Basic Factory Dynamics
1
HAL Case
Large Panel Line: produces unpopulated printed circuit boards
Line runs 24 hr/day (but 19.5 hrs of productive time)
Recent Performance:
• throughput = 1,400 panels per day (71.8 panels/hr)
• WIP = 47,600 panels
• CT = 34 days (663 hr at 19.5 hr/day)
• customer service = 75% on-time delivery
Is HAL lean?
What data do we need to decide?
2
HAL - Large Panel Line Processes
Lamination (Cores): press copper and prepreg into core blanks
Machining: trim cores to size
Internal Circuitize: etch circuitry into copper of cores
Optical Test and Repair (Internal): scan panels optically for defects
Lamination (Composites): press cores into multiple layer boards
External Circuitize: etch circuitry into copper on outside of composites
Optical Test and Repair (External): scan composites optically for defects
Drilling: holes to provide connections between layers
Copper Plate: deposits copper in holes to establish connections
Procoat: apply plastic coating to protect boards
Sizing: cut panels into boards
End of Line Test: final electrical test
3
HAL Case - Science?
External Benchmarking
• but other plants may not be comparable
Internal Benchmarking
• capacity data: what is utilization?
• but this ignores WIP effects
Need relationships between WIP, TH, CT, service!
4
Definitions
Workstations: a collection of one or more identical machines.
Parts: a component, sub-assembly, or an assembly that moves through the
workstations.
End Items: parts sold directly to customers; relationship to constituent
parts defined in bill of material.
Consumables: bits, chemicals, gasses, etc., used in process but do not
become part of the product that is sold.
Routing: sequence of workstations needed to make a part.
Order: request from customer.
Job: transfer quantity on the line.
5
Definitions (cont.)
Throughput (TH): for a line, throughput is the average quantity of good
(non-defective) parts produced per unit time.
Work in Process (WIP): inventory between the start and endpoints of a
product routing.
Raw Material Inventory (RMI): material stocked at beginning of
routing.
Crib and Finished Goods Inventory (FGI): crib inventory is material
held in a stockpoint at the end of a routing; FGI is material held in
inventory prior to shipping to the customer.
Cycle Time (CT): time between release of the job at the beginning of the
routing until it reaches an inventory point at the end of the routing.
6
Factory Physics
Definition: A manufacturing system is a goal-oriented network
of processes through which parts flow.
Structure: Plant is made up of routings (lines), which in turn are
made up of processes.
Focus: Factory Physics is concerned with the network and flows
at the routing (line) level.
7
Parameters
Descriptors of a Line:
1) Bottleneck Rate (rb): Rate (parts/unit time or jobs/unit time)
of the process center having the highest long-term utilization.
2) Raw Process Time (T0): Sum of the long-term average
process times of each station in the line.
3) Congestion Coefficient (): A unitless measure of
congestion.
• Zero variability case, = 0. Note: we won’t use quantitatively,
• “Practical worst case,” = 1. but point it out to recognize that lines
• “Worst possible case,” = W0. with same rb and T0 can behave very
differently.
8
Parameters (cont.)
Relationship:
Critical WIP (W0): WIP level in which a line having no
congestion would achieve maximum throughput (i.e., rb)
with minimum cycle time (i.e., T0).
W0 = rb T0
9
The Penny Fab
Characteristics:
• Four identical tools in series.
• Each takes 2 hours per piece (penny).
• No variability(Best Case).
• CONWIP job releases.
Parameters:
rb = 0.5 pennies/hour (2 hrs. per penny)
T0 = 8 hours
W0 = 0.5 8 = 4 pennies
= 0 (no variability, best case conditions)
10
The Penny Fab
11
The Penny Fab (WIP=1)
Time = 0 hours
12
The Penny Fab (WIP=1)
Time = 2 hours
13
The Penny Fab (WIP=1)
Time = 4 hours
14
The Penny Fab (WIP=1)
Time = 6 hours
15
The Penny Fab (WIP=1)
Time = 8 hours
16
The Penny Fab (WIP=1)
Time = 10 hours
17
The Penny Fab (WIP=1)
Time = 12 hours
18
The Penny Fab (WIP=1)
Time = 14 hours
19
The Penny Fab (WIP=1)
Time = 16 hours
Cycle Time = 8 hours
20
Penny Fab Performance
WIP TH CT THCT
1 0.125 8 1
2
3
4
5
6
21
The Penny Fab (WIP=2)
Time = 0 hours
22
The Penny Fab (WIP=2)
Time = 2 hours
23
The Penny Fab (WIP=2)
Time = 4 hours
24
The Penny Fab (WIP=2)
Time = 6 hours
25
The Penny Fab (WIP=2)
Time = 8 hours
26
The Penny Fab (WIP=2)
Time = 10 hours
System Warmed Up ….. Start Keeping Track
27
The Penny Fab (WIP=2)
Time = 12 hours
28
The Penny Fab (WIP=2)
Time = 14 hours
29
The Penny Fab (WIP=2)
Time = 16 hours
1 Item Complete
30
The Penny Fab (WIP=2)
Time = 18 hours
2 Items Complete, so Throughput = 2/(18-10) = .25
Cycle Time = 8 hours
31
Penny Fab Performance
WIP TH CT THCT
1 0.125 8 1
2 0.250 8 2
3
4
5
6
32
The Penny Fab (WIP=4)
Time = 0 hours
33
The Penny Fab (WIP=4)
Time = 2 hours
34
The Penny Fab (WIP=4)
Time = 4 hours
35
The Penny Fab (WIP=4)
Time = 6 hours
36
The Penny Fab (WIP=4)
Time = 8 hours
System Warmed Up, Start Keeping Track
37
The Penny Fab (WIP=4)
Time = 10 hours
1 Unit Complete
38
The Penny Fab (WIP=4)
Time = 12 hours
2 Units Complete
39
The Penny Fab (WIP=4)
Time = 14 hours
3 Units Complete, so Throughput = 3/(14-8) = .5
Cycle Time = 8 hours
40
Penny Fab Performance
WIP TH CT THCT
1 0.125 8 1
2 0.250 8 2
3 0.375 8 3
4 0.500 8 4
5
6
41
The Penny Fab (WIP=5)
Time = 0 hours
42
The Penny Fab (WIP=5)
Time = 2 hours
43
The Penny Fab (WIP=5)
Time = 4 hours
44
The Penny Fab (WIP=5)
Time = 6 hours
45
The Penny Fab (WIP=5)
Time = 8 hours
System Warmed Up, Start Keeping Track
46
The Penny Fab (WIP=5)
Time = 10 hours
1 Unit Complete
47
The Penny Fab (WIP=5)
Time = 12 hours
2 Units Complete, so Throughput = 2/(12-8) = .5
Cycle Time = 10 Hours
48
Penny Fab Performance
WIP TH CT THCT
1 0.125 8 1
2 0.250 8 2
3 0.375 8 3
4 0.500 8 4
5 0.500 10 5
6 0.500 12 6
49
TH vs. WIP: Best Case
0.6
rb 0.5
0.4
TH
0.3
1/T0
0.2
0.1
0
0 1 2 3 4 5 6 7 8 9 10 11 12
W0 WIP
50
CT vs. WIP: Best Case
26
24
22
20
18
16 1/rb
14
CT
12
10
T0 8
6
4
2
0
0 1 2 3 4 5 6 7 8 9 10 11 12
W0 WIP
51
Best Case Performance (No Variability)
Best Case Law: The minimum cycle time (CTbest) for a given
WIP level, w, is given by
T0 , if w W0
CTbest
w / rb , otherwise.
The maximum throughput (THbest) for a given WIP level, w is
given by,
w / T0 , if w W0
TH best
rb , otherwise.
52
Best Case Performance (cont.)
Example: For Penny Fab, rb = 0.5 and T0 = 8, so W0 = 0.5 8 = 4,
8, if w 4
CTbest
w / .5, otherwise.
w / 8, if w 4
TH best
0.5, otherwise.
which are exactly the curves we plotted.
53
A Manufacturing Law
Little's Law: The fundamental relation between WIP, CT, and
TH over the long-term is:
WIP TH CT
parts
parts hr
hr
Insights:
• Fundamental relationship
• Simple units transformation
• Definition of cycle time (CT = WIP/TH)
54
Penny Fab Two
2 hr
5 hr 3 hr
10 hr
55
Penny Fab Two
Station Number of Process Station
Number Machines Time Rate
1 1 2 hr 0.5 j/hr
2 2 5 hr 0.4 j/hr
3 6 10 hr 0.6 j/hr
4 2 3 hr 0.67 j/hr
0.4 p/hr
rb = ____________ 20 hr
T0 = ____________ 8 pennies
W0 = ____________
56
Penny Fab Two Simulation (Time=0)
2 hr
5 hr 3 hr
10 hr
57
Penny Fab Two Simulation (Time=2)
7
4
2 hr
5 hr 3 hr
10 hr
58
Penny Fab Two Simulation (Time=4)
7
6
9
2 hr
5 hr 3 hr
10 hr
59
Penny Fab Two Simulation (Time=6)
7
8
9
2 hr
5 hr 3 hr
10 hr
60
Penny Fab Two Simulation (Time=7)
17
12
8
9
2 hr
5 hr 3 hr
10 hr
61
Penny Fab Two Simulation (Time=8)
17
12
10
9
2 hr
5 hr 3 hr
10 hr
62
Penny Fab Two Simulation (Time=9)
17
19
12
10
14
2 hr
5 hr 3 hr
10 hr
63
Penny Fab Two Simulation (Time=10)
17
19
12
12
14
2 hr
5 hr 3 hr
10 hr
64
Penny Fab Two Simulation (Time=12)
17
19
17 22
14
14
2 hr
5 hr 3 hr
10 hr
65
Penny Fab Two Simulation (Time=14)
17
19
17 22
16
19 24
2 hr
5 hr 3 hr
10 hr
66
Penny Fab Two Simulation (Time=16)
17
19
17 22
19 24
2 hr
5 hr 3 hr
10 hr
67
Penny Fab Two Simulation (Time=17)
27
19
22 22 20
19 24
2 hr
5 hr 3 hr
10 hr
68
Penny Fab Two Simulation (Time=19)
27
29
22 22 20
24 24 22
2 hr
5 hr 3 hr
10 hr
69
Penny Fab Two Simulation (Time=20)
27
Note: job will arrive at
bottleneck just in time
to prevent starvation. 29
22 22
22
24 24 22
2 hr
5 hr 3 hr
10 hr
70
Penny Fab Two Simulation (Time=22)
27
29
27 32 25
24
24 24
2 hr
5 hr 3 hr
Note: job will arrive at
bottleneck just in time
to prevent starvation. 10 hr
71
Penny Fab Two Simulation (Time=24)
27
29
27 32 25
29 34 27
2 hr
5 hr 3 hr
And so on….
Bottleneck will just
stay busy; all others
10 hr will starve periodically
72
Worst Case
Observation: The Best Case yields the minimum cycle time and
maximum throughput for each WIP level.
Question: What conditions would cause the maximum cycle time and
minimum throughput?
Experiment:
• set average process times same as Best Case (so rb and T0 unchanged,
so we are examining the same line)
• follow a marked job through system
• imagine marked job experiences maximum queueing (this would
occur if the first job took all the time and the other jobs took no time)
73
Worst Case Penny Fab
Time = 0 hours
Job 1 takes 8 hours, jobs 2,3,4 take 0 hours
rb = 4/(8 + 0 + 0 + 0) = .5, To= 32/4 = 8
74
Worst Case Penny Fab
Time = 8 hours
75
Worst Case Penny Fab
Time = 16 hours
76
Worst Case Penny Fab
Time = 24 hours
77
Worst Case Penny Fab
Time = 32 hours Note:
CT = 32 hours
= 4 8 = wT0
TH = 4/32 = 1/8 = 1/T0
78
TH vs. WIP: Worst Case
0.6
Best Case
rb 0.5
0.4
TH
0.3
0.2
Worst Case
1/T0 0.1
0
0 1 2 3 4 5 6 7 8 9 10 11 12
W0 WIP
79
CT vs. WIP: Worst Case
32
Worst Case
28
24
20
CT
16 Best Case
12
T0 8
4
0
0 1 2 3 4 5 6 7 8 9 10 11 12
W0 WIP
80
Worst Case Performance
Worst Case Law: The worst case cycle time for a given WIP
level, w, is given by,
CTworst = w T0
The worst case throughput for a given WIP level, w, is given
by,
THworst = 1 / T0
Randomness? None - perfectly predictable, but bad!
81
Practical Worst Case
Observation: There is a BIG GAP between the Best Case and
Worst Case performance. Both cases are highly unlikely in practice.
Question: Can we find an intermediate case that:
• divides “good” and “bad” lines, and
• is computable?
Experiment: consider a line with a given rb and T0 and:
• single machine stations
• balanced lines
• variability such that all WIP configurations (states) are equally
likely(worst case) … if actual system performs worse than this
improvements are certainly possible
82
PWC Example – 3 jobs, 4 stations
clumped
up states
State Vector State Vector
1 (3,0,0,0) 11 (1,0,2,0)
2 (0,3,0,0) 12 (0,1,2,0)
3 (0,0,3,0) 13 (0,0,2,1)
4 (0,0,0,3) 14 (1,0,0,2)
5 (2,1,0,0) 15 (0,1,0,2)
6 (2,0,1,0) 16 (0,0,1,2)
7 (2,0,0,1) 17 (1,1,1,0)
8 (1,2,0,0) 18 (1,1,0,1)
9 (0,2,1,0) 19 (1,0,1,1)
10 (0,2,0,1) 20 (0,1,1,1) spread
out states
Note: average WIP at any station is 15/20 = 0.75,
so jobs are spread evenly between stations.
83
Practical Worst Case
Let w = jobs in system, N = no. stations in line, and t = process time at all
stations:
CT(single): suppose you are a job, upon arrival to a machine the time it takes to
get through will be the time necessary to process the other (w-1) jobs plus the
time to process your job.
So,
CT(single) = t + ((w-1)/N)t
= (1 + (w-1)/N) t
CT(line) = N [1 + (w-1)/N] t
= Nt + (w-1)t
= T0 + (w-1)/rb, since t = 1/rb
TH = WIP/CT
= [w/(w+W0-1)]rb, since Wo = rb x To
From Little’s Law
84
Practical Worst Case Performance
Practical Worst Case Definition: The practical worst case
(PWC) cycle time for a given WIP level, w, is given by,
w 1
CTPWC T0
rb
The PWC throughput for a given WIP level, w, is given by,
w
TH PWC rb ,
W0 w 1
where W0 is the critical WIP.
85
TH vs. WIP: Practical Worst Case
0.6
Best Case
rb 0.5
0.4 Good (lean)
PWC
TH
0.3
0.2 Bad (fat) Worst Case
1/T0 0.1
0
0 1 2 3 4 5 6 7 8 9 10 11 12
W0 WIP
86
CT vs. WIP: Practical Worst Case
32 Worst Case PWC
28
24
20 Bad (fat)
CT
16 Best Case
Good
12 (lean)
T0 8
4
0
0 1 2 3 4 5 6 7 8 9 10 11 12
W0 WIP
87
Penny Fab Two Performance
0.5
Note: process
Best Case
rb 0.4 times in PF2
have var equal
F ab 2 to PWC.
Penny
0.3
But… unlike
TH a l W orst Cas
e
Practic PWC, it has
0.2
unbalanced
line and multi
0.1 machine
stations.
1/T0
Worst Case
0
0 2 4 6 8 10 12 14 16 18 20 22 24 26
W0 WIP
88
Penny Fab Two Performance (cont.)
80
70
Worst Case
60
Case
rs t
50 al Wo
2
r act ic Fab
P ny
CT 40 Pen 1/rb
30
T0 20
Best Case
10
0
0 2 4 6 8 10 12 14 16 18 20 22 24 26
W0
WIP
89
Back to the HAL Case - Capacity Data
Process Rate (p/hr) Time (hr)
Lamination 191.5 4.7
Machining 186.2 0.5
Internal Circuitize 114.0 3.6
Optical Test/Repair - Int 150.5 1.0
Lamination – Composites 158.7 2.0
External Circuitize 159.9 4.3
Optical Test/Repair - Ext 150.5 1.0
Drilling 185.9 10.2
Copper Plate 136.4 1.0
Procoat 117.3 4.1
Sizing 126.5 1.1
EOL Test 169.5 0.5
rb, T0 114.0 33.9
90
HAL Case - Situation
Critical WIP: rbT0 = 114 33.9 = 3,869
Actual Values:
• CT = 34 days = 663 hours (at 19.5 hr/day)
• WIP = 47,600 panels
• TH = 71.8 panels/hour
Conclusions:
• Throughput is 63% of capacity (bottleneck rate)
• WIP is 12.3 times critical WIP
• CT is 24.1 times raw process time
91
HAL Case - Analysis
TH Resulting from PWC with WIP = 47,600?
w 47,600 Much higher
TH rb 114 105.4
w W0 1 47,600 3,869 1 than actual TH!
WIP Required for PWC to Achieve TH = 0.63rb?
w
TH rb 0.63rb
w W0 1
0.63 0.36 Much lower than
w (W0 1) (3,869 1) 6,586 actual WIP!
0.37 0.37
Conclusion: actual system is much worse than PWC!
92
HAL Internal Benchmarking Outcome
120.0 Current
Throughput (panels/hour)
TH = 71.8
“Lean" Region WIP = 47,600
100.0
80.0
Best
60.0 Worst
“Fat" Region
PWC
40.0
20.0
0.0
0 10,000 20,000 30,000 40,000 50,000
WIP
93
Labor Constrained Systems
Motivation: performance of some systems are limited by labor or
a combination of labor and equipment.
Full Flexibility with Workers Tied to Jobs:
• WIP limited by number of workers (n)
• capacity of line is n/T0
• Best case achieves capacity and has workers in “zones”
• ample capacity case also achieves full capacity with “pick and
run” policy
94
Labor Constrained Systems (cont.)
Full Flexibility with Workers Not Tied to Jobs:
• TH depends on WIP levels
• THCW(n) TH(w) THCW(w)
• need policy to direct workers to jobs (focus on downstream is
effective)
Agile Workforce Systems
• bucket brigades
• kanban with shared tasks
• worksharing with overlapping zones
• many others
95
Factory Dynamics Takeaways
Performance Measures:
• throughput
• WIP
• cycle time
• service
Range of Cases:
• best case
• practical worst case
• worst case
Diagnostics:
• simple assessment based on rb, T0, actual WIP,actual TH
• evaluate relative to practical worst case
96