ChayulaTreeMercenaryEncounterVillageShippingNecropolisCorpseAzmeriWoodsEntranceCrucibleSanctumLakeStampingDeviceSentinelArchnemesisHellscapePaleBossExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorMetamorphosisMonsterBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceVaalSideAreaStrongboxShrine
幻影之體
創造物
Mirage
幽魂N
標籤construct, flesh_armour, immobile, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon
生命
100%
異常狀態臨界值
100%
抗性
MonsterResistanceIconFire40 MonsterResistanceIconCold40 MonsterResistanceIconLightning40 MonsterResistanceIconChaos20
傷害
100%
命中
340%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
0 秒
傷害分佈
±0%
經驗值
100%
Model Size
100%
類型
Mirage
Metadata
MarauderMirage
IsSummoned
Y

Object Type

version 2
extends "Metadata/Monsters/Monster"

Positioned
{
	blocking = false
}

Pathfinding
{
	immobile = true
}

Stats
{
	uses_no_mana = 1
	set_item_drop_slots = 0
	set_is_double = 1
	set_suppress_mod_stat_display = 1
	set_energy_shield_recharge_rate_per_minute_% = 0
	set_base_cannot_be_damaged = 1
	set_cannot_gain_charges = 1
	set_object_cannot_taunt_enemies = 1
}

Actor
{
	slow_animations_go_to_idle = false
}

Life
{
	corpse_usable = false
}

Animated
{
}

DiesAfterTime
{
	delete_on_sleep_if_counting = true
}

PlayerClass
{
	
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
	hide_mini_life_bar = true
}

Targetable
{
	targetable = false
	no_highlight = true
}

Life
{
	on_death =
	"
		HideWeapons();
		HideAllMeshSegments();
		HideAttachedMeshSegments();
	"

	on_spawned_dead =
	"
		HideWeapons();
		HideAllMeshSegments();
		HideAttachedMeshSegments();
	"
}

Animated
{
	preload_animated_object = "Metadata/Effects/Spells/mirage_archer/mirage_area.ao"
	preload_animated_object = "Metadata/Effects/Microtransactions/Spells/mirage_archer/stygian/mirage_area.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Mirage/MarauderMirage"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    name = "Mirage",
    life = 1,
    damage = 1,
    damageSpread = 0,
    attackTime = 0,
    attackRange = 6,
    accuracy = 3.4,
    skillList = {
    },
    modList = {
    },
}
keyval
Stats.item_drop_slots0
Stats.energy_shield_recharge_rate_per_minute_%0
Stats.mana_regeneration_rate_per_minute_%100
Stats.base_maximum_mana200
Stats.maximum_physical_damage_reduction_%75
Stats.max_viper_strike_orbs4
Stats.base_maximum_all_resistances_%75
Stats.max_fuse_arrow_orbs5
Stats.max_fire_beam_stacks8
Stats.max_charged_attack_stacks10
Stats.base_critical_strike_multiplier130
Stats.critical_ailment_dot_multiplier_+30
Stats.max_endurance_charges3
Stats.max_frenzy_charges3
Stats.max_power_charges3
Stats.base_attack_speed_+%_per_frenzy_charge4
Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
Stats.base_cast_speed_+%_per_frenzy_charge4
Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
Stats.object_inherent_damage_+%_final_per_frenzy_charge4
Stats.physical_damage_reduction_%_per_endurance_charge4
Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
Stats.resist_all_elements_%_per_endurance_charge4
Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
Stats.critical_strike_chance_+%_per_power_charge50
Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
Stats.maximum_block_%75
Stats.base_maximum_spell_block_%75
Stats.base_number_of_totems_allowed1
Stats.base_number_of_traps_allowed3
Stats.base_number_of_remote_mines_allowed5
Stats.movement_velocity_cap128
Stats.maximum_life_leech_rate_%_per_minute1200
Stats.maximum_mana_leech_rate_%_per_minute1200
Stats.maximum_energy_shield_leech_rate_%_per_minute600
Stats.monster_ignite_damage_+%_final-72
Stats.monster_bleeding_damage_+%_final-86
Stats.monster_poison_damage_+%_final-50
Stats.bleeding_moving_damage_%_of_base_override500
Stats.max_azurite_debuff_stacks10
Stats.impaled_debuff_base_duration_ms8000
Stats.impaled_debuff_number_of_reflected_hits5
Stats.ignore_skill_weapon_restrictions1
Stats.base_total_number_of_sigils_allowed3
Stats.maximum_life_leech_amount_per_leech_%_max_life10
Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
Stats.object_inherent_melee_hit_stun_duration_+%_final20
Stats.scale_melee_range_to_actor_scale1
Stats.use_melee_pattern_range1
Stats.actor_scale_+%_limit100
Stats.damage_taken_when_hit_+%_final_per_fortification-1
Stats.base_max_fortification20
Stats.soul_eater_maximum_stacks45
Stats.uses_no_mana1
Stats.is_double1
Stats.suppress_mod_stat_display1
Stats.base_cannot_be_damaged1
Stats.cannot_gain_charges1
Stats.object_cannot_taunt_enemies1
ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
Positioned.blockingtrue, false
Positioned.team0
Positioned.serialise_collidabletrue
BaseEvents.server_onlytrue
Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup
Actor.slow_animations_go_to_idletrue, false
Pathfinding.immobiletrue
Life.corpse_usablefalse
DiesAfterTime.delete_on_sleep_if_countingtrue
PlayerClass.classMarauder
幻影之體
創造物
Mirage
幽魂N
標籤construct, flesh_armour, immobile, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon
生命
100%
異常狀態臨界值
100%
抗性
MonsterResistanceIconFire40 MonsterResistanceIconCold40 MonsterResistanceIconLightning40 MonsterResistanceIconChaos20
傷害
100%
命中
340%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
0 秒
傷害分佈
±0%
經驗值
100%
Model Size
100%
類型
Mirage
Metadata
RangerMirage
IsSummoned
Y

Object Type

version 2
extends "Metadata/Monsters/Monster"

Positioned
{
	blocking = false
}

Pathfinding
{
	immobile = true
}

Stats
{
	uses_no_mana = 1
	set_item_drop_slots = 0
	set_is_double = 1
	set_suppress_mod_stat_display = 1
	set_energy_shield_recharge_rate_per_minute_% = 0
	set_base_cannot_be_damaged = 1
	set_cannot_gain_charges = 1
	set_object_cannot_taunt_enemies = 1
}

Actor
{
	slow_animations_go_to_idle = false
}

Life
{
	corpse_usable = false
}

Animated
{
}

DiesAfterTime
{
	delete_on_sleep_if_counting = true
}

PlayerClass
{
	
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
	hide_mini_life_bar = true
}

Targetable
{
	targetable = false
	no_highlight = true
}

Life
{
	on_death =
	"
		HideWeapons();
		HideAllMeshSegments();
		HideAttachedMeshSegments();
	"

	on_spawned_dead =
	"
		HideWeapons();
		HideAllMeshSegments();
		HideAttachedMeshSegments();
	"
}

Animated
{
	preload_animated_object = "Metadata/Effects/Spells/mirage_archer/mirage_area.ao"
	preload_animated_object = "Metadata/Effects/Microtransactions/Spells/mirage_archer/stygian/mirage_area.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Mirage/RangerMirage"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    name = "Mirage",
    life = 1,
    damage = 1,
    damageSpread = 0,
    attackTime = 0,
    attackRange = 6,
    accuracy = 3.4,
    skillList = {
    },
    modList = {
    },
}
keyval
Stats.item_drop_slots0
Stats.energy_shield_recharge_rate_per_minute_%0
Stats.mana_regeneration_rate_per_minute_%100
Stats.base_maximum_mana200
Stats.maximum_physical_damage_reduction_%75
Stats.max_viper_strike_orbs4
Stats.base_maximum_all_resistances_%75
Stats.max_fuse_arrow_orbs5
Stats.max_fire_beam_stacks8
Stats.max_charged_attack_stacks10
Stats.base_critical_strike_multiplier130
Stats.critical_ailment_dot_multiplier_+30
Stats.max_endurance_charges3
Stats.max_frenzy_charges3
Stats.max_power_charges3
Stats.base_attack_speed_+%_per_frenzy_charge4
Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
Stats.base_cast_speed_+%_per_frenzy_charge4
Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
Stats.object_inherent_damage_+%_final_per_frenzy_charge4
Stats.physical_damage_reduction_%_per_endurance_charge4
Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
Stats.resist_all_elements_%_per_endurance_charge4
Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
Stats.critical_strike_chance_+%_per_power_charge50
Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
Stats.maximum_block_%75
Stats.base_maximum_spell_block_%75
Stats.base_number_of_totems_allowed1
Stats.base_number_of_traps_allowed3
Stats.base_number_of_remote_mines_allowed5
Stats.movement_velocity_cap128
Stats.maximum_life_leech_rate_%_per_minute1200
Stats.maximum_mana_leech_rate_%_per_minute1200
Stats.maximum_energy_shield_leech_rate_%_per_minute600
Stats.monster_ignite_damage_+%_final-72
Stats.monster_bleeding_damage_+%_final-86
Stats.monster_poison_damage_+%_final-50
Stats.bleeding_moving_damage_%_of_base_override500
Stats.max_azurite_debuff_stacks10
Stats.impaled_debuff_base_duration_ms8000
Stats.impaled_debuff_number_of_reflected_hits5
Stats.ignore_skill_weapon_restrictions1
Stats.base_total_number_of_sigils_allowed3
Stats.maximum_life_leech_amount_per_leech_%_max_life10
Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
Stats.object_inherent_melee_hit_stun_duration_+%_final20
Stats.scale_melee_range_to_actor_scale1
Stats.use_melee_pattern_range1
Stats.actor_scale_+%_limit100
Stats.damage_taken_when_hit_+%_final_per_fortification-1
Stats.base_max_fortification20
Stats.soul_eater_maximum_stacks45
Stats.uses_no_mana1
Stats.is_double1
Stats.suppress_mod_stat_display1
Stats.base_cannot_be_damaged1
Stats.cannot_gain_charges1
Stats.object_cannot_taunt_enemies1
ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
Positioned.blockingtrue, false
Positioned.team0
Positioned.serialise_collidabletrue
BaseEvents.server_onlytrue
Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup
Actor.slow_animations_go_to_idletrue, false
Pathfinding.immobiletrue
Life.corpse_usablefalse
DiesAfterTime.delete_on_sleep_if_countingtrue
PlayerClass.classRanger
幻影之體
創造物
Mirage
幽魂N
標籤construct, flesh_armour, immobile, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon
生命
100%
異常狀態臨界值
100%
抗性
MonsterResistanceIconFire40 MonsterResistanceIconCold40 MonsterResistanceIconLightning40 MonsterResistanceIconChaos20
傷害
100%
命中
340%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
0 秒
傷害分佈
±0%
經驗值
100%
Model Size
100%
類型
Mirage
Metadata
WitchMirage
IsSummoned
Y

Object Type

version 2
extends "Metadata/Monsters/Monster"

Positioned
{
	blocking = false
}

Pathfinding
{
	immobile = true
}

Stats
{
	uses_no_mana = 1
	set_item_drop_slots = 0
	set_is_double = 1
	set_suppress_mod_stat_display = 1
	set_energy_shield_recharge_rate_per_minute_% = 0
	set_base_cannot_be_damaged = 1
	set_cannot_gain_charges = 1
	set_object_cannot_taunt_enemies = 1
}

Actor
{
	slow_animations_go_to_idle = false
}

Life
{
	corpse_usable = false
}

Animated
{
}

DiesAfterTime
{
	delete_on_sleep_if_counting = true
}

PlayerClass
{
	
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
	hide_mini_life_bar = true
}

Targetable
{
	targetable = false
	no_highlight = true
}

Life
{
	on_death =
	"
		HideWeapons();
		HideAllMeshSegments();
		HideAttachedMeshSegments();
	"

	on_spawned_dead =
	"
		HideWeapons();
		HideAllMeshSegments();
		HideAttachedMeshSegments();
	"
}

Animated
{
	preload_animated_object = "Metadata/Effects/Spells/mirage_archer/mirage_area.ao"
	preload_animated_object = "Metadata/Effects/Microtransactions/Spells/mirage_archer/stygian/mirage_area.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Mirage/WitchMirage"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    name = "Mirage",
    life = 1,
    damage = 1,
    damageSpread = 0,
    attackTime = 0,
    attackRange = 6,
    accuracy = 3.4,
    skillList = {
    },
    modList = {
    },
}
keyval
Stats.item_drop_slots0
Stats.energy_shield_recharge_rate_per_minute_%0
Stats.mana_regeneration_rate_per_minute_%100
Stats.base_maximum_mana200
Stats.maximum_physical_damage_reduction_%75
Stats.max_viper_strike_orbs4
Stats.base_maximum_all_resistances_%75
Stats.max_fuse_arrow_orbs5
Stats.max_fire_beam_stacks8
Stats.max_charged_attack_stacks10
Stats.base_critical_strike_multiplier130
Stats.critical_ailment_dot_multiplier_+30
Stats.max_endurance_charges3
Stats.max_frenzy_charges3
Stats.max_power_charges3
Stats.base_attack_speed_+%_per_frenzy_charge4
Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
Stats.base_cast_speed_+%_per_frenzy_charge4
Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
Stats.object_inherent_damage_+%_final_per_frenzy_charge4
Stats.physical_damage_reduction_%_per_endurance_charge4
Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
Stats.resist_all_elements_%_per_endurance_charge4
Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
Stats.critical_strike_chance_+%_per_power_charge50
Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
Stats.maximum_block_%75
Stats.base_maximum_spell_block_%75
Stats.base_number_of_totems_allowed1
Stats.base_number_of_traps_allowed3
Stats.base_number_of_remote_mines_allowed5
Stats.movement_velocity_cap128
Stats.maximum_life_leech_rate_%_per_minute1200
Stats.maximum_mana_leech_rate_%_per_minute1200
Stats.maximum_energy_shield_leech_rate_%_per_minute600
Stats.monster_ignite_damage_+%_final-72
Stats.monster_bleeding_damage_+%_final-86
Stats.monster_poison_damage_+%_final-50
Stats.bleeding_moving_damage_%_of_base_override500
Stats.max_azurite_debuff_stacks10
Stats.impaled_debuff_base_duration_ms8000
Stats.impaled_debuff_number_of_reflected_hits5
Stats.ignore_skill_weapon_restrictions1
Stats.base_total_number_of_sigils_allowed3
Stats.maximum_life_leech_amount_per_leech_%_max_life10
Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
Stats.object_inherent_melee_hit_stun_duration_+%_final20
Stats.scale_melee_range_to_actor_scale1
Stats.use_melee_pattern_range1
Stats.actor_scale_+%_limit100
Stats.damage_taken_when_hit_+%_final_per_fortification-1
Stats.base_max_fortification20
Stats.soul_eater_maximum_stacks45
Stats.uses_no_mana1
Stats.is_double1
Stats.suppress_mod_stat_display1
Stats.base_cannot_be_damaged1
Stats.cannot_gain_charges1
Stats.object_cannot_taunt_enemies1
ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
Positioned.blockingtrue, false
Positioned.team0
Positioned.serialise_collidabletrue
BaseEvents.server_onlytrue
Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup
Actor.slow_animations_go_to_idletrue, false
Pathfinding.immobiletrue
Life.corpse_usablefalse
DiesAfterTime.delete_on_sleep_if_countingtrue
PlayerClass.classWitch
幻影之體
創造物
Mirage
幽魂N
標籤construct, flesh_armour, immobile, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon
生命
100%
異常狀態臨界值
100%
抗性
MonsterResistanceIconFire40 MonsterResistanceIconCold40 MonsterResistanceIconLightning40 MonsterResistanceIconChaos20
傷害
100%
命中
340%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
0 秒
傷害分佈
±0%
經驗值
100%
Model Size
100%
類型
Mirage
Metadata
DuelistMirage
IsSummoned
Y

Object Type

version 2
extends "Metadata/Monsters/Monster"

Positioned
{
	blocking = false
}

Pathfinding
{
	immobile = true
}

Stats
{
	uses_no_mana = 1
	set_item_drop_slots = 0
	set_is_double = 1
	set_suppress_mod_stat_display = 1
	set_energy_shield_recharge_rate_per_minute_% = 0
	set_base_cannot_be_damaged = 1
	set_cannot_gain_charges = 1
	set_object_cannot_taunt_enemies = 1
}

Actor
{
	slow_animations_go_to_idle = false
}

Life
{
	corpse_usable = false
}

Animated
{
}

DiesAfterTime
{
	delete_on_sleep_if_counting = true
}

PlayerClass
{
	
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
	hide_mini_life_bar = true
}

Targetable
{
	targetable = false
	no_highlight = true
}

Life
{
	on_death =
	"
		HideWeapons();
		HideAllMeshSegments();
		HideAttachedMeshSegments();
	"

	on_spawned_dead =
	"
		HideWeapons();
		HideAllMeshSegments();
		HideAttachedMeshSegments();
	"
}

Animated
{
	preload_animated_object = "Metadata/Effects/Spells/mirage_archer/mirage_area.ao"
	preload_animated_object = "Metadata/Effects/Microtransactions/Spells/mirage_archer/stygian/mirage_area.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Mirage/DuelistMirage"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    name = "Mirage",
    life = 1,
    damage = 1,
    damageSpread = 0,
    attackTime = 0,
    attackRange = 6,
    accuracy = 3.4,
    skillList = {
    },
    modList = {
    },
}
keyval
Stats.item_drop_slots0
Stats.energy_shield_recharge_rate_per_minute_%0
Stats.mana_regeneration_rate_per_minute_%100
Stats.base_maximum_mana200
Stats.maximum_physical_damage_reduction_%75
Stats.max_viper_strike_orbs4
Stats.base_maximum_all_resistances_%75
Stats.max_fuse_arrow_orbs5
Stats.max_fire_beam_stacks8
Stats.max_charged_attack_stacks10
Stats.base_critical_strike_multiplier130
Stats.critical_ailment_dot_multiplier_+30
Stats.max_endurance_charges3
Stats.max_frenzy_charges3
Stats.max_power_charges3
Stats.base_attack_speed_+%_per_frenzy_charge4
Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
Stats.base_cast_speed_+%_per_frenzy_charge4
Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
Stats.object_inherent_damage_+%_final_per_frenzy_charge4
Stats.physical_damage_reduction_%_per_endurance_charge4
Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
Stats.resist_all_elements_%_per_endurance_charge4
Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
Stats.critical_strike_chance_+%_per_power_charge50
Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
Stats.maximum_block_%75
Stats.base_maximum_spell_block_%75
Stats.base_number_of_totems_allowed1
Stats.base_number_of_traps_allowed3
Stats.base_number_of_remote_mines_allowed5
Stats.movement_velocity_cap128
Stats.maximum_life_leech_rate_%_per_minute1200
Stats.maximum_mana_leech_rate_%_per_minute1200
Stats.maximum_energy_shield_leech_rate_%_per_minute600
Stats.monster_ignite_damage_+%_final-72
Stats.monster_bleeding_damage_+%_final-86
Stats.monster_poison_damage_+%_final-50
Stats.bleeding_moving_damage_%_of_base_override500
Stats.max_azurite_debuff_stacks10
Stats.impaled_debuff_base_duration_ms8000
Stats.impaled_debuff_number_of_reflected_hits5
Stats.ignore_skill_weapon_restrictions1
Stats.base_total_number_of_sigils_allowed3
Stats.maximum_life_leech_amount_per_leech_%_max_life10
Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
Stats.object_inherent_melee_hit_stun_duration_+%_final20
Stats.scale_melee_range_to_actor_scale1
Stats.use_melee_pattern_range1
Stats.actor_scale_+%_limit100
Stats.damage_taken_when_hit_+%_final_per_fortification-1
Stats.base_max_fortification20
Stats.soul_eater_maximum_stacks45
Stats.uses_no_mana1
Stats.is_double1
Stats.suppress_mod_stat_display1
Stats.base_cannot_be_damaged1
Stats.cannot_gain_charges1
Stats.object_cannot_taunt_enemies1
ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
Positioned.blockingtrue, false
Positioned.team0
Positioned.serialise_collidabletrue
BaseEvents.server_onlytrue
Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup
Actor.slow_animations_go_to_idletrue, false
Pathfinding.immobiletrue
Life.corpse_usablefalse
DiesAfterTime.delete_on_sleep_if_countingtrue
PlayerClass.classDuelist
幻影之體
創造物
Mirage
幽魂N
標籤construct, flesh_armour, immobile, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon
生命
100%
異常狀態臨界值
100%
抗性
MonsterResistanceIconFire40 MonsterResistanceIconCold40 MonsterResistanceIconLightning40 MonsterResistanceIconChaos20
傷害
100%
命中
340%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
0 秒
傷害分佈
±0%
經驗值
100%
Model Size
100%
類型
Mirage
Metadata
TemplarMirage
IsSummoned
Y

Object Type

version 2
extends "Metadata/Monsters/Monster"

Positioned
{
	blocking = false
}

Pathfinding
{
	immobile = true
}

Stats
{
	uses_no_mana = 1
	set_item_drop_slots = 0
	set_is_double = 1
	set_suppress_mod_stat_display = 1
	set_energy_shield_recharge_rate_per_minute_% = 0
	set_base_cannot_be_damaged = 1
	set_cannot_gain_charges = 1
	set_object_cannot_taunt_enemies = 1
}

Actor
{
	slow_animations_go_to_idle = false
}

Life
{
	corpse_usable = false
}

Animated
{
}

DiesAfterTime
{
	delete_on_sleep_if_counting = true
}

PlayerClass
{
	
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
	hide_mini_life_bar = true
}

Targetable
{
	targetable = false
	no_highlight = true
}

Life
{
	on_death =
	"
		HideWeapons();
		HideAllMeshSegments();
		HideAttachedMeshSegments();
	"

	on_spawned_dead =
	"
		HideWeapons();
		HideAllMeshSegments();
		HideAttachedMeshSegments();
	"
}

Animated
{
	preload_animated_object = "Metadata/Effects/Spells/mirage_archer/mirage_area.ao"
	preload_animated_object = "Metadata/Effects/Microtransactions/Spells/mirage_archer/stygian/mirage_area.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Mirage/TemplarMirage"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    name = "Mirage",
    life = 1,
    damage = 1,
    damageSpread = 0,
    attackTime = 0,
    attackRange = 6,
    accuracy = 3.4,
    skillList = {
    },
    modList = {
    },
}
keyval
Stats.item_drop_slots0
Stats.energy_shield_recharge_rate_per_minute_%0
Stats.mana_regeneration_rate_per_minute_%100
Stats.base_maximum_mana200
Stats.maximum_physical_damage_reduction_%75
Stats.max_viper_strike_orbs4
Stats.base_maximum_all_resistances_%75
Stats.max_fuse_arrow_orbs5
Stats.max_fire_beam_stacks8
Stats.max_charged_attack_stacks10
Stats.base_critical_strike_multiplier130
Stats.critical_ailment_dot_multiplier_+30
Stats.max_endurance_charges3
Stats.max_frenzy_charges3
Stats.max_power_charges3
Stats.base_attack_speed_+%_per_frenzy_charge4
Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
Stats.base_cast_speed_+%_per_frenzy_charge4
Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
Stats.object_inherent_damage_+%_final_per_frenzy_charge4
Stats.physical_damage_reduction_%_per_endurance_charge4
Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
Stats.resist_all_elements_%_per_endurance_charge4
Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
Stats.critical_strike_chance_+%_per_power_charge50
Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
Stats.maximum_block_%75
Stats.base_maximum_spell_block_%75
Stats.base_number_of_totems_allowed1
Stats.base_number_of_traps_allowed3
Stats.base_number_of_remote_mines_allowed5
Stats.movement_velocity_cap128
Stats.maximum_life_leech_rate_%_per_minute1200
Stats.maximum_mana_leech_rate_%_per_minute1200
Stats.maximum_energy_shield_leech_rate_%_per_minute600
Stats.monster_ignite_damage_+%_final-72
Stats.monster_bleeding_damage_+%_final-86
Stats.monster_poison_damage_+%_final-50
Stats.bleeding_moving_damage_%_of_base_override500
Stats.max_azurite_debuff_stacks10
Stats.impaled_debuff_base_duration_ms8000
Stats.impaled_debuff_number_of_reflected_hits5
Stats.ignore_skill_weapon_restrictions1
Stats.base_total_number_of_sigils_allowed3
Stats.maximum_life_leech_amount_per_leech_%_max_life10
Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
Stats.object_inherent_melee_hit_stun_duration_+%_final20
Stats.scale_melee_range_to_actor_scale1
Stats.use_melee_pattern_range1
Stats.actor_scale_+%_limit100
Stats.damage_taken_when_hit_+%_final_per_fortification-1
Stats.base_max_fortification20
Stats.soul_eater_maximum_stacks45
Stats.uses_no_mana1
Stats.is_double1
Stats.suppress_mod_stat_display1
Stats.base_cannot_be_damaged1
Stats.cannot_gain_charges1
Stats.object_cannot_taunt_enemies1
ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
Positioned.blockingtrue, false
Positioned.team0
Positioned.serialise_collidabletrue
BaseEvents.server_onlytrue
Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup
Actor.slow_animations_go_to_idletrue, false
Pathfinding.immobiletrue
Life.corpse_usablefalse
DiesAfterTime.delete_on_sleep_if_countingtrue
PlayerClass.classTemplar
幻影之體
創造物
Mirage
幽魂N
標籤construct, flesh_armour, immobile, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon
生命
100%
異常狀態臨界值
100%
抗性
MonsterResistanceIconFire40 MonsterResistanceIconCold40 MonsterResistanceIconLightning40 MonsterResistanceIconChaos20
傷害
100%
命中
340%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
0 秒
傷害分佈
±0%
經驗值
100%
Model Size
100%
類型
Mirage
Metadata
ShadowMirage
IsSummoned
Y

Object Type

version 2
extends "Metadata/Monsters/Monster"

Positioned
{
	blocking = false
}

Pathfinding
{
	immobile = true
}

Stats
{
	uses_no_mana = 1
	set_item_drop_slots = 0
	set_is_double = 1
	set_suppress_mod_stat_display = 1
	set_energy_shield_recharge_rate_per_minute_% = 0
	set_base_cannot_be_damaged = 1
	set_cannot_gain_charges = 1
	set_object_cannot_taunt_enemies = 1
}

Actor
{
	slow_animations_go_to_idle = false
}

Life
{
	corpse_usable = false
}

Animated
{
}

DiesAfterTime
{
	delete_on_sleep_if_counting = true
}

PlayerClass
{
	
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
	hide_mini_life_bar = true
}

Targetable
{
	targetable = false
	no_highlight = true
}

Life
{
	on_death =
	"
		HideWeapons();
		HideAllMeshSegments();
		HideAttachedMeshSegments();
	"

	on_spawned_dead =
	"
		HideWeapons();
		HideAllMeshSegments();
		HideAttachedMeshSegments();
	"
}

Animated
{
	preload_animated_object = "Metadata/Effects/Spells/mirage_archer/mirage_area.ao"
	preload_animated_object = "Metadata/Effects/Microtransactions/Spells/mirage_archer/stygian/mirage_area.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Mirage/ShadowMirage"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    name = "Mirage",
    life = 1,
    damage = 1,
    damageSpread = 0,
    attackTime = 0,
    attackRange = 6,
    accuracy = 3.4,
    skillList = {
    },
    modList = {
    },
}
keyval
Stats.item_drop_slots0
Stats.energy_shield_recharge_rate_per_minute_%0
Stats.mana_regeneration_rate_per_minute_%100
Stats.base_maximum_mana200
Stats.maximum_physical_damage_reduction_%75
Stats.max_viper_strike_orbs4
Stats.base_maximum_all_resistances_%75
Stats.max_fuse_arrow_orbs5
Stats.max_fire_beam_stacks8
Stats.max_charged_attack_stacks10
Stats.base_critical_strike_multiplier130
Stats.critical_ailment_dot_multiplier_+30
Stats.max_endurance_charges3
Stats.max_frenzy_charges3
Stats.max_power_charges3
Stats.base_attack_speed_+%_per_frenzy_charge4
Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
Stats.base_cast_speed_+%_per_frenzy_charge4
Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
Stats.object_inherent_damage_+%_final_per_frenzy_charge4
Stats.physical_damage_reduction_%_per_endurance_charge4
Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
Stats.resist_all_elements_%_per_endurance_charge4
Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
Stats.critical_strike_chance_+%_per_power_charge50
Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
Stats.maximum_block_%75
Stats.base_maximum_spell_block_%75
Stats.base_number_of_totems_allowed1
Stats.base_number_of_traps_allowed3
Stats.base_number_of_remote_mines_allowed5
Stats.movement_velocity_cap128
Stats.maximum_life_leech_rate_%_per_minute1200
Stats.maximum_mana_leech_rate_%_per_minute1200
Stats.maximum_energy_shield_leech_rate_%_per_minute600
Stats.monster_ignite_damage_+%_final-72
Stats.monster_bleeding_damage_+%_final-86
Stats.monster_poison_damage_+%_final-50
Stats.bleeding_moving_damage_%_of_base_override500
Stats.max_azurite_debuff_stacks10
Stats.impaled_debuff_base_duration_ms8000
Stats.impaled_debuff_number_of_reflected_hits5
Stats.ignore_skill_weapon_restrictions1
Stats.base_total_number_of_sigils_allowed3
Stats.maximum_life_leech_amount_per_leech_%_max_life10
Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
Stats.object_inherent_melee_hit_stun_duration_+%_final20
Stats.scale_melee_range_to_actor_scale1
Stats.use_melee_pattern_range1
Stats.actor_scale_+%_limit100
Stats.damage_taken_when_hit_+%_final_per_fortification-1
Stats.base_max_fortification20
Stats.soul_eater_maximum_stacks45
Stats.uses_no_mana1
Stats.is_double1
Stats.suppress_mod_stat_display1
Stats.base_cannot_be_damaged1
Stats.cannot_gain_charges1
Stats.object_cannot_taunt_enemies1
ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
Positioned.blockingtrue, false
Positioned.team0
Positioned.serialise_collidabletrue
BaseEvents.server_onlytrue
Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup
Actor.slow_animations_go_to_idletrue, false
Pathfinding.immobiletrue
Life.corpse_usablefalse
DiesAfterTime.delete_on_sleep_if_countingtrue
PlayerClass.classShadow
幻影之體
創造物
Mirage
幽魂N
標籤construct, flesh_armour, immobile, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon
生命
100%
異常狀態臨界值
100%
抗性
MonsterResistanceIconFire40 MonsterResistanceIconCold40 MonsterResistanceIconLightning40 MonsterResistanceIconChaos20
傷害
100%
命中
340%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
0 秒
傷害分佈
±0%
經驗值
100%
Model Size
100%
類型
Mirage
Metadata
ScionMirage
IsSummoned
Y

Object Type

version 2
extends "Metadata/Monsters/Monster"

Positioned
{
	blocking = false
}

Pathfinding
{
	immobile = true
}

Stats
{
	uses_no_mana = 1
	set_item_drop_slots = 0
	set_is_double = 1
	set_suppress_mod_stat_display = 1
	set_energy_shield_recharge_rate_per_minute_% = 0
	set_base_cannot_be_damaged = 1
	set_cannot_gain_charges = 1
	set_object_cannot_taunt_enemies = 1
}

Actor
{
	slow_animations_go_to_idle = false
}

Life
{
	corpse_usable = false
}

Animated
{
}

DiesAfterTime
{
	delete_on_sleep_if_counting = true
}

PlayerClass
{
	
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
	hide_mini_life_bar = true
}

Targetable
{
	targetable = false
	no_highlight = true
}

Life
{
	on_death =
	"
		HideWeapons();
		HideAllMeshSegments();
		HideAttachedMeshSegments();
	"

	on_spawned_dead =
	"
		HideWeapons();
		HideAllMeshSegments();
		HideAttachedMeshSegments();
	"
}

Animated
{
	preload_animated_object = "Metadata/Effects/Spells/mirage_archer/mirage_area.ao"
	preload_animated_object = "Metadata/Effects/Microtransactions/Spells/mirage_archer/stygian/mirage_area.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Mirage/ScionMirage"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    name = "Mirage",
    life = 1,
    damage = 1,
    damageSpread = 0,
    attackTime = 0,
    attackRange = 6,
    accuracy = 3.4,
    skillList = {
    },
    modList = {
    },
}
keyval
Stats.item_drop_slots0
Stats.energy_shield_recharge_rate_per_minute_%0
Stats.mana_regeneration_rate_per_minute_%100
Stats.base_maximum_mana200
Stats.maximum_physical_damage_reduction_%75
Stats.max_viper_strike_orbs4
Stats.base_maximum_all_resistances_%75
Stats.max_fuse_arrow_orbs5
Stats.max_fire_beam_stacks8
Stats.max_charged_attack_stacks10
Stats.base_critical_strike_multiplier130
Stats.critical_ailment_dot_multiplier_+30
Stats.max_endurance_charges3
Stats.max_frenzy_charges3
Stats.max_power_charges3
Stats.base_attack_speed_+%_per_frenzy_charge4
Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
Stats.base_cast_speed_+%_per_frenzy_charge4
Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
Stats.object_inherent_damage_+%_final_per_frenzy_charge4
Stats.physical_damage_reduction_%_per_endurance_charge4
Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
Stats.resist_all_elements_%_per_endurance_charge4
Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
Stats.critical_strike_chance_+%_per_power_charge50
Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
Stats.maximum_block_%75
Stats.base_maximum_spell_block_%75
Stats.base_number_of_totems_allowed1
Stats.base_number_of_traps_allowed3
Stats.base_number_of_remote_mines_allowed5
Stats.movement_velocity_cap128
Stats.maximum_life_leech_rate_%_per_minute1200
Stats.maximum_mana_leech_rate_%_per_minute1200
Stats.maximum_energy_shield_leech_rate_%_per_minute600
Stats.monster_ignite_damage_+%_final-72
Stats.monster_bleeding_damage_+%_final-86
Stats.monster_poison_damage_+%_final-50
Stats.bleeding_moving_damage_%_of_base_override500
Stats.max_azurite_debuff_stacks10
Stats.impaled_debuff_base_duration_ms8000
Stats.impaled_debuff_number_of_reflected_hits5
Stats.ignore_skill_weapon_restrictions1
Stats.base_total_number_of_sigils_allowed3
Stats.maximum_life_leech_amount_per_leech_%_max_life10
Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
Stats.object_inherent_melee_hit_stun_duration_+%_final20
Stats.scale_melee_range_to_actor_scale1
Stats.use_melee_pattern_range1
Stats.actor_scale_+%_limit100
Stats.damage_taken_when_hit_+%_final_per_fortification-1
Stats.base_max_fortification20
Stats.soul_eater_maximum_stacks45
Stats.uses_no_mana1
Stats.is_double1
Stats.suppress_mod_stat_display1
Stats.base_cannot_be_damaged1
Stats.cannot_gain_charges1
Stats.object_cannot_taunt_enemies1
ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
Positioned.blockingtrue, false
Positioned.team0
Positioned.serialise_collidabletrue
BaseEvents.server_onlytrue
Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup
Actor.slow_animations_go_to_idletrue, false
Pathfinding.immobiletrue
Life.corpse_usablefalse
DiesAfterTime.delete_on_sleep_if_countingtrue
PlayerClass.classScion
蜃景 MTX /1
MirageWeaponEffect
武器特效:蜃景
為你的武器注入蜃景特效。

Community Wiki

Edit

遠古蜃景

被拒絕者的否定

阿法魯德令我感到噁心。他們是一群賤民。殘暴、虐待與邪惡的化身。世代以來,他們將瘟疫與黑暗當作工具。他們偷走屬於我們的東西,並犯下難以言喻的惡行...

瓦拉什塔.冬之絲克瑪

阿法魯德是法里登中最為墮落且扭曲的教派,他們與薩雷許結成了盟約。薩雷許是一位強大的死靈法師,他建立了一支不死大軍,企圖向馬拉克斯尋仇。他們企圖尋找並駕馭巨靈的力量,將其扭曲以達成目的,從而推進對馬拉克斯的戰爭。瓦拉什塔是一位在時間中被靜止了無數時代的強大「絲克瑪」,她將會協助你,以阻止阿法魯德在瓦爾克拉斯的行動。

遠古蜃景

在「遠古蜃景」中,你將遭遇被阿法魯德殘酷囚禁的巨靈靈魂,並努力將它們釋放。

要解救這些受困的靈魂,你必須進入由他們投影出的蜃景 —— 這是該名被俘巨靈周遭區域的一個不完美複製品。你必須在怪物、星界災害以及阿法魯德法師之間殺出一條血路,抵達束縛巨靈的繫繩。釋放他們,而你將獲得獎勵。

選擇你的願望

身為巨靈的瓦拉什塔,能為你提供更多遠古馬拉克斯的力量,讓你有三個願望可以選擇。每一項願望都是強大的修正效果,將會強化你所進入的蜃景。

增強聯盟內容與獎勵

蜃景的力量將會增幅任何出現在其領域內的聯盟機制。這些遭遇由星界領域 扭曲而成,其行為模式將會有所不同,有時甚至會提供奇特且強大的獎勵。

荒蕪精髓 晶化仇怨

修復馬拉克斯遺物

阿法魯德不僅是虐待者,更是竊賊。數個世紀以來,他們偷走了無數價值連城的 馬拉克斯遺物 —— 但他們利用其魔法,將這些物品扭曲且轉化以符合他們自己的目的。

你可以選擇使用這些被褻瀆遺物的禁忌力量,或是在瓦拉什塔的幫助下,將其恢復往日的榮光。

卡塔爾之泣 恢復之硬幣 卡塔爾之泉

為你的技能注能

在蜃景中被擊殺的敵人有極低機率會掉落一些最強大的馬拉克斯魔法器物 —— 力量、技巧或知識之硬幣。每一枚硬幣都能用於一顆等級 20 的技能寶石,將其 汙染並注能一個等級 1 的輔助效果,該效果將會被動的輔助該技能。

Coin of Knowledge 力量之硬幣 Coin of Skill Ground Slam

潸然之黯.薩雷許

插手阿法魯德的事務,將會招致薩雷許—至高死靈法師的憤怒。你有勇氣挑戰他,並阻止他四處劫掠的亡靈大軍嗎?

時間之砂


Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.