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Superlucent

My Vulkan compute/graphics engine for learning purpose.

~220 fps with 64k particles.

80 fps with 32k particles, x1/10 speed for stable simulation.

220 fps with 16k particles.

Goals

  • Run physics simulation and rendering 100% on GPU, without heavy CPU-GPU transfers.

Physics simulation

  • Position Based Dynamics (PBD)

Update notes

  • See /notes directory for descriptions
  • Until I lose interests...

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my vulkan engine

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