Poultrygeist Shadow Illusions.
The shadow stuff that forms the
Sometimes, very occasionally, an act is commited that is so illusions of the poultrygeist makes them particularly
evil, so beyond the comprehension of the everyday folk, that difficult to discern.
it leaves an impact that scars the very soul of the being it Traps and Mechanisms. A poultrygeist becomes so
was enacted upon. familiar with its lair, that it is able to use any defenses left
Sometimes, that soul belongs to a bird. by the previous inhabitants, even if it is out of its line of
Whether it's a duck, chicken, turkey, goose or another sight.
member of the poultry family of birds, for some reason the
soul of these animals holds a grudge particularly well. A Poultrygeist's Lair
It is because of this, that the poultrygeist has an Poultrygeist's like to create a lair in previously occupied
existence. Unaware of what caused them to remain on the structures. Abandoned dungeons, empty houses or
material plane after death, the angry, confused spirits of the shipwrecks are just a few examples of likely locations for a
deceased poultry find a place that was once inhabited, and poultrygeist lair.
make it theirs.
These lairs are often seen as haunted, and while not Lair Actions
entirely untrue, the belief that there are more inhabitants On initiative count 20 (losing initiative ties), the poultrygeist
than a single ghostly bird is fueled by the illusions and takes a lair action to cause one of the following effects:
tricks played by the poultrygeist.
A stampede of ethereal birds charges through a space.
Each creature within 120 feet of the poultrygeist must
succeed on a DC 15 Dexterity saving throw or take 5
(1d10) piercing damage.
Up to three creatures in the poultrygeist's lair must
succeed on a DC 15 Wisdom saving throw or become
frightened of all other creatures for 24 hours. If the
creature ends its turn in a location where it doesn't have
line of sight to any other creature, it can repeat the
saving throw, ending the effect on itself on a success.
Within its lair, the poultrygeist can activate traps or
mechanisms without requiring any other kind of trigger.
Regional Effects
The region containing a poultrygeist's lair is warped by the
poultrygeist's magic, which creates one or more of the
following effects:
Feathers begin to appear in unexpected places within 6
miles of the poultrygeists lair, inside packs, rations,
sealed containers. The closer to the lair, the more
numerous the feathers get.
The sound of chickens can be heard while within 1 mile
of the poultrygeist's lair, yet nobody seems to agree on
the direction of the sounds.
If the poultrygeist dies, the feathers fade over the course
of 1d10 days. The other effects end immediately.
Created by
u/1d6Adventurers for
/r/MonsteraDay
Artwork: "Haunted Ruins" by Art of ty
and "Day 5: Chicken" by studio_bing
Poultrygeist Magic Resistance. The poultrygeist has advantage on
saving throws against spells and other magical
Tiny undead, chaotic evil
effects.
Armor Class 12 Sunlight Sensitivity. While in sunlight, the poultrygeist
Hit Points 60 (24d4) has disadvantage on attack rolls, as well as on
Speed 30 ft. Wisdom (Perception) checks that rely on sight.
STR DEX CON INT WIS CHA
Actions
Multiattack. The poultrygeist uses telekinetic thrust
1 (-5) 14 (+2) 11 (+0) 2 (-4) 12 (+1) 18 (+4) twice.
Saving Throws Wis +4 Peck. Melee Weapon Attack: +4 to hit, reach 5 ft.,
Damage Resistances acid, cold, fire, lightning, one target. Hit: 1 piercing damage.
thunder; bludgeoning, piercing, and slashing from Telekinetic Thrust. The poultrygeist targets a creature
nonmagical weapons or unattended object within 30 feet of it. A creature
Damage Immunities necrotic, poison must be Medium or smaller to be affected by this
Condition Immunities charmed, exhaustion, grappled, magic, and an object can weigh up to 150 pounds.
paralyzed, petrified, poisoned, prone, restrained, If the target is a creature, the poultrygeist makes a
unconscious Charisma check contested by the target’s Strength
Senses darkvision 60 ft., passive Perception 11 check. If the poultrygeist wins the contest, the
Languages — poultrygeist hurls the target up to 30 feet in any
Challenge 5 (1,800 XP) direction, including upward. If the target then comes
into contact with a hard surface or heavy object, the
Incorporeal Movement. The poultrygeist can move target takes 2d6 damage per 10 feet moved.
through other creatures and objects as if they were If the target is an object that isn’t being worn or
difficult terrain. It takes 5 (1d10) force damage if it carried, the poultrygeist hurls it up to 30 feet in any
ends its turn inside an object. direction. The poultrygeist can use the object as a
ranged weapon, attacking one creature along the
Innate Spellcasting. The poultrygeist's innate object’s path (+4 to hit) and dealing 5 (2d4)
spellcasting ability is Charisma (spell save DC 15). It bludgeoning damage on a hit.
can innately cast the following spells, requiring no
components: Reactions
At will: fear, prestidigitation, silent image Teleport. When the poultrygeist is successfully hit by
3/day: dissonant whispers, phantasmal force an attack, it can magically teleport up to 60 feet to an
1/day: animate objects, mirage arcane, telekinesis unoccupied space it can see.
Invisibility. The poultrygeist is invisible.