ey_options-flag",
"current": "0",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-Moj70n1Yt53nWNbm0ey_display_flag",
"current": "on",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-Mi2xdDiDwDyBpqvsIx1_name",
"current": "Second Wind",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-Mi2xdDiDwDyBpqvsIx1_source",
"current": "Feat",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-Mi2xdDiDwDyBpqvsIx1_description",
"current": "_**Fighter:** 1st level_\r\nYou have a limited well of stamina
that you can draw on to protect yourself from harm. On your turn, you can use a
bonus action to regain hit points equal to 1d10 + your fighter level.\r\nOnce
you've used this feature, you must finish a short or long rest before you can use
it again.",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-Mi2xdDiDwDyBpqvsIx1_options-flag",
"current": "0",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-Mi2xdDiDwDyBpqvsIx1_display_flag",
"current": "on",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MzGfvAJP5l604PM5weG_name",
"current": "Ability Score Increase",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MzGfvAJP5l604PM5weG_source",
"current": "Feat",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MzGfvAJP5l604PM5weG_description",
"current": "Your Strength score increases by 2, and your Constitution score
increases by 1.",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MzGfvAJP5l604PM5weG_options-flag",
"current": "0",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MzGfvAJP5l604PM5weG_display_flag",
"current": "on",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MC2quGhyR6uLvLcVQoW_name",
"current": "Age",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MC2quGhyR6uLvLcVQoW_source",
"current": "Feat",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MC2quGhyR6uLvLcVQoW_description",
"current": "Dowutins are considered a child until around the age of 75 in
which they are a full fledged adult. Dowutins can live upwards of 900 years with
even more ancient ones exceeding that.",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MC2quGhyR6uLvLcVQoW_options-flag",
"current": "0",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MC2quGhyR6uLvLcVQoW_display_flag",
"current": "on",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MDAo7V5yJ6OjIbQRvyI_name",
"current": "Alignment",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MDAo7V5yJ6OjIbQRvyI_source",
"current": "Feat",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MDAo7V5yJ6OjIbQRvyI_description",
"current": "Dowutins are aggressive and brash, causing them to tend toward
the dark side, though there are exceptions.",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MDAo7V5yJ6OjIbQRvyI_options-flag",
"current": "0",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MDAo7V5yJ6OjIbQRvyI_display_flag",
"current": "on",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MgS3ZIqI6JiYUhpqHEZ_name",
"current": "Claws",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MgS3ZIqI6JiYUhpqHEZ_source",
"current": "Feat",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MgS3ZIqI6JiYUhpqHEZ_description",
"current": "Your claws are natural weapons, which you can use to make unarmed
strikes. Additionally, your unarmed strikes deal 1d4 kinetic damage.",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MgS3ZIqI6JiYUhpqHEZ_options-flag",
"current": "0",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MgS3ZIqI6JiYUhpqHEZ_display_flag",
"current": "on",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-M74uiGHncfvdnJiBuGq_name",
"current": "Hide",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-M74uiGHncfvdnJiBuGq_source",
"current": "Feat",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-M74uiGHncfvdnJiBuGq_description",
"current": "You have a thick hide. While you are unarmored or wearing light
armor, your AC is 13 + your Dexterity modifier. Additionally, you have advantage on
Constitution saving throws made to avoid exhaustion due to extreme cold.",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-M74uiGHncfvdnJiBuGq_options-flag",
"current": "0",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-M74uiGHncfvdnJiBuGq_display_flag",
"current": "on",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MzgaMLVxKYJnHNxGwNh_name",
"current": "Hunter",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MzgaMLVxKYJnHNxGwNh_source",
"current": "Feat",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MzgaMLVxKYJnHNxGwNh_description",
"current": "You have proficiency in the Survival skill.",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MzgaMLVxKYJnHNxGwNh_options-flag",
"current": "0",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MzgaMLVxKYJnHNxGwNh_display_flag",
"current": "on",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MhONVZ7d2i6kMdYq4Gv_name",
"current": "Keen Hearing and Smell",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MhONVZ7d2i6kMdYq4Gv_source",
"current": "Feat",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MhONVZ7d2i6kMdYq4Gv_description",
"current": "You have advantage on Wisdom (Perception) checks that involve
hearing or smell.",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MhONVZ7d2i6kMdYq4Gv_options-flag",
"current": "0",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MhONVZ7d2i6kMdYq4Gv_display_flag",
"current": "on",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-M4lUqSFNZMyPpOaehlZ_name",
"current": "Languages",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-M4lUqSFNZMyPpOaehlZ_source",
"current": "Feat",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-M4lUqSFNZMyPpOaehlZ_description",
"current": "You can speak, read, and write Galactic Basic and Dowuta. Dowuta
consists of deep, booming vocalizations and is considered difficult for members of
other species to emulate.",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-M4lUqSFNZMyPpOaehlZ_options-flag",
"current": "0",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-M4lUqSFNZMyPpOaehlZ_display_flag",
"current": "on",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MAWQ9HvnxKYWifNM2Xp_name",
"current": "Powerful Build",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MAWQ9HvnxKYWifNM2Xp_source",
"current": "Feat",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MAWQ9HvnxKYWifNM2Xp_description",
"current": "Your carrying capacity and the weight you can push, drag, or lift
doubles. If it would already double, it instead triples.",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MAWQ9HvnxKYWifNM2Xp_options-flag",
"current": "0",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MAWQ9HvnxKYWifNM2Xp_display_flag",
"current": "on",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MRnnwwMh552ofjAzHW5_name",
"current": "Size",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MRnnwwMh552ofjAzHW5_source",
"current": "Feat",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MRnnwwMh552ofjAzHW5_description",
"current": "Dowutins have a unique special characteristic; from birth to
death, they never stop growing. Even as an adolescent, dowutins tend to tower over
other species, reaching heights over 8 feet and weighing 400 pounds. Regardless of
your position in that range, your size is Medium.",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MRnnwwMh552ofjAzHW5_options-flag",
"current": "0",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MRnnwwMh552ofjAzHW5_display_flag",
"current": "on",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-M3fsMLfBCNrd9hyrkJF_name",
"current": "Speed",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-M3fsMLfBCNrd9hyrkJF_source",
"current": "Feat",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-M3fsMLfBCNrd9hyrkJF_description",
"current": "Your base walking speed is 30 feet.",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-M3fsMLfBCNrd9hyrkJF_options-flag",
"current": "0",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-M3fsMLfBCNrd9hyrkJF_display_flag",
"current": "on",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MWG6TH5rXnGUlxlkkN6_name",
"current": "Brawny",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MWG6TH5rXnGUlxlkkN6_source",
"current": "Feat",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MWG6TH5rXnGUlxlkkN6_description",
"current": "You become stronger, gaining the following benefits: \r\n-
Increase your Strength score by 1, to a maximum of 20. \r\n- You gain proficiency
in the Athletics skill. If you are already proficient in it, you instead gain
expertise in it. \r\n- Your carrying capacity and the weight you can push, drag, or
lift doubles. If it would already double, it instead triples.\r\n",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MWG6TH5rXnGUlxlkkN6_options-flag",
"current": "0",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MWG6TH5rXnGUlxlkkN6_display_flag",
"current": "on",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MdPENchOchmr92MGpYF_name",
"current": "Barbarian Heritage",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MdPENchOchmr92MGpYF_source",
"current": "Background",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MdPENchOchmr92MGpYF_description",
"current": "You have an excellent knowledge of not only your tribe's
territory, but also the terrain and natural resources of the rest of the worlds.
You are familiar enough with any wilderness area that you find twice as much food
and water as you normally would when you forage there.\r\n\r\nAdditionally, you can
call upon the hospitality of other tribes in times of need.\r\n",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MdPENchOchmr92MGpYF_options-flag",
"current": "0",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MdPENchOchmr92MGpYF_display_flag",
"current": "on",
"max": "",
"id": ""
},
{
"name": "repeating_proficiencies_-Mh5IE6ezrrEB12gwDwF_name",
"current": "All blasters",
"max": "",
"id": ""
},
{
"name": "repeating_proficiencies_-Mh5IE6ezrrEB12gwDwF_prof_type",
"current": "WEAPON",
"max": "",
"id": ""
},
{
"name": "repeating_proficiencies_-Mh5IE6ezrrEB12gwDwF_options-flag",
"current": "0",
"max": "",
"id": ""
},
{
"name": "repeating_proficiencies_-Mdc3cSUBawqYV7Ur0l1_name",
"current": "all vibroweapons",
"max": "",
"id": ""
},
{
"name": "repeating_proficiencies_-Mdc3cSUBawqYV7Ur0l1_prof_type",
"current": "WEAPON",
"max": "",
"id": ""
},
{
"name": "repeating_proficiencies_-Mdc3cSUBawqYV7Ur0l1_options-flag",
"current": "0",
"max": "",
"id": ""
},
{
"name": "repeating_proficiencies_-MGBEQCJd2YR8VkahWsC_name",
"current": "All armor",
"max": "",
"id": ""
},
{
"name": "repeating_proficiencies_-MGBEQCJd2YR8VkahWsC_prof_type",
"current": "ARMOR",
"max": "",
"id": ""
},
{
"name": "repeating_proficiencies_-MGBEQCJd2YR8VkahWsC_options-flag",
"current": "0",
"max": "",
"id": ""
},
{
"name": "repeating_tool_-MJpodF9kWOd39QYLVAK_toolname",
"current": "One type of musical instrument or artisan's implements",
"max": "",
"id": ""
},
{
"name": "repeating_tool_-MJpodF9kWOd39QYLVAK_toolattr",
"current": "QUERY",
"max": "",
"id": ""
},
{
"name": "repeating_tool_-MJpodF9kWOd39QYLVAK_toolbonus",
"current": "?{Attribute?|Strength,@{strength_mod}|Dexterity,@{dexterity_mod}|
Constitution,@{constitution_mod}|Intelligence,@{intelligence_mod}|
Wisdom,@{wisdom_mod}|Charisma,@{charisma_mod}}+0+2",
"max": "",
"id": ""
},
{
"name": "repeating_tool_-MJpodF9kWOd39QYLVAK_toolbonus_display",
"current": "?",
"max": "",
"id": ""
},
{
"name": "repeating_tool_-MJpodF9kWOd39QYLVAK_toolattr_base",
"current": "?{Attribute?|Strength,@{strength_mod}|Dexterity,@{dexterity_mod}|
Constitution,@{constitution_mod}|Intelligence,@{intelligence_mod}|
Wisdom,@{wisdom_mod}|Charisma,@{charisma_mod}}",
"max": "",
"id": ""
},
{
"name": "repeating_tool_-MJpodF9kWOd39QYLVAK_toolbonus_base",
"current": "(@{pb})",
"max": "",
"id": ""
},
{
"name": "repeating_tool_-MJpodF9kWOd39QYLVAK_tool_mod",
"current": "0",
"max": "",
"id": ""
},
{
"name": "repeating_tool_-MJpodF9kWOd39QYLVAK_options-flag",
"current": "0",
"max": "",
"id": ""
},
{
"name": "hitdietype",
"current": 10,
"max": "",
"id": ""
},
{
"name": "hitdie_final",
"current": "@{hitdietype}",
"max": "",
"id": ""
},
{
"name": "personality_traits",
"current": "He likes to smash things in close combat and He has an unhealthy
obsession with thinks that go BOOM.",
"max": "",
"id": ""
},
{
"name": "ideals",
"current": "The bigger the better",
"max": "",
"id": ""
},
{
"name": "bonds",
"current": "",
"max": "",
"id": ""
},
{
"name": "flaws",
"current": "Might blow himself up at any time",
"max": "",
"id": ""
},
{
"name": "hair",
"current": "Bald",
"max": "",
"id": ""
},
{
"name": "options-flag-personality",
"current": "0",
"max": "",
"id": ""
},
{
"name": "options-flag-ideals",
"current": "0",
"max": "",
"id": ""
},
{
"name": "options-flag-bonds",
"current": "0",
"max": "",
"id": ""
},
{
"name": "options-flag-flaws",
"current": "0",
"max": "",
"id": ""
},
{
"name": "height",
"current": "8ft 2in",
"max": "",
"id": ""
},
{
"name": "eyes",
"current": "Black",
"max": "",
"id": ""
},
{
"name": "skin",
"current": "Brown with black tattoos over his head, arms, and legs",
"max": "",
"id": ""
},
{
"name": "age",
"current": "75",
"max": "",
"id": ""
},
{
"name": "character_appearance",
"current": "Chin horns, thick skin, imposing build, never stop growing",
"max": "",
"id": ""
},
{
"name": "character_backstory",
"current": "",
"max": "",
"id": ""
},
{
"name": "hp_temp",
"current": "0",
"max": "",
"id": ""
},
{
"name": "passive_wisdom",
"current": "12",
"max": "",
"id": ""
},
{
"name": "cr",
"current": 0,
"max": "",
"id": ""
},
{
"name": "force_power_points_total",
"current": 0,
"max": "",
"id": ""
},
{
"name": "force_power_points_expended",
"current": 0,
"max": "",
"id": ""
},
{
"name": "tech_power_points_total",
"current": 0,
"max": "",
"id": ""
},
{
"name": "tech_power_points_expended",
"current": 0,
"max": "",
"id": ""
},
{
"name": "hp",
"current": "13",
"max": "13",
"id": ""
},
{
"name": "hit_dice",
"current": 1,
"max": "1d10",
"id": ""
}
],
"abilities": []
}

You might also like