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Tags: Kaezin/OrionUO

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outlands-beta-11

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Automatically resynchronize if movement error detected

outlands-beta-10

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War mode toggling is now more responsive

outlands-beta-9

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No longer save files to UO files directory

outlands-beta-8

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Remove unused #includes from stdafx.h

outlands-beta-7

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Sliding the FPS slider all the way down now renders at classic client

rate

The rate is actually 12.5 FPS, which wasn't selectable with the slider.
This adds special handling to make it exactly 12.5.

outlands-beta-6

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Sliding the FPS slider all the way down now renders at classic client

rate

The rate is actually 12.5 FPS, which wasn't selectable with the slider.
This adds special handling to make it exactly 12.5.

outlands-beta-5

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Hits, Mana, and Stam should be unsigned 16 bit integers

Confirmed by testing the classic client. These are unsigned values.

outlands-beta-4

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Respect user configuration for all fonts in game

outlands-beta-3

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Fix rubberbanding when trying to cast and run at the same time

Only animate confirmed steps.

outlands-beta-2

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Greatly simplify player movement logic

Use a deque instead of a list. Use the existing Step struct
instead of a separate one.