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Counter II

The document discusses counters, which are sequential circuits that count through a predetermined sequence of states based on clock pulses. It covers the types of counters, including synchronous and asynchronous counters, their design, and the concept of modulus. Additionally, it explains the operation of various counter types, including decade counters and presettable counters, along with their applications in digital systems.
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0% found this document useful (0 votes)
12 views33 pages

Counter II

The document discusses counters, which are sequential circuits that count through a predetermined sequence of states based on clock pulses. It covers the types of counters, including synchronous and asynchronous counters, their design, and the concept of modulus. Additionally, it explains the operation of various counter types, including decade counters and presettable counters, along with their applications in digital systems.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Counters

Chapter 8
Counters

• A counter is a sequential circuit that goes through a


predetermined sequence of states upon the
application of clock pulses.

• Counters may count the number of occurrences of a


certain event, generate timing intervals for the control
of tasks in a system, keep track of time elapsed
between specific events, et.al.

• An n-bit binary counter implemented with n flip-flops


can have 2n unique states, i.e. it can count from 0 to
2 n -1.
Counters

▪ The number of flip-flops determines the count limit or


number of states.
(STATES = 2 # of flip flops)

▪ The number of states used is called the MODULUS.

▪ For example, a Modulus-12 counter would count from


0 (0000) to 11 (1011) and requires four flip-flops (16
states - 12 used).

▪ Output of the last flip-flop (MSB) divides the input


clock frequency by the MOD number of the counter,
hence a counter is also a frequency divider.
Counters

• Counters are categorized as:


– Synchronous Counters (Parallel Counters):
All FFs receive the common clock pulse, and the
change of state is determined from the present
state.

– Asynchronous Counters (Ripple /Serial Counters):


The FF output transition serves as a source for
triggering other FFs. No common clock.
Asynchronous Counters

• Only the first FF receive clock pulse from the source


( clock generator), others FFs receive clock pulse
from either Q or Q’ of prior FF.

• The output of each flip-flop is connected to the Clk


input of the next higher order flip-flop with the flip-flop
representing the least significant bit receiving the
incoming Clock pulses.

• A simple asynchronous counter can be built using


T –type flip-flops cascaded together.
Asynchronous Counters

Design Basic Counters

▪ Same polarity for down counters:


Q → PET or Q → NET

▪ Opposite polarity for up counters:


Q → NET or Q → PET
2-bit ripple binary counter
HIGH

J Q0 J Q1

CLK C C
Q0
K K

FF0 FF1

CLK 1 2 3 4

Q0

Q0 0 1 0 1 0

Q1 0 0 1 1 0
3-bit ripple binary counter
HIGH

J Q0 J Q1 J Q2

CLK C C C
Q0 Q1
K K K

FF0 FF1 FF2

CLK 1 2 3 4 5 6 7 8

Q0 0 1 0 1 0 1 0 1 0

Q1 0 0 1 1 0 0 1 1 0

Q2 0 0 0 0 1 1 1 1 0

Recycles back to 0
Asynchronous Counters
▪ Propagation delays in an asynchronous (ripple-
clocked) binary counter.
▪ If the accumulated delay is greater than the clock
pulse, some counter states may be misrepresented!

CLK 1 2 3 4

Q0

Q1

Q2

tPHL (CLK to Q0) tPHL (CLK to Q0)


tPLH (Q0 to Q1) tPHL (Q0 to Q1)
tPLH
(CLK to Q0) tPLH (Q1 to Q2)
Decoding A Counter

▪ Decoding a counter involves determining which state


in the sequence the counter is in.

▪ Active-HIGH decoding: output HIGH if the counter is


in the state concerned.
▪ Active-LOW decoding: output LOW if the counter is in
the state concerned.
Decoding A Counter
n
Asyn. Counters with MOD no. < 2

▪ Decade counters (or BCD counters) are counters


with 10 states (modulus-10) in their sequence.
They are commonly used in daily life (e.g.: utility
meters, odometers, etc.).
▪ Design an asynchronous decade counter.
(A.C)'

HIGH
D C B A
J Q J Q J Q J Q

CLK C C C C

K K K K
CLR CLR CLR CLR
Asynchronous Decade/BCD counter (cont’d).

HIGH
D C B A
J Q J Q J Q J Q (A.C)'

CLK C C C C
K K K K
CLR CLR CLR CLR

1 2 3 4 5 6 7 8 9 10 11
Clock

D 0 1 0 1 0 1 0 1 0 1 0

C 0 0 1 1 0 0 1 1 0 0 0

B 0 0 0 0 1 1 1 1 0 0 0

A 0 0 0 0 0 0 0 0 1 1 0
NAND
output
Asynchronous Down Counters
▪ So far we are dealing with up counters. Down
counters, on the other hand, count downward from a
maximum value to zero, and repeat.
▪ Example: A 3-bit binary (MOD-23) down counter.
1

Q0 Q1 Q2
J J J
Q Q Q
3-bit binary
CLK C C C
Q' Q' Q' up counter
K K K

J
Q0
J
Q1
J
Q2 3-bit binary
Q Q Q
CLK C C C
down counter
Q' Q' Q'
K K K
Asynchronous 3-bit binary (MOD-8)
down counter.

1 000
001 111
Q0 Q1 Q2
J J J
Q Q Q
010 110
CLK C C C
Q' Q' Q'
K K K
011 101
100

CLK 1 2 3 4 5 6 7 8

Q0 0 1 0 1 0 1 0 1 0

Q1 0 1 1 0 0 1 1 0 0

Q2
0 1 1 1 1 0 0 0 0
Asynchronous 3 bit binary up-down
counter

Count-up=1,count-dn=0 : count up mode


Count-up=0,count-dn=1 : count down mode
Synchronous Counters

• A synchronous counter differs from an asynchronous counter


in that the clock pulses are applied to all of the flip-flops.

• The common clock triggers all the flip-flops simultaneously,


rather than one at a time in succession as in a ripple counter.

• The advantage of synchronous counters is that it is possible to


build larger, and faster counters, without affecting
synchronization to other portions of a larger system.

• Synchronous counters require additional combinational logic to


control the transition of the individual flip-flops rather than
being driven directly by the Q or Q' outputs of other flip-flops.
Synchronous Counters
▪ We can design these counters using the sequential
logic design process (covered in Chapter # 9).
▪ Example: 2-bit synchronous binary counter (using T
flip-flops, or JK flip-flops with identical J,K inputs).
Present Next Flip-flop
00 01 state state inputs
A1 A0 A1+ A0+ TA1 TA0
0 0 0 1 0 1
0 1 1 0 1 1
11 10
1 0 1 1 0 1
1 1 0 0 1 1
1

A0 A1
J Q J Q
C C
K
Q'
K
Q' TA1 = A0
TA0 = 1
CLK
Synchronous binary counter(Mod-8)
Synchronous 4-bit up/dn counter

Count up

clock

Count dn

Count up mode: clk applied to count up and count dn held low


Count down mode: clk applied to count dn and count up held low
Changing the Counter Modulus
• A Mod-3 Counter
A Mod-6 Counter
A Mod-5 Counter
A Decade Counter(Mod-5 X Mod-2)
A Decade Counter(Mod-2 X Mod-5)
Cascading BCD (Decade)counters

D from the counter will have a single negative


Transition as that counter progresses from 9 to 0
Presettable Counters

• Basic building block that can be used to implement


a counter that has any modulus.
• Nearly all the presettable counters (TTL MSI) are
constructed using 4 FFs and referred to as 4-bit
counters.
• e.g.
– 54/74161,54/74163: Syn. Binary up counters
– 54/74191,54/74193: Syn. Binary up/dn counters
– 54/74160,54/74162: Syn. Decade (up) counters
– 54/74190,54/74192: Syn. Decade (up/dn) counters
54/74163: Syn. Binary up counter

Pin 15 :units tens hundreds applications.


Pin 7&10 : both must be high for counter operation.
Pin1 :Synchronous reset.
Pin 9 :when low level applied inputs(DCBA) loaded
on the +ve edge
(to count from a predetermined count )
54/74163: Syn. Binary up counter
54/74193: Syn. Binary up/dn counter
DIGITAL CLOCK

Decoding gate to
reset (00) after 11
• Synchronous Counter design with auto
correction
• Irregular counter design

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