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Pull requests: UZDoom/UZDoom
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Modernization pass on Automap
refactor/maintenance
#198
opened Oct 22, 2025 by
River-Salmon
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Expose polyobjects to ZScript.
enhancement
New feature or request
#197
opened Oct 22, 2025 by
inkoalawetrust
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General sweep of using FString rather than c string
refactor/maintenance
#178
opened Oct 20, 2025 by
River-Salmon
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Compile with C++20 standards (formerly C++23)
refactor/maintenance
#144
opened Oct 18, 2025 by
ucosty
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emulate legacy behavior of alpha > 1 treated as fraction of 255
bug/bugfix
Something isn't working
compat
bug related to compatibility with other ports or older versions of uz/gz/zdoom
#143
opened Oct 18, 2025 by
River-Salmon
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Indicate shader compilation phase during startup when possible
enhancement
New feature or request
#140
opened Oct 18, 2025 by
Cacodemon345
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Fix crushers restarting looping sequences
bug/bugfix
Something isn't working
#138
opened Oct 18, 2025 by
mohin-io
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Fix "NoMBF21" behavior
bug/bugfix
Something isn't working
compat
bug related to compatibility with other ports or older versions of uz/gz/zdoom
#107
opened Oct 17, 2025 by
elf-alchemist
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Draft
KexDoom-style menu fades
enhancement
New feature or request
#54
opened Oct 15, 2025 by
Cacodemon345
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[Nit] Editor Configuration
enhancement
New feature or request
refactor/maintenance
#48
opened Oct 15, 2025 by
the-phinet
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Launcher checks for extra WADs
enhancement
New feature or request
#47
opened Oct 15, 2025 by
TehRealSalt
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[Feat] Release notes
documentation
Improvements or additions to documentation
enhancement
New feature or request
#45
opened Oct 15, 2025 by
the-phinet
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[Feat] No longer silently drop -iwad and -file args when file not found
enhancement
New feature or request
#44
opened Oct 15, 2025 by
the-phinet
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[Feature] Image Calibration Screen
enhancement
New feature or request
#35
opened Oct 14, 2025 by
the-phinet
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Draft
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