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Name of Teacher Section Learning Area Time Grade Level Date I. Objectives

The document is a daily lesson plan for a Grade 6 mathematics class focusing on pie graphs and experimental probability. It outlines objectives, learning resources, procedures for teaching, and evaluation methods for assessing student understanding. The plan includes interactive activities and discussions to engage students in learning about probability in real-life contexts.

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Patrick Tang
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0% found this document useful (0 votes)
21 views6 pages

Name of Teacher Section Learning Area Time Grade Level Date I. Objectives

The document is a daily lesson plan for a Grade 6 mathematics class focusing on pie graphs and experimental probability. It outlines objectives, learning resources, procedures for teaching, and evaluation methods for assessing student understanding. The plan includes interactive activities and discussions to engage students in learning about probability in real-life contexts.

Uploaded by

Patrick Tang
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Republic of the Philippines

Department of Education
Region VI-Western Visayas
Division of Antique
District of Sibalom South
CATUNGAN 3RD& 4TH ELEMENTARY SCHOOL

DAILY LESSON PLAN


NAME OF TEACHER CEZAR B. ABONG JR. SECTION NONE
LEARNING AREA MATHEMATICS TIME 1:30 – 2:20 PM
GRADE LEVEL SIX DATE JUNE 13, 2023

I. OBJECTIVES
A. Content Standards The learners demonstrate understanding of pie graphs and experimental probability.
B. Performance Standards The Learners should be able to apply experimental probability in mathematical problems and
real -life situations.
C. Learning Competencies 1. Describe the meaning of probability such as 50% chance of rain and one in a million chance of
/Objectives winning. (M6SP-IVg-19)
2. Compute for the probability of outcomes.
3.Work cooperatively with the group.

II. CONTENT Describing the meaning of Probability

III. LEARNING RESOURCES


A. References
1. Teacher’s Guide Pages Curriculum Guide in Mathematics p. 204
2. Learner’s Material Mathematics Quarter 4 – Module 6: Describing
Pages the Meaning of Probability, Performing
Experiments and Recording of Outcomes

3. Textbook Pages Mathematics 6 pp.273 – 276.


4. Additional Materials -https://depedtambayan.net/wp-
from Learning content/uploads/2022/05/MATH6-Q4-MOD6.pdf
Resource Portal https://www.mathworksheets4kids.com/pie-
graph/beginners1.pdf

https://www.k5learning.com/worksheets/math/data-
graphing/grade-5-probability-a.pdf

https://www.k5learning.com/worksheets/math/data-
graphing/grade-5-probability-b.pdf

B. Other Learning Power Point Presentation, worksheets, activity cards


Resources
IV. PROCEDURES Teacher’s Activities Pupil’s Activities
Before Lesson
Plan
A. Review previous Good Morning class! Good Morning Sir!
lesson or presenting Look at this Pie Graph and answer the following Yes Sir!
questions.
the new lesson

B. Establishing a purpose Show a picture of the Prize Money for a Lotto KRA 1-OBJECTIVE 1
Modelled effective applications of content knowledge within
for the lesson and across curriculum teaching areas
Questions:
1. If you are going to win a lotto ,what will Possible answers:
you do with your money? I will by a new car
2. Do we need to rely on winning a lotto to I will build a big house
improve our life or to reach our dreams? No! We need to work hard!
3. Dou think you have a great chance of
winning a lotto? Winning a lotto is just a luck!
4. How are we going to improve our life in
the future and reach our dreams? We need to study well and work hard to reach
our dreams.

C. Presenting examples /
instances of the new Do you play color game? Yes! During PERYA
lesson.
Blue, Red, Green, Orange, Yellow, White

There are 6 colors

1 out of 6

In my hand is a die used to play a color game. 16.66% chance

Do want to play?

Let’s see if you are going to win. KRA 1 OBJECTIVE 3


Just raise the color of your bet. Modelled and supported colleagues in the proficient use of
Mother Tongue, Filipino and English to improve teaching and
How many colors are there in the die? learning, as well as to develop learners’ pride of their
language, heritage and culture.
What is the chance that the color you choose will win?

What is the percentage of chance?

The chance that the event will happen is called


probability.

During the Lesson In the above example


D. Discussing new concepts
and practicing new skills #1 The 6 colors are the number of possible outcomes 1 divided by 6 x 100
1 is the number of a certain outcome can occur.

16.66%

Unlikely to happen
As likely as unlikely

So the probability of winning is only 16.66% which is


unlikely to happen. So, winning in a color game has a
very small chance.
KRA 1. OBJECTIVE 4
Displayed a wide range of effective verbal and non-verbal
The Teacher will discuss this activity as additional
example classroom communicatio n strategies to support learner
understanding, participation, engagement and achievement

1/6 or 16.66% Unlikely


2/6 or 33.33% Unlikely
4/6 or 66.66% Likely
3/6 or 50% as Likely as Unlikely
3/6 or 50% as Likely as Unlikely
3/6 or 50% as Likely as Unlikely
2/6 or 33.33% Unlikely
1/6 or 16.66% Unlikely

E. Discussing new concepts


and practicing new skills #2 I will group you into 4. Answer this activity and The pupils will answer the activity as group.
report your output after the time allotted.
Work quietly
What will you do while doing this activity?
Raise your hand if you want to ask something.
Work cooperatively
Finish the activity on time.
Report the output clearly.

KRA 1 OBJECTIVE 5
Exhibited effective strategies that ensure safe and secure
learning environments to enhance learning through the
consistent implementation of policies, guidelines, and
procedures.

Reporting of output.

F.Developing Mastery SPINNING WHEEL The pupils will read the direction of
THE NAME APPEAR IN THE SPINNING WHEEL WILL the activity.
ANSWER THE QUESTION.
A. Complete each sentence by writing the
probability for each event. Use impossible, most
unlikely, as likely as unlikely, most likely, or Certain
certain to describe each statement.

1. It is ______________________ that the New


Year’s Day is on the first day of January.
Impossible

2. Today is Monday and it is


_______________________ that tomorrow will Unlikely
be Wednesday.

3. It is ______________________ to happen that Likely


you will pick king of diamonds out of the four
kings in a deck of cards.

4. In a bag, there are 1 strawberry candy and 3


chocolate candies. It is
________________________ to happen that you Impossible
will get 1 chocolate candy in the bag.

5. It is _____________________ that the dog can


fly high.

G.Finding Practical application of Guessing Game!


concepts and skills in daily living Group yourselves into 4. KRA 1 OBJECTIVE 6
Exhibited effective practices to foster learning environments
that promote fairness, respect and care to encourage
learning
Each group will be given cards labeled impossible,
most unlikely, as likely as unlikely, most likely, or
certain
The pupils will group themselves into 4.
I will draw a paper inside the box and you will
guess its probability by raising the card you
choose.

Are you ready?

Yes!

Pupils will play the game.

H.Making generalization and What is probability?


abstraction about the lesson Probability is chance that the event will happen. (Ask pupils to answer the questions)
If the Probability is 0%
If the Probability is 25%
If the Probability is 50%
If the Probability is 75%
If the Probability is 100%

I.Evaluating learning Read the following questions and write the letter
of the correct answer. (Answer the questions and write the
letter only)
1. Which of the following describes how likely or
unlikely something would happen?

A. Statistics C. Probability B. Outcome D. Event

2. What percentage describes the chance of an


event that will certainly happen?
A. 0% B. 50% C. 25% D. 100%

3. Describe how often the given event is likely to


happen. “It will snow tomorrow”.

A. impossible B. most likely


C. most unlikely D. certain

4. What number is described when an event is


impossible to happen?

A. 0 B. 0.25 C. 0.50 D. 1

5.In tossing a coin, what is the probability that the


outcome is a tail?

A. certain B. as likely as unlikely


C. likely D. Unlikely

J.additional activities for application Make a survey in your house. Find out what is the
or remediation probability of your family members in choosing the (Let them copy their assignment)
following vegetables.

1. Carrot
2. Ampalaya
3. Squash
4. Eggplant

V.REMARKS
VI.REFLECTION
A.No. of learners who earned 80% in ___Lesson carried. Move on to the next objective.
the evaluation ___Lesson not carried.
_____% of the pupils got 80% mastery
B.No.of learners who require ___Pupils did not find difficulties in answering their
additional activities for remediation lesson.
___Pupils found difficulties in answering their
lesson.
___Pupils did not enjoy the lesson because of lack
of knowledge, skills and interest about the lesson.
___Pupils were interested on the lesson, despite
of some difficulties encountered in answering the
questions asked by the teacher.
___Pupils mastered the lesson despite of limited
resources used by the teacher.
___Majority of the pupils finished their work on time.
___Some pupils did not finish their work on time due
to unnecessary behavior.

C.Did the remedial work? No.of ___ of Learners who earned 80% above
learners who have caught up with
the lesson
D.No. of learners who continue to ___ of Learners who require additional activities for
require remediation remediation

E.Which of my teaching strategies ___Yes ___No


worked well? Why did these work? ____ of Learners who caught up the lesson
F.What difficulties did I encounter ___ of Learners who continue to require
which my principal or supervisor can remediation
helpme solve?
G.What innovation or localized Strategies used that work well:
materials did used/discover which I ___Metacognitive Development: Examples: Self
wish to share with other teachers? assessments, note taking and studying techniques, and
vocabulary assignments.
 ___Bridging: Examples: Think-pair-share, quick-writes,
and anticipatory charts.
 ___Schema-Building: Examples: Compare and contrast,
jigsaw learning, peer teaching, and projects.

 ___Contextualization:
 Examples: Demonstrations, media, manipulatives,
repetition, and local opportunities.

 ___Text Representation:
 Examples: Student created drawings, videos, and games.
 ___Modeling: Examples: Speaking slowly and clearly,
modeling the language you want students to use, and
providing samples of student work.

Other Techniques and Strategies used:


___ Explicit Teaching
___ Group collaboration
___Gamification/Learning throuh play
___ Answering preliminary
activities/exercises
___ Carousel
___ Diads
___ Differentiated Instruction
___ Role Playing/Drama
___ Discovery Method
___ Lecture Method
Why?
___ Complete IMs
___ Availability of Materials
___ Pupils’ eagerness to learn
___ Group member’s
collaboration/cooperation
in doing their tasks
___ Audio Visual Presentation
of the lesson

Prepared by: Observed by:

CEZAR B. ABONG JR. ALMA BELLA I. BAUTISTA


Master Teacher I Principal I

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