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0% found this document useful (0 votes)
4 views5 pages

Log

Uploaded by

geroloco64
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 5

Fri Dec 6 11:44:26 2024

Alternative_Saves_Android_Port
Ren'Py 8.2.1.24030407

Manufacturer motorola Model moto e20


Android Version: 11
Device Arch: android-armeabi_v7a

Screen diagonal is 5.780545530713608 inches.


Version: Ren'Py 8.2.1.24030407
Attempting to sync your saves to/from stock ANDROID_PUBLIC location...
Mobile search paths: /data/user/0/dreamhotel.hotzone18.com/files/game
/storage/emulated/0/Android/data/dreamhotel.hotzone18.com/files/../../../../
Documents/RenPy_Saves/dreamhotel.hotzone18.com/game
Early init took 0.32s
Early init took 0.32s
Loading error handling took 0.64s
Loading error handling took 0.64s
Loading script took 2.97s
Loading script took 2.97s
Saving to
/storage/emulated/0/Android/data/dreamhotel.hotzone18.com/files/../../../../
Documents/RenPy_Saves/dreamhotel.hotzone18.com
Loading save slot metadata took 0.48s
Loading save slot metadata took 0.48s
Loading persistent took 0.00s
Loading persistent took 0.00s
Set script version to: (8, 2, 1)
- Init at tl/HotZone/replaceText.rpyc:1 took 0.30985 s.
Running init code took 0.68s
Running init code took 0.68s
Loading analysis data took 0.24s
Loading analysis data took 0.24s
Analyze and compile ATL took 0.62s
Analyze and compile ATL took 0.62s
Reloading save slot metadata took 0.34s
Reloading save slot metadata took 0.34s
Index archives took 0.00s
Index archives took 0.00s
Dump and make backups took 0.00s
Dump and make backups took 0.00s
Cleaning cache took 0.00s
Cleaning cache took 0.00s
Making clean stores took 0.00s
Making clean stores took 0.00s
Initial gc took 0.33s
Initial gc took 0.33s
DPI scale factor: 1.000000
Creating interface object took 0.01s
Creating interface object took 0.01s
Cleaning stores took 0.00s
Cleaning stores took 0.00s
Init translation took 0.35s
Init translation took 0.35s
Build styles took 0.01s
Build styles took 0.01s
Load screen analysis took 0.19s
Load screen analysis took 0.19s
Analyze screens took 0.01s
Analyze screens took 0.01s
Save screen analysis took 0.00s
Save screen analysis took 0.00s
Prepare screens took 0.51s
Prepare screens took 0.51s
Save pyanalysis. took 0.00s
Save pyanalysis. took 0.00s
Save bytecode. took 0.00s
Save bytecode. took 0.00s
Running _start took 0.00s
Running _start took 0.00s
Interface start took 0.97s
Interface start took 0.97s

Initializing gles2 renderer:


primary display bounds: (0, 0, 1472, 673)
swap interval: 1 frames
Fullscreen mode.
Vendor: "b'ARM'"
Renderer: b'Mali-G57'
Version: b'OpenGL ES 3.2 v1.r28p0-01eac0.fb3b3ae0cd4071374d60ee974d51c8a4'
Display Info: None
Screen sizes: virtual=(1280, 720) physical=(1556, 720) drawable=(1556, 720)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Total time until interface ready: 9.29662561416626s.
Hid presplash.

Full traceback:
File "script.rpyc", line 739, in script call
File "tl/HotZone/dialogue.rpyc", line 9294, in script
File "renpy/ast.py", line 2557, in execute
File "renpy/ast.py", line 615, in execute
File "renpy/exports.py", line 1493, in say
File "renpy/character.py", line 1394, in __call__
File "renpy/character.py", line 1045, in do_display
File "renpy/character.py", line 741, in display_say
File "renpy/ui.py", line 301, in interact
File "renpy/display\core.py", line 2165, in interact
File "renpy/display\core.py", line 2687, in interact_core
File "renpy/display\displayable.py", line 431, in visit_all
File "renpy/display\displayable.py", line 431, in visit_all
File "renpy/display\displayable.py", line 431, in visit_all
[Previous line repeated 2 more times]
File "renpy/display\displayable.py", line 433, in visit_all
File "renpy/display\core.py", line 2687, in <lambda>
File "game/conditiontransitionswitch.rpy", line 22, in per_interact
UnboundLocalError: local variable 'change_to' referenced before assignment

While running game code:


File "game/conditiontransitionswitch.rpy", line 22, in per_interact
UnboundLocalError: local variable 'change_to' referenced before assignment

Full traceback:
File "script.rpyc", line 739, in script call
File "tl/HotZone/dialogue.rpyc", line 9300, in script
File "renpy/ast.py", line 2557, in execute
File "renpy/ast.py", line 615, in execute
File "renpy/exports.py", line 1493, in say
File "renpy/character.py", line 1394, in __call__
File "renpy/character.py", line 1045, in do_display
File "renpy/character.py", line 741, in display_say
File "renpy/ui.py", line 301, in interact
File "renpy/display\core.py", line 2165, in interact
File "renpy/display\core.py", line 2687, in interact_core
File "renpy/display\displayable.py", line 431, in visit_all
File "renpy/display\displayable.py", line 431, in visit_all
File "renpy/display\displayable.py", line 431, in visit_all
[Previous line repeated 2 more times]
File "renpy/display\displayable.py", line 433, in visit_all
File "renpy/display\core.py", line 2687, in <lambda>
File "game/conditiontransitionswitch.rpy", line 22, in per_interact
UnboundLocalError: local variable 'change_to' referenced before assignment

While running game code:


File "game/conditiontransitionswitch.rpy", line 22, in per_interact
UnboundLocalError: local variable 'change_to' referenced before assignment

Full traceback:
File "script.rpyc", line 739, in script call
File "tl/HotZone/dialogue.rpyc", line 9306, in script
File "renpy/ast.py", line 2557, in execute
File "renpy/ast.py", line 615, in execute
File "renpy/exports.py", line 1493, in say
File "renpy/character.py", line 1394, in __call__
File "renpy/character.py", line 1045, in do_display
File "renpy/character.py", line 741, in display_say
File "renpy/ui.py", line 301, in interact
File "renpy/display\core.py", line 2165, in interact
File "renpy/display\core.py", line 2687, in interact_core
File "renpy/display\displayable.py", line 431, in visit_all
File "renpy/display\displayable.py", line 431, in visit_all
File "renpy/display\displayable.py", line 431, in visit_all
[Previous line repeated 2 more times]
File "renpy/display\displayable.py", line 433, in visit_all
File "renpy/display\core.py", line 2687, in <lambda>
File "game/conditiontransitionswitch.rpy", line 22, in per_interact
UnboundLocalError: local variable 'change_to' referenced before assignment

While running game code:


File "game/conditiontransitionswitch.rpy", line 22, in per_interact
UnboundLocalError: local variable 'change_to' referenced before assignment
While handling exception:
Traceback (most recent call last):
File "renpy/execution.py", line 596, in run
File "renpy/ast.py", line 2557, in execute
File "renpy/ast.py", line 615, in execute
File "renpy/exports.py", line 1493, in say
File "renpy/character.py", line 1394, in __call__
File "renpy/character.py", line 1045, in do_display
File "renpy/character.py", line 741, in display_say
File "renpy/ui.py", line 301, in interact
File "renpy/display\core.py", line 2165, in interact
File "renpy/display\core.py", line 2687, in interact_core
File "renpy/display\displayable.py", line 431, in visit_all
File "renpy/display\displayable.py", line 431, in visit_all
File "renpy/display\displayable.py", line 431, in visit_all
[Previous line repeated 2 more times]
File "renpy/display\displayable.py", line 433, in visit_all
File "renpy/display\core.py", line 2687, in <lambda>
File "game/conditiontransitionswitch.rpy", line 22, in per_interact
UnboundLocalError: local variable 'change_to' referenced before assignment

During handling of the above exception, another exception occurred:

Traceback (most recent call last):


File "renpy/display\error.py", line 140, in report_exception
File "renpy/game.py", line 293, in invoke_in_new_context
File "renpy/display\error.py", line 48, in call_exception_screen
File "renpy/ui.py", line 301, in interact
File "renpy/display\core.py", line 2165, in interact
File "renpy/display\core.py", line 3201, in interact_core
File "renpy/display\layout.py", line 1202, in event
File "renpy/display\layout.py", line 1202, in event
File "renpy/display\layout.py", line 1202, in event
File "renpy/display\screen.py", line 793, in event
File "renpy/display\layout.py", line 1202, in event
File "renpy/display\layout.py", line 1426, in event
File "renpy/display\layout.py", line 288, in event
File "renpy/display\layout.py", line 288, in event
File "renpy/display\layout.py", line 1202, in event
File "renpy/display\layout.py", line 1202, in event
File "renpy/display\layout.py", line 1202, in event
File "renpy/display\behavior.py", line 1174, in event
File "renpy/display\behavior.py", line 1095, in handle_click
File "renpy/display\behavior.py", line 395, in run
File "renpy/common/_errorhandling.rpym", line 565, in __call__
TypeError: 'int' object is not callable

Full traceback:
File "renpy/bootstrap.py", line 359, in bootstrap
File "renpy/main.py", line 662, in main
File "renpy/main.py", line 150, in run
File "renpy/execution.py", line 955, in run_context
File "script.rpyc", line 739, in script call
File "tl/HotZone/dialogue.rpyc", line 9306, in script
File "lib/python3.9/future/utils/__init__.py", line 444, in raise_
File "script.rpyc", line 739, in script call
File "tl/HotZone/dialogue.rpyc", line 9306, in script
File "renpy/ast.py", line 2557, in execute
File "renpy/ast.py", line 615, in execute
File "renpy/exports.py", line 1493, in say
File "renpy/character.py", line 1394, in __call__
File "renpy/character.py", line 1045, in do_display
File "renpy/character.py", line 741, in display_say
File "renpy/ui.py", line 301, in interact
File "renpy/display\core.py", line 2165, in interact
File "renpy/display\core.py", line 2687, in interact_core
File "renpy/display\displayable.py", line 431, in visit_all
File "renpy/display\displayable.py", line 431, in visit_all
File "renpy/display\displayable.py", line 431, in visit_all
[Previous line repeated 2 more times]
File "renpy/display\displayable.py", line 433, in visit_all
File "renpy/display\core.py", line 2687, in <lambda>
File "game/conditiontransitionswitch.rpy", line 22, in per_interact
UnboundLocalError: local variable 'change_to' referenced before assignment

While running game code:


File "game/conditiontransitionswitch.rpy", line 22, in per_interact
UnboundLocalError: local variable 'change_to' referenced before assignment

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