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Grounded SAM 2: Ground and Track Anything in Videos with Grounding DINO, Florence-2 and SAM 2
✨✨Latest Advances on Multimodal Large Language Models
[NeurIPS'23 Oral] Visual Instruction Tuning (LLaVA) built towards GPT-4V level capabilities and beyond.
Famous Vision Language Models and Their Architectures
[ICCV'25] 3D-MOOD: Lifting 2D to 3D for Monocular Open-Set Object Detection
Code release for "Omni3D A Large Benchmark and Model for 3D Object Detection in the Wild"
Official Implementation of "KungfuBot: Physics-Based Humanoid Whole-Body Control for Learning Highly-Dynamic Skills"
T1Amoo / LeggedLab
Forked from Hellod035/LeggedLabDirect IsaacLab Workflow for Legged Robots
Lecture Notes for Robotics, Cognition, Intelligence @ TUM
Ubisoft La Forge Animation Dataset
[IROS 2024] Learning Human-to-Humanoid Real-Time Whole-Body Teleoperation. [CoRL 2024] OmniH2O: Universal and Dexterous Human-to-Humanoid Whole-Body Teleoperation and Learning
深度学习面试宝典(含数学、机器学习、深度学习、计算机视觉、自然语言处理和SLAM等方向)
[RSS 2025] "ASAP: Aligning Simulation and Real-World Physics for Learning Agile Humanoid Whole-Body Skills"
7rwang / LeggedLab
Forked from Hellod035/LeggedLabDirect IsaacLab Workflow for Legged Robots
[NeurIPS 2025] Official implementation of "RoboRefer: Towards Spatial Referring with Reasoning in Vision-Language Models for Robotics"
[CVPR 2024] Official implementation of "Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstruction"
7rwang / feature-3dgs
Forked from ShijieZhou-UCLA/feature-3dgs[CVPR 2024 Highlight] Feature 3DGS: Supercharging 3D Gaussian Splatting to Enable Distilled Feature Fields
[ICRA 2025 Best Paper] MAC-VO: Metrics-aware Covariance for Learning-based Stereo Visual Odometry
Unified framework for robot learning built on NVIDIA Isaac Sim
NVIDIA Isaac GR00T N1.5 - A Foundation Model for Generalist Robots.
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
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