Stars
A web application that offers end-to-end encrypted file and message transfer using Blazor WASM, Geralt and BlazorSodium (libsodium language bindings), Entity Framework Core, Hangfire, Docker, and M…
An easy-to-use XR engine for building AR and VR applications with C# and OpenXR!
The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
Physically-Based Rendering in glTF 2.0 using WebGL
Ethereum miner with OpenCL, CUDA and stratum support
sam-vdp / bepuphysics1int
Forked from bepu/bepuphysics1Pure C# deterministic fixed-point 3D real time physics simulation library
Canvas-based high quality Hearthstone card renderer - no longer maintained
⚾🤖⚾ Automatic baseball pitching overlay in realtime
Re-implementation of The Sims 1, based off of FreeSO.
A project aiming to rebuild TSO (The Sims Online) from the ground up. Inspired by CorsixTH.
Sims 4 Scripting Boilerplate Project
Blind Face Restoration via Deep Multi-scale Component Dictionaries (ECCV 2020)
Library for Fast and Flexible Human Pose Estimation
Microsoft Cognitive Toolkit (CNTK), an open source deep-learning toolkit
DeepMind's Tacotron-2 Tensorflow implementation
A collection of languages stemmers and stopwords for Lunr Javascript library
A set of platform- and renderer-agnostic libraries for game development.
Modified Mercury Particle Engine to be used in MonoGame games.
Xamarin.Forms custom control showing a before-and-after view
A Xamarin.Forms library to display particles e.g. confetti. Should work on all platforms.
Xamarin SeekArc & Circular Slider