Phy Notes
Phy Notes
1 LASER
1.1 Introduction
1.2 Characteristics of a LASER beam
1.3 Interaction of radiation with matter
1.3.1 Induced Absorption
1.3.2 Spontaneous Emission
1.3.3 Stimulated Emission
1.4 Einstein's A and B co-efficients and expression for energy density
1.5 LASER Action and the Conditions for LASER action
1.5.1 Population Inversion and Pumping
1.5.2 meta-stable state
1.6 Requisites of a LASER system
1.6.1 Energy Source or Pumping Mechanism 6
1.6.2 Active medium 6
1.6.3 Resonant cavity (or) LASER cavity 6
1.7 Semiconductor LASER or Diode LASER 6
2 Optical Fibers 11
2.1 Introduction 11
2.2 Total Internal Reflection 11
2.3 Angle of acceptance and Numerical aperture 11
2.3.1 Condition for propagation 12
2.4 Modes of propagation 12
2.5 RI Profile 12
2.5.1 Types of optical fibers 13
2.6 Attenuation 13
2.6.1 Absorption loss 14
2.6.2 Scattering loss |4
2.6.3 Geometric effects 14
3
Part I
1
Chapter 1
LASER
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Figure 1.3: Stimulated emission Here Az is the proportionality constant called Einstein's
co-efficient of spontaneous emission.
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(1.5)
NË
Lncident
Or we can re-Write as. photon
(1.6)
N2
Stage I Staee 2 Stage 3
Here h is the Planck's constant, c is the speed of light in
vacuum, Ais the wavelength of the photon, k is the Boltz
mann constant andT is the absolute temperature. Substi Figure 1.4: LASER action
tuting for in equation 1.4
energy of
atom lifetime 10-7 s
1.7 Semiconductor LASER or Diode
excited
LASER
lifetime 103 s
state
Introduction
metastable
state Semiconductor diode LASER is an LED with heavily
doped P and N sections. First semiconductor LASER was
fabricated in 1962 using Ga- As by Hall with his co
workers. It is a low cost and high efficiency LASER.
ground
slate
Pollshod
Figure 1.5: Population inversion, E, is meta-stable state surface
6
Therefore electrons and holes flow across junction. Hence
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the current flows through the diode. When a hole meets A barcode is a printed series of parallel bars or lines of
an electron it recombines with electron emitting a pho varying width that is used for entering data intoa computer
ton. This could be considered as the transition of electron system.
from conduction band to valance band. When the current
is low spontaneous emission is predominant. If the cur
rent is sufficiently high population inversion is achieved. A barcode scanner/reader is a device with lights, lenses,
The photons liberated initially due to spontaneous emis and a sensor that decodes and captures the information
sions induce further stimulated emissions. The LASER contained in barcodes. Laser scanners use a laser beam
cavity helps in the amplification of light. Finally this re as a light source and typically employ oscillating mirrors
sults in an avalanche of photons and hence the LASER ac or rotating prisms to scan the laser beam back and forth
tion is achieved. If the GaAs semiconductor is used then across the barcode. A photodiode then measures the re
the wavelength of the LASER emitted is 840nm. flected light from the barcode. An analog signal is created
from the photodiode, and is then converted into a digital
signal.
Advantages
1. It has excellent efficiency
1.8.2 LASER Printer
2. The output can be modulated
Laser printers ware invented at XEROX in 1969 by by re
3. It produces both continuous wave output or pulsed searcher Gary Starkweather.Laser Printers are digital print
output. ing devices that are used to create high quality text and
graphics on plain printer. A Diode Laser is used in the
4. It is highly economical process of printing in LASER Printer.
Applications
Construction
1. It is used in optical fiber communication.
2. It is used in commercial CD recording and reading. Lser Scanning Unlt
3. It is used in Barcode Reader, Laser printing and Laser Developr Corona Wire
Cooling. Monoet
Working Principle
1. A laser beam projects an image of the page to be
printed onto an electrically charged rotating Photo
sensitive drum coated with selenium.
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1.8.3 LASER Cooling 8. With the help of a sketch describe the principle, con
struction and working of the LASER Printer.
Principle of LASER Cooling Laser cooling is the use of
dissipative light forces for reducing the random motion and 9. Explain LASER Cooling and its application.
thus the temperature of small particles, typically atoms or
ions. Depending on the mechanism used, the temperature 1.10 Numerical Problems
achieved can be in the millikelvin, microkelvin, or even
nanokelvin regimne. 1. Find the ratio of population of two energy levels in a
LASER if the transition between them produces light
Iop of wavelength 6493 Å, assuming the ambient temper
Lascr Photon
ature at 27°C.
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Chapter 2
Optical Fibers
2.1 Introduction 2.2 Total Internal Reflection
Optical fibers are the wires and strands made of trans Consider a ray of light moving from a denser medium to
parent dielectrics which guide light over longer distances rarer medium. As a result the incident ray of light bends
using the phenomenon of Total Internal Reflection. Many away from the normal. Hence the angle of refraction is
optical fibers are bundled together and are given a protec greater than the angle of incidence. As the angle of inci
tive layer of covering using an insulating material. This dence increases the angle of refraction also increases. For
bundle is called Optical Fiber Cable or Fiber Bundle (Bun a particular angle of incidence e the refracted ray grazes
dle Fiber). the interface separating the two media. The corresponding
angle of incidence e, is called Critical Angle. If the an
gle of incidence is greater than the critical angle then all
Construction: The sectional view of a typical optical the light is turned back into the same medium and is called
fiber is as shown in the figure. It has three regions named Total Internal Reflection.
Core, Cladding and Sheath. n
Rarer
The optical fiber is designed to support total internal re According to Snell's law
flection and hence the RI of coren is made greater than
the RI of cladding n2. A typical fiber will be of the order n sinb =n sinb2
of few microns.
when 1 =0e then, e2 =90
OPTICAL FIBER nË sinb, = ) sin900
COATING n2
sinb, =
n
CORE
, = sin (2.1)
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the incident light to be guided by the core. It is also called sinb = (2.4)
as waveguide acceptance angle or acceptance cone half an
gle. use equation (1.26) in equation (1.24) we have,
(2.8)
.. sinbo (2.2)
nÍ 2.4 Modes of propagation
On applying Snell's law at point B, we get
Though optical fiber should support any numbers of rays
nËsin(90- 0;) = n2 sin90 for propagation practically. But it is found that the opti
cal fiber allows only a certain restricted number of rays for
nË cosb= n2
propagation. The maximum number of rays or paths sup
.:. cos , =
n
(2.3) ported by the fiber for the propagation of light is called
Modes of propugution. Based on the modes of propaga
From trigonometric identity tion fibers are classified into Single mode and Multi-mode
fibers.
sin'e, + coste, = 1
sin®, = V1- cos20,
using equation 1.25 2.5 RI Profile
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n
is very large as compared to single mode optical fiber. A
typical multi-mode step index fiber is as shown in figure.
core
The numerical aperture is large because of large core size
|lad
and thus support multi-modes. They accept light from both
LASER as well as from LED. They are used in data links.
100-250 um
O
Figure 2.4: RI profile of step index fiber
60-70 um
2.6 Attenuation
The optical energy (signal) passing through the optical
8-10 um RIProfile Ray propagation fiber gets reduced progressively. This is due to attenuation.
It is also called the fiber loss or significant loss. The atten
Figure 2.5: Step index single mode fiber uation is measured in terms of attenuation co-eficient. The
attenuation co-efficient a is defined as the ratio of optical
power output to the optical power input for a fiber of length
L and for a given wavelength of propagating light. It is ex
Step index multi-mode fiber pressed in dB/km. Attenuation co-efficient is given by
This is similar to single mode step index fiber with the ex -10 Pouu (2.12)
dB/km
L log1o Pin
(?=
ception that it has a larger core diameter. The core diameter
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Here L is the length of the cable in km, Pin is Power driven devices in a particular physical location. Tradition
of optical signal at launching end (input power) & Pou is ally copper coaxial cables are used for for LAN.
Power of optical signal at receiving end (output power)
Passtve Optical Network
ODN ONU
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receiving end the signal is demodulated to reproduce the 2.8 Model Questions
input signal. If data transfer takes place between only two
devices then, it is called point to point communication. 1. Define the terms: (i) angle of acceptance, (ii) numeri
cal aperture, (iii) modes of propagation &(iv) refrac
Elstrical Optical
tive index profile.
maaloe Trasmiter
Meruphon
2. Obtain an expression for numerical aperture and ar
Optical Fbee rive at the condition for propagation.
Figure 2.9: Point to point fiber optic communication sys 5. Discuss the types of optical fibers based on modes of
tem propagation and RI profile.
6. Explain attenuation along with the expression for at
tenuation co-efficient and also discuss the types of
fiber losses.
Optical fiber communication process: The communi
cation using Optical fiber is as follows. irst voice is con 7. Explain the Fiber Optic Networking and mention its
verted into electrical signal using a transducer. It is digi
tized using a Coder. The digitized signal, which carries the advantages.
voice information, is fed to an optical transmitter. The light 8. Discuss point to point optical fiber communication
source in optical transmitter (LED or LASER Diode) emits system and mention its advantages over the conven
modulated light, which is transmitted through the optical tional communication system.
fiber. At the other end the modulated light signal is de
tected by a photo detector and is decoded using a decoder. 9. Discuss the advantages and disadvantages of an opti
Finally the information is converted into analog electrical cal communication.
signal and is fed to a loud speaker, which converts the sig
nal to voice (sound).
2.9 Numerical Problems
Advantages
1. Calculate the numerical aperture and angle of accep
1. Optical fibers can carry very large amounts of infor tance for an optical fiber having refractive indices
mation in either digital or analog form. 1.563 and 1.498 for core and cladding respectively.
2. The raw material for optical fiber is of low cost and
2. The refractive indices of the core and cladding of a
abundant.
step index optical fiber are 1.45 and 1.4 respectively
3. It has low cost /meter/ channel and its core diameter is 45um. Calculate its fractional
refractive index change and numerical aperture.
4. Cables are very compact
3. Calculate numerical aperture, acceptance angle and
5. Signals are protected from radiation from lightning or critical angle of a fiber having a core RI 1.50 and
sparking cladding RI 1.45.
6. There is no energy radiation from fiber 4. An optical fiber has a numerical aperture of 0.32. The
refractive index of cladding is 1.48. Calculate the re
7. No sparks are generated fractive index of the core, the acceptance angle of the
fiber and the fractional index change.
Disadvantages
S. An optical signal propagating in a fiber retains 85%
1. The optical connectors are very costly of input power after traveling a distance of 500 m in
the fiber. Calculate the attenuation coeficient.
2. Maintenance cost is high
3. They cannot be bent too sharply 6. An optical fiber has core RI 1.5 and RI of cladding is
3% less than the core index. Calculate the numerical
4. They under go structural changes with temperature aperture, angle of acceptance critical angle.
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Chapter 3
Quantum Mechanics
" For an electron accelerated through a potential differ Figure 3.1: Wave group or wave packet
ence of V volt, the de Broglie wavelength is given by
1= h Further substituting the values of h, m
V2mey
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Matter wave can be considered as a resultant wave due Physical significance : According to Newtonian
to the superposition of many component waves whose ve physics the simultaneous measurement of position and mo
locities differ slightly. Thus a wave group or wave packet mentum are exact. But the existence of matter waves in
is formed. The velocity with which the wave group travels duces serious problems due to the limit to accuracy asso
is called group velocity which is same as particle velocity. ciated with the simultaneous measurement. Hence the ex
It is denoted by vg and is as given in the equation 3.2. actness in Newtonian physics is replaced by probability in
quantum mechanics.
dw
Vg = dk (3.2)
3.4.1 Application of uncertainty principle
3.3.3 Properties of matter waves
Non-existence electrons inside the nucleus : Beta rays
The following are the properties associated with the matter are emitted by the nucleus. When it was first observed it
waves was believed that electrons exist inside the nucleus and are
emitted at certain instant. If the electron can exist inside
1. Matter waves are associated only with particles in mo
tion the atomic nucleus then uncertainty in its position must
not exceed the diameter of the nucleus. The diameter of
2. They are not electromagnetic in nature the nucleus is of the order of Avmax is 10-m. Applying
Heisenberg's uncertainty principle for an electron expected
3. Group velocity is associated with matter waves to be inside the nucleus we get
4. As a result of superposition of large number of com h
ponent waves which slightly differ in frequency, mat AxmaxApmin 2
4T
(3.6)
ter waves are localized.
The product of the errors is of the order of Planck's con Note : Equations 3.4 and 3.5 represent the uncertainty
stant. If one quantity is measured with high accuracy then relationship between the conjugate physical quantities (En
the simultaneous measurement of the other quantity be ergy,time) and (Angular displacement, Angular momen
comes less accurate. tum).
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From the above explanation, we can conclude that, when here Wo is the amplitude at the point of consideration, w is
the particle nature of the matter is measured or displayed, angular frequency and k is the wave number. Differentiat
the wave nature of the matter is necessarily suppressed and ing twice with respect to t, we get
vice versa.
=-w'vo e(kx-wr) (3.16)
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8r²m(E-U),,
h2
(3.24) 3.9 Expectation Value
here In quantum mechanics The expectation value is the
probabilistic expected value of the result (measurement)
Smv' =E -U (3.25) of an experiment. It can be thought of as an average of
here E is the total and U is potential energy of the particle. all the possible outcomes of a measurement as weighted
by their likelihood. Expectation value as such it is not the
au 8r²m(E -D, =0 (3.26)
most probable value of a measurement. In the real sense
h2 the expectation value may have zero probability of occur
ring. Let us consider a particle moving along the x axis.
This can be extended to three dimension
The result of a measurement of the position x is a con
+ -y =0 (3.27) tinuous random variable. Consider a wave function (x, t).
h
The lu(x, )l² value is a probability density for the position
observable and J (x, t)|°dx is the probability of finding the
8rm(E- y=0
h
(3.28) particle between x and x + dx at time t. Thus, if a measure
ment of position is repeated many times in an identical way
here the operator Vis given by on an identical particle in identical circumstances, many
possible outcomes are possible and the expectation value
=
(3.29) of these outcomes is, according to the following equation
+00
3.8 Physical significance of Wave 3.10 Eigen values and eigen func
Function : Physical Interpreta tions
tion
The Schrodinger wave equation is a second order differ
The wave function just as itself has no direct physical ential equation. Thus solving the Schrodinger wave equa
meaning. It is more difficult to give a physical interpreta tion to a particular system we get many expressions for
wave function (/). However,all wave functions are not ac
tion to the amplitude of the wave. The amplitude of the ceptable. Only those wave functions which satisfy certain
wave function y is certainly not like displacement in wa
ter wave or the pressure wave nor the waves in stretched conditions are acceptable. Such wave functions are called
string. It is a very different kind of wave. The quantity
Eigen functions for the system. The energy values corre
squared absolute value of the amplitude gives the proba sponding to the Eigen functions are called Eigen values.
bility of finding the particle per unit volume at the given
The wave functions are acceptable if they satisfy the fol
lowing conditions.
location in space and is referred to as probability density.
This is also referred to as Born interpretation. It is given 1. y must be finite everywhere (Cannot be infinite)
by
2. U must be single valued which implies that solution
P(r) =lu (3.30) is unique for a given position in space.
Thus, in one dimension the probability of finding a particle 3. y and its first derivatives with respect to its variables
in the width dx of length x must be continuous everywhere.
P(r)dr = lldx (3.31)
3.11 Applications of schrödinger
Similarly, in three dimension, the probability of finding
a particle in a given small volume dV of volume V is given wave equation
by
P dv = |udv (3.32) 3.11.1 Particle in one-dimensional potential
here dv = dx dy dz and P is the probability of finding wellof infinite height
the particle at given location per unit volume and is called Consider a particle of mass mbouncing back and forth be
Probubility Density.Since y is a complex quantity lu| = tween the walls of one dimensional potential well as shown
and the product is a real number. y is the complex in figure 3.2. The particle is said to be under bound state.
conjugate of u. Let the motion of the particle be confined along the x-axis
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in between two infinitely hard walls at x = 0 and x = a. here k is a constant for a given value of energy E. The
Since the walls are infinitely hard, no energy is lost by the general solution for equation 3.37 is given by
particle during the collision with walls and the total energy
remains constant. U(x) = A sin kx + B cos kx (3.39)
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The wave functions and the probability densities for the 3.12 Model Questions
first three values ofn are as shown in fig 3.3
1. State and Explain de Broglie hypothesis.
Lines indicate 3. Derive the relation between Phase velocity and Group
velocity.
Figure 3.3: Wave function and Probability density for n = 8. Define wave function? Mention its basic properties.
1,2,3
9. Derive Time independent Schrodinger wave equation
for a particle moving in three dimension.
Thus for ground state (n = 1). The probability of find 10. Discuss the physical interpretation of wave function?
ing the particle at the walls is zero and at the center is
maximum. The first excited state has three nodes and the 11. Elucidate expectation value.
second excited state has four nodes.
12. Describe Eigen functions and Eigen values.
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3.13 Numerical Problems 17. The position and momentum of i keV electron are
simultaneously determined. If it position is located
1. Calculate the momentum of the particle and the de within l, find the uncertainty in the determination
Broglie wavelength associated with an electron with of its momentum.
a kinetic energy of 1.5keV.
18. A spectral line of wavelength 4000 ¢has a width of
2. Calculate the wavelength associated with an electron 8x 10*. Evaluate the minimum time spent by the
having kinetic energy 100eV. electrons in the upper energy state between the exci
tation and de-excitation processes.
3. Calculate de Broglie wavelength associated with elec
tron carrying energy 2000eV. 19. The inherent uncertainty in the measurement of time
spent by Iridium 191 nuclei in the excited state is
4. Find the energy of the neutron in eV whose de Brogle found to be 1.4 x 10-°s. Estimate the uncertainty
wavelength is 1. that results in its energy in eV in the excited state.
5. Calculate de Broglie wavelength associated with neu 20. An electron is bound in one dimensional potential
tron of mass 1.674 x 10-27kg with 10 n part of speed well of width 0.18nm. Find the energy value in eV
of light. of the second excited state.
6. Calculate de Broglie wavelength associated with elec 21. The first excited state energy of an electron in an in
trons whose speed is 0.01 part of the speed of light. finite well is 240eV. What will be its ground state
energy when the width of the potential well is dou
7. What is the de Broglie wavelength of a proton whose bled?
energy is 3eV given mass of protonis 1.67x 10kg.
22. A quantum particle confined to one-dimensional box
8. Find the kinetic energy and group velocity of an elec of width a is in its first excited state. What is the
tron with de Broglie wavelength of 0.2nm. probability of finding the particle over an interval of
marked symmetrically at the center of the box.
9. Calculate the de Broglie wavelength of particle of
mass 0.65Me has a kinetic energy 80eV.
10. Find de Broglie wavelength of a particle of mass
0.58 MeY has akinetic energy 90eV, Where cis speed
of light.
11. A particle of mass 940Me has kinetic energy
0.5keV. Find it de Broglie wavelength, where c is
speed of light.
12. Find the de Broglie wavelength of an electron acceler
ated through a potential difference of 182V and object
of mass 1kg moving with a speed of Ims-. Compare
the results and comment.
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Chapter4
puting 10.000.000
1.000,000
100,000
Quantum Computing is the area of study focused on 10.000
developing computing methods based on the principle of l000
The algorithms are also written based on quantum prin the micro scale realm causing problems for current micro
ciples in which, Shor's algorithm for factorization and electronics. The most typical effects are electron tunneling
Grover's search algorithm are basic. (Grover is an Indian among the circuit lines. Thus Quantum Computation is the
born Physicist working in Bell Labs). The process of com option for the further generation.
putation is incredibly fast but it has to be done by the help
of quantum computers which are yet to be realized in prac Table 2-3. Semiconductor Size Data for Figure 2-2
tice. It is expected that 140 digit log number could be fac Year Size in nanometers
tored a billion (10) times faster that is possible with clas 1995 600
sical computation. It is so powerful that a search engine 2001 130
can search every part of internet in half an hour. 2010 32
2014 14
1. A qubit can be in a superposed state of the two states here 0 <0< I and 0 < < 2r. The normalization
0 and 1.
constraint is given by
2. If measurements are carried out with a qubit in super |2 2
posed state then the results that we get will be prob (4.2)
abilistic unlike how it's deterministic in a classical
computer.
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One qubit
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Chapter 8
Superconductivity
8.1 Introduction to Superconductiv exhibit superconducting property, are called superconduc
tors.
ity
Discovery : Lord Kamerlingh Onnes discovered the Above critical temperature material is said to be in nor
phenomenon of superconductivityin the year 1911. When mal state and offers resistance for the flow of electric cur
he was studying the temperature dependence of resistance rent. Below critical temperature material is said to be in
of Mercury at very low temperature he found that resis superconducting state. Thus T, is also called as transition
tance of Mercury decreases with temperature with the de temperature.
crease in temperature up to a particular temperature T =
4.15K . Below this temperature the resistance of mercury 8.2 Meissner's Effect
abruptly drops to zero. Between 4.15K and 0K Mercury
offered no resistance for the flow of electric current. This
In 1933, Meissner and Ochsenfeld showed that when a su
phenomenon is reversible and material becomes normal
once again when temperature was increased above 4.1SK. perconducting material is placed in a magnetic field it al
This phenomenon is called superconductivity and material
lows magnetic lines of force to pass through, if it's tem
perature is above Tc. If the temperature is reduced below
which exhibits the property is named superconductor.
the critical temperature Te then it expels all the flux lines
Definition : Thus the Superconductivity is defined as
completely out of the specimen and exhibits perfect dia
magnetism. This is known as Meissner's effect. Since
"The phenomenon in which resistance of certain metals, superconductor exhibits perfect diamagnetism below the
alloys and compounds drops to zero abruptly, below cer critical temperature Tc, magnetic flux density inside the
tain temperature is called superconductivity material is zero.
'Petectly
metal
T(in K)
The variation of Critical field with temperature below Figure 8.1: Typel Superconductor
the critical temperature is given by
|HO)
Type II
(-)
field
Critical M
T=0 TemperatureT
()
Figure 8.2: Type2 Superconductor
ments. As the strength of the field increases further, more Below the critical temperature the dense cloud of
and more flux fills the body and thereby decreasing the Cooper pairs formn a collective state and the motion all
diamagnetic property of the material. At He2 flux fills the Cooper pairs is corelated resulting in zero resistance of
body completely and material losses its diamagnetic prop the material.
erty as well as superconducting property completely.
8.6 High Temperature Supercon
ductivity
Superconducting materials which exhibit superconduc
tivity at relatively higher temperatures are called high
temperature superconductors. Thus high temperature su
perconductors posses higher value of critical temperature
compared to conventional superconductors. Most of the
high temperature superconductors are found to fall into the
category of ceramics. In 1986 George Bednorz and Alex
Muller discovered a compound containing Lanthanum,
The value of Hez is hundreds of times greater than Hc Barium, Copper and Oxygen having T, =30K was devel
of soft superconductors. Therefore they are used for mak oped. In 1987 scientists developed a compound which is
ing powerful superconducting magnets. Examples:NbTi, an oxide of the form YBa, Cu30, which is refered to as
Nb¬Sn 1-2-3 compound with T, > 90K was discovered.
Consider an electron approaching a positive ion core and Superconductor Year T (K)
suffers attractive coulomb interaction. Due to this attrac 1967 6.0
tion ion core is set in motion and thus distorts that lattice. K,Wo,
Let a second electron come in the way of distorted lattice
and interaction between the two occurs which lowers the
LITI,.0, 1973 1.2
fore interact indirectly through the lattice distortion or the La,. Ba,CuO, 1986 30
phonon field which lowers the energy of the electrons. The YBa,Cu,0,.y 1987 90
above interaction is interpreted as electron - Lattice- elec
tron interaction through phonon field. Ba,.,K,Bi0, 1988 20
It was shown by Cooper that, this attractive force be
comes maximum if two electrons have opposite spins and BiSrCaCu,0y 1988 105
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Insulator
like waves. On encountering a barrier, a quantum wave Superconductor
Superconductor
will not end abruptly. Rather its amplitude decrease exX
ponentially. This drop in amplitude corresponds to a drop
in the probability of finding a particle further into the bar
rier. If the barrier is thin enough, then the amplitude may Cooper pair
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+To RF amplifier
RF
Squid
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This employs asingle Josephson junction and the two lev 8.12 Numerical Problems
els are defined by quantum oscillations of the phase differ
ence between the electrodes of the junction. DC Squid is a
type of phase qubit. 1. Lead has superconducting transition temperature of
7.26K. If the initial field at 0K is 50 x 10 Am-l Cal
culate the critical field at 6K.
7.1 Electrical Conductivity and Re part of solid state physics. The phonon plays an important
sistivity role in many of the physical properties of solids such as the
thermal conductivity and the electrical conductivity. The
Consider a conductor carrying electric current I with the conduction electrons in a metal collide against lattice
area of cross section A perpendicular to the current. The ions during the motion. The interaction is considered to be
curent density J is defined as the ration of current I to the of type phonon exchange.This results in non-radioactive
area of cross section A. Hence transitions.
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g(E)dE =
8V2rmV2 EdE Probability of occupation of levels with energy E> Er
(7.9) and at T=0K
h3
The Fermi factor or fermi function is given by Here E -Ef
The variation of g (E) dE as a function ofE is given by is positive. Substituting the value for T = 0
g(E)
1
f(E) =
)41
There fore f(E) =0. Hence, at T = OK, all energy levels
above the Fermi level are empty.
dE
Probability of occupation of levels with energy E = Er
and at T> OK
Figure 7.2: Density of states function vs Energy
Here E - Ef = 0. Substituting the values
f(E) = (7.12)
7.6.4 Fermi-Dirac distribution and Fermi
factor
Thus for all temperatures above 0 K the probability of
The occupation of energy levels by free electrons in the occupation of Fermi level is ½. Thus the variation of Fermi
valence band of a metal is according to Pauli's exclusion factor with temperature is as shown in the graph 7.3
principle. This distribution of electrons is not random.
It follows a certain universal rule of distribution called
Fermi-Dirac Statistics. The probability of occupation of
an energy level of energy (E) at temperature (T) un fE
T, K< TzK< T,K
der thermal equilibrium is evaluated using an expression
1.0
called Fermi Factor. -T=0K
T,K
1
f(E) = (7.10) 0.5
T,K
00
-T,K
7.6.5 Dependence of Fermi factor on energy
and temperature EFo
As described, the Fermi factor is a function of energy and Figure 7.3: Variation of f(E) as a function of Temperature
temperature. This dependence could be explained for en and Energy
ergy levels below and above Fermi level at absolute zero
and higher temperatures.
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Numerical Problems
1. Calculate the probability of an electron occupying an
energy level 0.02eV above the Fermi level at 200K
and 400K.
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Chapter5
Linear Algebra is the study of vector spaces and operations Pauli Matrices and Their operation on (0) and |1)
States
on vector spaces. The Standard quantum mechanical no
tation fora quantum state in a vector space is l). The There are four extreamly useful matrices called Pauli Ma
notation |) indicates that the object is a vector rand is called trices. The Pauli matrices of the following form
a ket vector. The examples of ket vectors are lu), l0) and
|u) etc.
o = I= (5.3)
The matrix for of the states |0) and |1). j0) = and
(5.6)
|1 0
(5.2) 4. o =
--()=1
Thus the operation of identity matrix(operator) on |0) and
|1) leaves the states unchanged.
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(5.7)
The transpose of U is given by
The conjugate of the matrix A is given by 3 3+1 (5.15)
3-i 2
(5.8)
Hence Af =A
Thus Ais the conjugate of A
5.7 Unitary Matrix
5.4 Transpose of a Matrix A matrix is said to be Unitary if the condition UtU= Iis
The transpose of a matrix is found by interchanging its satisfied. Thus an operator is said to be Unitary if cach of
rows into columns or columns into rows. The Transpose its matrix representations are unitary. Consider an operator
in matrix form U.
of a matrix A is denoted by using the superscript as A.
Consider a matrix A as given below.
(S.16)
(5.9)
Then
The Transpose of the matrixA is given by
(S.17)
(5.10)
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Thus the Bra is the complex conjugate of ket and vice Using equation 5.31 the inner product (ulw) is given by,
versa. For example
(5.35)
(5.23)
Thus
Flipping between kets and bras is called "Taking the aa +B8* = la'+|BI (5.36)
Dual" This could also be written as
and similarly for and |1) states we have (1| as follows. Thus it implies lu) is normalized.
5.10 Probability
Let us consider a Quantum State
(5.34)
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Chapter 6
Quantum Gates
(6.2)
(6.8)
al0) + 3|1) al0) 3|1) The effect of S gate on input |0) is given by
(6.14)
The Hadamard Gate and the output states for the |0) and
|1) input states are represented as follows. The Hadamard
6.2.7 T Gate or Gate
Gate satisfies Unitary Condition. The T Gate is represented by the matrix as follows
H'H =! (6.12) 1
(6.17)
The truth-table for the Hadamard Gate is as follows.
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(6.21)
Operation of CNOT Gate for input |00)
Here in the inputs to the CN T Gate the control qubit is
The T Gate and the Truth Table are as follows. |0). Hence no change in the state of Target qubit |0)
6.3 Multiple Qubit Gates Here in the inputs to the CNÚT Gate the control qubit is
|1). Hence the state of Target qubit flips from |0) to |1).
Multiple Qubit Gates operate on Two or More input
Qubits. Usually on of them is a control qubit. |10) ’ |11) (6.26)
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ly) I)
Inputs Ouputs
6.3.4 Controlled Z Gate abo
00 0 0 0 0
In Controlled Z Gate, The operation of Z Gate is controlled 00 100 1 la) la)
by a Control Qubit. If the control Qubit is |A) = |1) then 0 1 010
only the Z gate transforms the Target Qubit |B) as per the 0 1 011 b)
Pauli-Z operation. The action of Controlled Z-Gate could 100 00
is specified by a matrix as follows. 10 1 01 le=leeab)
1 |0|
0
1 0 0 0
0
Uz = 0 0 1 0 (6.29)
0 0 0 -1| The Toffolli matrix is unitary. The Toffolli Gate is its
The controlled Z gate and the truth table are as follows. own inverse. It could be used for NAND Gate Simulation.
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6.4 Question Bank and Numerical 8. Distinguish between single qubit and multiple qubit
Problems gates.
9. Describe Quantum Gates with three examples.
6.4.1 Principles of Quantum Information
and Quantum Computing 10. Discuss the functioning of Hadamard gate with ma
trix representation and truth table.
1. Describe briefly the Quantum Computing and its im
portance. 11. Explain the working of T gate with its matrix and
truth table.
2. Elucidate the differences between classical and quan
tum computing.
6.5 Numerical Problems
3. Define a bit and qubit and explain the differences be
tween them. Mention the properties of Qubit. 6.5.1 Dirac Representation and Matrix Op
4. Discuss the representation of qubit by Bloch Sphere. erations
5. Explain single, two qubits and extension to N qubits. 1. A Linear Operator 'X' operates such that X |0) = |1)
and X |1) = |0). Find the matrix representation of
'X'.
6.4.2 DiracRepresentation and Matrix Op
erations 2. Given A = Prove that A= A.
1. Mention the matrix representation of (0) and |1) states
and apply the Identity operator to show there is no
change in states. 3. Show that the Matrix U= is Unitary.
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MODULE-5
APPLICATIONS OF PHYSICS IN COMPUTING
PHYSICS OF ANIMATION
Animation
The word Animation has derived from the word Animate, which means to bring life. It is a method of
photographing successive drawings, models, or even puppets, to create an illusion of movement in a
sequence. The first animated film was made by Emile Chol in 1907; he is referred to as the father of
animation.
Frames
A frame is a single image in a sequence of pictures. A frame contains the image to be displayed at a
unique time in the animation. In general, one second of a video is comprised of 24 or 30 frames per
second abbreviate as FPS. The frame rate is the speed at which the images are shown in the animation.
The following are the most common types of frames used in animation:
Keyframe
Placeholder frames
Regular frames
Tweened frames
60 FPS
FPS
24 FPS
12 FPS
Size
Size is simply how small or big an element is in relation to other objects within a design. Generally,
we use size to make a particular element stand out or to give it importance. However, size becomes a
much more powerful design tool when it is considered alongside the scale.
Scaling Properties: Larger or heavier objects move slower while lighter or smaller objects move faster.
When designing characters, you can run into different situationshaving to do with size and scale, such
as:
1. Human or animal-based characters that are much larger than we see in our everyday
experience. Superheroes, Greek gods and monsters.
2. Human or animal-based characters that are much smaller than we are accustomed to, such as
fairies and elves.
3. Characters that need to be noticeably larger, smaller, older, heavier, lighter, or more energetic
than other characters.
4. Characters that are child versions of older characters
Strength
Strength is the maximum force a muscle or group of muscles can apply against a resistance in
a push, pull or lift motion. Body weight is proportional to volume. The abilities of your muscles and
bones, however, increase by area because their abilities depend more on the cross-sectional area than
volume. To increase a muscle or bone's strength, you need to increase its cross-sectional area.
Timing Animation
Timing refers to how long an action takes. If the timing is too fast, too slow, too linear, or too long, your
animation won't look realistic. Since the film is run at 24 frames per second (FPS), you use this as the
building block for your timing. So, if you have an object moving from point Ato point B in 24FPS, it
takes the object one second to get there.
Motionhas a path of action, which indicates the path along which the object or character moves. The
path of action refers to theobject's motion in space.
Line of Action
Path of Action
Unkorm moton
Uniform motion is the easiest to animate because the distance the object travels between frames is
always the same. Uniform motion is a type of linear motion with constant speed and no acceleration
or deceleration. The object moves the same distance between consecutive frames. Longer the distance
between frames, the higher the speed.
Slow in and SloW out
The terms "slow in" and "slow out" are used to describe motion that is accelerating or decelerating.
This type of motion is sometimes called ease in or ease out.
1. Slow in/ ease in-The object is slowing down, frequently in anticipation of stopping.
2. Slow out/ ease outThe object is speeding up, often from a static position.
For example, a ball rolling down an incline or dropping straight down is slowing out, as it goes from
a still position orslow speed to a fast speed. A ball rolling up an incline is slowing in.
Constarnt Forces
1 3 5 7
For deceleration, the multiples start at a higher odd number and decrease, for example, 7, 5, 3, 1.
7 5
Sled coming to astop using the Odd Rule.
The Odd Rule in its simplest form, as described above, is just one way to use it. For example,
one can instead calculate the distance from the first frame to the current frame and use these distances
to place the object on specific frames.
Multiply by base distance to get distance between:
Frame # Consecutive frames First frame and this frame
n/a
2 1
3 3 4
4 5 9
16
6 25
7 11 36
distance, figuring out the distance the object travels at each frame is pretty straightforward. Just
multiply the base distance by 3, 5, 7, etc. to get the distances between consecutive frames, or use
squares to multiply the base distance to get the total distance traveled on each frame.
Suppose there is ajump push (takeoff) with constant acceleration over 5 frames, and the total distance
traveled is 0.4m.Using the formula above, we find the base distance.
Base distance = 0.4m/(5 - 1) 2 = 0.4m/16 = 0.025m
0.4m
First Key Distance Known as Slowing Down
Suppose one has a moving object that one wants to slow down, and one has set the first frame of the
slow-in to give an idea of the pacing for the sequence.
0.5m 0.35m
One feature of the Odd Rule is that the base distance is always half the difference between any two
adjacent distances. To find the base distance, one can simply calculate:
(0.5m 0.35m)/2 = 0.07m
To figure out how many frames are in the slow-in, divide the first distance by the base distance to
find out which oddnumber it corresponds to.0.5/0.07 = 7.
This means the first distance corresponds to 7 in the 7, 5, 3, 1sequence, making the sequence four frames
long.
Motion Graphs
A motion graph plots an object's position against time. If one is using animation software,
understanding and using motion graphs is a key skill in animating anything beyond the simplest of
motions. On a motion graph, the time goes from left to right across the bottom of the graph, while the
object's position is plotted vertically against the time. Each axis in 3D space (X, Y, Z) has its own
line showing the object's position along that axis.
Examples of character animation
Jumping
Ajump is an action where the character's entire body is in the air, and both the character's feet
leave the ground atroughly the same time. Ajump action includes a takeoff, free movement through
the air, and a landing.
Parts of Jump
Ajump can be divided into several distinct parts:
Crouch: Asquatting pose is taken as preparation for jumping.
Takeoff: The character pushes up fast and straightens their legs with their feet still on the
ground. The distance from the character's center of gravity (CG) in the crouch to the CG when
the character's feet are just about to leave the ground is called the push height. The amount of
time (or the number of frames) needed for the push is called the push time.
In the air: The amount of time the character is in the air from takeoff to the apex is called the jump
time. If the takeoff pose and the landing pose are similar, then the jump height and jump time are
about the same going up as they are going down.
Landing: The distance from the character"'s CG when her feet hit the ground to the point where
the character stops crouching is called the stop height. The stop height is not always exactly the
same as the push height.
When working out the timing for ajump, one will need to first decide on:
1. Jump height or jump time
2. Push height
3. Stop height
4. Horizontal distance the character will travel during Jump
Example:
Jump height = 1.2m
Jump time for 1.2m =0.5 seconds
Jump time at 30fps = 0. 5 * 30 = 15 frames
Jump Magnification
The JM is the ratio of the jump height to the push height.
Jump Height
JMPush Height
Since you already know the jump height and push height, you can calculate the JM. Then you can
use the JM tocalculate other aspects of the jump.
Example:
Jump Height = 1m
Push Height =
0.33m
To see how this works, let's look at the formula for JM and relate it to
acceleration: Jump Time Jump Height
JM= Jump Time_ Jump Height_ Push Acceleration
PushTime Push Height Jump Acceleration
Walking
Walks feature all the basics of mechanics while including personality. The ability to animate walk
cycles is one of the most inmportant skills a character animator needs to master.
Double Sinek
Suppon suport Gat yde
Leh foot
Stride Step
10
Length Length