EXPERIMENT 5 Flow Control Mechanisms
NIsha dipak gote
22BRS1303
5.1 Write a program to implement the Stop and wait with ARQ using socket programing.
Server code:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <arpa/inet.h>
#include <unistd.h>
#define PORT 12345
#define BUFFER_SIZE 1024
void die(char *s) {
perror(s);
exit(1);
}
int main() {
int sockfd;
struct sockaddr_in server_addr, client_addr;
socklen_t client_len = sizeof(client_addr);
char buffer[BUFFER_SIZE];
if ((sockfd = socket(AF_INET, SOCK_DGRAM, 0)) == -1) {
die("socket");
}
memset(&server_addr, 0, sizeof(server_addr));
server_addr.sin_family = AF_INET;
server_addr.sin_port = htons(PORT);
server_addr.sin_addr.s_addr = INADDR_ANY;
if (bind(sockfd, (struct sockaddr*)&server_addr, sizeof(server_addr)) == -1) {
die("bind");
}
printf("Server waiting for messages...\n");
while (1) {
ssize_t recv_len = recvfrom(sockfd, buffer, BUFFER_SIZE, 0, (struct sockaddr*)&client_addr,
&client_len);
if (recv_len == -1) {
die("recvfrom");
}
buffer[recv_len] = '\0';
printf("Received: %s\n", buffer);
sendto(sockfd, "ACK", 3, 0, (struct sockaddr*)&client_addr, client_len);
}
close(sockfd);
return 0;
}
clilent code:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <arpa/inet.h>
#include <unistd.h>
#define SERVER_IP "127.0.0.1"
#define SERVER_PORT 12345
#define BUFFER_SIZE 1024
void die(char *s) {
perror(s);
exit(1);
}
int main() {
int sockfd;
struct sockaddr_in server_addr;
char buffer[BUFFER_SIZE];
if ((sockfd = socket(AF_INET, SOCK_DGRAM, 0)) == -1) {
die("socket");
}
memset(&server_addr, 0, sizeof(server_addr));
server_addr.sin_family = AF_INET;
server_addr.sin_port = htons(SERVER_PORT);
if (inet_aton(SERVER_IP, &server_addr.sin_addr) == 0) {
fprintf(stderr, "Invalid IP address\n");
exit(1);
}
while (1) {
printf("Enter message to send (or 'exit' to quit): ");
fgets(buffer, BUFFER_SIZE, stdin);
ssize_t send_len = sendto(sockfd, buffer, strlen(buffer), 0, (struct sockaddr*)&server_addr,
sizeof(server_addr));
if (send_len == -1) {
die("sendto");
}
char ack[3];
ssize_t recv_len = recvfrom(sockfd, ack, sizeof(ack), 0, NULL, NULL);
if (recv_len == -1) {
die("recvfrom");
}
ack[recv_len] = '\0';
printf("Received ACK: %s\n", ack);
if (strncmp(buffer, "exit", 4) == 0) {
break;
}
}
close(sockfd);
return 0;
}
output :
server:
client:
5.2 Write a program to implement the Go-back-N with ARQ using socket programing.
Server side code:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <arpa/inet.h>
#include <unistd.h>
#define PORT 12345
#define WINDOW_SIZE 4
#define BUFFER_SIZE 1024
void die(char *s) {
perror(s);
exit(1);
}
int main() {
int sockfd;
struct sockaddr_in server_addr, client_addr;
socklen_t client_len = sizeof(client_addr);
char buffer[BUFFER_SIZE];
if ((sockfd = socket(AF_INET, SOCK_DGRAM, 0)) == -1) {
die("socket");
}
memset(&server_addr, 0, sizeof(server_addr));
server_addr.sin_family = AF_INET;
server_addr.sin_port = htons(PORT);
server_addr.sin_addr.s_addr = INADDR_ANY;
if (bind(sockfd, (struct sockaddr *)&server_addr, sizeof(server_addr)) == -1) {
die("bind");
}
printf("Server waiting for messages...\n");
int expected_seq_num = 0;
while (1) {
ssize_t recv_len = recvfrom(sockfd, buffer, BUFFER_SIZE, 0, (struct sockaddr
*)&client_addr, &client_len);
if (recv_len == -1) {
die("recvfrom");
}
buffer[recv_len] = '\0';
int seq_num;
char data[BUFFER_SIZE];
if (sscanf(buffer, "%d%s", &seq_num, data) != 2) {
continue;
}
if (seq_num == expected_seq_num) {
printf("Received: %s\n", buffer);
expected_seq_num = (expected_seq_num + 1) % WINDOW_SIZE;
}
char ack[32];
snprintf(ack, sizeof(ack), "ACK%d", seq_num);
sendto(sockfd, ack, strlen(ack), 0, (struct sockaddr *)&client_addr, client_len);
}
close(sockfd);
return 0;
}
client side code:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <arpa/inet.h>
#include <unistd.h>
#define SERVER_IP "127.0.0.1"
#define SERVER_PORT 12345
#define WINDOW_SIZE 4
#define BUFFER_SIZE 1024
void die(char *s) {
perror(s);
exit(1);
}
int main() {
int sockfd;
struct sockaddr_in server_addr;
char buffer[BUFFER_SIZE];
if ((sockfd = socket(AF_INET, SOCK_DGRAM, 0)) == -1) {
die("socket");
}
memset(&server_addr, 0, sizeof(server_addr));
server_addr.sin_family = AF_INET;
server_addr.sin_port = htons(SERVER_PORT);
if (inet_aton(SERVER_IP, &server_addr.sin_addr) == 0) {
fprintf(stderr, "Invalid IP address\n");
exit(1);
}
int next_seq_num = 0;
while (1) {
printf("Enter message to send (or 'exit' to quit): ");
fgets(buffer, BUFFER_SIZE - 10, stdin);
if (strcmp(buffer, "exit\n") == 0) {
break;
}
if (next_seq_num < WINDOW_SIZE) {
printf("Sending: %d\n", next_seq_num);
int chars_written = snprintf(buffer, BUFFER_SIZE - 1, "%d %s", next_seq_num, buffer);
if (chars_written >= BUFFER_SIZE - 1) {
fprintf(stderr, "Message is too long. Truncating.\n");
buffer[BUFFER_SIZE - 1] = '\0';
}
sendto(sockfd, buffer, strlen(buffer), 0, (struct sockaddr *)&server_addr,
sizeof(server_addr));
next_seq_num++;
}
char ack[32];
ssize_t recv_len = recvfrom(sockfd, ack, sizeof(ack), 0, NULL, NULL);
if (recv_len == -1) {
die("recvfrom");
}
ack[recv_len] = '\0';
int ack_num;
sscanf(ack, "ACK%d", &ack_num);
printf("Received ACK: %d\n", ack_num);
if (next_seq_num >= WINDOW_SIZE) {
next_seq_num = 0;
}
}
close(sockfd);
return 0;
}
output:
server side:
client side:
5.3 Write a program to implement the Selective repeat with using socket programing.
Serverside code:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <arpa/inet.h>
#define PORT 8080
#define MAX_BUFFER_SIZE 1024
#define WINDOW_SIZE 4
void die(char *message) {
perror(message);
exit(1);
}
int main() {
int server_socket, client_socket;
struct sockaddr_in server_addr, client_addr;
socklen_t addr_len = sizeof(client_addr);
if ((server_socket = socket(AF_INET, SOCK_DGRAM, 0)) == -1) {
die("Error creaƟng socket");
}
server_addr.sin_family = AF_INET;
server_addr.sin_addr.s_addr = INADDR_ANY;
server_addr.sin_port = htons(PORT);
if (bind(server_socket, (struct sockaddr *)&server_addr, sizeof(server_addr)) == -1) {
die("Error binding");
}
printf("Server listening on port %d...\n", PORT);
while (1) {
char buffer[MAX_BUFFER_SIZE] = {0};
recvfrom(server_socket, buffer, sizeof(buffer), 0, (struct sockaddr *)&client_addr, &addr_len);
printf("Received from client: %s\n", buffer);
sendto(server_socket, "ACK", strlen("ACK"), 0, (struct sockaddr *)&client_addr, addr_len);
}
close(server_socket);
return 0;
}
client side code:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <arpa/inet.h>
#define PORT 8080
#define MAX_BUFFER_SIZE 1024
#define WINDOW_SIZE 4
void die(char *message) {
perror(message);
exit(1);
}
int main() {
int client_socket;
struct sockaddr_in server_addr;
if ((client_socket = socket(AF_INET, SOCK_DGRAM, 0)) == -1) {
die("Error creaƟng socket");
}
server_addr.sin_family = AF_INET;
server_addr.sin_addr.s_addr = INADDR_ANY;
server_addr.sin_port = htons(PORT);
char *message = "this is krithik";
sendto(client_socket, message, strlen(message), 0, (struct sockaddr *)&server_addr,
sizeof(server_addr));
printf("Message sent to server: %s\n", message);
char ack[3];
recvfrom(client_socket, ack, sizeof(ack), 0, NULL, NULL);
printf("Received acknowledgment from server: %s\n", ack);
close(client_socket);
return 0;
}
output:
server:
client: