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Coral is a C++/C# wrapper around the .NET CoreCLR library (Fork for the Strype game engine)

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Coral

CMake build

The fork of the library is coupled to the Strype game engine.

Coral is a C++ wrapper around the .NET HostFXR library, the purpose of Coral is to provide an interface similar to Mono when it comes to C++/C# interop, but in a more modern style, and using .NET Core instead of .NET Framework.

The goal of the API is to keep it as simple and flexible as possible, while remaning fast and (relatively) safe.

Supported Platforms

  • Windows x64 (VS2022)
  • Linux x64 (Last tested on Ubuntu 22.04)

Compiling

  • Coral has been tested to compile with MSVC / CL (Visual Studio 2022) and Clang 16+
  • It uses C++20 and depends on the .NET SDK being present on the system

Building

Coral uses the CMake build system in order to generate build files for other build systems (e.g Visual Studio Soltuions, Makefiles, etc...)

You'll need to download CMake from this website, after that open up a terminal and cd into the root directory of Coral, then run this command:

mkdir build
cd build
cmake ..

License

Coral is licensed under the MIT license

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Coral is a C++/C# wrapper around the .NET CoreCLR library (Fork for the Strype game engine)

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  • C++ 83.7%
  • C 15.6%
  • CMake 0.7%