Thanks to visit codestin.com
Credit goes to github.com

Skip to content

jpasquers/corridors

Repository files navigation

corridors

Terminology

  • Element = a modular piece or building block of the game world. Consists of:
    • Units = Anything that acts and is placable within the map
      • Enemies = Units that follow the path
      • Garrison = Units built by the player.
      • Terraform = Modifications to the map added by the player.

Lore / Premise

Many years after Seth's fall from power at the hands of Horus, he sets his gaze on a lowly consolation prize, the realm of the undead king osiris.

Depiction of Duat

  • Entrance At the mouth of the nile.
  • Entrance through tomb
  • Long corridors with stone statues
  • Gates guarded by minor deities with enormous knives who required you say their name. - weird

About Set

  • lord of the red land (desert)

Units

  • Eye of horus -> gaze beam
  • ibis (Thoth) -> line attack with beak?
  • balance - spinning projectile
  • lake of fire - passage hurts the enemies (dot?)
  • basic enemy - ghost, "recruited dead"
  • hyksos - canaanite + egyptian settlers, popularized the use of the composite bow
    • not the first bows, but better bows
  • "minion of Heka" - Heka was the deification of magical power. could be the targeted magic spells.
  • "essence of Ra" - Ra the sun god obvi. AOE dmg for sun power.

Income

  • Ankh - represents eternal life. Life pool?
  • Ka - the soul, basic income from dmg.
  • Heart for Ammit -> on enemy kill
    • "Divine hearts were devoured for their power" -> permanent upgrade on kill boss?

Items

  • simple whetstone - attack damage
  • "Benu's amulet" - protects the heart.
  • "Winged sun crest" - Attack speed.
  • "Amenta" - symbol of the horizon. Range item.
  • Headdress - range

Boons

  • "Wreath of vindication" - Given to people after weighing the heart
  • "Coffer of the viper" - Nehebkau the snake god was part of the 'collector of souls'

TODO list

  • Item basics: Name, description, mini icon Interaction with unit stats Custom modifiers Items assigned to units - how Selected unit displays items
  • Deployable sub type: rename deployable garrison build tab selector split out config abstract lister key bindings
  • Top right: stats Health - basic -1 enemy escape Income - basic +1 dmg, +10 kill
  • Mid right: shop Shop Icon visible always Click shop brings out shop Purchaseable config - units, items
  • Eye of horus POC
    • incrementing beam damage.
    • art/animation
    • beam particle effects
    • enemy impact effects
  • Hyksos POC
    • front swing, back swing. attack speed relation. gahhhh
    • archer
    • art/animation
    • particle start point
  • Conscript POC
    • basic undead enemy
    • art/animation
    • death animation
  • Top left: Menu Quit Settings

Credits:

About

No description, website, or topics provided.

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Contributors 2

  •  
  •