Jeff Hanna
JeffHanna
Father, Senior Tools Programmer @ NVIDIA, gamer.
After 3+ decades as a technical artist in the games industry I am currently the developer lead on NVIDIA's O
IL, USA
Jason Schleifer
shhlife
Chief Creative Officer @ Griptape PrevCreative Director, FuzzyPixel @ AWS
Co-founder Nimble Collective.
Animator, Rigger, Drinker of Coffee
Griptape New Zealand
Kristof Minnaert
kminnaert
Principal Technical Artist - @Remedy-Entertainment
Remedy Entertainment Finland
Roy Nieterau
BigRoy
Technical Director @Colorbleed
Develop to liberate the artist from technical struggles and aid them in designing inspiring and memorable artistic content.
Colorbleed Utrecht, Netherlands
Tech-Artists.org
techartorg
A worldwide community of technical artists in various entertainment industries.
Washington, USA
Marc Robert
Trebor777
I'm currently a Character Technical Director @ Ubisoft in France.
Ubisoft France
Travis Evashkevich
TravisEvashkevich
Pipeline Programmer/Tech Artist
I program stuff sometimes. Mostly Artist tools
United Kingdom
Jascha Wohlkinger
JaschaW
Character TD/Rigger. I develop custom rigging solutions as well as create tools and custom plugins.
Cape Town, South Africa
Nathan Lawrence
Nlwrnc
A Technical Animator with experience in both Film and Games.
Frontier Developments
Dhruv Govil
dgovil
Pipeline Architect, Spatial Computing. Not a reflection of my employer. ||
Former Pipeline and Layout Supervisor in Animation and Visual Effects
Apple Inc. Vancouver, BC, Canada
Adam Mechtley
amechtley
Division Lead @ IOI • World Systems - Glacier Engine • PhD Design, Informal, & Creative Education • He/Him
IOI Copenhagen