Tags: adnandelta/Mirror
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fix: ClientScene.localplayer is now set to null when it is destroyed (M… …irrorNetworking#2227) * moving FakeNetworkConnection to common test folder * adding test for local player destroy * adding method to clear local player * temp move test functions * adding test for destroying non player * moving asset to setup * adding tests for destroy message and host mode * adding ClearLocalPlayer to reset
breaking: Removing manual invoke for Cmd and RPC (MirrorNetworking#2223) * Removing manual invoke for Cmd and RPC There should be no reason to manaully invoke remote code they are marked with EditorBrowsableState.Never which implies they should not be called by the user * removing tests
feat: making NetworkBehaviour.IsDirty public (MirrorNetworking#2208)
feat: adding script to help debug list server (MirrorNetworking#2202) Script uses OnGui so can be used to check if server has been added to list server
fix: adding error for generated read writer for abstract class (Mirro… …rNetworking#2191) * fix adding error for gernated read writer for abstract class weaver can not initialize class abstract class so cant not create a reader this gives a helpful error telling the server to make a custom reader * adding tests for error message * fixing typo * renaming * fixing expected error messages
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