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Official implementation of AMPLIFY: Actionless Motion Priors for Robot Learning from Videos
State-of-the-art Image & Video CLIP, Multimodal Large Language Models, and More!
Sharp Monocular View Synthesis in Less Than a Second
Trace Anything: Representing Any Video in 4D via Trajectory Fields
A set of tools to visualize and interact with sequences of 3D data.
The official repository for Nexels: Neurally-Textured Surfels for Real-Time Novel View Synthesis with Sparse Geometries
Accelerating MoE with IO and Tile-aware Optimizations
[SIGGGRAPHASIA2025] PhySIC: Physically Plausible 3D Human-Scene Interaction and Contact from a Single Image
[CVPR 2024] This repo is official PyTorch implementation of Joint Reconstruction of 3D Human and Object via Contact-Based Refinement Transformer.
Reference implementation of "Control Operators for Interactive Character Animation"
Offical Implementation of SCAIL: Towards Studio-Grade Character Animation via In-Context Learning of 3D-Consistent Pose Representations
Native and Compact Structured Latents for 3D Generation
The repository provides code for running inference with the Meta Segment Anything Audio Model (SAM-Audio), links for downloading the trained model checkpoints, and example notebooks that show how t…
BEDLAM 2.0 (NeurIPS 2025) render pipeline tools
One-to-All Animation: Alignment-Free Character Animation and Image Pose Transfer
TurboDiffusion: 100–200× Acceleration for Video Diffusion Models
Code for Bolmo: Byteifying the Next Generation of Language Models
Lang2Motion: Bridging Language and Motion through Joint Embedding Spaces
Scalable toolkit for efficient model reinforcement
Wan: Open and Advanced Large-Scale Video Generative Models
An implementation of the Nvidia's Parakeet models for Apple Silicon using MLX.
Any4D: Unified Feed-Forward Metric 4D Reconstruction
The official implementation of The paper "Are We Ready for RL in Text-to-3D Generation? A Progressive Investigation"