- Nantes, France
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UnityEngine.UI.DropdownEx Public
Forked from chriscow/UnityEngine.UI.DropdownExAdded support for multiple option selection to a clone of the UnityEngine.UI.Dropdown (https://bitbucket.org/Unity-Technologies/ui/src) component.
C# MIT License UpdatedSep 16, 2025 -
NodeGraphProcessor Public
Forked from alelievr/NodeGraphProcessorNode graph editor framework focused on data processing using Unity UIElements and C# 4.6
C# MIT License UpdatedMay 26, 2024 -
Kizuna Public
Kizuna helps designing a network protocol. by making packets creation easier.
C# MIT License UpdatedApr 25, 2022 -
unity-gameplay-ability-system Public
Forked from sjai013/unity-gameplay-ability-systemA unified framework for implementing ability systems in Unity
C# MIT License UpdatedJan 15, 2022 -
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stduuid Public
Forked from mariusbancila/stduuidA C++17 cross-platform implementation for UUIDs
C++ MIT License UpdatedNov 9, 2020 -
TowerColor Public
It is a project I did as a technical test for a job. It uses Zenject, UniRx.Async and DOTween
C# MIT License UpdatedJul 14, 2020 -
TicTacToe Public
This game is a test I did to apply for a job on Unity3D. It demonstrates event-based programming using UniRx, artificial intelligence thinking according to a difficulty range, continue a game from …
C# MIT License UpdatedJun 30, 2020 -
RollerSplat Public
This project is a test I did to apply to a job on Unity3D. It demonstrates well designed architecture using Zenject, UniRx and interfaces.
C# UpdatedJun 30, 2020 -
Box2D Public
Forked from erincatto/box2dBox2D is a 2D physics engine for games
C zlib License UpdatedMay 15, 2020 -
cinject Public
Forked from mjirous/cinjectC++ dependency injection framework
C++ MIT License UpdatedDec 13, 2019 -
luajit Public
Forked from soulik/luajitCMAKE building environment for LuaJIT
CMake UpdatedDec 6, 2019 -
mmo-browser Public
This is an old project. It is a little Web Browser MMORPG that was supposed to be a sandbox with many features, but I just implemented very basic stuff.
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ShooterWithECS Public
This is a little shooter game on Unity using the new ECS paradigm.
C# MIT License UpdatedApr 24, 2019 -
Morph Public
Morph is a device agnostic framework to develop applications on Unity without caring about the device it will run on. The framework is focused on AR and VR applications.
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HSV-Color-Picker-Unity Public
Forked from judah4/HSV-Color-Picker-UnityHSV color picker using Unity UI
C# MIT License UpdatedNov 22, 2018 -
ARWorld Public
AR World is a virtual world generated from the real world.
C# MIT License UpdatedNov 5, 2018 -
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Tools Public
All the tools I developed for games or other stuff.
C++ MIT License UpdatedNov 4, 2018 -
SpriteAnimationEditor Public
It is a tool to create sprite animations for some of my 2D games.
Java MIT License UpdatedNov 4, 2018 -
ExitiumBattleSimulator Public
It is the battle simulator for ExitiumRPG. It was developed to help players to choose the build of their character.
Java MIT License UpdatedNov 4, 2018 -
FireEmblemOnline Public
This is an old project. It is a browser online game inspired by Fire Emblem: Radiant Dawn.
HTML MIT License UpdatedNov 3, 2018 -
ExitiumRPG Public
Exitium RPG was a Role play forum with RPG mechanics (battle system, shops, worldmap, ...)
PHP GNU General Public License v3.0 UpdatedNov 3, 2018 -
BattleNetwork-AllStars Public
This is an old project. It is a PSP (Playstation Portable) game inspired by Megaman: Battle Network game on Game Boy Advance. This game is a fighting game with characters from various anime / manga…
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better-unity-webgl-template Public
Forked from greggman/better-unity-webgl-templateA better default template for Unity WebGL
HTML Creative Commons Zero v1.0 Universal UpdatedOct 1, 2018 -
UnityPlayerActivityListener Public
Forked from MartinGonzalez/UnityPlayerActivityListenerPossible solution to avoid extending UnityPlayerActivity to listen Activity events.
Java UpdatedAug 2, 2018 -
Unity-MVC Public
MVC design pattern implementation in Unity