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Yanivmelnikov1 134011582

Yanivs character sheet

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itai.yeho
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0% found this document useful (0 votes)
15 views4 pages

Yanivmelnikov1 134011582

Yanivs character sheet

Uploaded by

itai.yeho
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Rogue 1 yanivmelnikov1

CLASS & LEVEL PLAYER NAME


Doof Smirnoff
Lightfoot Halfling Criminal / Spy 0
CHARACTER NAME SPECIES BACKGROUND EXPERIENCE POINTS

+3 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH • +2 Dexterity
+1 Constitution +0 11 13 --
17 • +4 Intelligence
CLASS
+0 Wisdom INITIATIVE HIT POINTS
+3
+3 Charisma
Total 1d8 SUCCESSES
Saving Throw Modifiers
DEXTERITY FAILURES
Advantage against
11 being frightened DEFENSES HIT DICE DEATH SAVES

+0 SAVING THROWS HEROIC INSPIRATION


=== ARMOR ===
Light Armor
CONSTITUTION +0 Acrobatics DEX
PROFICIENCY BONUS
=== WEAPONS ===
+2
12 +0

+2
Animal Handling WIS
Arcana INT
Crossbow, Hand, Longsword, Rapier,
Shortsword, Simple Weapons

+1 +3 Athletics STR === TOOLS ===


ABILITY SAVE DC Dice Set, Disguise Kit, Thieves' Tools
P +5 Deception CHA
+2 History INT === LANGUAGES ===
INTELLIGENCE
+0 Insight WIS Common, Halfling, Thieves’ Cant
25 ft. (Walking)
14 +3 Intimidation CHA
+2 Investigation INT
+2 +0 Medicine WIS SPEED

+2 Nature INT PROFICIENCIES & TRAINING

WISDOM P +2 Perception WIS


+3 Performance CHA === ACTIONS ===
10 E +7 Persuasion CHA
Standard Actions
Attack, Magic, Dash, Disengage, Dodge, Help,
Hide, Ready, Search, Utilize, Opportunity Attack,
+2 Religion INT
+0 Grapple, Shove, Improvise, Two-Weapon Fighting,
P +2 Sleight of Hand DEX Interact with an Object, Study, Influence

P +2 Stealth DEX === SPECIAL ===


CHARISMA Sneak Attack
P +2 Survival WIS
Once per turn, you can deal an extra 1d6 damage

16 to one creature you hit with an attack with a finesse or


ranged weapon if you have advantage on the attack
roll. You don’t need advantage on the attack roll if
another enemy of the target is within 5 ft. of it, that
+3 enemy isn’t incapacitated, and you don’t have
disadvantage on the attack roll.
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

12 PASSIVE PERCEPTION
Dagger +5 1d4+3 Piercing Simple, Finesse, Light, Thrown, Nick, Range (20/60)

Shortsword +5 1d6+3 Piercing Martial, Finesse, Light, Vex


10 PASSIVE INSIGHT

Unarmed Strike +5 4 Bludgeoning


12 PASSIVE INVESTIGATION

SENSES WEAPON ATTACKS & CANTRIPS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Rogue 1 yanivmelnikov1
CLASS & LEVEL PLAYER NAME
Doof Smirnoff
Lightfoot Halfling Criminal / Spy 0
CHARACTER NAME SPECIES BACKGROUND EXPERIENCE POINTS

=== ROGUE FEATURES === * Halfling Nimbleness • BR 28


You can move through the space of any creature that
* Hit Points • PHB 95 is of a size larger than yours.

* Proficiencies • PHB 95 * Naturally Stealthy • BR 28


You can attempt to hide even when you are obscured
* Expertise • PHB 96 only by a creature that is at least one size larger than
Your proficiency bonus is doubled for any ability check you.
you make for two chosen proficiencies. [6th] Choose
two additional proficiencies.

* Sneak Attack • PHB 96


Once per turn, you can deal an extra 1d6 damage to
one creature you hit with an attack with a finesse or
ranged weapon if you have advantage on the attack
roll. You don’t need advantage on the attack roll if
another enemy of the target is within 5 ft. of it, that
enemy isn’t incapacitated, and you don’t have
disadvantage on the attack roll.

| Special

* Thieves’ Cant • PHB 96


You have learned thieves’ cant, a secret mix of dialect,
jargon, and code that allows you to hide messages in
seemingly normal conversation. It takes four times
longer to convey such a message than it does to
speak the same idea plainly.

=== LIGHTFOOT HALFLING SPECIES TRAITS ===

* Lucky • BR 28
When you roll a 1 on the d20 for an attack roll, ability
check, or saving throw, you can reroll the die and must
use the new roll.

* Brave • BR 28
You have advantage on saving throws against being
frightened.

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Leather 1 10 lb. Lantern, Hooded 1 2 lb.

Dagger 1 1 lb. Oil (flask) 2 2 lb.

SP 0 Dagger 1 1 lb. Piton 10 2.5 lb.

Shortbow 1 2 lb. Rations (1 day) 5 10 lb.


EP 0 Shortsword 1 2 lb. Rope, Hempen (50 feet) 1 10 lb.

Arrows 20 1 lb. Tinderbox 1 1 lb.


GP 15 Backpack 1 5 lb. Waterskin 1 5 lb.

Clothes, Common 1 3 lb. String 10 --


PP 0 Crowbar 1 5 lb.

Thieves' Tools 1 1 lb.


WEIGHT CARRIED

73.5 lb. Ball Bearings (bag of 1,000) 1,000 2 lb.

ENCUMBERED Bell 1 -- ATTUNED MAGIC ITEMS QTY WEIGHT

255 lb. Candle 5 --

PUSH/DRAG/LIFT Crowbar 1 5 lb.

510 lb. Hammer 1 3 lb.

EQUIPMENT

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Male 30 Small 180 165
GENDER AGE SIZE HEIGHT WEIGHT
Doof Smirnoff Chaotic Neutral Jewish Hella white Blue Medium long black hair, fr
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

I would rather make a new friend


than a new enemy.
The best way to get me to do
something is to tell me I can’t do
PERSONALITY TRAITS

People. I’m loyal to my friends, not to any


ideals, and everyone else can take a trip
down the Styx for all I care. (Neutral)
IDEALS

My ill-gotten gains go to
support my family.
BONDS

An innocent person is in prison for


a crime that I committed. I’m okay
with that.
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES

SPELLS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.

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