Initialize engine version: 5.3.
6p5 (d64ba7d31ce9)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: NVIDIA GeForce RTX 2060 SUPER (ID=0x1f06)
Vendor: NVIDIA
VRAM: 8019 MB
Begin MonoManager ReloadAssembly
Platform assembly: D:\Mother Russia Bleeds\windows_x64\Mother Russia Bleeds_Data\
Managed\UnityEngine.dll (this message is harmless)
Loading D:\Mother Russia Bleeds\windows_x64\Mother Russia Bleeds_Data\Managed\
UnityEngine.dll into Unity Child Domain
Platform assembly: D:\Mother Russia Bleeds\windows_x64\Mother Russia Bleeds_Data\
Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\Mother Russia Bleeds\windows_x64\Mother Russia Bleeds_Data\Managed\
Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\Mother Russia Bleeds\windows_x64\Mother Russia Bleeds_Data\
Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\Mother Russia Bleeds\windows_x64\Mother Russia Bleeds_Data\Managed\
Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\Mother Russia Bleeds\windows_x64\Mother Russia Bleeds_Data\
Managed\Assembly-UnityScript.dll (this message is harmless)
Loading D:\Mother Russia Bleeds\windows_x64\Mother Russia Bleeds_Data\Managed\
Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: D:\Mother Russia Bleeds\windows_x64\Mother Russia Bleeds_Data\
Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\Mother Russia Bleeds\windows_x64\Mother Russia Bleeds_Data\Managed\
UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\Mother Russia Bleeds\windows_x64\Mother Russia Bleeds_Data\
Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\Mother Russia Bleeds\windows_x64\Mother Russia Bleeds_Data\Managed\
UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: D:\Mother Russia Bleeds\windows_x64\Mother Russia Bleeds_Data\
Managed\XInputDotNetPure.dll (this message is harmless)
Loading D:\Mother Russia Bleeds\windows_x64\Mother Russia Bleeds_Data\Managed\
XInputDotNetPure.dll into Unity Child Domain
Platform assembly: D:\Mother Russia Bleeds\windows_x64\Mother Russia Bleeds_Data\
Managed\XInputDotNetPure.dll (this message is harmless)
Loading D:\Mother Russia Bleeds\windows_x64\Mother Russia Bleeds_Data\Managed\
XInputDotNetPure.dll into Unity Child Domain
Platform assembly: D:\Mother Russia Bleeds\windows_x64\Mother Russia Bleeds_Data\
Managed\Rewired_Core.dll (this message is harmless)
Loading D:\Mother Russia Bleeds\windows_x64\Mother Russia Bleeds_Data\Managed\
Rewired_Core.dll into Unity Child Domain
Platform assembly: D:\Mother Russia Bleeds\windows_x64\Mother Russia Bleeds_Data\
Managed\Rewired_Windows_Lib.dll (this message is harmless)
Loading D:\Mother Russia Bleeds\windows_x64\Mother Russia Bleeds_Data\Managed\
Rewired_Windows_Lib.dll into Unity Child Domain
Platform assembly: D:\Mother Russia Bleeds\windows_x64\Mother Russia Bleeds_Data\
Managed\SonyNP.dll (this message is harmless)
Loading D:\Mother Russia Bleeds\windows_x64\Mother Russia Bleeds_Data\Managed\
SonyNP.dll into Unity Child Domain
Platform assembly: D:\Mother Russia Bleeds\windows_x64\Mother Russia Bleeds_Data\
Managed\SonyPS4CommonDialog.dll (this message is harmless)
Loading D:\Mother Russia Bleeds\windows_x64\Mother Russia Bleeds_Data\Managed\
SonyPS4CommonDialog.dll into Unity Child Domain
- Completed reload, in 0.685 seconds
Platform assembly: D:\Mother Russia Bleeds\windows_x64\Mother Russia Bleeds_Data\
Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\Mother Russia Bleeds\windows_x64\Mother Russia Bleeds_Data\
Managed\System.dll (this message is harmless)
<RI> Initializing input.
<RI> Input initialized.
desktop: 2560x1440 144Hz; virtual: 2560x1440 at 0,0
<RI> Initialized touch support.
UnloadTime: 1.020700 ms
Non platform assembly: data-000000002EA02010 (this message is harmless)
Fallback handler could not load library D:/Mother Russia Bleeds/windows_x64/Mother
Russia Bleeds_Data/Mono/data-000000002EA02010.dll
Non platform assembly: data-000000002EA13BB0 (this message is harmless)
Fallback handler could not load library D:/Mother Russia Bleeds/windows_x64/Mother
Russia Bleeds_Data/Mono/data-000000002EA13BB0.dll
Non platform assembly: data-00000000305A9040 (this message is harmless)
Fallback handler could not load library D:/Mother Russia Bleeds/windows_x64/Mother
Russia Bleeds_Data/Mono/data-00000000305A9040.dll
Rewired: Searching for compatible XInput library...
Rewired: Found Xinput1_3.dll.
Platform assembly: D:\Mother Russia Bleeds\windows_x64\Mother Russia Bleeds_Data\
Managed\System.Xml.dll (this message is harmless)
Joystick connected ("Wireless Controller").
(Filename: Line: 1353)
Joystick reconnected ("Wireless Controller").
(Filename: Line: 1325)
Icon missing : Jump of category KEYBOARD
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Icon missing : Jump of category KEYBOARD
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.425600 ms
Unloading 1162 unused Assets to reduce memory usage. Loaded Objects now: 3300.
Total: 9.500500 ms (FindLiveObjects: 0.158300 ms CreateObjectMapping: 0.112500 ms
MarkObjects: 7.536400 ms DeleteObjects: 1.690300 ms)
Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.070400 ms
Unloading 2118 unused Assets to reduce memory usage. Loaded Objects now: 6014.
Total: 9.216001 ms (FindLiveObjects: 0.266800 ms CreateObjectMapping: 0.162900 ms
MarkObjects: 7.915600 ms DeleteObjects: 0.870200 ms)
Icon missing : Jump of category KEYBOARD
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Icon missing : Jump of category KEYBOARD
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.744100 ms
Unloading 3137 unused Assets to reduce memory usage. Loaded Objects now: 3303.
Total: 10.665999 ms (FindLiveObjects: 0.207300 ms CreateObjectMapping: 0.175300 ms
MarkObjects: 7.757400 ms DeleteObjects: 2.525600 ms)
Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.785900 ms
Unloading 2067 unused Assets to reduce memory usage. Loaded Objects now: 6196.
Total: 9.742500 ms (FindLiveObjects: 0.253900 ms CreateObjectMapping: 0.247000 ms
MarkObjects: 8.302100 ms DeleteObjects: 0.939100 ms)
Animator.GotoState: State could not be found
(Filename: Line: 1063)
Invalid Layer Index '-1'
(Filename: Line: 667)
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.722500 ms
Unloading 3219 unused Assets to reduce memory usage. Loaded Objects now: 6555.
Total: 11.670401 ms (FindLiveObjects: 0.335900 ms CreateObjectMapping: 0.380800 ms
MarkObjects: 9.244700 ms DeleteObjects: 1.708500 ms)
Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.708200 ms
Unloading 336 unused Assets to reduce memory usage. Loaded Objects now: 6000.
Total: 9.211400 ms (FindLiveObjects: 0.177100 ms CreateObjectMapping: 0.190500 ms
MarkObjects: 8.312300 ms DeleteObjects: 0.530900 ms)
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.926000 ms
Unloading 3656 unused Assets to reduce memory usage. Loaded Objects now: 6483.
Total: 10.989300 ms (FindLiveObjects: 0.246700 ms CreateObjectMapping: 0.204300 ms
MarkObjects: 9.176500 ms DeleteObjects: 1.360900 ms)
Setting up 2 worker threads for Enlighten.
Thread -> id: 4388 -> priority: 1
Thread -> id: 4e00 -> priority: 1