Thanks to visit codestin.com
Credit goes to github.com

Skip to content

Conversation

@neyunse
Copy link
Collaborator

@neyunse neyunse commented Aug 4, 2025

No description provided.

neyunse and others added 24 commits August 3, 2025 16:14
Co-authored-by: Copilot <[email protected]>
Copilot AI review requested due to automatic review settings August 4, 2025 01:13
Copy link
Contributor

Copilot AI left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Pull Request Overview

This PR implements multiplatform support for the VNE game engine, enabling builds for Windows, Linux, and macOS through automated CI/CD workflows. The changes add platform-specific build logic and create a comprehensive GitHub Actions workflow for cross-platform compilation.

  • Added platform detection and conditional logic for bootstrapper executable paths
  • Created multiplatform CI/CD workflow with automated release generation
  • Updated build scripts to generate platform-specific zip files
  • Incremented version to v1.0.0-alpha.13

Reviewed Changes

Copilot reviewed 7 out of 9 changed files in this pull request and generated 4 comments.

Show a summary per file
File Description
vne/_version.py Version bump to alpha.13
main.py Added platform-specific bootstrapper executable path detection
engine.spec Disabled UPX compression and removed empty line
build.py Added platform-specific zip file generation with proper naming
bootstrapper.spec Added env.py import and disabled UPX compression
.github/workflows/docs.yml Added release trigger for documentation workflow
.github/workflows/build-multiplatform.yml New comprehensive multiplatform build workflow

@neyunse neyunse changed the title Gh/neyunse/dev v1.0.0-alpha.13 Aug 4, 2025
@neyunse neyunse merged commit cce25a8 into dev Aug 4, 2025
1 check passed
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants