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@tiagoGottardo tiagoGottardo commented Apr 12, 2025

This PR makes major improvements to move input flexibility in the library by:

  • Marking PushMove as deprecated
  • Adding PushNotationMove, which accepts a move in string format, a notation implementation, and PushMoveOptions
  • Adding Move() method, allowing moves to be pushed using a Move struct (instead of notation strings)

How

  • Introduced PushNotationMove(moveStr string, notation Notation, opts *PushMoveOptions) error
  • Moved core logic into Move(*Move, *PushMoveOptions), reused internally by PushNotationMove
  • Preserved backward compatibility while encouraging the new API
  • Added fuzz test

Related to issue #30

Summary by CodeRabbit

  • New Features
    • Enhanced move submission now accepts multiple notation formats with improved error handling while ensuring backward compatibility.
  • Tests
    • Added comprehensive tests to validate the robustness and reliability of the new move submission functionality.

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coderabbitai bot commented Apr 12, 2025

Walkthrough

This pull request updates the .gitignore file by adding an entry for the testdata/fuzz/ directory and adjusting the stockfish entry. In addition, three new methods for handling moves in the Game struct have been introduced in game.go: a new PushNotationMove for multiple notation types, a Move method that accepts a move struct, and the deprecation of the legacy PushMove method. A new fuzz test in game_test.go has been added to ensure robustness for the multi-notation move handling.

Changes

File(s) Change Summary
.gitignore Added entry testdata/fuzz/; modified stockfish entry by removing a newline character
game.go Added PushNotationMove method for multiple move notations; added Move method with error handling; marked PushMove as deprecated
game_test.go Introduced FuzzTestPushNotationMove to fuzz test the new move notation functionality

Sequence Diagram(s)

sequenceDiagram
    participant U as User
    participant G as Game
    U->>G: PushNotationMove(moveStr, notation, options)
    G->>G: Validate move and notation
    alt Valid move
        G->>U: Return success
    else Invalid move
        G->>U: Return error
    end
Loading
sequenceDiagram
    participant F as Fuzz Framework
    participant T as FuzzTest
    participant G as Game
    F->>T: Generate fuzzed input (moveStr, notationType)
    T->>G: Call PushNotationMove(fuzzed moveStr, computed notation, nil)
    G->>T: Return result (success/error)
Loading

Poem

I'm a rabbit with a coding beat,
Hopping through changes, light and fleet.
New moves in chess make my ears perk high,
With fuzz tests dancing as bugs say goodbye.
The .gitignore now skips unwanted fluff,
In the code garden, every detail is enough!

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Actionable comments posted: 0

🧹 Nitpick comments (1)
game_test.go (1)

1178-1198: Unused parameter in fuzz test function

The parameter 't' in the fuzz function is unused. Consider renaming it to '_' to explicitly indicate it's not being used.

-	f.Fuzz(func(t *testing.T, move string, notationType int) {
+	f.Fuzz(func(_ *testing.T, move string, notationType int) {

Additionally, while fuzz tests typically focus on not crashing with random inputs, consider adding some basic assertions to verify the behavior is correct, such as checking that invalid moves return an error.

🧰 Tools
πŸͺ› golangci-lint (1.64.8)

[warning] 1183-1183: unused-parameter: parameter 't' seems to be unused, consider removing or renaming it as _

(revive)

πŸ“œ Review details

Configuration used: CodeRabbit UI
Review profile: CHILL
Plan: Pro

πŸ“₯ Commits

Reviewing files that changed from the base of the PR and between 5ed3265 and 0bceb34.

πŸ“’ Files selected for processing (3)
  • .gitignore (2 hunks)
  • game.go (2 hunks)
  • game_test.go (1 hunks)
🧰 Additional context used
🧬 Code Graph Analysis (2)
game_test.go (2)
game.go (1)
  • NewGame (163-183)
notation.go (13)
  • Notation (94-97)
  • UCINotation (102-102)
  • UCINotation (106-108)
  • UCINotation (111-128)
  • UCINotation (131-171)
  • AlgebraicNotation (176-176)
  • AlgebraicNotation (180-182)
  • AlgebraicNotation (185-225)
  • AlgebraicNotation (335-370)
  • LongAlgebraicNotation (376-376)
  • LongAlgebraicNotation (380-382)
  • LongAlgebraicNotation (385-404)
  • LongAlgebraicNotation (407-409)
game.go (2)
notation.go (1)
  • Notation (94-97)
move.go (1)
  • Move (25-37)
πŸͺ› golangci-lint (1.64.8)
game_test.go

[warning] 1183-1183: unused-parameter: parameter 't' seems to be unused, consider removing or renaming it as _

(revive)

πŸ”‡ Additional comments (8)
.gitignore (2)

9-9: Appropriate addition for fuzz test data

Adding testdata/fuzz/ to the gitignore is a good practice as it prevents auto-generated fuzz test data from being included in version control, keeping the repository clean.


33-33: LGTM for stockfish entry

The adjustment to the stockfish entry ensures proper exclusion of this file from version control.

game_test.go (2)

1179-1181: Good test coverage with multiple notation types

The seed cases effectively cover the three different notation types (UCI, Algebraic, and Long Algebraic), providing a good foundation for the fuzz test.


1186-1194: Well-structured notation selection logic

The switch statement efficiently selects between the different notation implementations based on the fuzzed input, ensuring good test coverage across all supported notation types.

game.go (4)

738-739: Appropriate deprecation notice

Good use of the Deprecated comment to signal that PushMove should no longer be used, with a clear reference to the new alternative method.


768-787: Well-documented new PushNotationMove method

The new PushNotationMove method is well-documented with clear examples showing how to use different notation types. The implementation appropriately uses the Notation interface to decode the move string and delegates to the new Move method for the core logic.


781-787: Concise and effective implementation

The method effectively delegates to the underlying notation implementation for decoding, and then to the new Move method for the actual move processing. This approach keeps the code DRY and maintainable.


789-814: Well-implemented Move method

The new Move method appropriately handles nil options, reuses existing helper methods for move processing, and maintains consistency with the existing code structure. This refactoring improves modularity by separating the notation parsing from the move execution logic.

@CorentinGS CorentinGS merged commit 4ae9552 into CorentinGS:main Apr 15, 2025
7 checks passed
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2 participants