Thanks to visit codestin.com
Credit goes to github.com

Skip to content
View JackKnox's full-sized avatar
  • United Kingdom

Block or report JackKnox

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don't include any personal information such as legal names or email addresses. Markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
JackKnox/README.md

πŸ‘‹ Hi, I'm Jack

🎯 Game Engine Developer | Graphics Programmer | Open Source Enthusiast

πŸš€ About me:

  • πŸ’» Passionate about game engine development (C++ / OpenGL / Vulkan).
  • πŸ›  Currently building a voxel path-tracer that supports Vulkan, GI, and multi-threading.
  • πŸ–₯ Exploring low-level graphics and cross-platform development (Windows, macOS, Linux, Raspberry Pi).

πŸ§‘β€πŸ’» Used languages/technologies:

  • Languages: C, C++, Rust, Python, Java
  • Graphics: OpenGL, Vulkan, GLFW, ImGui
  • Audio: OpenAL, libsndfile, miniaudio
  • Tools & SDKs: CMake, Premake5, Playdate SDK, Raspberry Pi, Steamworks
  • Game Engines: Gamemaker, Godot
  • Other: Multi-threading, networking, ECS

πŸ“Œ Current projects:

  • Strype β€” A C++ multi-platform game engine.
  • Boxel β€” A C voxel path-tracer with realistic GI.
  • AGI β€” A lightweight, render-agnostic GPU library.

Pinned Loading

  1. Strype Strype Public

    Strype Engine - Multi-platform 2D pixel art game engine

    C++

  2. agi agi Public

    Agnostic Graphics Interface - A common abstraction layer for OpenGL and Vulkan

    C

  3. Boxel Boxel Public

    A C voxel path-tracer with realistic GI.

    C