A.1 Kinematics FULL
A.1 Kinematics FULL
1 Kinematics
International-mindedness:
International cooperation is needed for tracking shipping, land-
based transport, aircraft and objects in space
Theory of knowledge:
The independence of horizontal and vertical motion in projectile
motion seems to be counter-intuitive. How do scientists work
around their intuitions? How do scientists make use of their
intuitions?
Distance and displacement
Mechanics is the branch of physics which concerns itself with
forces, and how they affect a body's motion.
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d=6m
The distance Freddie travels is simply how far he has flown,
without regard to direction. Freddie's distance is 6 meters.
Distance and displacement
Distance is simply how far something has traveled without regard
to direction. Freddy has gone 6 m.
Displacement, on the other hand, is not only distance traveled,
but also direction.
Distance = 6 m
Displacement = 6 m
in the positive x-direction
FYI
Distance A is 15 m, and Distance B is 20 m. There is no regard for
direction in distance.
Distance and displacement
Now for some detailed analysis of these two motions…
Displacement A
x(m)
Displacement B
x(m)
∆x = x2 – x1 displacement
s = x2 – x1 where x2 is the final position
and x1 is the initial position
FYI
Many textbooks use ∆x for displacement, and IB uses s. Don’t
confuse the “change in ∆” with the “uncertainty ∆” symbol. And
don’t confuse s with seconds!
Distance and displacement
∆x = x2 – x1 displacement
s = x2 – x1 where x2 is the final position
and x1 is the initial position
SOLUTION:
FYI
For A: s = (+10) – (-5) = +15 m.
The correct direction (sign)
For B: s = (-10) – (+10) = -20 m. is automatic!
Speed and velocity
Velocity v is a measure of how fast an object moves through a
displacement.
Thus, velocity is displacement divided by time, and is measured in
meters per second (m s-1).
v = ∆x / ∆t velocity
v=s/t
SOLUTION:
For B: s = (-10) – (+10) = -20 m.
But t = 4 s. Therefore v = -20 m / 4 s = -5 m s-1.
Note that v “inherits” its direction from s.
Speed and velocity
From the previous example we calculated the velocity of the ball
to be -5 m s-1.
Thus, the ball is moving 5 m s-1 to the left.
With disregard to the direction, we can say that the ball’s speed is
5 m s-1.
We define speed as distance divided by time, with disregard to
direction.
SOLUTION:
Her velocity is -64.5 / 31.75 = - 2.03 m s-1.
Her speed is 64.5 / 31.75 = 2.03 m s-1.
Acceleration
Acceleration is the change in velocity over time.
a = ∆v / ∆t acceleration
a = (v – u) / t where v is the final velocity
and u is the initial velocity
FYI
Many textbooks use ∆v = vf - vi for change in velocity, vf for final
velocity and vi initial velocity. IB gets away from the subscripting
mess by choosing v for final velocity and u for initial velocity.
Acceleration
a = ∆v / ∆t acceleration
a = (v – u) / t where v is the final velocity
and u is the initial velocity
EXAMPLE: A driver sees his speed is 5.0 m s-1. He then
simultaneously accelerates and starts a stopwatch. At the end of
10. s he observes his speed to be 35 m s-1. What is his
acceleration?
PRACTICE:
(a) Why is velocity a vector?
(b) Why is acceleration a vector?
SOLUTION:
(c) Velocity is a displacement over time. Since displacement is a
vector, so is velocity.
(d) Acceleration is a change in velocity over time. Since velocity
is a vector, so is acceleration.
Solving problems using equations of motion for uniform
acceleration
x1 x2 x3 x4
Determining instantaneous and average values for velocity, speed
and acceleration
For this level of physics we will just be content with the average
velocity. Limits are beyond the scope of this course.
Determining instantaneous and average values for velocity, speed
and acceleration
Displacement
Velocity
Timeless
Average displacement
They can only be used if the acceleration a is CONSTANT
(uniform).
They are used so commonly throughout the physics course that
we will name them.
Equations of motion for uniform acceleration
at = v – u.
average velocity = (u + v) / 2.
s = (u + v)t / 2 Given
s = (u + u + at)t / 2 v = u + at
s = (2u + at)t / 2 Like terms
s = 2ut/2 + at 2/ 2 Distribute t/2
s = ut + (1/2)at 2 Cancel 2
-9 cm
Then we can estimate the
position in cm of each image. -22 cm
-37 cm
-55 cm
Determining the acceleration of
free-fall experimentally
TIME / sec
VELOCITY / cm sec-1
TIME (sec)
.000 .056 .112 .168 .224
VELOCITY (cm/sec)
0 t/s
-50
-100
-150
-200
-250
-300
Determining the
acceleration of free- FYI
fall experimentally Finally, the acceleration is the slope
of the v vs. t graph:
TIME (sec)
.000 .056 .112 .168 .224
VELOCITY (cm/sec)
0 t/s
t = 0.224 s
v = -220 cm/s
-50
-100
-150
-200
-250
-300
Determining the acceleration of free-fall experimentally
Since this acceleration due to gravity is so important we give it the
name g.
ALL objects accelerate at -g , where
g = 980 cm s-2
in the absence of air resistance.
We can list the values for g in three ways:
FYI
The kinematic equations will be used throughout the year.
We must master them NOW!
1
s = ut + 2
at 2
v=u
+ at
2 + 2as
v2 = u
Solving problems using equations of motion for uniform
acceleration
EXAMPLE: How far will Pinky and the Brain go in 30.0 seconds if
their acceleration is 20.0 m s -2?
KNOWN FORMULAS
a = 20 m/s2 Given s = ut + 12at2
t = 30 s Given v = u + at
u = 0 m/s Implicit v2 = u2 + 2as
WANTED s=? SOLUTION
t is known - drop the s = ut + 12at2
timeless eq’n. s = 0(30) + 12 20(30)2
Since v is not wanted,
drop the velocity eq'n: s = 9000 m
Solving problems using equations of motion for uniform
acceleration
EXAMPLE: How fast will Pinky and the Brain be going at this
instant?
KNOWN FORMULAS
a = 20 m/s2 Given s = ut + 12at2
t = 30 s Given v = u + at
u = 0 m/s Implicit v2 = u2 + 2as
WANTED v=? SOLUTION
t is known - drop the v = u + at
timeless eq’n. v = 0 + 20(30)
Since v is wanted, drop
the displacement eq'n: v = 600 m s-1
Solving problems using equations of motion for uniform
acceleration
EXAMPLE: How fast will Pinky and the Brain be going when they
have traveled a total of 18000 m?
KNOWN FORMULAS
a = 20 m/s2 Given s = ut + 12at2
s = 18000 m Given v = u + at
u = 0 m/s Implicit v2 = u2 + 2as
WANTED v=? SOLUTION
Since t is not known - v2 = u2 + 2as
drop the two eq’ns which v2 = 02 + 2(20)(18000)
have time in them.
v = 850 m s-1
Solving problems using equations of motion for
uniform acceleration
KNOWN FORMULAS
a = -10 m/s2 Implicit s = ut + 12at2
s = -381 m Given v = u + at
u = 0 m/s Implicit v2 = u2 + 2as
WANTED v=? SOLUTION
Since t is not known v2 = u2 + 2as
drop the two eq’ns v2 = 02+ 2(-10)(-381)
which have time in
them. v = -87 m s -1
Solving problems using equations of motion for
uniform acceleration
KNOWN FORMULAS
a = -10 m/s2 Implicit s = ut + 12at2
u = 7 m s-1 Given v = u + at
v = 0 m/s Implicit v2 = u2 + 2as
WANTED s=? SOLUTION
Since t is not known v2 = u2 + 2as
drop the two eq’ns which
02 = 72 + 2(-10)s
have time in them.
s = 2.45 m
Solving problems using equations of
motion for uniform acceleration
t = 0, x = 0 x/m t = 6 s, x = 18
SOLUTION:
The two points are (0 s, 0 m) and (6 s, 18 m).
The sketch is on the next slide.
Sketching and interpreting motion graphs
SOLUTION: 27
24
21
18
x/m
15
Rise
12
9 s = 18 - 0
6 t=6-0 s = 18 m
3 Run t = 6 s
0
0 1 2 3 4 5 6 7 8 9
t/s
The slope is rise over run or 18 m / 6 s
Thus the slope is 3 m s-1, which is interpreted as Freddie’s velocity.
Sketching and interpreting motion graphs
EXAMPLE: Calculate and interpret the area under the given v vs. t
graph. Find and interpret the slope.
VELOCITY (ms-1 )
50
SOLUTION: 40
30
20
The area of a 10 triangle is
0 A = (1/2)bh. t
0 5 10 15 20
Thus TIME (sec)
A
Determine relative velocity in one and two dimensions
Consider two cars, A and B, shown below.
A
Determine relative velocity in one and two
dimensions
B
The equation works even in two dimensions.
Suppose you are in car A which is moving at vA =
+40 m s-1 and approaching you at right angles is a
car B is moving at vB = -20 m s-1 as shown.
y
A
Determine relative velocity in one and two dimensions
Draw in the vectors and use vAB = vA - vB.
B
- vB
= vA vB -v
v AB B
vAB = 45 m s-1
A
Projectile motion
A projectile is an object that has been given an initial velocity by
some sort of short-lived force, and then moves through the air
under the influence of gravity.
You know that all objects moving through air feel an air resistance
(recall sticking your hand out of the window of a moving car).
FYI
We will ignore air resistance in the discussion that follows…
Analysing projectile motion
Speeding up in -y dir.
ay = -g
ay = -g
SKETCH POINTS
Analysing projectile motion
Recall the kinematic equations:
SOLUTION:
ax = 0 in the absence of air resistance.
ay = -10 in the absence of air resistance.
Analysing projectile motion
∆x = uxt ∆y = uyt - 5t 2 reduced equations of
vx = ux vy = uy - 10t projectile motion
FYI
The equation of a parabola is y = Ax + Bx2.
In this case, A = uy / ux and B = -5 / ux2.
Analysing projectile motion
∆x = uxt ∆y = uyt - 5t 2 reduced equations of
vx = ux vy = uy - 10t projectile motion
SOLUTION:
From symmetry tup = tdown = 1.5 s so t = 3.0 s.
Thus
∆x = 54t
∆x = 54(3.0)
∆x = 160 m.
Analysing projectile motion
∆x = 54t ∆y = 15t - 5t 2 tailored equations for
vx = 54 vy = 15 - 10t this particular projectile
ax = 0
ay = -10 ms-2
Analysing projectile motion
∆y = uyt - 5t 2
-33 = 0t - 5t 2
-33 = -5t 2
(33/5) = t 2
t = 2.6 s.
Analysing projectile motion
∆x = uxt
∆x = 18(2.6)
18
vy = uy – 10t 26
vx = ux vy = 0 – 10t
vx = 18 vy = –10(2.6) = -26
tan = 26/18
= tan-1(26/18) = 55º
Analysing projectile motion
∆EK + ∆EP = 0
∆EK = -∆EP
∆EK = -mg∆h
EKo = (1/2)mu2
v = 29 ms-1
Analysing projectile motion
uy = u sin
uy = 28 sin 30º
ux = u cos
ux = 28 cos 30º
ux = 24 m s-1.
uy = 14 m s-1.
Analysing projectile motion
∆x = uxt
16 = 24t
t = 16 / 24 = 0.67
The time to the wall is found from ∆x…
∆y = uyt – 5t 2
∆y = 14t – 5t 2
∆y = 14(0.67) – 5(0.67)2 = 7.1 m.
Analysing projectile motion
0.5s
0.0s
4m
0.5s
11 m
0.0s
4m
1.0
30 m
D
0.5s
11 m
0.0s = tan-1(30/24) = 51º
4m 24 m