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Basics of Screen Writing and Film Animation

The document outlines a comprehensive course on screenwriting and animation, covering key aspects such as the definition and importance of screenwriting, the structure of film scripts, pre-visualization techniques, and the history of animation. It discusses various animation techniques, including traditional and modern methods, and highlights significant milestones in animation development. The course aims to equip students with the skills to create compelling narratives and understand the intricacies of visual storytelling in film and animation.

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100% found this document useful (1 vote)
104 views18 pages

Basics of Screen Writing and Film Animation

The document outlines a comprehensive course on screenwriting and animation, covering key aspects such as the definition and importance of screenwriting, the structure of film scripts, pre-visualization techniques, and the history of animation. It discusses various animation techniques, including traditional and modern methods, and highlights significant milestones in animation development. The course aims to equip students with the skills to create compelling narratives and understand the intricacies of visual storytelling in film and animation.

Uploaded by

ofuemmanuel120
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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Course Outline:-

1. Screenwriting: Definition and Importance


• Screenwriting is the art and craft of writing scripts for films, television, or
animations. It involves creating a structured narrative that guides the
production process.
• It serves as a blueprint for directors, cinematographers, editors, and
actors.
• Key Elements: Plot, Characters, Dialogue, Scene structure, Setting

2. Nature and Structure of Film Scripts


• Scripts typically follow a three-act structure: Setup, Confrontation, and
Resolution.
• Formats: Scene headings, Action lines, Dialogue, Parentheticals
• The narrative must be visual, showing rather than telling.

3. Pre-visualization and Screenplay Development


• Pre-visualization: Planning the visual aspects of a film before production
using storyboards, animatics, or digital tools.
• Importance: Helps clarify vision, Saves production time and cost
• Screenplay Content: Outline, Character arcs, Themes, Tone

4. Film Animation: Overview


• Animation involves creating motion through frame-by-frame imagery.
• Types: 2D animation (traditional hand-drawn), 3D animation (computer-
generated), Stop-motion, Motion graphics
• Key Animation Roles: Animator, Storyboard artist, Layout artist,
Compositor

5. History of Animation and Cartoon Development


• Early animations include zoetropes and flip books.
• Milestones:
• - 1900s: Winsor McCay’s Gertie the Dinosaur
• - 1928: Walt Disney’s Steamboat Willie
• - 1930s–40s: Golden Age with studios like Warner Bros and MGM
• - Modern day: Digital and CGI animation (e.g. Pixar, DreamWorks)

6. Techniques in Animation
• Traditional Techniques:
• - Cell Animation: Drawing on transparent sheets called cels
• - Rotoscoping: Tracing over motion picture footage
• Modern Techniques:
• - 3D modeling, Rigging and motion capture
• - Software like Blender, Maya, Adobe Animate

7. Script Preparation, Storyboards, and Visual Choreography


• Script Preparation: Written in standard screenplay format including stage
directions and dialogue.
• Storyboarding: Visual outline of the film/animation; helps with pacing and
camera angles.
• Visual Choreography: Arrangement of movements, timing, and camera
dynamics. Crucial for action scenes and dance/music sequences.

8. Applications of Animation
• Entertainment: Feature films, TV series, web content
• Advertising: Animated commercials, explainer videos
• Public Relations: Visual storytelling for branding
• Education and Research: Visual learning tools, Simulation of scientific and
medical concepts

Lecture 1- Explanation of screenwriting.

Screenwriting is the art and craft of writing stories for visual media like film,
television, and video games. It involves creating a screenplay, a document that
outlines the narrative, characters, dialogue, and action of a story in a format
designed for visual realization. Screenwriting is a specific type of scriptwriting,
focused on crafting stories for the big and small screens.

It serves as a blueprint for directors, cinematographers, editors, and actors.

Note:

All screenwriting is script writing, but not all script writing is screenwriting.

A screenplay is the written script (the actual document) that comes from
screenwriting.

● It’s the final result of the screenwriting process.


● It is a document that includes scene headings, dialogue, actions, and camera
directions in a standard format.
● A screenplay is what directors, producers, actors, and editors use to make the
film.

Key elements of screen writing.

1. Scene Heading (Slugline)

● Tells where and when the scene takes place.


● Starts with INT. (inside) or EXT. (outside), followed by the location and time.

2. Action/Description

● Describes what is happening in the scene.


● Written in present tense.
● Includes movement, setting, and important details.

3. Character Name

● Shows who is speaking or acting in the scene.


● Written in capital letters above the dialogue.

4. Dialogue

● The words spoken by the characters.


● Appears under the character’s name.

5. Parenthetical

● Gives small directions about how the character says something or what they
do while speaking.
● Placed in parentheses under the character name, before the dialogue

1. Transitions:
Indicate how scenes change (e.g., CUT TO:, FADE IN:, FADE OUT:).

Lecture 2:- Nature and Structure of Film Scripts

A film script, also known as a screenplay, is a document that outlines the visual and
auditory elements of a movie or television show. It includes dialogue, action
descriptions, and scene settings, serving as a blueprint for production. A standard
screenplay follows a three-act structure, comprising setup, confrontation, and
resolution.

The key elements and structure of film script.

Elements of a Film Script:


● Slug Lines (Scene Headers):
Indicate the time of day and location of a scene (e.g., INT. COFFEE SHOP -
DAY).

● Action Lines:
Describe what is happening in the scene, including character actions and
setting details.

● Dialogue:
The words spoken by characters, formatted with the character's name above
the line of dialogue.

● Parentheticals:
Brief descriptions of how dialogue should be delivered (e.g., (nervously),
(angrily)).

● Transitions:
Indicate how scenes change (e.g., CUT TO:, FADE IN:, FADE OUT:).

Structure:

● Three-Act Structure:
The most common framework, dividing the story into:
○ Act I (Setup): Introduces the characters, setting, and central conflict.

○ Act II (Confrontation): Develops the conflict, with rising action and


obstacles for the protagonist.

○ Act III (Resolution): Resolves the conflict, often including a climax and
denouement.

Lecture 3:-

Pre-visualization and Screenplay Development


What is pre -visualization?

I. Pre-visualization (Previs)

✅ Definition:

Pre-visualization (commonly called Previs) is the process of planning and visualizing


scenes before actual production. It helps filmmakers explore visual storytelling, plan
camera angles, block scenes, and experiment with ideas before spending time and
money on set.

📌 Purpose of Pre-visualization:

● To visualize complex sequences


● To communicate ideas to cast and crew
● To reduce production errors
● To help plan budget, equipment, and logistics

🎥 Forms of Pre-visualization:

1. Storyboards:
○ Series of hand-drawn or digital illustrations showing each shot or
scene.
○ Helps visualize framing, pacing, and transitions.
2. Animatics:
○ Storyboards with added timing, dialogue, and sound.
○ Gives a feel of how the edited scene will flow.
3. Shot Lists:
○ Written list detailing each camera shot in a scene.
4. Mood Boards:
○ Visual collage to communicate tone, style, and atmosphere.
5. 3D Previs (Digital Animation):
○ Use of software (e.g., Blender, Maya) to simulate full scenes digitally.
○ Often used in action or CGI-heavy films.

Benefits of Pre-visualization:

● Saves time during production


● Reduces confusion on set
● Enables creative experimentation
● Helps directors and cinematographers align vision

Screenplay development.

Screenplay development is the process of transforming a story idea into a fully


realized screenplay ready for production.

Stages of Screenplay Development

1. Idea Generation
○ Develop a unique and visual story concept.
2. Logline Creation
○ A one-sentence summary of the story (main character + goal +
conflict).
3. Synopsis Writing
○ A short paragraph that outlines the beginning, middle, and end of the
story.
4. Character Development
○ Define each character's background, goals, strengths, and
weaknesses.
5. Plot Structure / Outline
○ Use the Three-Act Structure (Setup, Conflict, Resolution) to organize
your story.
6. Scene Development
○ Plan each scene with purpose, location, and character interaction.
7. First Draft
○ Write the script using correct screenplay format:
■ Scene Headings
■ Action Lines
■ Character Names
■ Dialogue
■ Parentheticals (if needed)
8. Revisions and Feedback
○ Edit and improve your script based on reviews and rewrites.
9. Final Draft (Shooting Script)
○ The polished version used for actual production, often including
technical notes

Lecture 4:-Film Animation: Overview

Film animation is a filmmaking technique that uses a series of still images, called
frames, to create the illusion of movement. These images can be hand-drawn,
computer-generated, or created using other methods like stop-motion. When these
frames are displayed in rapid succession, our eyes perceive them as a continuous,
moving picture.

How it works:

● Persistence of Vision:
Animation relies on the phenomenon where the human eye retains an image
for a fraction of a second. When multiple slightly different images are shown in
quick succession, the brain blends them together, creating the perception of
motion.
● Frame Rate:
The speed at which these frames are displayed is crucial. A common frame
rate in film animation is 24 frames per second, which provides a smooth,
realistic appearance.

● Types of Animation:
○ Traditional Animation: Involves creating images by hand on transparent
sheets (cels) or digitally, with each frame slightly altered to show
movement.

○ Computer-Generated Imagery (CGI): Uses computer software to create


2D or 3D images, which are then assembled into sequences.

○ Stop-Motion Animation: Involves physically manipulating objects (like


puppets or clay figures) and photographing them one frame at a time.

Types of Animation:

1. Traditional Animation (2D)


○ Also called cel animation.
○ Each frame is hand-drawn.
○ Used in early Disney classics (e.g., Snow White).
2. Digital 2D Animation
○ Similar to traditional, but created using software (e.g., Adobe Animate).
○ Faster and more flexible.
3. 3D Animation
○ Objects are created in a digital three-dimensional space.
○ Used in Pixar films like Toy Story.
○ Requires complex software (e.g., Blender, Maya).
4. Stop Motion Animation
○ Physical objects are photographed frame-by-frame.
○ Each shot involves slight movements.
○ Seen in films like Coraline and Wallace and Gromit.
5. Motion Graphics
○ Animated graphic design.
○ Commonly used in intros, advertisements, or infographics.
6. Cut-out Animation
○ Flat characters and backgrounds are moved like puppets.
○ Can be done digitally or using physical paper.
Lecture 5:- History of Animation and Cartoon Development

📌 Introduction

Animation is the art and technique of making images appear to move. Unlike live-
action films, which capture real movement using cameras, animation creates
movement through a sequence of individual drawings, models, or computer-
generated images.

Cartoons are a type of animation, usually characterized by humor, stylized


characters, and exaggerated action. The development of animation and cartoons
has evolved through several stages — from simple mechanical devices to complex
digital creations.

1. Early Animations

🌀 Zoetropes and Flip Books

Before the invention of film and television, people experimented with devices that
created the illusion of movement from still images. These devices are considered the
earliest forms of animation.

● Zoetrope (1830s):
○ A cylindrical device with slits on the sides and a series of sequential
images inside.
○ When spun and viewed through the slits, the images appeared to move
in a loop.
○ This was one of the first successful attempts at creating the illusion of
motion.
● Flip Book (1860s):
○ A small book with images that change slightly from page to page.
○ When flipped rapidly, the pictures seem to come to life.
○ This concept showed how a series of still images could create
movement.

These early tools laid the foundation for modern animation techniques by proving
that static images could simulate motion when shown in quick succession.

2. Milestones in Animation Development

🎨 1900s – Winsor McCay’s Gertie the Dinosaur (1914)

● Winsor McCay was one of the first animators to treat cartoons as an art form.
● His creation, Gertie the Dinosaur, is one of the earliest examples of
personality animation.
● Gertie was not just moving — she was responding, interacting, and showing
emotion.
● McCay drew thousands of individual frames by hand.
● This work demonstrated that animation could go beyond gimmicks and
become a storytelling tool.

Significance: Gertie brought life and character to animation, making it a respected


artistic medium.

🐭 1928 – Walt Disney’s Steamboat Willie

● Steamboat Willie introduced the world to Mickey Mouse, who would become
one of the most iconic characters in history.
● Created by Walt Disney and Ub Iwerks, this was the first animated film with
synchronized sound.
● Music and sound effects were perfectly timed with the character's movements,
adding a new level of excitement and realism.
● The success of this cartoon revolutionized the industry and launched Disney
as a leader in animation.

Significance: Steamboat Willie marked the beginning of sound in animation and


made Mickey Mouse a household name.

🌟 1930s–1940s – The Golden Age of Animation

This period is known as the Golden Age because it was the time when animation
grew in popularity, quality, and cultural influence. Many beloved characters and
styles were developed during this era.

🏢 Major Studios:

1. Walt Disney Studios


○ Released the first full-length animated feature film, Snow White and the
Seven Dwarfs (1937).
○ Pioneered techniques in color, sound, and storytelling.
2. Warner Bros.
○ Created the Looney Tunes and Merrie Melodies series.
○ Introduced characters like Bugs Bunny, Daffy Duck, and Porky Pig.
3. Metro-Goldwyn-Mayer (MGM)
○ Known for Tom and Jerry, an iconic slapstick duo.

🎥 Features of the Golden Age:

● Hand-drawn cel animation with detailed backgrounds and expressive


characters.
● The use of color and sound improved dramatically.
● Cartoons were shown in theaters before feature films.
● Strong emphasis on humor, music, and character-driven storytelling.

Significance: Animation became a major form of entertainment, and characters from


this era remain popular even today.

Modern Day – Digital and CGI Animation


From the 1990s onward, animation transitioned from hand-drawn techniques to
computer-generated imagery (CGI).

🧠 Digital Revolution Highlights:

1. Pixar Animation Studios


○ Released Toy Story in 1995 — the first fully CGI-animated feature film.
○ Known for emotionally deep storytelling combined with cutting-edge
technology.
2. DreamWorks Animation
○ Gained fame with Shrek, Madagascar, Kung Fu Panda, and How to
Train Your Dragon.
○ Known for blending humor with action and detailed 3D environments.
3. Other Influences
○ Illumination (Despicable Me, Minions)
○ Blue Sky Studios (Ice Age)

🧰 Modern Techniques Include:

● 3D modeling and rendering.


● Motion capture (actors’ movements are recorded and used to animate
characters).
● Real-time animation using gaming engines like Unreal and Unity.
● Visual effects (VFX) for blending animation with live-action film.

Significance: Digital tools have made animation faster, more flexible, and more
visually stunning, opening up new creative possibilities for animators around the
world.

📌 Conclusion

The history of animation and cartoon development is a journey from simple spinning
toys to high-tech digital masterpieces. Each era brought new inventions, creative
styles, and unforgettable characters. From Gertie the Dinosaurto Mickey Mouse, and
now to Buzz Lightyear and Shrek, animation continues to grow as one of the most
exciting and powerful storytelling tools in the world.

Lecture Note 6: Techniques in Animation

Introduction

Animation techniques are the different methods and processes used to bring
characters, environments, and stories to life through movement. Over time,
animators have moved from hand-drawing every frame to using powerful computer
software and real-time 3D technologies.

Broadly, animation techniques are divided into two major categories:

1. Traditional Techniques (manual or hand-drawn)


2. Modern Techniques (computer-generated and digital tools)

✍️1. Traditional Techniques

Before computers were used in animation, artists relied on manual drawing methods.
These are the roots of classic cartoons and early animated films.

🧾 1.1 Cel Animation (or Cell Animation)

● Definition: Cel animation involves drawing characters and objects on


transparent sheets called “cels” (short for celluloid).
● The background is painted separately, and the cels are placed over it.
● Each cel shows a slight change in movement.
● When photographed in sequence and played quickly, the drawings appear to
move.

🖼 Example: Snow White and the Seven Dwarfs (1937) by Walt Disney.

📌 Key Points:

● Labor-intensive (requires drawing every movement).


● Time-consuming but visually rich.
● Used widely in early Disney, Warner Bros., and other classic cartoons.

🔍 1.2 Rotoscoping

● Definition: Rotoscoping is a technique where animators trace over live-action


footage, frame by frame.
● This helps create realistic movements of characters.
● Originally done by projecting film onto a glass panel and tracing it, but now
done digitally with software.

🎥 Example: A Scanner Darkly (2006) – a film that used digital rotoscoping for a
stylized effect.

📌 Key Points:

● Makes movements look very natural and human-like.


● Often used for realistic motion in older cartoons and experimental films.

💻 2. Modern Techniques

With the rise of computers, new animation techniques have emerged. These
methods allow for more flexibility, faster production, and stunning visual effects.

🧊 2.1 3D Modeling
● Definition: 3D modeling is the process of creating three-dimensional digital
shapes or characters using software.
● Characters are sculpted in a digital space like virtual clay.

Tools Used: Blender, Autodesk Maya, Cinema 4D.

📌 Key Points:

● Characters and environments look more realistic.


● Used in films, games, advertisements, and even architecture.

2.2 Rigging and Motion Capture

🦴 Rigging:

● A skeleton or structure is added to a 3D model to allow it to move.


● This allows animators to control body parts like arms, legs, and facial
expressions.

🎭 Motion Capture (MoCap):

● Real-life actors wear suits with markers.


● Their movements are captured and transferred to digital characters.

🎮 Example: Avatar (2009) and most modern video games.

📌 Key Points:

● Helps achieve realistic movements.


● Saves time compared to manually animating every motion.
● Widely used in Hollywood and gaming industries.

2.3 Animation Software

Today, animation relies heavily on digital tools that make the process faster and
more efficient. Different software is used for different styles.

🔧 Popular Animation Software:

1. Blender
2. Auto desk Maya
3. Adobe Animate
4. Toon Boom Harmony
5. Cinema 4D

● Software allows combining all animation techniques (drawing, modeling,


rigging, rendering).
● Some software is free (like Blender), while others are industry-standard but
expensive.
LECTURE NOTE 7: Script Preparation, Storyboards, and Visual Choreography

1. SCRIPT PREPARATION (Planning Your Story for Production)

Before you can shoot a film or video, you must prepare your script properly. This
means making it easy for the director, actors, and crew to understand what’s
happening in each scene.

What is Script Preparation?

It is the process of organizing and formatting a story into a proper screenplay that is
ready for filming.

Key Steps in Script Preparation:

1. Writing the Final Draft:


○ The story is written in screenplay format.
○ This format includes:
■ Scene Heading (INT. ROOM – DAY)
■ Action/Description (what the audience sees)
■ Character Names and Dialogue
2. Breaking Down the Script:
○ The script is divided into parts: cast, props, costumes, locations, etc.
○ This helps the crew prepare what’s needed for each scene.
3. Proper Formatting:
○ Use Courier font, size 12 (industry standard).
○ Each page equals about one minute of screen time.
4. Revisions and Color Codes:
○ During production, scripts often change.
○ Each new version is printed on different colored paper (blue, pink,
yellow).
5. Shooting Script:
○ This is the final version used on set.
○ It may include camera angles or movement instructions.

2. STORYBOARDS (Drawing the Film Before Shooting)

💡 What is a Storyboard?
A storyboard is like a comic strip version of your film. It’s made up of drawings or
sketches that show each major shot or camera angle.

Why Storyboards are Important:

● They help visualize how the film will look.


● The director and cameraman can plan shots ahead of time.
● It saves time and reduces confusion during filming.

What a Storyboard Panel Contains:

1. A small drawing of the shot (stick figures are fine).


2. Scene or shot number.
3. Notes on:
○ Camera angle
○ Action
○ Movement (e.g., camera zooms in, actor walks left)
○ Dialogue or important sound

Types of Shots You Can Include:

● Wide shot (shows the whole scene or location)


● Medium shot (waist-up, good for conversations)
● Close-up (shows emotion on someone’s face)
● Over-the-shoulder shot (for dialogue)
● Point of View (POV) (shows what a character sees)

Tools for Making Storyboards:

● Pencil and paper (basic)


● Digital apps like Storyboarder, Canva, or Photoshop

3. VISUAL CHOREOGRAPHY (Movement and Flow of the Scene)

What is Visual Choreography?

It’s the art of planning how actors, cameras, and lighting move during a scene. Think
of it like a dance between the camera and the actors.

Why It’s Important:

● It brings the script to life in a dynamic and visual way.


● It makes scenes feel more natural, emotional, or intense.

Elements of Visual Choreography:

1. Blocking:
○ Tells actors where to stand, where to walk, and how to move.
○ Helps frame the actors correctly in the camera.
2. Camera Movement:
○ Examples: Pan, Tilt, Dolly, Zoom
○ Adds energy or emotion to the scene.
3. Composition:
○ How the actors and objects are arranged in the frame.
○ Uses techniques like:
■ Rule of Thirds
■ Symmetry
■ Depth
4. Lighting Movement:
○ Lights can change or follow actors to create drama.
5. Rhythm and Timing:
○ Slow motion = emotional
○ Fast cuts = action or tension
6. Music and Sound Integration:
○ Movements can match the beat of music or sound effects (especially in
action or dance scenes).

APPLICATIONS OF ANIMATION

✅ What Is Animation?
Animation is the process of creating motion and change by displaying a series of still
images (frames). It brings drawings, objects, or digital models to life using motion.

But animation is not just for cartoons — it is used in many industries today!

📌 MAJOR AREAS WHERE ANIMATION IS USED:


1. 🎬 Entertainment Industry
Animation is widely used in:

● Movies & TV Shows


○ Example: Disney, Pixar, DreamWorks films
○ 3D and 2D animation used to create characters and environments
● Cartoons and Series
○ For both kids and adults
○ Example: The Simpsons, SpongeBob SquarePants, Rick and Morty
● Music Videos
○ Creative animations to visualize songs
○ Example: Gorillaz band, animated music visuals

2. Gaming Industry
● Games use animation to show:
○ Characters moving
○ Background action
○ Game effects (like explosions, weather)
● Both 2D and 3D animation are used
● Example: FIFA, Call of Duty, Candy Crush, GTA

3. Education and E-Learning


Animation helps students understand difficult topics through visuals.

● Science animations (e.g., how the heart works)


● History timelines, geography maps, math concepts
● Used in e-learning platforms and mobile apps
● Example: TED-Ed, BYJU’S, Khan Academy

4. Medical and Health Fields


Used to show:

● Human anatomy in motion


● How surgeries are done
● Cell processes (e.g., how viruses attack cells)

Doctors and nurses use it for training and patient education.

5. Advertising and Marketing


● Animated ads catch attention easily.
● Used in online ads, product videos, explainer videos.

Examples:

● YouTube product commercials


● Social media ads
● Company intro videos with animated characters

6. Architecture and Engineering (CAD Animation)


● Used to show:
○ Building walkthroughs
○ Design of machines
○ Project simulations
● Architects use 3D animation to present their building plans.

7. Business and Corporate Communication


● Companies use animation for:
○ Training staff
○ Presenting data and graphs in a lively way
○ Brand storytelling
● Animated videos are often clearer and more engaging than plain PowerPoints.

8. Web Design and User Interfaces


● Small animations improve how websites and apps feel.
○ E.g., buttons moving, loading animations, transitions
● Makes apps more interactive and fun

9. Scientific Research and Visualization


● Animations help:
○ Explain scientific theories
○ Show molecular behavior
○ Simulate natural events like volcanoes or earthquakes

Used in:

● Physics
● Chemistry
● Environmental science
10. Virtual Reality (VR) & Augmented Reality (AR)
● Animation is key in creating immersive experiences.
● Used in:
○ VR games
○ AR learning apps
○ Virtual museum tours

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