Note: This also maintains the pre-ITS savegame compatibility of v3, plus an important stability fix
What's Changed
- Fix NOTIFY_IF_SLEEP_FAILS for multiple mercs selected by @majcosta in #481
- Expanded and sorted nationalities by @kitty624 in #485
- Make backpack AP stance costs depend on actual weight instead of a bool checking if a backpack is equipped or not by @BeatAroundTheBuscher in #486
- ASD/ARC: Fix Error by One in gasCan Vector by @BeatAroundTheBuscher in #472
- Fixes Upper/Lower Casing for include paths by @BeatAroundTheBuscher in #487
- Actually fix NOTIFY_IF_SLEEP_FAILS for multiple mercs selected by @majcosta in #490
- QoL: Right Click to fast forward one hour by @BeatAroundTheBuscher in #488
- remove unused function by @majcosta in #491
- fix code that relies on transitive includes by @majcosta in #492
- Nuke Console library by @majcosta in #493
- fully externalize bQueenLosingControlOfSector by @majcosta in #494
- Let players make an IMP with 3 major and 0 minor traits by @majcosta in #495
- get rid of unnecessary #defines by @majcosta in #497
- fix bug where combat doesn't end on team retreat by @majcosta in #499
New Contributors
- @BeatAroundTheBuscher made their first contribution in #486
Full Changelog: v3...v5