In software engineering, a design pattern is a reusable solution to a common
problem that arises when designing a software application or system:
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What it is
A design pattern is a template or guideline that describes how to write code
to solve a problem. Design patterns are not complete solutions, but rather
blueprints that can be adapted and applied to various situations.
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Why it's important
Design patterns can improve the efficiency, maintainability, and scalability of
code. They can also help prevent subtle issues that can cause major
problems.
How it's used
A programmer uses a design pattern by writing code as described by the
pattern. The result is unique every time, but it may be recognizable as based
on the pattern.
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How it's different from a library or framework
A design pattern is more of a template than a library or framework, which
can be inserted and used right away.
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How it's different from an architectural pattern
An architectural pattern defines the organization of components within a
software project, while a design pattern gives direct recommendations on
how to code.