Initialize engine version: 5.6.
7f1 (e80cc3114ac1)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 3050 Laptop GPU (ID=0x25a2)
Vendor: NVIDIA
VRAM: 3072 MB
Driver: 32.0.15.6614
Begin MonoManager ReloadAssembly
Platform assembly: D:\SteamLibrary\steamapps\common\Manual Samuel\Manual
Samuel_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\SteamLibrary\steamapps\common\Manual Samuel\Manual Samuel_Data\Managed\
UnityEngine.dll into Unity Child Domain
Platform assembly: D:\SteamLibrary\steamapps\common\Manual Samuel\Manual
Samuel_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\SteamLibrary\steamapps\common\Manual Samuel\Manual Samuel_Data\Managed\
Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\SteamLibrary\steamapps\common\Manual Samuel\Manual
Samuel_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\SteamLibrary\steamapps\common\Manual Samuel\Manual Samuel_Data\Managed\
Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\SteamLibrary\steamapps\common\Manual Samuel\Manual
Samuel_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\SteamLibrary\steamapps\common\Manual Samuel\Manual Samuel_Data\Managed\
UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\SteamLibrary\steamapps\common\Manual Samuel\Manual
Samuel_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\SteamLibrary\steamapps\common\Manual Samuel\Manual Samuel_Data\Managed\
UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: D:\SteamLibrary\steamapps\common\Manual Samuel\Manual
Samuel_Data\Managed\Fabric.AudioSpline.dll (this message is harmless)
Loading D:\SteamLibrary\steamapps\common\Manual Samuel\Manual Samuel_Data\Managed\
Fabric.AudioSpline.dll into Unity Child Domain
Platform assembly: D:\SteamLibrary\steamapps\common\Manual Samuel\Manual
Samuel_Data\Managed\Fabric.Core.dll (this message is harmless)
Loading D:\SteamLibrary\steamapps\common\Manual Samuel\Manual Samuel_Data\Managed\
Fabric.Core.dll into Unity Child Domain
Platform assembly: D:\SteamLibrary\steamapps\common\Manual Samuel\Manual
Samuel_Data\Managed\Rewired_Core.dll (this message is harmless)
Loading D:\SteamLibrary\steamapps\common\Manual Samuel\Manual Samuel_Data\Managed\
Rewired_Core.dll into Unity Child Domain
Platform assembly: D:\SteamLibrary\steamapps\common\Manual Samuel\Manual
Samuel_Data\Managed\Rewired_Linux.dll (this message is harmless)
Loading D:\SteamLibrary\steamapps\common\Manual Samuel\Manual Samuel_Data\Managed\
Rewired_Linux.dll into Unity Child Domain
Platform assembly: D:\SteamLibrary\steamapps\common\Manual Samuel\Manual
Samuel_Data\Managed\Rewired_OSX.dll (this message is harmless)
Loading D:\SteamLibrary\steamapps\common\Manual Samuel\Manual Samuel_Data\Managed\
Rewired_OSX.dll into Unity Child Domain
Platform assembly: D:\SteamLibrary\steamapps\common\Manual Samuel\Manual
Samuel_Data\Managed\Rewired_Windows.dll (this message is harmless)
Loading D:\SteamLibrary\steamapps\common\Manual Samuel\Manual Samuel_Data\Managed\
Rewired_Windows.dll into Unity Child Domain
Platform assembly: D:\SteamLibrary\steamapps\common\Manual Samuel\Manual
Samuel_Data\Managed\SmartLocalization_Runtime.dll (this message is harmless)
Loading D:\SteamLibrary\steamapps\common\Manual Samuel\Manual Samuel_Data\Managed\
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- Completed reload, in 0.888 seconds
Platform assembly: D:\SteamLibrary\steamapps\common\Manual Samuel\Manual
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Platform assembly: D:\SteamLibrary\steamapps\common\Manual Samuel\Manual
Samuel_Data\Managed\System.dll (this message is harmless)
OnLevelWasLoaded was found on SamEyeFunction
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene
loading has completed
(Filename: Line: 376)
OnLevelWasLoaded was found on SamBreatheFunction
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene
loading has completed
(Filename: Line: 376)
<RI> Initializing input.
<RI> Input initialized.
desktop: 1920x1080 144Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.
UnloadTime: 1.006900 ms
[Bootstrap] Loading shared assets
[Bootstrap] Loaded AssetBundle: shared/shared_assets
[Bootstrap] Loaded AssetBundle: levels/always_loaded
Shared bundles loaded in: 0.2836129 seconds
Platform assembly: D:\SteamLibrary\steamapps\common\Manual Samuel\Manual
Samuel_Data\Managed\System.Xml.dll (this message is harmless)
initialized
Dialog bundles loaded in: 0.3333333 seconds
Loaded Dialog Bundle: shared/dialogs
SamAwakens found: 5592396
SamDrives found: 5592455
SamShowsUp found: 5592663
SamWorks found: 5592664
SamBlasts found: 5592665
SamDies found: 5592667
Speedrun found: 5596327
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Finished loading everything in: 16.72871 seconds
Loaded AssetBundle: levels/main_menu
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Unloaded AssetBundle: levels/main_menu
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Unloaded AssetBundle: levels/main_menu
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SamDrives success: 1 : 28024 : False
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Setting up 8 worker threads for Enlighten.
Thread -> id: 2194 -> priority: 1
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