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latest

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Add #ifdef for cheats.h include

v5

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Revert "use link-time optimization when creating a release"

If this is ever the default, it should be set in the CMakeLists.txt file, not in the CI alone. My bad.

This reverts commit a7b0091.

v4

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fix bug where combat doesn't end on team retreat

fixes issue #498 where retreating from combat in a sector that has a merc
inbound via the airdrop marker causes combat not to end

the reason this fails is that a the inbound soldier counts as being in
the sector being retreated from, even though he isn't

I add a check for `MercPtrs[i]->bInSector` so this doesn't happen

that way the function doesn't leave early and CheckForEndOfCombatMode is
reached

v3

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Verified

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Fixes to npc-actions Pacos

Fixes to npc-actions Pacos

v2

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Fixed tagged releases #2

v1

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Refactor merc backpack checking in `FindBestPath` (#162)

* remove unused fNonFenceJumper from AstarPathfinder::GetPath

* Extract backpack check into function and flip logic

Avoiding double negatives is nice