Windows universal: Download Version 1.3.1
Windows framework-dependent: Download Version 1.3.1
Simply extract the zip file and run the Mcasaenk.exe
. If .NET 8 is already installed, you can download the lightweight framework version instead
- 3D shadows: can render accurate pixel-perfect 3D shades from all angles
- In-game mapping style: by calibrating the specific settings, this tool is able to reproduce an exact copy of what minecraft's in-game maps would render
- Colormaps: apart from the 4 build-in distinct styles(default, java map, bedrock map, betaplus), you can create new styles based on resource packs(vanilla and optifine) and mods
- Filtering: includes support for semi-transparent blocks and an intuitive, versatile filtering system
- Support for mods and datapacks: can identify and read custom blocks, biomes, and dimensions defined in datapacks and mods
- 30+ different individual settings: contrast, lightning, shading, colormaps, biome blending, water transluciency, etc. Most of the customizations happen dynamically in real-time thanks to hardware acceleration
- Extensive interface for screenshot capturing: drag and scale a virtual window representing the screenshot, before capturing. Can also export screenshots as in-game minecraft maps
Currently MCA Saenk supports every official Java Edition release from 1.2.1 up to 1.21.5+. Additionally, it strives to support modded worlds(Fabric and Forge), making efforts to extract information about custom blocks, as well as biomes(1.16+) and dimensions(1.16+).
This program took much inspiration from the many already existing external mappers(and in this regard with MCA Saenk I tried to combine and build upon my favorite parts of each one of those tools). The main ones being: