Module - 2 PSP Notes...
Module - 2 PSP Notes...
1. INTRODUCTION
⮚ Reading, processing and writing of data are three essential functions
of a computer program.
⮚ There are two methods. The first method is to assign the values and
the second method is to use input function scanf to read data and output
function printf to write data.
⮚ Ex: #include<stdio.h> Includes function calls such as printf( ) and
scanf( ) into the source code when compiled.
2. READING A CHARACTER
Example:charname;
name=getchar();
⮚ The getchar function can also be used to read the
characters successively until the return key is pressed.
⮚ The character function are contained in the file type ctype.h
and therefore the preprocessor directive #include<ctype.h> is
included.
⮚ And the functions of ctype.h returns 1 if (TRUE) and 0 if (FALSE).
Function Test
isalnum(c) Is c alphanumeric character?
isalpha(c) Is c alphabetic character?
isdigit(c) Is c a digit?
islower(c) Is c a lower case letter?
Module-2 PSP NOTES
Example Program:
#include<stdio.h>
#include<ctype.h>
void main( )
{
char key;
printf(“Enter any key\n”);
key=getchar( );
if(isalpha (key))
printf(“The entered key is a letter\n”);
else if(isdigit(key))
printf(“The entered key is a digit\n”);
else
OUTPUT:
⮚ Enter any
key A
The entered key is a letter
⮚ Enter any
key 7
The entered key is a digit
⮚ Enter any key
$
The entered key is not alphanumeric
3. WRITING A CHARACTER
Example:name=’y’;
putchar(name);
Will displaythecharacteryonthescreen
Example Program:
#include<stdio.h>
#include<ctype.h>
void main( )
{
char alphabet;
printf(“Enter any alphabet\n”);
alphabet=getchar( );
if(islower(alphabet))
Module-2 PSP NOTES
putchar(toupper(alphabet));
else
putchar(tolower(alphabet));
}
OUTPUT:
⮚ Enter any alphabet ⮚ Enter any
A alphabet
⮚ A a
⮚ A
Module-2 PSP NOTES
4. FORMATTED INPUT
⮚ Formatted input refers to an input data that has been arranged
in particular format.
⮚ Ex: 152 Rajesh
⮚ In the above example the first part contains integer and the
second part contains characters. This is possible with the help of scanf
function.
Syntax:scanf(“controlstring”,arg1,arg2,…..,argn);
⮚ entere The control string specifies the field form in wh ich data should be
locatio d and the arguments arg1, arg2,…..,argn specifies the address of the
⮚ The widthn where the data is stored.
of the integer number can be specified using %wd.
Example-2:
–scanf(“%2d%2d”,&a, &b);
%2dtwodigitinteger
%2dtwo
digitinteger4567
25 a=45
⮚ The input field may be skipped
b=67 using * in the place of field width.
Example-3:
–scanf(“%2d%*d%2d”,&a,&b);
%2dtwodigitinteger
%*dskipthisinteger4
5 2563
a=45
25isskipped
b=63
⮚ The scanf function can read single character or more than one
character using %c or %s.
Module-2 PSP NOTES
❖ The below table shows the scanf format codes commonly used.
Code Meaning
%c Read a single character
%d Read a decimal integer
%e, %f, %g Read a floating point value
%h Read a short integer
%i Read a decimal integer
%o Read a octal integer
%s Read a string
%u Read an unsigned decimal integer
%x Read a hexadecimal integer
%[ ] Read a string of word
The l can be used as a prefix for long integer. Ex: %ld
5. FORMATTED OUTPUT
⮚ The printf function is used for printing the captions and results.
Syntax:printf(“controlstring”,arg1,arg2,…..,argn);
Output:
1077
%6.3f 6.3fmeanstotally6locationsareallocatedoutofwhich
3isfornumberofdecimal places.
1 0 . 7 7 6
Module-2 PSP NOTES
a=10
b=77
c=88
❖ The below table shows the scanf format codes commonly used.
Code Meaning
%c Print a single character
%d Print a decimal integer
%e Print a floating point value in exponent form
%f Print a floating point value without exponent
%g Print a floating point value with or without exponent
%h Print a short integer
%i Print a decimal integer
%o Print a octal integer
%s Print a string
%u Print an unsigned decimal integer
%x Print a hexadecimal integer
%[ ] Print a string of word
Examples:a=9876;
9 8 7 6
printf(“%d”,a);
printf(“%6d”,a); 9 8 7 6
printf(“%-6d”,a);
9 8 7 6
printf(“%3d”,a);
9 8 7 6
MODULE 2
1. INTRODUCTION
⮚ C language possesses such decision making capabilities by supporting
the following statements:
1. If statement
2. Switch statement
3. Conditional operator statement
4. goto statement
Expression True
⮚ These statements are popularly known as decision making statements. Also
known as control statements.
False
2. DECISION MAKING (Two-Way Selection Statements)
⮚ The basic decision statement in the computer is the two way selection.
⮚ The decision is described to the computer as conditional statement that can
be answered TRUE or FALSE.
⮚ If the answer is TRUE, one or more action statements are executed.
⮚ If answer is FALSE, the different action or set of actions are executed.
⮚ Regardless of which set of actions is executed, the program continues with
next statement.
⮚ C language provides following two-way selection statements:
1. if statement
2. if – else statement
3. Nested if else statement
4. Cascaded if else (also called else-if ladder)
⮚ The Expression is evaluated first, if the value of Expression is true (or non zero)
then Statement1 will be executed; otherwise if it is false (or zero), then Statement1 will
be skipped and the execution will jump to the Statement2.
⮚ Remember when condition is true, both the Statement1 and Statement2 are
executed in sequence. This is illustrated in Figure1.
Note: Statement1 can be single statement or group of statements.
Statement1
Statement2
Statement2 Statement1
Statement3
Module2 CProgrammingforProblemSolving
Example:
void main( )
{
int a=10, b=11;
if (a >b)
{
printf(“a is bigger and value is= %d”, a);
}
else
{
printf(“b is bigger and value is= %d”, b);
}
}
Module2 CProgrammingforProblemSolving
if(Expression1)
{
if(Expression2)
{
Statement1;
}
else
{
Statement2;
}
}
elseif(Expression3)
{
Statement3;
}
else
{
Statement4;
}
if(B>C)
{
printf(“largest=%d”, B);
}
else
{
printf(“largest=%d”, C);
}
}
}
Output: largest=20
4. else-if ladder or cascaded if else: There is another way of putting ifs together
when multipath decisions are involved. A multi path decision is a chain of ifs in which
the statement associated with each else is an if. It takes the following form.
if(Expression1)
{
Statement1;
}
elseif(Expression2)
{
Statement2;
}
elseif(Expression3)
{
Statement3;
}
else
{
Statement4;
}
NextStatement;
Module2 CProgrammingforProblemSolving
if(choice==1)
printf(“sum=%d”, a+b);
else if(choice==2)
Module2 CProgrammingforProblemSolving
printf(“difference=%d”, a-b);
else if(choice==3)
printf(“product=%d”, a*b);
else if (choice==4)
printf(“rem=%d”, a%b);
else
printf(“Invalid option”);
}
3. SWITCH STATEMENT
⮚ Here switch, case, break and default are built-in C language words.
⮚ If the choice matches to label1 then block1 will be executed else if it evaluates
to label2 then block2 will be executed and so on.
⮚ If choice does not matches with any case labels, then default block will
be executed.
Module2 CProgrammingforProblemSolving
case 4: div=(float)a/b;
printf(“Result=%f\n”,div);
break;
case 5: res=a%b;
printf(“Result=%d\n”,res);
break;
default: printf(“Wrong choice!!\n”);
exit(0);
}
}
In this program if ch=1 case ‘1’ gets executed and if ch=2, case ‘2’ gets executed and so
on.
Syntax:
Expression1?Expression2:Expression3
Where,
Expression1 is Condition
Expression2 is Statement Followed if Condition is True
Expression3 is Statement Followed if Condition is False
Meaning of Syntax:
1. Expression1 is nothing but Boolean Condition i.e. it results into either TRUE or FALSE
2. If result of expression1 is TRUE then expression2 is executed
3. Expression1 is said to be TRUE if its result is NON-ZERO
4. If result of expression1 is FALSE then expression3 is executed
5. Expression1 is said to be FALSE if its result is ZERO
Example: Check whether Number is Odd or Even
#include<stdio.h>
void main( )
{
int num;
printf("Enter the Number : ");
scanf("%d",&num);
flag = ((num%2==0)?1:0);
if(flag==0)
printf("\nEven");
else
printf("\nOdd");
}
5. Goto statement
⮚ goto is an unconditional branching statement. The syntax of goto is as follows:
Module2 CProgrammingforProblemSolving
gotolabel;st
atement1;s
t
atement2;l
a bel:
Module2 CProgrammingforProblemSolving
}
Module2 CProgrammingforProblemSolving
MODULE 2
1. INTRODUCTION
Note Figure 1:
1. Here condition is at the beginning of loop. That is why it is called pre-test loop
2. It is also called as entry controlled loop because condition is tested
before entering into the loop.
3. while is a keyword which can be used here.
Note Figure 2:
1. Here condition is at the end of the loop. That is why it is called post-test loop.
2. It is also called as exit controlled loop because condition is tested after body
of the loop is executed at least once.
3. do and while are keywords which can be used here.
2. LOOPS IN C:
C language provides 3 looping structures namely:
1. while loop
2. do….while loop
3. for loop
⮚ When we know in advance exactly how many times the loop will be executed, we
use a counter-controlled loop. A counter controlled loop is sometimes called definite
repetition loop.
⮚ In a sentinel-controlled loop, a special value called a sentinel value is used to
change the loop control expression from true to false. A sentinel-controlled loop is often
called indefinite repetition loop.
Module2 CProgrammingforProblemSolving
i. while loop:
⮚ It is a pre-test loop (also known as entry controlled loop). This loop has following
syntax:
while(condition)
{
statement-block;
}
⮚ In the syntax given above ‘while’ is a key word and condition is at beginning of the
loop.
⮚ If the test condition is true the body of while loop will be executed.
⮚ After execution of the body, the test condition is once again evaluated and if it
is true, the body is executed once again.
⮚ This process is repeated until condition finally becomes false and control
comes out of the body of the loop.
Flowchart:
Module2 CProgrammingforProblemSolving
⮚ Here is an example program using while loop for finding sum of 1 to 10.
Example: Before loop
Round:N=10,sum
while (i<=N)
{ =1,i=2
sum=sum+i;
i=i+1;
}
printf(“%d”, sum);
}
ii. do…. while loop: It is a post-test loop (also called exit controlled loop) it has
two keywords do and while. The General syntax:
Do
{
statement-block;
}while(condition);
⮚ In this loop the body of the loop is executed first and then test condition
is evaluated.
⮚ If the condition is true, then the body of loop will be executed once again.
This process continues as long as condition is true.
⮚ When condition becomes false, the loop will be terminated and control comes
out of the loop.
Flowchart:
Module2 CProgrammingforProblemSolving
Example: The example already discussed with while loop to compute sum of 1 to 10
numbers is given here with do …while loop:
void main( )
{ Before loop execution:N=10,sum= 0,i=1
N=10; FirstRound:
i=1;
sum=0; N=10,sum=1,i=2
do SecondRound:
{
sum=sum+i;
i=i+1;
}
while (i<=N);
printf(“%d”, sum);
}
Flowchart:
Example: Same program to find some of 1 to 10 numbers can be written using for loop
as follows:
void main( )
{
int i, N=10, sum=0;
Module2 CProgrammingforProblemSolving
Note: In for loops whether both i++ or ++i operations will be treated as pre-increment
only.
Example:
Here is an example program segment with sample outputs that illustrates the working
of a nested for loop:
Module2 CProgrammingforProblemSolving
Working:
1. Initiallyvalueofrows=1and1<=4istruesocontrolentersto
innerloop
2. Ininnerloopcols=1and1<=3isalsotruesobodyoftheloop
(i.e.printfgets executed)
Followingaretheoutputsobtainedineveryrepetitionofinner/outerforloops:
⮚ If any of these three components are missing program behaves indifferently. For
instance if updating statement is missing loop goes into infinite mode as shown in
following example:
void main( )
{
int ctr=1, N=10;
while(ctr<=N)
Module2 CProgrammingforProblemSolving
{
printf(“Hello World\n”);
printf(“Hi Galaxy\n”);
}
}
Output:itprints,
Hello World
Hello Galaxy
Infinite number of times as ctr value remains 1 forever as
3. JUMPS IN LOOPS
Break and continue: break and continue are unconditional control construct.
i. break
⮚ This statement is useful to terminate a loop and transfer control out of
loop under special situations.
⮚ break statement works with while, do….while, for and switch statements.
⮚ Following program syntax diagrammatically represents the working
mechanism of break statement.
Note: If break statement is used in the nested loops, the control will come out from the
inner loop; still the outer loop is active.
Note:
Working of break statement:
Whencondition2istruetheloopgetsterminatedandcontrolistransferredtostatemen
t5(whichisoutsidetheloop). Here we can observe that even though
void main( )
{
int i;
for(i=1;i<=5;i++)
{
if(i==3)
Module2 CProgrammingforProblemSolving
break;
printf(“%d ”,i);
}
Output: 1 2
ii. Continue
⮚ Statement is helpful to skip particular set of statements in loop body and
to continue execution from the beginning of loop.
⮚ Following syntax clearly depicts how control shifts to beginning of a loop
on finding continue statement.
Note:
Working of continue statement:
Whencondition2istruecontinuestatementisexecutedwhichresultsintransferofcontroltobeginningof
while loopskippingstatement4andstatement5.
{
if(i==3)
continue;
printf(“%d ”,i);
}
Output: 1 2 4 5
𝑚!
𝑋!( ,m>=x
𝑚−𝑋)!
Module2 CProgrammingforProblemSolving
A table of binomial coefficients is required to determine the binomial coefficient for any
set of m and x.
Further,
B(0, 0) = 1
That is, the binomial coefficient is one when either x is zero or m is zero. The program
below points the table of binomial coefficients for m=10. The program employs one do
loop and one while loop.
Program:
#include<stdio.h>
#define MAX 10
main( )
{
int m, x, binom;
printf(“ m x”);
for(m = 0; m <=10; ++m)
printf(%4d”, m);
printf(“\n \n”);
m = 0;
do
{
printf(“%2d”, m);
x = 0;
binom = 1;
while(x<=m)
{
if(m == 0 || x ==0)
printf(“%4d”, binom);
else
Module2 CProgrammingforProblemSolving
{
OUTPUT :
mx 0 1 2 3 4 5 6 7 8 9 10
--------------- -------------------------------------------------------------------------------------------
0 1
1 1 1
2 1 2 1
3 1 3 3 1
4 1 4 6 4 1
5 1 5 10 10 5 1
6 1 6 15 20 15 6 1
OUTPUT:
- --
Module2 CProgrammingforProblemSolving
7 1 7 21 35 35 21 7 1
8 1 8 28 56 70 56 28 8 1
9 1 9 36 84 126 126 84 36 9 1
10 1 10 45 120 210 252 210 120 45 10 1
------------------------------------------------------------------------------------------------------------
Pascal’s Triangle
⮚ One of the most interesting Number Patterns is Pascal's Triangle (named after
Blaise Pascal, a famous French Mathematician and Philosopher).
⮚ To build the triangle, start with "1" at the top, then continue placing
numbers below it in a triangular pattern.
⮚ Each number is the numbers directly above it added together.
#include
<stdio.h> long
factorial(int); int
main()
{
int i, n, c;
{
for (c = 0; c <= (n - i - 2); c++)
printf(" ");
printf("\n");
}
return 0;
}
long factorial(int n)
{
int c;
long result = 1;
return result;
}
QUADRATIC EQUATION
⮚ The Quadratic Formula uses the "a", "b", and "c" from "ax2 + bx + c", where "a",
"b", and "c" are just numbers; they are the "numerical coefficients" of the quadratic
equation they've given you to solve.
Module2 CProgrammingforProblemSolving
#include<stdio.h>
#include<math.h
> void main( )
{
float a, b, c, root1, root2, rpart, ipart, disc;
printf("Enter the 3 coefficients:\n”);
scanf(%f%f%f", &a, &b, &c);
if((a*b*c) = = 0)
{
printf("Roots cannot be Determined:\n");
exit(0);
}
disc=(b*b) - (4*a*c);
if(disc == 0)
{
printf("Roots are equal\n");
root1= -b / (2*a);
root2=root1;
printf ("root1 = %f \n", root1);
printf ("root2 = %f \n", root2);
}
else if(disc>0)
{
printf("Roots are real and distinct\n");
root1= (-b + sqrt(disc)) / (2*a);
root2= (-b - sqrt(disc)) / (2*a);
printf ("root1 = %f \n",
root1); printf ("root2 = %f \
Module2 CProgrammingforProblemSolving
n", root2);
Module2 CProgrammingforProblemSolving
}
else
{
printf(“Roots are complex\n ”);
rpart = -b(2*a);
ipart=(sqrt(-disc))/(2*a);
printf(“root1=%f + i %f\n”,rpart,ipart);
printf(“root1=%f - i %f\n”,rpart,ipart);
}
}
Ouput
First Run:
Enter the 3 coefficients:
1
2
1
Roots are equal
Root1 = -1.000000
Root2= -1.000000
Second Run:
Enter the 3 coefficients:
2
3
2
Roots are real and
equal Root1=-0.500000
Root2=-2.000000
Third Run:
Module2 CProgrammingforProblemSolving
d. n
AnswernSuppose
if
n=2,Valueprinted
Outputis:
Round-1:i=1,j=3
4. sum=0
for(n=1; n!=10; n+=2)
sum = sum+n;
Output is:
Round-1:n=1,1!=10istrue
sum=1
sum=4
Round-3n=5,5!
=10istrue
sum=9
Round-4n=7,7!=10is
true
1. for(i=1;i<=32;i=i*2)
printf(“%d”,i);
2. for(i=-4;i<=4;i=i+2)