Initialize engine version: 2017.4.
30f1 (0)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
Vendor: NVIDIA
VRAM: 2007 MB
Driver: 26.21.14.3200
too large shader blob 286338576, Hidden/Internal-PrePassLighting
too large shader blob 13413324, Hidden/Internal-DeferredShading
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 0.883600 ms
Rewired: Searching for compatible XInput library...
UnityEngine.Logger:Log(String, Object)
Rewired.Logger:Log(Object, Boolean)
khPCPJgtQFokObAEkJKNQbaUfSZG:.ctor(Boolean, UpdateLoopSetting, Func`2, Func`1)
nWJFPaVEAnZVBaejiLScyIzPghU:LfpiwBhSrvZSHbyDQmKrMiwRKycl(ConfigVars, Boolean)
nWJFPaVEAnZVBaejiLScyIzPghU:.ctor(ConfigVars, Func`2, Func`1)
Rewired.InputManagers.Initializer:Initialize(ConfigVars)
bGFFlqWHmLhYQxaMwARBAauOhZKw:YJaAHaimrHWIfKrgfWxeihnqrcza(String, List`1,
ConfigVars)
Rewired.InputManager_Base:InitializePlatform(ConfigVars)
System.Func`2:Invoke(T)
Rewired.ReInput:lZCArPkLoSgJaEkxbPbqcntMgGtG(Func`2)
Rewired.ReInput:YJaAHaimrHWIfKrgfWxeihnqrcza(InputManager_Base, Func`2, ConfigVars,
ControllerDataFiles, UserData)
Rewired.InputManager_Base:Initialize()
Rewired.InputManager_Base:Awake()
UnityEngine.Object:Instantiate(T)
COMDFCIBHHJ:MNFFHIHAPAM()
ADNENEEDGGG:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
AHJJKLIPIKO:MKBDHOIDOHA(IEnumerator, Boolean)
CDDBMAIPCHH:Init()
MoleMole.Singleton`1:Create()
MoleMole.ManagerController:CreateGlobalManager()
MoleMole.GameManager:JOJEDLDHFGG()
MoleMole.GameManager:HCNLECGPEOM()
(Filename:
E:\WKSPC\1.0_fix\sourceCode\artifacts/generated/common/runtime/DebugBindings.gen.cp
p Line: 51)
Rewired: Found Xinput1_4.dll.
UnityEngine.Logger:Log(String, Object)
Rewired.Logger:Log(Object, Boolean)
khPCPJgtQFokObAEkJKNQbaUfSZG:.ctor(Boolean, UpdateLoopSetting, Func`2, Func`1)
nWJFPaVEAnZVBaejiLScyIzPghU:LfpiwBhSrvZSHbyDQmKrMiwRKycl(ConfigVars, Boolean)
nWJFPaVEAnZVBaejiLScyIzPghU:.ctor(ConfigVars, Func`2, Func`1)
Rewired.InputManagers.Initializer:Initialize(ConfigVars)
bGFFlqWHmLhYQxaMwARBAauOhZKw:YJaAHaimrHWIfKrgfWxeihnqrcza(String, List`1,
ConfigVars)
Rewired.InputManager_Base:InitializePlatform(ConfigVars)
System.Func`2:Invoke(T)
Rewired.ReInput:lZCArPkLoSgJaEkxbPbqcntMgGtG(Func`2)
Rewired.ReInput:YJaAHaimrHWIfKrgfWxeihnqrcza(InputManager_Base, Func`2, ConfigVars,
ControllerDataFiles, UserData)
Rewired.InputManager_Base:Initialize()
Rewired.InputManager_Base:Awake()
UnityEngine.Object:Instantiate(T)
COMDFCIBHHJ:MNFFHIHAPAM()
ADNENEEDGGG:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
AHJJKLIPIKO:MKBDHOIDOHA(IEnumerator, Boolean)
CDDBMAIPCHH:Init()
MoleMole.Singleton`1:Create()
MoleMole.ManagerController:CreateGlobalManager()
MoleMole.GameManager:JOJEDLDHFGG()
MoleMole.GameManager:HCNLECGPEOM()
(Filename:
E:\WKSPC\1.0_fix\sourceCode\artifacts/generated/common/runtime/DebugBindings.gen.cp
p Line: 51)
Unloading 5 Unused Serialized files (Serialized files now loaded: 39)
too large shader blob 13413324, Hidden/Internal-DeferredShading
too large shader blob 286338576, Hidden/Internal-PrePassLighting
too large shader blob 31434024, Nature/Afs Simple Tree v4 New
too large shader blob 12300172, miHoYo/Terrain/BlendStone New
too large shader blob 106149176, miHoYo/Scene/Base New
too large shader blob 34056500, miHoYo/Decal/Deferred Decal
WARNING: Shader Unsupported: 'miHoYo/Hidden/DebugVertexDensity' - Pass '' has no
vertex shader
WARNING: Shader Unsupported: 'miHoYo/Hidden/DebugVertexDensity' - All passes
removed
too large shader blob 13464392, miHoYo/Character/Base
Warmup shaders Assets/Standard Assets/ShaderVars/FrequentUsed_WindowsPlayer@warmup
UnityEngine.Logger:LogFormat(LogType, String, Object[])
UnityEngine.Debug:LogFormat(String, Object[])
PGOFGFOIODA:BBDLAEPIGGA(String)
PGOFGFOIODA:EPJNPLFEAEH(String)
PGOFGFOIODA:DBPECOAAGGE()
MihoyoTools.EventHandlerNoParam:Invoke()
MoleMole.LGHJEIKJLBL:PDDLPHIFLDE()
MihoyoTools.EventHandlerNoParam:Invoke()
PGOFGFOIODA:Tick()
MoleMole.GameManager:JLHDMGEJPGH()
MoleMole.GameManager:Update()
(Filename:
E:\WKSPC\1.0_fix\sourceCode\artifacts/generated/common/runtime/DebugBindings.gen.cp
p Line: 51)
UnloadTime: 0.781100 ms
Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 7715.
Total: 8.682900 ms (FindLiveObjects: 0.458400 ms CreateObjectMapping: 0.399300 ms
MarkObjects: 7.782800 ms DeleteObjects: 0.041800 ms)
result:1.0
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[],
CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
XLua.OverloadMethodWrap:Call(IntPtr)
XLua.MethodWrap:Call(IntPtr)
UnityEngine.Events.UnityAction`1:Invoke(T0)
XLua.StaticLuaCallbacks:FixCSFunction(IntPtr)
XLua.LuaDLL.Lua:lua_pcall(IntPtr, Int32, Int32, Int32)
XLua.LuaEnv:DoString(Byte[], String, LuaTable)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[],
CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
IFix.Core.ReflectionMethodInvoker:Invoke(VirtualMachine, Call&, Boolean)
IFix.Core.ExternInvoker:Invoke(VirtualMachine, Call&, Boolean)
IFix.Core.VirtualMachine:Execute(Instruction*, Value*, Object[], Value*, Int32,
Int32, Int32, Value**)
IFix.Core.VirtualMachine:Execute(Int32, Call&, Int32, Int32)
IFix.ILFixDynamicMethodWrapper:__Gen_Wrap_9098(DEHPIOKFBBB)
JPDJPBLBCHJ:ADEFCAAFKBC()
EIMPHAFLNDM:Tick()
MoleMole.GameManager:FMGOMJOKKLC()
(Filename:
E:\WKSPC\1.0_fix\sourceCode\artifacts/generated/common/runtime/DebugBindings.gen.cp
p Line: 51)
result:1.0
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[],
CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
XLua.OverloadMethodWrap:Call(IntPtr)
XLua.MethodWrap:Call(IntPtr)
UnityEngine.Events.UnityAction`1:Invoke(T0)
XLua.StaticLuaCallbacks:FixCSFunction(IntPtr)
XLua.LuaDLL.Lua:lua_pcall(IntPtr, Int32, Int32, Int32)
XLua.LuaEnv:DoString(Byte[], String, LuaTable)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[],
CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
IFix.Core.ReflectionMethodInvoker:Invoke(VirtualMachine, Call&, Boolean)
IFix.Core.ExternInvoker:Invoke(VirtualMachine, Call&, Boolean)
IFix.Core.VirtualMachine:Execute(Instruction*, Value*, Object[], Value*, Int32,
Int32, Int32, Value**)
IFix.Core.VirtualMachine:Execute(Int32, Call&, Int32, Int32)
IFix.ILFixDynamicMethodWrapper:__Gen_Wrap_9098(DEHPIOKFBBB)
JPDJPBLBCHJ:ADEFCAAFKBC()
EIMPHAFLNDM:Tick()
MoleMole.GameManager:FMGOMJOKKLC()
(Filename:
E:\WKSPC\1.0_fix\sourceCode\artifacts/generated/common/runtime/DebugBindings.gen.cp
p Line: 51)
[OprSDK] LoadSDKPrefab : True
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
NKMMFGMLBMK:KFHDFDIBHIA()
NKMMFGMLBMK:NCIJHINHJGP()
JPDJPBLBCHJ:NCIJHINHJGP(String)
System.Action`1:Invoke(T)
MiHoYo.SDK.MiHoYoSDKComboManager:OnComboLogin(String)
System.Action`1:Invoke(T)
MiHoYo.SDK.<WWWRequestWithRetry>c__Iterator0:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
(Filename:
E:\WKSPC\1.0_fix\sourceCode\artifacts/generated/common/runtime/DebugBindings.gen.cp
p Line: 51)
[OprSDK] Load AdjustSDKEntrance Success!
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
NKMMFGMLBMK:KFHDFDIBHIA()
NKMMFGMLBMK:NCIJHINHJGP()
JPDJPBLBCHJ:NCIJHINHJGP(String)
System.Action`1:Invoke(T)
MiHoYo.SDK.MiHoYoSDKComboManager:OnComboLogin(String)
System.Action`1:Invoke(T)
MiHoYo.SDK.<WWWRequestWithRetry>c__Iterator0:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
(Filename:
E:\WKSPC\1.0_fix\sourceCode\artifacts/generated/common/runtime/DebugBindings.gen.cp
p Line: 51)
[OprSDK] InitSDK. SDK Env = 2 channelID = 1
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
NKMMFGMLBMK:LABHJFIAKPP()
NKMMFGMLBMK:KFHDFDIBHIA()
NKMMFGMLBMK:NCIJHINHJGP()
JPDJPBLBCHJ:NCIJHINHJGP(String)
System.Action`1:Invoke(T)
MiHoYo.SDK.MiHoYoSDKComboManager:OnComboLogin(String)
System.Action`1:Invoke(T)
MiHoYo.SDK.<WWWRequestWithRetry>c__Iterator0:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
(Filename:
E:\WKSPC\1.0_fix\sourceCode\artifacts/generated/common/runtime/DebugBindings.gen.cp
p Line: 51)
[OprSDK] InitSDK ok! com.miHoYo.GenshinImpact
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
NKMMFGMLBMK:LABHJFIAKPP()
NKMMFGMLBMK:KFHDFDIBHIA()
NKMMFGMLBMK:NCIJHINHJGP()
JPDJPBLBCHJ:NCIJHINHJGP(String)
System.Action`1:Invoke(T)
MiHoYo.SDK.MiHoYoSDKComboManager:OnComboLogin(String)
System.Action`1:Invoke(T)
MiHoYo.SDK.<WWWRequestWithRetry>c__Iterator0:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
(Filename:
E:\WKSPC\1.0_fix\sourceCode\artifacts/generated/common/runtime/DebugBindings.gen.cp
p Line: 51)
result:1.0
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[],
CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
XLua.OverloadMethodWrap:Call(IntPtr)
XLua.MethodWrap:Call(IntPtr)
UnityEngine.Events.UnityAction`1:Invoke(T0)
XLua.StaticLuaCallbacks:FixCSFunction(IntPtr)
XLua.LuaDLL.Lua:lua_pcall(IntPtr, Int32, Int32, Int32)
XLua.LuaEnv:DoString(Byte[], String, LuaTable)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[],
CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
IFix.Core.ReflectionMethodInvoker:Invoke(VirtualMachine, Call&, Boolean)
IFix.Core.ExternInvoker:Invoke(VirtualMachine, Call&, Boolean)
IFix.Core.VirtualMachine:Execute(Instruction*, Value*, Object[], Value*, Int32,
Int32, Int32, Value**)
IFix.Core.VirtualMachine:Execute(Int32, Call&, Int32, Int32)
IFix.ILFixDynamicMethodWrapper:__Gen_Wrap_2868(Boolean, Object)
KPOJDEDHMCF:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
(Filename:
E:\WKSPC\1.0_fix\sourceCode\artifacts/generated/common/runtime/DebugBindings.gen.cp
p Line: 51)
result:1.0
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[],
CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
XLua.OverloadMethodWrap:Call(IntPtr)
XLua.MethodWrap:Call(IntPtr)
UnityEngine.Events.UnityAction`1:Invoke(T0)
XLua.StaticLuaCallbacks:FixCSFunction(IntPtr)
XLua.LuaDLL.Lua:lua_pcall(IntPtr, Int32, Int32, Int32)
XLua.LuaEnv:DoString(Byte[], String, LuaTable)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[],
CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
IFix.Core.ReflectionMethodInvoker:Invoke(VirtualMachine, Call&, Boolean)
IFix.Core.ExternInvoker:Invoke(VirtualMachine, Call&, Boolean)
IFix.Core.VirtualMachine:Execute(Instruction*, Value*, Object[], Value*, Int32,
Int32, Int32, Value**)
IFix.Core.VirtualMachine:Execute(Int32, Call&, Int32, Int32)
IFix.ILFixDynamicMethodWrapper:__Gen_Wrap_2868(Boolean, Object)
KPOJDEDHMCF:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
(Filename:
E:\WKSPC\1.0_fix\sourceCode\artifacts/generated/common/runtime/DebugBindings.gen.cp
p Line: 51)
[OprSDK] EventLogin. 802989562
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
NKMMFGMLBMK:ABNEBEJCHPD()
NKMMFGMLBMK:FLNPEMDPJHD(Notify)
POPMKILNKHM:BMEJMCNCJPO(Notify)
POPMKILNKHM:IPDNELLLGEG(Notify, Boolean)
ELGAMGOPJGD:JKPJLBDIKIL(LBOGGPKHJKM)
ELGAMGOPJGD:BNALHIDIEMK(FOAIFEEJEFM)
POPMKILNKHM:EALPDCPHJGJ(FOAIFEEJEFM, Boolean&)
LPEAGNCMLOB:Tick()
MoleMole.GameManager:JLHDMGEJPGH()
MoleMole.GameManager:Update()
(Filename:
E:\WKSPC\1.0_fix\sourceCode\artifacts/generated/common/runtime/DebugBindings.gen.cp
p Line: 51)
[1003/233556.189:INFO:api.cpp(274)] zfb_init: Started browser
[1003/233556.190:INFO:api.cpp(276)] zfb_init: Using --ignore-certificate-errors
[1003/233556.190:INFO:api.cpp(276)] zfb_init: Using --disable-web-security
[1003/233556.190:INFO:api.cpp(276)] zfb_init: Using --autoplay-policy=no-user-
gesture-required
[1003/233556.190:INFO:api.cpp(276)] zfb_init: Using --disable-gpu-vsync
[1003/233556.205:ERROR:browser_host_impl.cc(230)] Creating a windowless browser
without setting CefSettings.windowless_rendering_enabled may result in reduced
performance or runtime errors.
Unloading 4 Unused Serialized files (Serialized files now loaded: 679)
UnloadTime: 1.483300 ms
Unloading 542 unused Assets to reduce memory usage. Loaded Objects now: 8830.
Total: 61.648000 ms (FindLiveObjects: 0.557600 ms CreateObjectMapping: 0.493200 ms
MarkObjects: 59.978700 ms DeleteObjects: 0.617900 ms)
[1003/233606.266:ERROR:browser_host_impl.cc(230)] Creating a windowless browser
without setting CefSettings.windowless_rendering_enabled may result in reduced
performance or runtime errors.
[1003/233609.864:ERROR:audio_context.cc(52)] Create
[1003/233609.864:ERROR:audio_context.cc(130)] AudioContext
[1003/233609.864:ERROR:audio_context.cc(134)] no user gesture
[1003/233609.905:ERROR:audio_context.cc(436)] IsAllowedToStart
[1003/233609.905:ERROR:audio_context.cc(93)] starting
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
EBLHAPABEHL:BKDCIGJMJBK(KCDGPLHCCBE, GameObject, Action`1)
EBLHAPABEHL:PDIELJBJBFA(KCDGPLHCCBE, Action`1, Boolean)
EBLHAPABEHL:AAOEKCJNJDK(KCDGPLHCCBE, Action`1, Boolean, Boolean)
EIMPHAFLNDM:AAOEKCJNJDK(BaseContext, Action`1, Boolean)
MoleMole.BaseContext:InstantiateView()
MoleMole.BaseContext:Init()
EIMPHAFLNDM:GAPEFBIHGKB(IJKIKGHNPMD, EEFBKCOJCEE)
OCIIPOAMHLJ:ODLELGJELLN(Vector3, Single, ILCGIJIIJDM, BGIPGEGCIFG, UInt32)
OCIIPOAMHLJ:OnEvent(HEHIOFDBHML)
MoleMole.BaseComponent:OnEventAction(HEHIOFDBHML)
MoleMole.ComponentManager:HandleComponentEvent(BaseComponent, HEHIOFDBHML,
HandleEventActionType)
MoleMole.ComponentManager:HandleEvent(HEHIOFDBHML)
IIKIENAJNBG:LKNCIJIFBPN(HEHIOFDBHML)
MNOGNCOEJML:KNEOFFAKGGK(HEHIOFDBHML)
MNOGNCOEJML:OEIANIHAPJC(HEHIOFDBHML)
MNOGNCOEJML:IBNFBHMHOIJ(List`1)
PJODHKGLOHF:JLHDMGEJPGH()
MoleMole.GameManager:JLHDMGEJPGH()
MoleMole.GameManager:Update()
[ line 488]
(Filename: Line: 488)
[1003/233732.518:ERROR:audio_context.cc(52)] Create
[1003/233732.518:ERROR:audio_context.cc(130)] AudioContext
[1003/233732.518:ERROR:audio_context.cc(134)] no user gesture
[1003/233732.522:ERROR:audio_context.cc(436)] IsAllowedToStart
[1003/233732.522:ERROR:audio_context.cc(93)] starting
Closing file archive:/CAB-cce7ae12f6de79697b372068db8b4d3e/CAB-
cce7ae12f6de79697b372068db8b4d3e.resS
(Filename: Line: 482)
Could not open file archive:/CAB-cce7ae12f6de79697b372068db8b4d3e/CAB-
cce7ae12f6de79697b372068db8b4d3e.resS for read
(Filename: Line: 56)
Unloading 3 Unused Serialized files (Serialized files now loaded: 782)
UnloadTime: 20.294200 ms
Unloading 304 unused Assets to reduce memory usage. Loaded Objects now: 9509.
Total: 100.655800 ms (FindLiveObjects: 2.305800 ms CreateObjectMapping: 0.625700 ms
MarkObjects: 97.260900 ms DeleteObjects: 0.463000 ms)
result:1.0
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[],
CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
XLua.OverloadMethodWrap:Call(IntPtr)
XLua.MethodWrap:Call(IntPtr)
UnityEngine.Events.UnityAction`1:Invoke(T0)
XLua.StaticLuaCallbacks:FixCSFunction(IntPtr)
XLua.LuaDLL.Lua:lua_pcall(IntPtr, Int32, Int32, Int32)
XLua.LuaEnv:DoString(Byte[], String, LuaTable)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[],
CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
IFix.Core.ReflectionMethodInvoker:Invoke(VirtualMachine, Call&, Boolean)
IFix.Core.ExternInvoker:Invoke(VirtualMachine, Call&, Boolean)
IFix.Core.VirtualMachine:Execute(Instruction*, Value*, Object[], Value*, Int32,
Int32, Int32, Value**)
IFix.Core.VirtualMachine:Execute(Int32, Call&, Int32, Int32)
IFix.ILFixDynamicMethodWrapper:__Gen_Wrap_9098(DEHPIOKFBBB)
JPDJPBLBCHJ:ADEFCAAFKBC()
EIMPHAFLNDM:Tick()
MoleMole.GameManager:FMGOMJOKKLC()
(Filename:
E:\WKSPC\1.0_fix\sourceCode\artifacts/generated/common/runtime/DebugBindings.gen.cp
p Line: 51)
result:1.0
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[],
CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
XLua.OverloadMethodWrap:Call(IntPtr)
XLua.MethodWrap:Call(IntPtr)
UnityEngine.Events.UnityAction`1:Invoke(T0)
XLua.StaticLuaCallbacks:FixCSFunction(IntPtr)
XLua.LuaDLL.Lua:lua_pcall(IntPtr, Int32, Int32, Int32)
XLua.LuaEnv:DoString(Byte[], String, LuaTable)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[],
CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
IFix.Core.ReflectionMethodInvoker:Invoke(VirtualMachine, Call&, Boolean)
IFix.Core.ExternInvoker:Invoke(VirtualMachine, Call&, Boolean)
IFix.Core.VirtualMachine:Execute(Instruction*, Value*, Object[], Value*, Int32,
Int32, Int32, Value**)
IFix.Core.VirtualMachine:Execute(Int32, Call&, Int32, Int32)
IFix.ILFixDynamicMethodWrapper:__Gen_Wrap_9098(DEHPIOKFBBB)
JPDJPBLBCHJ:ADEFCAAFKBC()
EIMPHAFLNDM:Tick()
MoleMole.GameManager:FMGOMJOKKLC()
(Filename:
E:\WKSPC\1.0_fix\sourceCode\artifacts/generated/common/runtime/DebugBindings.gen.cp
p Line: 51)
[1003/233815.588:INFO:api.cpp(335)] zfb_shutdown called on thread 6276
Begin CleanupEngine
(Filename: Line: 565)
CleanupAllObjects
(Filename: Line: 565)
Setting up 2 worker threads for Enlighten.
Thread -> id: 1ebc -> priority: 1
Thread -> id: 153c -> priority: 1
Cleanup MonoTypes
(Filename: Line: 565)
Cleanup Profiler
(Filename: Line: 565)
Cleanup Graphics
(Filename: Line: 565)
Cleanup BatchDelete
(Filename: Line: 565)
Cleanup Others
(Filename: Line: 565)
End CleanupEngine
(Filename: Line: 565)