Standard Template Library
The standard template library (STL) contains
Containers
Algorithms
Iterators
A container is a way that stored data is organized in
memory, for example an array of elements.
Algorithms in the STL are procedures that are applied
to containers to process their data, for example
search for an element in an array, or sort an array.
Iterators are a generalization of the concept of
pointers, they point to elements in a container, for
example you can increment an iterator to point to the
next element in an array
Containers, Iterators,
Algorithms
Algorithms use iterators to interact with objects
stored in containers
Container
Container
Iterator
Algorithm
Iterator
Objects
Iterator
Algorithm
Algorithm
Iterator
Containers
A container is a way to store data, either built-in
data
types like int and float, or class objects
The STL provides several basic kinds of containers
<vector> : one-dimensional array
<list> : double linked list
<deque> : double-ended queue
<queue> : queue
<stack> : stack
<set> : set
<map> : associative array
Sequence Containers
A sequence container stores a set of elements in
sequence, in other words each element (except
for the first and last one) is preceded by one
specific element and followed by another,
<vector>,
<list> and <deque> are sequential containers
In an ordinary C++ array the size is fixed and can
not change during run-time, it is also tedious to
insert or delete elements. Advantage: quick
random
access
<vector> is an expandable array that can shrink or
grow in size, but still has the disadvantage of
inserting or deleting elements in the middle
Sequence Containers
<list> is a double linked list (each element has
points to its successor and predecessor), it is
quick to insert or delete elements but has slow
random access
<deque> is a double-ended queue, that means one
can insert and delete elements from both ends, it
is a kind of combination between a stack (last in
first out) and a queue (first in first out) and
constitutes a compromise between a <vector> and
a <list>
Associative Containers
An associative container is non-sequential but
uses
a key to access elements. The keys, typically a
number or a string, are used by the container
to arrange the stored elements in a specific
order,
for example in a dictionary the entries are
ordered
alphabetically.
Associative Containers
A <set> stores a number of items which contain keys
The keys are the attributes used to order the items,
for example a set might store objects of the class
Person which are ordered alphabetically using their
name
A <map> stores pairs of objects: a key object and
an associated value object. A <map> is somehow
similar to an array except instead of accessing its
elements with index numbers, you access them with
indices of an arbitrary type.
<set> and <map> only allow one key of each value,
whereas <multiset> and <multimap> allow multiple
identical key values
Method of vector
size(): returns the current size of the vector
begin(): returns an iterator to the start of the
vector
end():returns an iterator to the end of the
vector
push_back():puts a value onto the end of the
vector.
insert():add elements to the middle
erase(): remove elements from a vector
Vector Container
int array[5] = {12, 7, 9, 21, 13 };
vector<int> v(array,array+5);
12
21 13
v.pop_back();
12
13
21
v.push_back(15);
12
0
12
v.begin();
7
4
21 15
v[3]
21 15
Vector Container
#include <vector>
#include <iostream>
vector<int> v(3); // create a vector of ints of size 3
v[0]=23;
v[1]=12;
v[2]=9; // vector full
v.push_back(17); // put a new value at the end of array
for (int i=0; i<v.size(); i++) // member function size() of vector
cout << v[i] << ; // random access to i-th element
cout << endl;
Vector Container
#include <vector>
#include <iostream>
int arr[] = { 12, 3, 17, 8 }; // standard C array
vector<int> v(arr, arr+4); // initialize vector with C array
while ( ! v.empty()) // until vector is empty
{
cout << v.back() << ; // output last element of vector
v.pop_back();
// delete the last element
}
cout << endl;
Constructors for Vector
A vector can be initialized by specifying its size and
a prototype element or by another vector
vector<Date> x(1000); // creates vector of size 1000,
// requires default constructor for Date
vector<Date> dates(10,Date(17,12,1999)); // initializes
// all elements with 17.12.1999
vector<Date> y(x); // initializes vector y with vector x
Iterators
Iterators are pointer-like entities that are used to
access individual elements in a container.
Often they are used to move sequentially from
element to element, a process called iterating
through a container.
vector<int>
array_
17
vector<int>::iterator
4
23
12
size_
The iterator corresponding to
the class vector<int> is of
the type vector<int>::iterato
Iterators
The member functions begin() and end()
return an
iterator to the first and past the last element
ofvector<int>
a container v
array_
17
v.begin()
4
23
12
size_
v.end()
Iterators
One can have multiple iterators pointing to
different or identical elements in the container
vector<int> v
array_
17
4
23
i1
i2
12
size_
i3
Iterators
#include <vector>
#include <iostream>
int arr[] = { 12, 3, 17, 8 }; // standard C array
vector<int> v(arr, arr+4); // initialize vector with C array
vector<int>::iterator iter=v.begin(); // iterator for class
vector
// define iterator for vector and point it to first element of v
cout << first element of v= << *iter; // de-reference iter
iter++; // move iterator to next element
iter=v.end()-1; // move iterator to last element
Iterators
int max(vector<int>::iterator start, vector<int>::iterator end)
{
int m=*start;
while(start != stop)
{
if (*start > m)
m=*start;
++start;
}
return m;
}
cout << max of v = << max(v.begin(),v.end());
Iterators
#include <vector>
#include <iostream>
int arr[] = { 12, 3, 17, 8 }; // standard C array
vector<int> v(arr, arr+4); // initialize vector with C array
for (vector<int>::iterator i=v.begin(); i!=v.end(); i++)
// initialize i with pointer to first element of v
// i++ increment iterator, move iterator to next element
{
cout << *i << ; // de-referencing iterator returns the
// value of the element the iterator points at
}
cout << endl;
Iterator Categories
Not every iterator can be used with every
container for example the list class provides no
random access iterator
Every algorithm requires an iterator with a certain
level of capability for example to use the []
operator you need a random access iterator
Iterators are divided into five categories in which a
higher (more specific) category always subsumes a
lower (more general) category, e.g. An algorithm
that
accepts a forward iterator will also work with a
bidirectional iterator and a random access iterator
input
forward
output
bidirectional
random
access
For_Each() Algorithm
#include <vector>
#include <algorithm>
#include <iostream>
void show(int n)
{
cout << n << ;
}
int arr[] = { 12, 3, 17, 8 }; // standard C array
vector<int> v(arr, arr+4); // initialize vector with C array
for_each (v.begin(), v.end(), show); // apply function show
// to each element of vector v
Find() Algorithm
#include <vector>
#include <algorithm>
#include <iostream>
int key;
int arr[] = { 12, 3, 17, 8, 34, 56, 9 }; // standard C array
vector<int> v(arr, arr+7); // initialize vector with C array
vector<int>::iterator iter;
cout << enter value :;
cin >> key;
iter=find(v.begin(),v.end(),key); // finds integer key in v
if (iter != v.end()) // found the element
cout << Element << key << found << endl;
else
cout << Element << key << not in vector v << endl;
Find_If() Algorithm
#include <vector>
#include <algorithm>
#include <iostream>
Bool mytest(int n) { return (n>21) && (n <36); };
int arr[] = { 12, 3, 17, 8, 34, 56, 9 }; // standard C array
vector<int> v(arr, arr+7); // initialize vector with C array
vector<int>::iterator iter;
iter=find_if(v.begin(),v.end(),mytest);
// finds element in v for which mytest is true
if (iter != v.end()) // found the element
cout << found << *iter << endl;
else
cout << not found << endl;
Count_If() Algorithm
#include <vector>
#include <algorithm>
#include <iostream>
Bool mytest(int n) { return (n>14) && (n <36); };
int arr[] = { 12, 3, 17, 8, 34, 56, 9 }; // standard C array
vector<int> v(arr, arr+7); // initialize vector with C array
int n=count_if(v.begin(),v.end(),mytest);
// counts element in v for which mytest is true
cout << found << n << elements << endl;
List Container
An STL list container is a double linked list, in which
each element contains a pointer to its successor and
predecessor.
It is possible to add and remove elements from both
ends of the list
Lists do not allow random access but are efficient to
insert new elements and to sort and merge lists
List Container
int array[5] = {12, 7, 9, 21, 13 };
list<int> li(array,array+5);
12
li.pop_back();
12
12
13
21
21 15
li.push_front(8);
21
12
li.insert()
7
12 17
21 13
li.push_back(15);
12
li.pop_front();
19
21 23
21 15
Insert Iterators
If you normally copy elements using the copy
algorithm you overwrite the existing contents
#include <list>
int arr1[]= { 1, 3, 5, 7, 9 };
int arr2[]= { 2, 4, 6, 8, 10 };
list<int> l1(arr1, arr1+5); // initialize l1 with arr1
list<int> l2(arr2, arr2+5); // initialize l2 with arr2
copy(l1.begin(), l1.end(), l2.begin());
// copy contents of l1 to l2 overwriting the elements in l2
// l2 = { 1, 3, 5, 7, 9 }
Insert Iterators
With insert operators you can modify the behavior of the copy
algorithm
back_inserter : inserts new elements at the end
front_inserter : inserts new elements at the beginning
inserter : inserts new elements at a specified location
#include <list>
int arr1[]= { 1, 3, 5, 7, 9 };
int arr2[]= { 2, 4, 6, 8, 10 };
list<int> l1(arr1, arr1+5); // initialize l1 with arr1
list<int> l2(arr2, arr2+5); // initialize l2 with arr2
copy(l1.begin(), l1.end(), back_inserter(l2)); // use back_inserter
// adds contents of l1 to the end of l2 = { 2, 4, 6, 8, 10, 1, 3, 5, 7, 9 }
copy(l1.begin(), l1.end(), front_inserter(l2)); // use front_inserter
// adds contents of l1 to the front of l2 = { 9, 7, 5, 3, 1, 2, 4, 6, 8, 10 }
copy(l1.begin(), l1.end, inserter(l2,l2.begin());
// adds contents of l1 at the old beginning of l2 = { 1, 3, 5, 7, 9, 2, 4, 6, 8, 10 }
Sort & Merge
Sort and merge allow you to sort and merge
elements in a container
#include <list>
int arr1[]= { 6, 4, 9, 1, 7 };
int arr2[]= { 4, 2, 1, 3, 8 };
list<int> l1(arr1, arr1+5); // initialize l1 with arr1
list<int> l2(arr2, arr2+5); // initialize l2 with arr2
l1.sort(); // l1 = {1, 4, 6, 7, 9}
l2.sort(); // l2= {1, 2, 3, 4, 8 }
l1.merge(l2); // merges l2 into l1
// l1 = { 1, 1, 2, 3, 4, 4, 6, 7, 8, 9}, l2= {}
Functions Objects
Some algorithms like sort, merge, accumulate can
take a function object as argument.
A function object is an object of a template class
that has a single member function : the overloaded
operator ()
It is also possible to use user-written functions in
place of pre-defined function objects
#include <list>
#include <functional>
int arr1[]= { 6, 4, 9, 1, 7 };
list<int> l1(arr1, arr1+5); // initialize l1 with arr1
l1.sort(greater<int>()); // uses function object greater<int>
// for sorting in reverse order l1 = { 9, 7, 6, 4, 1 }
Function Objects
The accumulate algorithm accumulates data over
the elements of the containing, for example
computing the sum of elements
#include <list>
#include <functional>
#include <numeric>
int arr1[]= { 6, 4, 9, 1, 7 };
list<int> l1(arr1, arr1+5); // initialize l1 with arr1
int sum = accumulate(l1.begin(), l1.end() , 0, plus<int>());
int sum = accumulate(l1.begin(), l1.end(),0); // equivalent
int fac = accumulate(l1.begin(), l1.end() , 0, times<int>());
User Defined Function
Objects
class squared _sum // user-defined function object
{
public:
int operator()(int n1, int n2) { return n1+n2*n2; }
};
int sq = accumulate(l1.begin(), l1.end() , 0, squared_sum() );
// computes the sum of squares
User Defined Function
Objects
template <class T>
class squared _sum // user-defined function object
{
public:
T operator()(T n1, T n2) { return n1+n2*n2; }
};
vector<complex> vc;
complex sum_vc;
vc.push_back(complex(2,3));
vc.push_back(complex(1,5));
vc.push_back(complex(-2,4));
sum_vc = accumulate(vc.begin(), vc.end() ,
complex(0,0) , squared_sum<complex>() );
// computes the sum of squares of a vector of complex numbers
Associative Containers
In an associative container the items are not
arranged in sequence, but usually as a tree
structure or a hash table.
The main advantage of associative containers is
the speed of searching (binary search like in a
dictionary)
Searching is done using a key which is usually a
single value like a number or string
The value is an attribute of the objects in the
container
The STL contains two basic associative containers
sets and multisets
maps and multimaps
Maps and Multimaps
A map stores pairs <key, value> of a key
object and associated value object.
The key object contains a key that will be
searched for and the value object contains
additional data
The key could be a string, for example the
name of a person and the value could be a
number, for example the telephone number of
a person