Basic Bio Mechanics
Basic Bio Mechanics
INJURY RISK
From the Athletics Omnibus of Richard Stander, South Africa
1. INTRODUCTION
Bio-mechanics is a branch of physics which deals with the inner-relations of moving the body by means of
the push or pull of muscles. Knowledge of the mechanics of athletics is important to the prevention and
treatment of injury, as well as the improvement of human movement and performance.
Bio-mechanics study the functions of the more than 300 muscles in the body that move and/or support the
body’s more than 200 bones with a high degree of precision and control.
The effectiveness of an athlete’s technique is normally determined by the strengths, weaknesses, fitness
level and flexibility level of the athlete. By applying bio-mechanical principles, it is possible to analyse the
technique of the athlete (human movement), and create more effective techniques.
Many factors influence performance. The relationship between bio-mechanics and performance is far from
straightforward e.g. the running speed of an athlete can be improved by increasing both the frequency of
leg movement and stride length; however over-striding will lead to decreased running speed and an
increased injury risk.
The value of bio-mechanics is much more useful in the prevention of injuries than in improving
performance e.g. running on hard surfaces will allow the athlete to run faster. However, injuries are less
likely if running takes place on soft surfaces.
Generally, athletes that apply bio-mechanical principles will perform better than their counterparts that do
not apply bio-mechanical principles. Athletes applying bio-mechanical principles have much less
disruption in their training programs because they have the advantage of more injury free training time.
All athletes have the same time to prepare for a major event. The athlete with the least amount of injuries
or disruptions during the period of preparation will have the most quality time to prepare and improve on
their level of excellence.
2. TERMINOLOGY
2.1. LOAD
Force = Mass x Acceleration. Force is the strength of the muscle push or pull required to move
the body mass (load). As long as the force applied on the muscle is equal to the load of the body,
the body will not move and will be in equilibrium (state of rest).
The force applied by the muscles must be bigger than the body mass (load) for the body to move.
Strengthening the muscles will enable the body to apply a larger force on the bones.
The more force muscles apply on the bones, the faster the movement of the limbs will be.
The key factor is how much strength training can be applied on the muscle
in an attempt to develop force before an injury will occur in the form of a torn
muscle or a broken bone.
2.2.1. Static force is a force that does not produce motion (The ‘set’
position in the 100m start).
2.2.2. Centrifugal force is the force pulling outwards during rotation (The
discus pulling in the hand during rotation).
2.2.3. Centripetal force is the force pulling inwards during rotation. (The
force pulling in the shoulder while delivering a discus).
2.2.4. Eccentric force is an off-centre force. The centre of
gravity in the human body is more or less situated at
the navel. Delivering a shot needs an eccentric force to
deliver the shot, as the shot is held next to the shoulder
while delivering the shot. Eccentric force requires more
muscle strength than force executed in line with the
centre of gravity. In the sketch it can be seen that the
shot is not in line (above) with the centre of gravity. The
key-factor is to reduce movement away from the centre
of gravity by either bringing the source that requires the
applied force e.g. the shot, closer to the body to avoid
muscle injury.
2.2.5. Internal forces will be the force that is applied by the muscles on the bones in the limbs.
2.2.6. External forces will be the force acting outside the body such as the gravity of the earth and
friction between bodies such as the feet and the ground.
2.3. INERTIA
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Inertia is the body’s resistance to change position (Newton’s 1 law – Law of inertia). If no force is
applied on the body, the body will not move.
2.3.1. Moment of inertia = mass x radius squared. Moment of inertia, normally a very short
period of time, is the moment the body is standing still or in a state of rest e.g. in pole vault,
the trajectory of the body will follow an upwards and downwards motion. At the point where
upwards motion change to downwards motion, a moment of inertia will exist.
2.4. WORK
Work is force x distance in the direction of force e.g. the amount of time the push or pull of the
muscles is required to move the body over a 1500m x the 1500m = work required.
The key factor is to develop the capacity of the body to operate at a work rate of e.g. 110% during
training. The athlete will then be able to operate at 91% (100% ÷ 110%) during competition to
achieve success, with less injury risk to the body.
If an 800m athlete wants to run 60 seconds per 400m lap in competition, the training repetitions
should be at 54.6 seconds. Training at repletion times of 54.6 seconds will enable the athlete run at
91% capacity and run a time of 60 seconds in per 400m lap.
Gravity is a force that is always present. It is the magnetic force of the earth which pulls objects
vertically downwards to the centre of the earth.
2.6. TORQUE
Torque is the force causing an object to rotate x length of lever arm e.g. a longer arm requires more
force to deliver a javelin than a shorter arm.
Key factor – If sufficient force can be exerted on a longer arm, the longer arm is likely to generate
more torque e.g. a longer arm will throw a javelin further than a short arm because more torque can
be applied on the javelin during the process of delivery.
2.7. AXIS
2.8. ACCELERATION
When the body is moving, the speed that it is moving, and the time it
takes to move from one point to the next point defines acceleration.
Acceleration is the rate of change of velocity.
2.8.1. Angular acceleration is the rate of change of angular velocity e.g the angular acceleration of
a high jumper crossing the cross bar.
2.8.2. Positive acceleration means the velocity increases faster and faster e.g. a sprinter running
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the 1 100m of a 400m sprint.
2.8.3. Negative acceleration is velocity decelerating (slowing down) e.g. a sprinter running the last
100m of a 400m sprint and exhaustion is resulting in a reduced muscle force.
2.8.4. An object free falling downwards accelerates at 9.8m/sec. e.g. to deliver a javelin, the force
applied must be more than the body mass, the mass of the javelin and gravity force.
After delivery of the javelin in an upwards direction, gravity will continuously pull the javelin
back to earth at a rate of 9.8m/sec. The point of return will be when the combined force of
the body the javelin and gravity are reduced to a force less than the force of gravity
(9.8m/sec).
The trajectory of the javelin will consist of positive acceleration (going up), a moment of
inertia (changing direction) and negative acceleration (going down).
Key factor – The bigger the eccentric force applied during the delivery of the javelin, the
longer negative acceleration will be delayed. (The javelin will travel further before returning
to the ground).
2.9. SPEED
Speed is the rate of change of a position. For a sprinter speed will mean the stride length x stride
frequency. For a jumper speed will mean the speed during take-off. For a thrower the speed will
mean the speed during delivery of the implement.
2.10. VELOCITY
Once the force applied on the body (muscle contraction), is bigger than the load (body mass), the
body will start moving (positive acceleration). The speed per second that the body change position
in a given direction = velocity. If a sprinter covers 100m in 10 seconds the velocity of the athlete will
be 100 ÷ 10 = 10m/s.
2.10.1. Optimal velocity is sometimes called maximum velocity
2.10.2. Angular velocity is the angle through which the body turns per second e.g. during the period
of time that the jumper travels through air after take off.
2.11. MOTION
Motion is the continuous change of position. As long as force is applied, motion will take place e.g.
as long as the athlete is running motion takes place.
2.11.1. Linear motion is movement in a straight line from one point to another e.g. a sprinter from
start to finish.
2.11.2. Rotational motion is movement around an axis of rotation e.g. the arms and legs of a
sprinter is moving in circular movements while moving forward.
2.11.3. General motion is a combination of linear motion and rotational motion e.g. In the 100m, the
body of the sprinter is moving forward in a straight line but the arms and legs is moving in a
circular motion. In discus the thrower moves from the back of the circle to the front of the
circle while the body is turning around in circles in an attempt to gain maximum speed of the
discus prior to delivery.
2.11.4. Uniform motion is steady, constant motion with unchanged speed e.g a 10000m athlete will
try to run economically in an attempt to maintain the pace of running (uniform motion) as
long as possible.
2.12. MOMENTUM
2.13. FRICTION
The level of smoothness of two surfaces making contact will determine the level of friction. The
smoother the surfaces, the more likely a gliding (slip) motion will appear when force is applied at an
angle.
A sprinter has to accelerate as fast as possible. To do this force has to be applied through the feet
onto the ground in a running action to ensure forward movement. Fast acceleration may cause the
feet to slip on the ground. To avoid slipping the friction between the feet and ground is increased.
This is done by wearing spikes in the running shoes to create as much friction as possible between
the surfaces of the track and the running shoes.
2.14. EQUILIBRIUM
Equilibrium is another word for balance. When the resultant of all forces acting on a body are zero
(neutralizing each other), the body is in equilibrium.
2.15. ENERGY
2.15.1. Potential energy – When the body is standing still (equilibrium) no energy is used, but the
potential for it to move is always there.
2.15.2. Kinetic energy is created when the forces applied on the body causes the body to move.
The force applied to stop the body will equal the energy used to move. The more force is
applied, the faster the body will move and the more kinetic energy the body will have.
Injuries occur when kinetic energy is transferred to potential energy to quickly e.g. when the body
come to a standstill due to external forces such as in a car accident, or the pull on the muscle is to
big for the muscle to handle and the muscle will tear. It is important that once kinetic energy is
created and the result is a fast moving object, the slowing down process must be within the capacity
of the muscles that causes the deceleration process towards potential energy.
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2.16. NEWTON’S 1 LAW - (Law of inertia)
All bodies continue in a state of rest or uniform motion in a straight line unless acted upon by some
external force. We know that the natural tendency of the body is to remain in a state of rest. We
need to increase the driving force of the body to overcome this state of rest.
We also know that the motion of the body will be in a straight line only. If speed must be applied in
sprinting events that is not in a straight line e.g. 200m, throwing or jumping events, the development
of the driving force of an athlete must be done in such a way that the muscles can change the
direction of motion in the desired direction.
The sketch below illustrates the run-up for long jump. It can be clearly seen that the body is first in a
state of inertia.
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2.17. NEWTON’S 2 LAW - (Law of acceleration)
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2.18. NEWTON’S 3 LAW - (Law of reaction)
A lever is a rigid rod which can rotate around a fixed point. A lever is used effectively when a
fulcrum, resistance and force is used.
FULCRUM (F) is the fixed point that the lever rotates around – The joints in the skeleton acts as
fulcrums (pivot point)
RESISTANCE ( R ) is the term used for the reluctance of an objective to move – The
smoothness of the running surface, the weight of the implement to be picked up and the earth’s
inertia are some of the factors that have an influence on the reluctance of the body to move.
MOTIVE FORCE (MF) is the term used for the strength of the push or pull on the lever. The
muscles in the body provide the push or pull force.
In this type of lever the fulcrum is placed between the resistance and the
motive force.
These are the most versatile of the levers but the weakest.
In this type of lever the motive force is applied between the resistance and
the fulcrum. The flexing of the wrist when hitting the tennis ball with a
tennis racquet is an example.
nd
The 2 type of lever is not used in athletics.
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The diagram below demonstrates how a 2 class lever operates:
The resistance arm is the distance from the hip to the foot.
The resistance arm is always longer than the motive force arm. For the leg to move the
motive force (upper leg) must be bigger than the resistance (upper and lower leg).
Due to the length of the resistance arm, the third class lever is not good in producing force
but is good in producing speed.
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The diagram below demonstrates how a 3 class lever operates:
Explaining the terminology and principles used in bio-mechanics separately was an attempt to make the
terminology and principles easier to understand.
In bio-mechanics we try to understand the internal and external forces acting on the human body and the
effects produced by these bodies. Movement is needed to participate in athletics. The bio-mechanical
principles often operate together to ensure movement.
3.1. MOTION
A sprinter will apply both linear and rotational motion. While the 100m sprinter is moving in a
straight line from the starting line to the finish line, the body will move in a straight line while the
arms and legs will move in a circular motion.
3.2. VELOCITY
While the 100m sprinter attempt to travel from the starting to finish to the finish line as fast as
possible, the velocity of the athlete will tell us how fast the athlete moved and in what direction.
However the velocity was not constant from start to finish.
At the starting line the velocity of the athlete was zero m/s. After the start, the athlete will accelerate
by attempting to overcome the affect of gravity, friction and body mass (Load) by applying internal
forces through the muscles on the bones, and external forces by the feet using friction on the
ground. Positive acceleration will take place up to the point maximum velocity is reached.
For a brief period of time after reaching optimal (maximum) velocity, motion will be uniform (steady)
until the body will start to feel the affects of exhaustion as a result of the external forces such as
gravity, friction and body mass applied on the human body. As exhaustion takes affect a period of
deceleration will take place until the athlete cross the finish line, come to a standstill as a result of
exhaustion or an injury.
3.3. MOMENTUM
Independently, the body parts will work against its other in an attempt to
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apply Newton’s 3 law (Law of reaction) - To every action there is an
equal and opposite reaction.
The arms create equal and opposite forces for the alternating feet
touching the ground creating friction between the 2 surfaces (feet and
ground) in an attempt to move forward.
While the left arm of the sprinter moves forward, the right arm is moving
backwards in an attempt to reduce the moment of inertia. As the
moment of inertia in the arms becomes less, the body will accelerate.
In long jump for example, an attempt will be made to lengthen the
moment of inertia. The increase of the moment of inertia will slow down
the forward rotation of the upper body.
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This is achieved when Newton’s 3 law (Law of reaction) is applied in
mid flight during the flight phase prior to landing.
The arms will be forced down while the feet will lift up to allow for a
landing flight period. Once the downward motion of the arms and the
upwards movement of the legs is completed, the feet will reach a state
of inertia, and is waiting for the landing to take place.
A right hand thrower will “block the left side of the body
immediately before delivery in an attempt to transfer angular
momentum of the body to linear movement of the discus.
When standing in the upright position the centre of gravity in the body will be around the navel area.
Depending on the position of the body, the centre of gravity can also be outside the body e.g. when
the high jumper clears the bar. In the sketch below, the fosbury flop technique and the straddle
technique is demonstrated.
The parabolic flight path of the centre of gravity of the body or implement will depend on the
following 3 factors:
3.4.1. The speed of take off of a jumper or the release of the implement
3.4.2. The angle of take off of a jumper or the release of the implement
3.4.3. The height of the athlete’s centre of gravity at take off or the implement at release.
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