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Survival game built in Unity as part of my Master's thesis.
C# Native bindings of Lua 5.4 (compatible with .NET/iOS/Mac/Android/UWP)
An interpreter for the Lua language, written entirely in C# for the .NET, Mono, Xamarin and Unity3D platforms, including handy remote debugger facilities.
It Can Calculate how many lines of code you write on Mac ; 在Mac上计算你写了多少行代码
A BinaryReader which can deserialize arbitrary binary formats into objects
【百万级项目定时器】Unity Timer: 开箱即用,以线上验证支持现行Unity所有版本,多线程安全性兼容,支持WebGL,微信小程序端,支持全栈开发,多线程并行
【开源】Unity 商业级引擎源码加密混淆过马甲包 Il2cpp global-metadata加密方案 Android加固&IOS加固
Using Zygisk to dump il2cpp data at runtime
「Rime Framework」很轻,就像雾凇上的白霜一般,覆之于上,将其包裹着的物体装饰的冰洁、神圣。
🦄️ 🎃 👻 Clash Premium 规则集(RULE-SET),兼容 ClashX Pro、Clash for Windows 等基于 Clash Premium 内核的客户端。
A unity plugin that automatically calculates smooth normals for outline rendering.
”数学不难“ 之 《概率统计不难》;先占个坑,请大家多支持,希望不弃坑
[ARCHIVED] Open Source documentation for Unity Multiplayer, which includes Netcode for GameObjects, the Unity Transport Package, Multiplayer Tools and Educational references and Sample Games such a…
Source code of Ballcuber : a patented, fast and innovative 4x4x4 Rubik's Cube solving machine
🚀 A powerful .NET library for seamless communication with your Universal Robots cobot. Supports RTDE, URScript execution, Dashboard Server, SFTP, SSH, and more! Offline tools : Inverse and Forward …
A Unity Inspector extension tool focusing on script fields inspector enhancement