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VulkanMemoryAllocator Public
Forked from GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocatorEasy to integrate Vulkan memory allocation library
C MIT License UpdatedSep 3, 2024 -
edbr Public
Forked from eliasdaler/edbrElias Daler's Bikeshed Renderer (Vulkan renderer/game engine)
C++ UpdatedJun 9, 2024 -
meshoptimizer Public
Forked from zeux/meshoptimizerMesh optimization library that makes meshes smaller and faster to render
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project-based-learning Public
Forked from practical-tutorials/project-based-learningCurated list of project-based tutorials
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PhotoMat Public
Forked from xilongzhou/PhotoMatPhotoMat: A Material Generator Learned from Single Flash Photos
Python Other UpdatedDec 26, 2023 -
Vulkan-Samples Public
Forked from KhronosGroup/Vulkan-SamplesOne stop solution for all Vulkan samples
C++ Apache License 2.0 UpdatedDec 4, 2023 -
Vulkan Public
Forked from SaschaWillems/VulkanExamples and demos for the new Vulkan API
GLSL MIT License UpdatedNov 24, 2023 -
DirectStorageSample Public
Forked from GPUOpen-LibrariesAndSDKs/DirectStorageSampleDemonstrating the advantages of using DirectStorage over standard file I/O asset loading. Includes the API and changes required to make such a pipeline work.
C++ MIT License UpdatedNov 14, 2023 -
NodeRenderPipeline Public
Forked from arycama/NodeRenderPipelineC# MIT License UpdatedOct 30, 2023 -
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sanitizers Public
Forked from google/sanitizersAddressSanitizer, ThreadSanitizer, MemorySanitizer
C Other UpdatedAug 23, 2022 -
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FrameGraph Public
Forked from azhirnov/FrameGraphvulkan abstraction layer that represent frame as a task graph
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This is a repository that includes my work through the book titled: "Beginning C++ Through Game Programming". Fourth Edition.
UpdatedDec 19, 2018 -
vulkan-cpp-library Public
Forked from google/vulkan-cpp-libraryC++ Apache License 2.0 UpdatedNov 27, 2017